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Author |
Thread Statistics | Show CCP posts - 9 post(s) |
Elmanketticks
State Protectorate Caldari State
22
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Posted - 2012.07.03 13:31:00 -
[2641] - Quote
* select multiple items - SELL ALL. FOR THE STATE! |
OleGizMuroma
Volga Industry Corporation
0
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Posted - 2012.07.04 17:48:00 -
[2642] - Quote
In view of the forthcoming changes in a branch of miner's barges there was the following idea...
To change/add animation at activation extracting a strip lasers.
Example: now on Hulk, it digs or not, the modules located on his sides constantly move. And also the flame escaping from its furnaces is constantly visible. I suggest to make display of a flame and visual operation of lateral modules not constantly displayed but only when Hulk starts to dig. That is at activation at least one strip laser.
I hope an essence of idea managed to inform. Don't judge for possible discrepancies in the text.
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Adrian Dixon
Arbitrary Spaceship Destruction -affliction-
57
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Posted - 2012.07.07 18:10:00 -
[2643] - Quote
The reinforcement time on screen in space could be tidied up a bit. At the monent the timers show days hours min and seconds. Like this;
"1 Day, 5 Hours, 45 minuits and 12 Seconds"
I think seconds could be removed to free up a lot of wasted screen space to give;
"1d 5h 45m"
Soundwave are you still monitoring the thread? |
Thor66777
Derp Herders Li3 Federation
3
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Posted - 2012.07.07 21:55:00 -
[2644] - Quote
Allow rorqual to compress ore from the ore bay. |
BloodMia
Pulsar Inc. Goonswarm Federation
1
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Posted - 2012.07.08 09:41:00 -
[2645] - Quote
When you drag/put a bigger amount than the destination location, you have always this little windows that ask you how much you want to put into.
-> Make the default behavior to put the maximum amount into |
Adrian Dixon
Arbitrary Spaceship Destruction -affliction-
57
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Posted - 2012.07.08 10:48:00 -
[2646] - Quote
Can Pod names becomer persistant? At the moment when you change ships the POD name always defaults back to your character name. |
Andrea Roche
State War Academy Caldari State
154
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Posted - 2012.07.09 19:43:00 -
[2647] - Quote
CCP Soundwave wrote:Dear spacefriends
A year or so ago, I started a backlog of little things. At its highest point, it had 300-400 small features; some awesome, some of dubious quality. With two little things releases at the start of the year and more coming this winter, we've churned through the top layer of them. They were prioritized in terms of quality, and we're simply so deep into this list that I'm running into more and more stories that just aren't worth it.
That tells me it's time to throw the list out and start making a new one. That's what this thread is for. Hand me your grips and feature requests and I'll prioritize them on my list.
Go!
Please fix the DEDs in drone region. The bigest problem is that with no drops from drones and no DED like 6/10 or 8/10 its really bad for isk. And the 10/10 are the only ones available and they are terribly bad and rare. Maximum you get if you are lucky in a 10/10 in drone region is 400m which is very bad. You can make much more in any 6/10 in any other regions. This defenetly needs changing. |
Draco Gon
Asset Liberation Front Corsairs.
0
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Posted - 2012.07.11 19:01:00 -
[2648] - Quote
Amseln deBrabant wrote:i want 50 or 100 stacks of datacores in LP shops. i need 1/2 hour for 10.000 clicks to get rid of 250.000 LP, thats.........umrpf
This. Please fix it or start a mouse for plex promotion because you are going to wear mine out with this pointless clicking.
CCP karkur - please give us a magic butan |
Zapphire
Circle of Jerks
4
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Posted - 2012.07.11 19:43:00 -
[2649] - Quote
Station spin option in the menu. Bring it back, please.
An OPTION to remove some of the features in the Unified Inventory. I'd really like to have cans in separate windows if I choose. |
Cage Man
Evil Guinea Pigs
0
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Posted - 2012.07.11 20:42:00 -
[2650] - Quote
Bookmarks in the overview will be nice. and as mentioned above somewhere, sell all |
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Adrian Dixon
Arbitrary Spaceship Destruction -affliction-
57
|
Posted - 2012.07.13 22:25:00 -
[2651] - Quote
When you right click a wreck in the drop down add the option "loot all" would save a lot of time for noctis pilots and salvaging. |
Madlof Chev
Dreddit Test Alliance Please Ignore
68
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Posted - 2012.07.15 01:05:00 -
[2652] - Quote
An option to disable "Intergalactic News" in certain systems. I'm pretty sure I've read them all a hundred times. |
Tau Cabalander
Retirement Retreat Working Stiffs
866
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Posted - 2012.07.15 02:05:00 -
[2653] - Quote
For the love of spaceships please oh please make is so that EVE-Mail replies with a subject beginning with "Re: " don't get prefixed again!
i.e. death to all "Re: Re: Re: Re: Re: ..."
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Barbara Nichole
Cryogenic Consultancy Black Sun Alliance
272
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Posted - 2012.07.15 02:45:00 -
[2654] - Quote
Little things.. no tabs on the orca corporate hanger window. No ore bay entry on the right click orca pull down menu.
please add them. [IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG] |
Dairy Product
Republic Military School Minmatar Republic
2
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Posted - 2012.07.15 02:47:00 -
[2655] - Quote
This is a little thing that I really really really want to see changed:
In the unified inventory, the Item Hangar appears last in the list of things,
1) Active Ship 2) Ship Hangar (expandable) 3) Item Hangar
if you have a large ship hangar somewhere, Item Hangar is sent to the bottom of the window sometimes out of range and spawning a scroll bar.
i think it would be more convenient to have active ship and item hangar at the TOP of the list instead of splitting them up with a giant ship hangar. this would make it much easier to transfer items between active or inactive ships and the item hangar as you would virtually never have to repeatedly expand/collapse the ship hangar.
so in short, it should be this way
1) Active Ship 2) Item Hangar 3) Ship Hangar (expandable)
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JusFooling Around
JusFooling Around Corp
60
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Posted - 2012.07.15 18:27:00 -
[2656] - Quote
KILL ALL BOTS
MINING, COURIOR, MARKETING
Eliminate moongoo monopolies
Fix the damn Forum or just import a free one (that doesn't lose posts) from a few thousand website clone download sites
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Nightwing
Celestial Horizon Corp. Ethereal Dawn
1
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Posted - 2012.07.15 19:08:00 -
[2657] - Quote
Make it so only directors can cancel corp build jobs! |
YuuKnow
362
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Posted - 2012.07.16 18:23:00 -
[2658] - Quote
How about the ability to open the map in a window. I would love to be able to have space on one screen and my map open in the other.
And how about an arrow to point to the direction of whatever is selected on the overview. Its sometimes hard to locate what's selected off screen without zooming out all the way. Even 21st century fighters have this, it would make since that a 32th century spaceship would.
yk |
Lfod Shi
Lfod's Ratting and Salvage
23
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Posted - 2012.07.18 13:36:00 -
[2659] - Quote
The ability to rename my scourge light missiles back to bloodclaws.
I miss my bloodclaws. GÖ¬ They'll always be bloodclaws to me GÖ˝ |
Adrian Dixon
Arbitrary Spaceship Destruction -affliction-
60
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Posted - 2012.07.20 20:53:00 -
[2660] - Quote
I know it has been said before but I would like the locked target icons to stop automaticaly shuffling when a ship is destroyed or unlocked. Please |
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Hiyora Akachi
Bling Ring Tax Evaders
26
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Posted - 2012.07.20 22:01:00 -
[2661] - Quote
It'd be nice if my drones stopped splitting targets when my main target died.... |
Rats
Federal Navy Academy Gallente Federation
106
|
Posted - 2012.07.20 22:54:00 -
[2662] - Quote
Said before but please let us trade, contract, repackage, and everything else out of Storage containers, pretty please
Tal
-áI Fought the Law, and the Law Won... -áTalon Silverhawk-á |
cApAc aMaRu
Burning Sword
33
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Posted - 2012.07.21 11:55:00 -
[2663] - Quote
Individual planet info dialog has no link to the system info for the system the planet is in. |
Vol Arm'OOO
Imperial Academy Amarr Empire
15
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Posted - 2012.07.21 12:28:00 -
[2664] - Quote
First can we please get it so that when we right click in space the next stargate that is in our destination list is highlighted just as it is in our overview.
Second when we use the directional scan can we please get a graphical representation of the area being scanned on our overview. |
Seleia O'Sinnor
Drop of Honey
242
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Posted - 2012.07.21 14:51:00 -
[2665] - Quote
New inventory: - back/forward like a history in browsers or a file manager - go up one level, aka close current container and show the parent inventory New inventory: Please bring back the old system this is a usability nightmare. |
Katy Ling
Crimnson Concept Flame Flaming Nebula
34
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Posted - 2012.07.21 15:19:00 -
[2666] - Quote
CCP Soundwave wrote:Dear spacefriends
A year or so ago, I started a backlog of little things. At its highest point, it had 300-400 small features; some awesome, some of dubious quality. With two little things releases at the start of the year and more coming this winter, we've churned through the top layer of them. They were prioritized in terms of quality, and we're simply so deep into this list that I'm running into more and more stories that just aren't worth it.
That tells me it's time to throw the list out and start making a new one. That's what this thread is for. Hand me your grips and feature requests and I'll prioritize them on my list.
Go!
oh ... you must have read my mind =)
ideas / suggestions :
being able to : 1 - change colours from avatar background - (from a palette, like you change hair colour) 2 - change colours from avatar clothes - (from a palette, like you change hair colour)
this too options would allow for a greater degree of customisation, and I'm sure the system would be able to handle it, as it exists in other layers of the character creation system already.
3 - being able to increase boobs size a bit more, (I'm tiered of small boobs =)
4 - consider change overheating dynamics. instead of preventing a weapon / module from working, it would suffer a penalty of -50% until fixed in station or with coolant / nano paste ( or nano paste would reduce the overheating instead) - not fixing the module would still get it to cool of, after a considerable time ...
probably will not please everyone, but i think it would be more fun to have a penalisation in performance, than having the module shut down. and i hear a lot of people saying "wish i never had trained it ... i think people should have reasons to be happy with what they train for, not reasons to "prefer never to had trained it"
5 - fix the cargo bay UI plz - 5)a - in the old system, you switched ship, and that cargo bay window would switch according to new boarded ship, it doesn't happen now, so, sometimes people put stuff in the wrong cargo bay and undock, just to realise they let the stuff in the wrong ship and they're current ship is empty. 5)b - in old system, clicking to open a container would prompt a new container opened, currently, it switches what it shows on the same container, it's not that good in certain circumstances
6 - New Notepad organisation. - a notepad that has a better organisation, "rot like" the current UI and being able to sort alphabetic or note entrance time (like in the eve mail), or subject type would be most welcome
7 - what's up with all the metal scraps ? - it droops too much metal scraps and not enought modules ratio - it drops too much metal scraps and it's not really fun to spend all day finding metal scraps. especially in small npc ships drops. noob players need some modules to fit they're new frigates and metal scraps drops does not help them or the eve community / player base.
8 - Make eve more fun for everyone. instead of metal scraps all the time, how about making npc looting more fun ? when blowing up npc ships / structures, could drop more commodity items ... even if not worth, it would be interesting / fun - items related with eve lore. - now, that would be dropping "commodity items" along with other loot, not instead of other loot, like metal scraps drop now, instead of the loot.
9 - eve client graphics are great and much has been done to keep improving it's performance wile raising the graphics bar ... but what if you would have an actual option to run the game with the actual minimal graphics as possible and it would allow you to run more clients with a good FPS performance ?
10 - Null sec player stations have like 10 booster manufacture slots that aren't even used in lots of cases, wile having only 2-4 slots of Industrial manufacture which doesn't cover null sec average player needing. - this waste sounds wrong - way not switch player station manufacture slots and give those 10 booster manufacture slots to general manufacture purpose ? - it would be most welcome by most players.
11 - balance abaddon cap usage ... it's ridiculous needing a guardian behind, feeding it cap, so it can have it's guns running ... even without having a reper running ...
12 - T2 laser guns have more disadvantages than other T2 guns - besides T2 guns having extra fitting requirements, T2 lasers use extra cap beyond T1 guns - that cumulation of draw backs seems uneven.
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Katy Ling
Crimnson Concept Flame Flaming Nebula
34
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Posted - 2012.07.21 15:31:00 -
[2667] - Quote
Slighet wrote:Bookmarks in overview! May not be *that* little but would make an enormous difference.
it would be welcome indeed - but would be nice if those bookmarks had a "switch button" to show up or not on the overview. (you really don't want more stuff in some systems filled with stations)
they should also have a colourable option for those bookmarks in the ovewview. you could set safe spots as green warp in points as orange tactical points as red and so on,
but that would be customisable and so on, and that would be so much welcome.
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SenshiMaru
Tri-gun Lost Obsession
6
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Posted - 2012.07.21 15:34:00 -
[2668] - Quote
It would be nice to not have to click "Jump" more than once for the same gate. |
Captain Martin
Heroes of Valhalla Elemental Tide
0
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Posted - 2012.07.21 15:40:00 -
[2669] - Quote
Tobiaz - have been doing a lot of work see the forum: https://forums.eveonline.com/default.aspx?g=posts&t=98941&find=unread
he also compiled a 40+ page google doc for you guys to look at, he seems to have been at it for a while talk to him.
edit: forgot the google doc link :P https://docs.google.com/document/d/1SyqOQ09grn4n-JoKm7h9701p9GIRNcW6e1BQG_ZfCSE/edit?pli=1#heading=h.9sb0yfogy3es |
Josef Djugashvilis
The Scope Gallente Federation
373
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Posted - 2012.07.21 15:51:00 -
[2670] - Quote
Hiyora Akachi wrote:It'd be nice if my drones stopped splitting targets when my main target died....
This, and please do something about the horrid drone UI. You want fries with that? |
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