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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Petrus Blackshell
Derelict Rifter Enterprise
3103
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Posted - 2014.04.29 15:15:00 -
[1] - Quote
Now that it's been a little while, what does everyone think of bubble-immune interceptors, and buffed warp speeds?
Has it brought dynamic gameplay, rich PvP, and variety to the game?
Or has it killed the nullsec landscape, completely undermined any system domination/interdiction, encouraged more mindless blobbing, and overall "fixed broke what wasn't broke?" Rifterlings - newbie-friendly swashbuckling corp ("weflyrifters" in-game channel). Join today! www.rifterlings.com
Accidentally The Whole Frigate (blog) - Learning how to pew pew, one loss at a time - www.thewholefrigate.com |
Val'Dore
PlanetCorp InterStellar E.A.R.T.H. Federation
441
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Posted - 2014.04.29 15:18:00 -
[2] - Quote
Something tells me your post actually starts at 'Or has'.
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Illegal Pie
NoFUX
0
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Posted - 2014.04.29 15:19:00 -
[3] - Quote
So glass ships that ignore those pesky bubbles are keeping null interesting and allowing free travel throughout the blue donut?
I am failing to see a problem here.
Petrus Blackshell wrote:Now that it's been a little while, what does everyone think of bubble-immune interceptors, and buffed warp speeds?
Has it brought dynamic gameplay, rich PvP, and variety to the game?
Or has it killed the nullsec landscape, completely undermined any system domination/interdiction, encouraged more mindless blobbing, and overall "fixed broke what wasn't broke?"
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Solecist Project
Center for Advanced Studies Gallente Federation
916
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Posted - 2014.04.29 15:20:00 -
[4] - Quote
Skilling for interceptors... my favourite shiptype, now even more so. https://forums.eveonline.com/default.aspx?g=posts&m=4492860 Killmails for Wrecks!! Ganker tears, best tears! And how do I put text as links into signatures?? |
Ab'del Abu
Atlantis Ascendant
31
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Posted - 2014.04.29 15:20:00 -
[5] - Quote
Clearly battlecruiser+below is too slow , other than that I don't mind ceptor/warp speed changes. |
Domanique Altares
Rifterlings Point Blank Alliance
2600
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Posted - 2014.04.29 15:20:00 -
[6] - Quote
Petrus Blackshell wrote: Or has it killed the nullsec landscape, completely undermined any system domination/interdiction, encouraged more mindless blobbing, and overall "fixed broke what wasn't broke?"
Personally, I detest the change. It relegates my entire Wednesday to the rubbish bin. Once was a time when Wednesday would roll around and I would forget what a scram was, set up a bubble or two, and kill Inties and pods all day long with my railguns, at minimal risk to myself.
But no more. Anymore CCP seems to expect me to pay attention to things like scram range, scan res, and d-scan on Wednesdays. Rifterlings pirate corporation is now recruitng members for lowsec PvP operations. Newbie friendly, free T1 frigate and dessy hangar, solo tutoring and PvP classes for new members. Join our in game channel 'weflyrifters' and speak to a recruiter today. |
Ramona McCandless
The McCandless Clan Council of Peace and Prosperity
3774
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Posted - 2014.04.29 15:22:00 -
[7] - Quote
Petrus Blackshell wrote: Has it brought dynamic gameplay, rich PvP, and variety to the game?"
You cant bring something that already exists, silly.
Unless its wine
Always bring extra wine *** Vote MTU For CSM *** ***Free The Jita 1*** "They feel the need to cover their ears and eyes in horror at your very presence." - Pontianak Sythaeryn "Despite others being missing, at least Ramona is back." - Scipio Artelius |
Doc Fury
Furious Enterprises
5012
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Posted - 2014.04.29 15:23:00 -
[8] - Quote
Domanique Altares wrote:Petrus Blackshell wrote: Or has it killed the nullsec landscape, completely undermined any system domination/interdiction, encouraged more mindless blobbing, and overall "fixed broke what wasn't broke?"
Personally, I detest the change. It relegates my entire Wednesday to the rubbish bin. Once was a time when Wednesday would roll around and I would forget what a scram was, set up a bubble or two, and kill Inties and pods all day long with my railguns, at minimal risk to myself. But no more. Anymore CCP seems to expect me to pay attention to things like scram range, scan res, and d-scan on Wednesdays.
Switch to Tuesday?
The accumulated filth of all their sex and murder will foam up about their waists and all the ho's and politicians will look up and shout 'Save us!' and I'll look down, and whisper 'Hodor'. |
Domanique Altares
Rifterlings Point Blank Alliance
2600
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Posted - 2014.04.29 15:25:00 -
[9] - Quote
Val'Dore wrote:Something tells me your post actually starts at 'Or has'.
Would that be the person reading it to you? Rifterlings pirate corporation is now recruitng members for lowsec PvP operations. Newbie friendly, free T1 frigate and dessy hangar, solo tutoring and PvP classes for new members. Join our in game channel 'weflyrifters' and speak to a recruiter today. |
Rowells
Unknown Soldiers Fidelas Constans
523
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Posted - 2014.04.29 15:30:00 -
[10] - Quote
nope. super fun. even on the receiving end you get to try new tactics and play cat and mouse |
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Tetsuo Tsukaya
Doom Generation THE H0NEYBADGER
362
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Posted - 2014.04.29 15:32:00 -
[11] - Quote
To be honest it seems like the timing is pretty perfect for the rise of ships designed to do hit and run attacks on soft targets with the current state of nullsec being full of renters. |
Grimpak
Shifting Sands Trader Cartel Bleak Horizon Alliance.
1425
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Posted - 2014.04.29 15:40:00 -
[12] - Quote
Domanique Altares wrote:at minimal risk to myself.
There's the problem. [img]http://eve-files.com/sig/grimpak[/img]
[quote]The more I know about humans, the more I love animals.[/quote] ain't that right |
Felicity Love
Whore and Peace
1716
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Posted - 2014.04.29 15:45:00 -
[13] - Quote
Petrus Blackshell wrote:Now that it's been a little while, what does everyone think of bubble-immune interceptors, and buffed warp speeds? "
It's just one more little change meant to combine with various other changes to make Null more attractive to more people... if you count "day trippers" and "tourists" as more people.
Fast ships going faster is ALWAYS fun, but as 10 years of this sandbox has shown -- and will continue to show --- pilots frequently can't be arsed to change their ways, irregardless of what the Devs hope will change if "this" or "that" is altered to promote change.
WHEN we get some truly new content, instead of existing stuff just being tweaked and rebalanced, then maybe.
Tweaks and rebalances are fine -- but SHINY, NEW STUFF is BETTER.
Meh.
... and I was just saying the other day, "Damn, I miss Soundwave"....
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Seven Koskanaiken
The Shadow Plague Fidelas Constans
1213
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Posted - 2014.04.29 15:45:00 -
[14] - Quote
The warp speed changes were fine.
The nullification was given to the ship likely to escape bubbles with proper piloting and therefore least in need of it, and then to compensate for being so OP agility was nerfed on the ship most in need of it to survive. Go figure. |
TigerXtrm
Black Thorne Corporation Black Thorne Alliance
633
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Posted - 2014.04.29 15:48:00 -
[15] - Quote
Petrus Blackshell wrote:Now that it's been a little while, what does everyone think of bubble-immune interceptors, and buffed warp speeds?
Has it brought dynamic gameplay, rich PvP, and variety to the game?
Or has it killed the nullsec landscape, completely undermined any system domination/interdiction, encouraged more mindless blobbing, and overall "fixed broke what wasn't broke?"
After the small nerf they received Interceptors are catchable in a camp just like any other ship. You just have to be fast and actually make an effort *gasp* My YouTube Channel - EVE Tutorials & other game related things! |
Herzog Wolfhammer
Sigma Special Tactics Group
4844
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Posted - 2014.04.29 16:01:00 -
[16] - Quote
Being able to travel in nullsec without OMGWTFPWNBLOB and use our jump clones.
Hmm - who could be bothered by that?
I think it's an experiment to find out to what extent bubbles and bubble camping are killing the game. At this rate anybody already established out there in an organization has easy travel through a network of bridges, so everybody else is kept out, but the question is "if they could go out there, would they?"
Too bad there will not be a real metric on this for as long as highsec has incursions that spew ISK and LP and level 4 missions that can be turbo-blitzed.
Make the Venture and that other Ore ship bubble-immune and up the rare mineral/gas content of nullsec then see what happens.
The only change I have seen is that gate camps normally harvesting everything that moved are still doing so with more efficiency except stab-fitted interceptors. This has given rise to the "only losers use stabs" mantra which any quick check of a KB reveals a bias. So the instalock camp comes to nullsec where it may not have been necessary before. I don't think anybody is crying about that.
Bring back DEEEEP Space! |
Yarda Black
Epidemic. Nulli Secunda
145
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Posted - 2014.04.29 16:09:00 -
[17] - Quote
I love interceptors. |
Bad Messenger
Nasranite Watch Heiian Conglomerate
757
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Posted - 2014.04.29 16:13:00 -
[18] - Quote
i do not care much about 0.0 so... |
Gospadin
School of Applied Knowledge Caldari State
125
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Posted - 2014.04.29 16:24:00 -
[19] - Quote
On the high end of speed, I think the changes are great.
On the low end (freighters through battlecruisers) I think the ships are a bit too slow, so as to make the game feel tedious when flying them.
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Nimrod vanHall
Martyr's Vengence Nulli Secunda
79
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Posted - 2014.04.29 16:30:00 -
[20] - Quote
Yarda Black wrote:I love interceptors. I hate them, flew them too often killed them to often. Won't fly them for now. Prolly fly them again in a month. |
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Pubbie Spy
GoonWaffe Goonswarm Federation
17
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Posted - 2014.04.29 16:56:00 -
[21] - Quote
I love flying interceptors and annoying people with them, it's zero risk pvp and nobody can force me to engage unless I am obviously going to dunk them. I hate people annoying me in interceptors, it's zero risk pvp and I can't force them to engage me unless they're obviously going to dunk me.
:snypa: |
Domanique Altares
Rifterlings Point Blank Alliance
2601
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Posted - 2014.04.29 16:58:00 -
[22] - Quote
Herzog Wolfhammer wrote: Make the Venture and that other Ore ship bubble-immune and up the rare mineral/gas content of nullsec then see what happens.
A majority of hisec miners cry tears because there's rich stuff in areas of space that they still won't go to. Rifterlings pirate corporation is now recruitng members for lowsec PvP operations. Newbie friendly, free T1 frigate and dessy hangar, solo tutoring and PvP classes for new members. Join our in game channel 'weflyrifters' and speak to a recruiter today. |
Rovinia
Exotic Dancers Union SONS of BANE
235
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Posted - 2014.04.29 17:06:00 -
[23] - Quote
Love the warpspeed changes, but have mixed feelings about the bubble Immunity for interceptors. It was allready hard to catch IC's before that change because of their extreme fast alligne time and speed. Now it's a bit too much of a "get-out-of-prison-Card".
At least Heavy interdictors should be able to catch them. |
Ramona McCandless
The McCandless Clan Council of Peace and Prosperity
3783
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Posted - 2014.04.29 17:07:00 -
[24] - Quote
Domanique Altares wrote:Herzog Wolfhammer wrote: Make the Venture and that other Ore ship bubble-immune and up the rare mineral/gas content of nullsec then see what happens.
A majority of hisec miners cry tears because there's rich stuff in areas of space that they still won't go to.
Agreed
Its not hard to ninja mine, but its still too much fun for them *** Vote MTU For CSM *** ***Free The Jita 1*** "They feel the need to cover their ears and eyes in horror at your very presence." - Pontianak Sythaeryn "Despite others being missing, at least Ramona is back." - Scipio Artelius |
Herzog Wolfhammer
Sigma Special Tactics Group
4844
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Posted - 2014.04.29 17:43:00 -
[25] - Quote
Gospadin wrote:On the high end of speed, I think the changes are great.
On the low end (freighters through battlecruisers) I think the ships are a bit too slow, so as to make the game feel tedious when flying them.
I predict that a day will come when some jump capability is added to the subcaps, perhaps with the faction variants that cannot and jumping them will be considered the ONLY way to fly.
It will be the end of battleships in solo/small gang, but more like a final nail in the coffin if I'm reading the forums right. But the role of a battleship by default seems antithetical to using them for anything outside of fleet.
What I hope not to see if partial jump capability with an imbalanced cost ratio. It would be rather dumb to jump caps and battleship subcaps but everything from battle cruiser on down has to run a gauntlet to race to the battle. Yes the need for battleships as support for carrier groups (traditionally) would be met but battleships are naked without their cruiser and frigate support.
In other words, I have a feeling that a day may come when warp speed is an optional matter for interstellar travel as ships will jump with their fleets. But I'm hoping that fleet size and power requirements have some play lest it's 1000 ship instablob games replacing BLOPS DROPS (making matters worse).
But for instrastellar engagements warp speed would make all of the difference, like when things go bad and you have a fleet bail out to regroup for counterattack or jump out of the system. Bring back DEEEEP Space! |
Dorian Wylde
Imperial Academy Amarr Empire
454
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Posted - 2014.04.29 20:58:00 -
[26] - Quote
Felicity Love wrote: Tweaks and rebalances are fine -- but SHINY, NEW STUFF is BETTER.
Shiny new stuff is pointless if it's new broken stuff, added to the pile of existing broken stuff.
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Grunanca
Doughboys Shadow Cartel
223
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Posted - 2014.04.29 21:26:00 -
[27] - Quote
Petrus Blackshell wrote:Now that it's been a little while, what does everyone think of bubble-immune interceptors, and buffed warp speeds?
Has it brought dynamic gameplay, rich PvP, and variety to the game?
Or has it killed the nullsec landscape, completely undermined any system domination/interdiction, encouraged more mindless blobbing, and overall "fixed broke what wasn't broke?"
Warp speed made them really hard to hit with smartbombs... They come out of warp so fast you have to fire your bombs before they are visible on grid... |
Hasikan Miallok
Republic University Minmatar Republic
666
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Posted - 2014.04.29 21:43:00 -
[28] - Quote
The real problem is bubbles.
The game mechanics lets people setup gate camps that are all or nothing. Kill everything they catch and fail to kill anything immune to the bubble.
Its not a good game feature. |
Domanique Altares
Rifterlings Point Blank Alliance
2611
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Posted - 2014.04.29 21:45:00 -
[29] - Quote
Hasikan Miallok wrote:The real problem is bubbles.
The game mechanics lets people setup gate camps that are all or nothing. Kill everything they catch and fail to kill anything immune to the bubble.
Its not a good game feature.
Allowing people to exercise their stupidity and get in their own way is an excellent game feature. There's absolutely nothing about a bubble that prevents also fitting sebos, points, and scrams.
Rifterlings pirate corporation is now recruitng members for lowsec PvP operations. Newbie friendly, free T1 frigate and dessy hangar, solo tutoring and PvP classes for new members. Join our in game channel 'weflyrifters' and speak to a recruiter today. |
Carmen Electra
Drunk Chaos Blood.Drunk
378
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Posted - 2014.04.29 21:48:00 -
[30] - Quote
Agreed that bubbles are a terrible game mechanic. We catch people just fine in low-sec without them. Yes, it takes some effort, and if someone is determined to elude us (like, with an interceptor) then they'll be able to. I don't have a problem with this. |
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