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Author |
Thread Statistics | Show CCP posts - 9 post(s) |
Maddie Gunslinger
Republic Military School Minmatar Republic
0
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Posted - 2012.06.25 03:29:00 -
[2611] - Quote
T'amber Anomandari Demaleon wrote:small boobs in the character creator.
Unreasonable request, clearly. |
Machete Visor
Shafts Pier Investment Trust Bond
3
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Posted - 2012.06.25 16:11:00 -
[2612] - Quote
put subtotals at the bottom of the market transactions log. So if i filter by an item, i see the subtotal for that item on that page... or just the subtotal for the page.
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Solstice Project
I'm So Meta Even This Acronym
1584
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Posted - 2012.06.25 16:33:00 -
[2613] - Quote
Several sub-columns in the overview, so i can stretch it out horizontally ...
[ Symbol | Distance | etc. ][ Symbol | Distance | etc. ] Inappropriate signature removed. Spitfire |
Adrian Dixon
Arbitrary Spaceship Destruction -affliction-
48
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Posted - 2012.06.25 20:38:00 -
[2614] - Quote
When using D-Scan Instead of the tick box "Use Active overview Settings" why not change that to a drop down where you can select your saved overview profiles.
- Bigger Scan button on D-Scan - Better angle slider on D-Scan.
-When saving a bookmark please default to personal folder not the last used.
-When scanning signatures can my ignored results be saved perminantly? Currently these are cleared on session changes. -When scanning signatures with probes could the red dots stay on screen for a short ammount of time in a fog of war kind of style say 5min since the last detection?
-This might need some consideration but i would like to see a single save-able default probe formation because jumping to a system launching 7 probes making my formation then doing it again and again and again for each system is not fun, not in the slightest.
I hope this thread is still being looked at. |
Lin-Young Borovskova
Science and Trade Institute Caldari State
325
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Posted - 2012.06.25 20:43:00 -
[2615] - Quote
Adrian Dixon wrote:-This might need some consideration but i would like to see a single save-able default probe formation because jumping to a system launching 7 probes making my formation then doing it again and again and again for each system is not fun, not in the slightest.
This would be really awesome, formation and range pre determinate for each probe type (rather than filter) brb |
Cutter Isaacson
Peace N Quiet
555
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Posted - 2012.06.25 22:56:00 -
[2616] - Quote
and a bump to the front is in order. Numbers of terminally stupid people seem to be on the increase, I suggest we have a real life Stupidageddon to rectify this issue. |
Mons Pubis Giganticus
Center for Advanced Studies Gallente Federation
0
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Posted - 2012.06.26 00:42:00 -
[2617] - Quote
i'd like to see the names in the Name column in the overview use some sort of abbreviation or other scheme that will allow me to get more useful information from teh first inch or so of space. |
Narosa Ghost
Universal Freelance CONSORTIUM UNIVERSALIS
0
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Posted - 2012.06.26 05:04:00 -
[2618] - Quote
yes it is a small thing but it would be nice if when you invite someone to your fleet you had a pop up option to share lot or wreck (salvage rights) yes no as it is great to come in with a marauder and help kill then salvage with there permission yet there is still the theft counter and no tractoring of the wrecks as they are yellow and owned by someone else even though he wants you to salvage. another thing is a manual reconnect to drones like probes if you happen to jump out of a mission and they dont make it back to you in time. |
Aerethir El-Kharisti
25
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Posted - 2012.06.26 08:03:00 -
[2619] - Quote
I don't know, if it has been mentioned, but it could be nice that if you have chosen to merge ships and items into the hangar, that the tab with, the items are the upper one when you dock, if you have left it up, when you undocked.
As it is now, the ship tab is always the upper one, and if you want to dump your salvage you either have to drop it on the tiny space of the tap behind the ship tab or click the item tab itself to bring the items part of the hangar to the front, as you can only drop salvage into your hangar when the item tab is active (Before the update June 25th, you were able to just drop it at the general direction of the hangar, and it did not matter, if the ships or the items tab was active.) With great power comes great electricity bill. |
Yogsoloth
Percussive Diplomacy PERCUSSIVE PIZZA TIME DIPLOMACY
76
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Posted - 2012.06.26 14:13:00 -
[2620] - Quote
Just revert us to the previous inventory system.
It will make soo many customers happy, I just can't see why this hasn't been done already.
Happy customers are good for business , unhappy customers, well... you figure it out.
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FloppieTheBanjoClown
The Skunkworks
1835
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Posted - 2012.06.26 14:33:00 -
[2621] - Quote
An extremely frustrating thing I've dealt with lately: I want the ability to drag character names from contacts, links, and chat into the locate character dialog.
Also, that dialog is annoying in that it completely hijacks the interface. It's time to put an end to CCP's war on piracy. Fight your own battles and stop asking CCP to do it for you. |
Mons Pubis Giganticus
Center for Advanced Studies Gallente Federation
7
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Posted - 2012.06.26 20:01:00 -
[2622] - Quote
FloppieTheBanjoClown wrote:An extremely frustrating thing I've dealt with lately: I want the ability to drag character names from contacts, links, and chat into the locate character dialog.
Also, that dialog is annoying in that it completely hijacks the interface. to add to that, i would like to be able to do show info and then drag the pilots name or corp etc from the show info to chat, rather than having to dig through hundreds of names in local |
Lunatric
Old Timers Guild Inc.
0
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Posted - 2012.06.27 15:14:00 -
[2623] - Quote
When I go to probe down a system, the first step (for me) is to arrange my probes into a "diamond" shape. Every time. It would be nice to be able to save a geometric shape in the probing interface (relative to the center drone) and click a single button to load that.
(...or something to that effect) |
theelusiveyoda
Death Troopers
8
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Posted - 2012.06.27 15:22:00 -
[2624] - Quote
I'm not sure if this has been mentioned before, but being able to group more than one type of drone into a drone group would be awesome.
Also if i remember correctly there was a Dev blog about your market orders being highlighted in the market window, and I've not heard or seen anything more about it, as this would help me and many others out a lot. |
Mara Tessidar
Bat Country Goonswarm Federation
589
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Posted - 2012.06.27 18:55:00 -
[2625] - Quote
In large fleets, every time a member joins or moves, it resets the window position, which makes it damn near impossible to move yourself if your name isn't immediately visible in the window. And because it's in a large fleet, it probably isn't.
A solution to this would be locking the fleet window like it is for chat windows, based on the percent distance from the top or bottom. Eve Online: A Bad Game. |
Turelus
Caldari Independent Navy Reserve The Fourth District
36
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Posted - 2012.06.28 21:38:00 -
[2626] - Quote
Not being able to fit a module doesn't stop then entire "fit" button from working.
Being linked a fitting and then finding you can't use that nice easy button because you can't use the large T2 Smartbomb is kind of annoying. Any way to change it so it just ignores that module and gives you a message saying "this was not fit because you don't have the required skills" "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves." |
Eternus8lux8lucis
New Eden Regimental Marines Rebel Alliance of New Eden
102
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Posted - 2012.06.28 22:41:00 -
[2627] - Quote
The ability to save an entire character or accounts settings onto the computer in a file type system. Overview, esc menu settings and keystroke shortcuts, window position, UI scaling, everything. Basically make it easy to move characters between computers or for reinstalls of clients. Itd benefit all the multi computer/multi client users the most like myself. Right now every brand new reinstall of the client means I have to redo ALL my settings, overview I can at least import but tabs and such still have to be redone as well as all the shortcuts and such I have. And its a PITA atm.
Basically the same thing as is being done with the overview, just with the character or account itself. Perhaps an API addition? Please make it happen. Strength isnt measured in numbers but in force of will. For if one motived willful individual stands many will fall around him that are weak.
http://tinyurl.com/YarrFace |
Tyranis Marcus
Bloody Heathens
2
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Posted - 2012.06.29 01:48:00 -
[2628] - Quote
How about a more complete set of saveable overview settings. I'd love to be able to export everything and load it to another char or computer. That would be really nice. Right down to the sorting order of color tags and arrangement of columns. What we have now is a good start but a lot of settings either aren't exported, or just aren't imported.
We can hold down our shift key to copy bookmarks from People and Places, rather than moving them. How about letting us do the same thing to import bm's to our People and Places? Then we could copy a set into our folders without destroying it. That'd save a lot of time and some server operations that are currently spent making new copies.
How about a right click menu option to set destination to a fleet member's location?
My Caldari characters can't tuck their shirts in! Kind of trivial I know, but they're paramilitary guys, and they are wearing belts. They should be able to tuck in their shirts to complete the look. NOBODY in the military gets away with an untucked shirt...
There's a menu that appears as a serious of circles around objects in space. Give us an option to disable that. For people who use it, I'm sure it's great. For people with lag it's pure hell and causes all kinds of problems with accidental actions. (I originally started playing Eve on a computer that lagged pretty bad, so am speaking from experience here. Even accidentally locking someone can be a big deal if you fly with the wrong crowd.)
More options to customize the ui by turning different features on and off. Anything and everything. The more the better. Let people set things up in a way they feel comfortable with. Everyone is different.
Shared hangars that aren't corp hangars. It would be a hangar or a container that you've given other people permission to access in station. It'd be great for sharing access to things among alts. It's also be nice for players working together on industrial projects, who are currently faced with the option of using the corp hangar of their current corp, making an alt corp just for the project, or doing lots and lots of trading and contracting among themselves. Combined with the 'launch for self' pos option that must be coming, it'd be a real nice thing.
How about letting us specify a default folder for saving bookmarks, rather than going to the one used last.
Let me use arrow keys to turn my ship, instead of having to double click in space.
Solar System Map - When my mouse passes over a group of celestials, they unstack into a list. Make that require a click, not just a hover. When I click on a celestial, my view moves to center on it. Make that require a double click. Yes, it's more clicking, but it solves the problem of lists popping up as I move my mouse (and sometimes staying up) and getting in the way of what I'm trying to see. It also allows me to still open up a stack of icons and see what celestials are piled up there without recentering my map on them and borking my view.
Change the default overview settings, some. Having a low sec status shouldn't make a person appear as red to their alliance in the overview. (Most people will try to insist it's an overview bug, and leave it, instead of making the necessary adjustments.) |
Eternus8lux8lucis
New Eden Regimental Marines Rebel Alliance of New Eden
103
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Posted - 2012.06.29 09:19:00 -
[2629] - Quote
Tyranis Marcus wrote: There's a menu that appears as a serious of circles around objects in space. Give us an option to disable that. For people who use it, I'm sure it's great. For people with lag it's pure hell and causes all kinds of problems with accidental actions. (I originally started playing Eve on a computer that lagged pretty bad, so am speaking from experience here. Even accidentally locking someone can be a big deal if you fly with the wrong crowd.)
The circle menu, or Expanded Action Menu, your talking about can be changed in the Escape menu. General settings, middle column at the bottom. Change it to middle mouse button rather than left mouse button and youll never have that issue again in space. Been there done that. Strength isnt measured in numbers but in force of will. For if one motived willful individual stands many will fall around him that are weak.
http://tinyurl.com/YarrFace |
Tyranis Marcus
Bloody Heathens
3
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Posted - 2012.06.29 09:25:00 -
[2630] - Quote
Eternus8lux8lucis wrote:Tyranis Marcus wrote: There's a menu that appears as a serious of circles around objects in space. Give us an option to disable that. For people who use it, I'm sure it's great. For people with lag it's pure hell and causes all kinds of problems with accidental actions. (I originally started playing Eve on a computer that lagged pretty bad, so am speaking from experience here. Even accidentally locking someone can be a big deal if you fly with the wrong crowd.)
The circle menu, or Expanded Action Menu, your talking about can be changed in the Escape menu. General settings, middle column at the bottom. Change it to middle mouse button rather than left mouse button and youll never have that issue again in space. Been there done that.
Holy crap. Didn't realize what that was. Thanks. |
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Malcanis
Vanishing Point. The Initiative.
4192
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Posted - 2012.06.29 12:31:00 -
[2631] - Quote
Apologies if someone has already suggested this;
At the moment, all the turret damage mods look identical; Gyrostabilisers, Magnetic Field Stabilisers and Heat sinks all have identical icons. It's way too easy to accidentally fit the incorrect mod to a ship.
Could they be differentiated, perhaps by colour as the ECM mods are? This seems like it would be prety easy to do.
It would be really nice if armor and shield hardeners could be differentiated in the same way as well.
Ideally using the same racial colour scheme throughout. (Blue = Caldari = Kinetic = BCU; Turquoise = Gallente = Thermal = Mag Field Stab; Rust = Minmatar = Explosive = Gyrostab; Yellow = Amarr = EM = Heat Sink)
EDIT: Leave Invulns/EANMs/ANPs as they are. Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |
Wu-Tian
Center for Advanced Studies Gallente Federation
1
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Posted - 2012.06.30 01:36:00 -
[2632] - Quote
Now is english not my first language, but at the top of the war report, there stand: 'isk/ships killed'. Shouldn't that be destroyed or ruined, or so? |
Cloned S0ul
Blood Fanatics
159
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Posted - 2012.07.01 10:22:00 -
[2633] - Quote
Please fix your lagy UI, while persing lot all in every npc wreak, client frezz for like 3sec and fps drop form average 60+fps drop to 7 fps, or bring back old ui... damn i cant handle this longer. Teemo for president. |
Arkturus McFadden
Sonoran Shadow Black Mesa Complex
53
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Posted - 2012.07.01 13:23:00 -
[2634] - Quote
Mining Frigate |
TheBreadMuncher
Boxxed Up Industries EPIC Alliance
146
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Posted - 2012.07.01 13:24:00 -
[2635] - Quote
CCP Guard "We will create the introduction thread if that is requested by the community. Also, we will have an ISD Seminar about the CCL team in the coming weeks in which you can ask your questions about the CCL team and provide some constructive feedback to us." - Countless pages of locked threads and numerous permabanned accounts later, change is coming. |
DooDoo Gum
Center for Advanced Studies Gallente Federation
26
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Posted - 2012.07.02 23:28:00 -
[2636] - Quote
My suggestion is:
To have a bit of dev presence in this thread.
Some of these posts contain great ideas, but unfortunately it feels like they have been tied onto helium balloons and released outside with nothing but a short sharp breath to push them in the direction of iceland.
Some indication of whether or not they reach their destination in fine form would be terrific. |
Lucy Ferrr
Sebiestor Tribe Minmatar Republic
115
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Posted - 2012.07.02 23:47:00 -
[2637] - Quote
Chribba wrote:
the ability to install multiple industry jobs at the same time (with all same settings, stacked). Will help a lot when installing multiple like invention/manufacturing jobs.
I hope over the last 132 pages this has been said hundreds of times. Please put this near the top of the list. T2 invention/manufacture is such a click grind fest. If I am setting up 10 duplicate jobs, please let me highlight 10 factory slots and make them all at once. Setting up 20 research jobs every 1.5 hours is almost like real work at a real job. It really zaps the fun out of what could otherwise be an incredibly fun activity.
P.S. As a high-sec manufacturer, non-sov alliance member, I totally support the push of T2 manufacturing into low/nul, but that is a topic for an entirely different thread. But I make far too much isk with near zero risk. |
Daltzi
Pator Tech School Minmatar Republic
14
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Posted - 2012.07.03 09:55:00 -
[2638] - Quote
CCP please give Us your PAYING CUSTOMERS the option to to sell multiple characters on a single thread in the character bazaar As long as every single character for sale CONFIRMS he or she is for sale as well? |
Hathrul
DEEP-SPACE CO-OP LTD Exhale.
97
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Posted - 2012.07.03 11:11:00 -
[2639] - Quote
dragging names into the mail recipient line would be nice
and can i haz fleet bookmarks? |
Rordan D'Kherr
Imperial Academy Amarr Empire
3
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Posted - 2012.07.03 12:52:00 -
[2640] - Quote
- green brackets for ships or drones repping me
- ingame Tetris (fleets can be boring!)
- stacking items remotely via Assets menu
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