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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Bertrand Butler
Cras es Noster
341
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Posted - 2014.10.09 17:59:00 -
[91] - Quote
Ok..some news.
Beta 2.05 is out. Addressing mostly problems with FSD/game/HS loading. http://forums.frontier.co.uk/showthread.php?t=48249
A couple of cool videos..
Asp Explorer http://www.youtube.com/watch?v=1j5rBL0mymY
Isinona - Opportunist http://www.youtube.com/watch?v=HZBKC56vhUo
And some more screenshots..
http://imgur.com/ugQTBhu
http://imgur.com/n9eomqW
http://imgur.com/jxwm9n2
http://imgur.com/zoOQBIL
http://imgur.com/WfVgA4D
http://imgur.com/20OKPAb
http://imgur.com/SHT2Wir
http://imgur.com/Jhay8TF
http://imgur.com/ksWDLrG
http://imgur.com/OGCfDV1 |
Tarpedo
Incursionista
1396
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Posted - 2014.10.10 00:30:00 -
[92] - Quote
2.05 patch enabled online mode for me (there were a lot of crashes after hyperjump before 2.05) and it turned out I'm not interesting in it as much as I've expected: due to lack of depth in this gameplay (do 2 kinds of stuff - hauling and fighting - to buy better ships to do 2 kinds of stuff faster) I already did everything I could during 10 days passed since 2.0 beta release.
And it seems I'm not alone - there is thread on Reddit about lack of long-term goals and interest to the game. Unless Frontier will add some RPG elements and building gameplay (planetary bases for example) game will be nearly empty in few weeks after release.
Perhaps CCP should consider ditching Valkyrie right now: if Elite cannot hold most players for more than two weeks - then what future is awaiting even less deep Valkyrie? |
Commissar Kate
GoonWaffe Goonswarm Federation
77862
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Posted - 2014.10.10 01:15:00 -
[93] - Quote
Tarpedo wrote:2.05 patch enabled online mode for me (there were a lot of crashes after hyperjump before 2.05) and it turned out I'm not interesting in it as much as I've expected: due to lack of depth in this gameplay (do 2 kinds of stuff - hauling and fighting - to buy better ships to do 2 kinds of stuff faster) I already did everything I could during 10 days passed since 2.0 beta release. And it seems I'm not alone - there is thread on Reddit about lack of long-term goals and interest to the game. Unless Frontier will add some RPG elements and building gameplay (planetary bases for example) game will be nearly empty in few weeks after release. Gameplay which was fine 30 years ago on empty computer games market is turned out to be pretty trivial, banal today (even in procedural environment) when there are many MMO(RPG) alternatives available. Perhaps CCP should consider ditching Valkyrie right now: if Elite cannot hold most players for more than two weeks - then what future is awaiting even less deep Valkyrie?
From what I have seen, Eve Valkyrie is a different type of game. Its a fast paced spaceship FPS. Something to get you a quick space themed gaming fix. Why can't I wear that? || My Fanclub
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Black Panpher
Ganja Inc
1899
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Posted - 2014.10.10 16:47:00 -
[94] - Quote
Tarpedo wrote:2.05 patch enabled online mode for me (there were a lot of crashes after hyperjump before 2.05) and it turned out I'm not interesting in it as much as I've expected: due to lack of depth in this gameplay (do 2 kinds of stuff - hauling and fighting - to buy better ships to do 2 kinds of stuff faster) I already did everything I could during 10 days passed since 2.0 beta release. And it seems I'm not alone - there is thread on Reddit about lack of long-term goals and interest to the game. Unless Frontier will add some RPG elements and building gameplay (planetary bases for example) game will be nearly empty in few weeks after release. Gameplay which was fine 30 years ago on empty computer games market is turned out to be pretty trivial, banal today (even in procedural environment) when there are many MMO(RPG) alternatives available. Perhaps CCP should consider ditching Valkyrie right now: if Elite cannot hold most players for more than two weeks - then what future is awaiting even less deep Valkyrie?
I guess you didn't realise you bought a space sim and not a rpg mmo.
On release there will be the whole know Galaxy to explore mathematicaly mapped out to the best of modern science. Some 400billion systems to explore on a 1:1 scale of our very own Milky Way, and as the developers said it would be dispointing if there wasn't alien life out there.
Also bollocks you did everything in 10days, absolute bollocks. And p.p.s. It's the frikin beta.
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Bertrand Butler
Cras es Noster
341
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Posted - 2014.10.10 17:44:00 -
[95] - Quote
Newsletter 44 is out. Mostly describing multiple ship ownership coming in beta3. http://us2.campaign-archive2.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=763bb19c70
http://imgur.com/d7Co6sT.jpg http://imgur.com/M4v1Iwy.jpg http://i.imgur.com/Lai3sqE.jpg
http://imgur.com/XH9XPZ0.jpg http://imgur.com/5ZU8z7R.jpg http://imgur.com/evv506K.jpg
A nice video showing the Andjeri System. http://www.youtube.com/watch?v=L_BxjL4YTYg
And some cool shots of the anaconda, showing damage states and interior compartments...
Aft corridors http://i.imgur.com/JwAnv2x.png http://i.imgur.com/gP1VKLp.png
http://i.imgur.com/cgexowv.png http://i.imgur.com/o7Z5mwV.png
Metal skin peeling off near the bridge http://i.imgur.com/q5k7t44.png
Bonus bridge shots http://i.imgur.com/kCEMtnZ.png http://i.imgur.com/Yp9rsan.png
Tarpedo wrote:2.05 patch enabled online mode for me (there were a lot of crashes after hyperjump before 2.05) and it turned out I'm not interesting in it as much as I've expected: due to lack of depth in this gameplay (do 2 kinds of stuff - hauling and fighting - to buy better ships to do 2 kinds of stuff faster) I already did everything I could during 10 days passed since 2.0 beta release. And it seems I'm not alone - there is thread on Reddit about lack of long-term goals and interest to the game. Unless Frontier will add some RPG elements and building gameplay (planetary bases for example) game will be nearly empty in few weeks after release. Gameplay which was fine 30 years ago on empty computer games market is turned out to be pretty trivial, banal today (even in procedural environment) when there are many MMO(RPG) alternatives available. Perhaps CCP should consider ditching Valkyrie right now: if Elite cannot hold most players for more than two weeks - then what future is awaiting even less deep Valkyrie? Anyone playing the Elite games these last 30 years understands that Elite4 is not EvE online, nor is it trying to be. The game is fundamentally built on a different premise, with the player being just a small part of the food chain instead of the immortal that can change the course of history. The Elite games are built around the concept of being a pilot that can do whatever the **** he wants as a pilot in a vast, dystopian and pretty "convincing" take of our Milky Way a thousand+ years in the future. Whether they succeed to provide that experience or not remains to be seen (what we have seen is good although there are a lot more to implement and FIX for the game to be launch worthy), but people that think of playing Elite like EvE are certainly going to be disappointed.
Having played all Elite games (and some fan based games around them like Pioneer and Oolite), I certainly don't view it as competition to my EvE playstyle, but simply to my overall time allotted to gaming. Elite is Elite, nothing more, nothing less. If FDEV manage to make a game out of this, you will grab your HOTAS, rift and headphones (****, the sound design is brilliant), strap a Buttkicker to your...butt and jump like a rainbow trout every time the wife comes to shake you so that you start paying attention to her again, stop making injured seal sounds, or go to work. Because, YOU'RE IN SPACE MUTHAFUCKA!!
On the other hand, SC is built to accommodate a lot more mechanics and game concepts that EvE strives on (from multi-thousand player corporations to territorial warfare).If CIG succeeds, I see myself engaging more in emergent gameplay in the SC universe, simply because it adds a lot of things that I am interested in (like multi-crewed ships, FP gameplay and the (same as EvE) ability to extract meta-gaming tears from people paying thousands of dollars for space pixels.
And EvE? EvE remains the go-to place for elegant space motherfuckery, a shiny, glistening mountain stream of ****, malevolence, tears and nerd fueled rage. Everyone wants a sip, and everyone wants to stop drinking. EvE online is an acquired taste, but ... |
Bertrand Butler
Cras es Noster
342
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Posted - 2014.10.17 08:18:00 -
[96] - Quote
And a wild passenger ship appears... http://imgur.com/9MhrYpV.jpg
for reference, the old concept art for it (left) http://i.imgur.com/MDe7FcC.jpg
Looks pretty nice as a first tool to implement the passenger feature set.
also, some more content from the current beta.
Isinona - The scourge http://www.youtube.com/watch?v=CVx6cBTEu3o
Timelapse http://www.youtube.com/watch?v=fMXzhbGuKY0
And some more screenshots...
http://imgur.com/iru8YBN http://imgur.com/3SupoWT.png http://imgur.com/2nNQjYn.png http://imgur.com/7Dqcxo7.jpg
http://imgur.com/5cIM90Y.png http://imgur.com/2HNg2vC.jpg http://imgur.com/CIc8e87.jpg http://imgur.com/X1joM1t.jpg
http://imgur.com/E0SGdWM http://imgur.com/haaLCez http://imgur.com/OtvtnHw.png http://imgur.com/z2l6s9d.png
http://imgur.com/S5jTQNA.jpg http://imgur.com/ZgiHpds.jpg http://imgur.com/BXyyGlF.png http://imgur.com/G3qW0rw.jpg |
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ISD Ezwal
ISD Community Communications Liaisons
2497
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Posted - 2014.10.18 00:03:00 -
[97] - Quote
As there is already a thread on the same topic, this one gets a lock.
The Rules: 17. Redundant and re-posted threads will be locked.
As a courtesy to other forum users, please search to see if there is a thread already open on the topic you wish to discuss. If so, please place your comments there instead. Multiple threads on the same subject clutter up the forums needlessly, causing good feedback and ideas to be lost. Please keep discussions regarding a topic to a single thread. ISD Ezwal Vice Admiral Community Communication Liaisons (CCLs) Interstellar Services Department |
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