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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
drillerkiller2004
Devil's Evil Spirits The Devil's Warrior Alliance
1
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Posted - 2014.05.04 20:33:00 -
[1] - Quote
My Alliance normally like to keep 10-15 wars on the go at a time. 999 contacts just isn't good enough when you need to track that many war targets. Can we have a boost to that please??? |
Bohneik Itohn
Periphery Bound
52
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Posted - 2014.05.04 20:39:00 -
[2] - Quote
drillerkiller2004 wrote:My Alliance normally like to keep 10-15 wars on the go at a time. 999 contacts just isn't good enough when you need to track that many war targets. Can we have a boost to that please???
Try doing a little legwork and narrowing that down to the active players within those corps.... Blanket watch-listing everyone is kind of lazy....
If that seems like a lot of work, well.... What'd you expect? You declared war on 15 different fronts, logistics and intel is going to be a nightmare. |
Daoden
The Scope Gallente Federation
47
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Posted - 2014.05.04 20:44:00 -
[3] - Quote
If you need to keep track of that many WTs I suggest getting neutral alts then. Now your limit is 2997 contacts =) But honestly if you want to actually hunt people do the work and don't rely on your contacts list. You should know what systems your WTs primarily operate out of. |
drillerkiller2004
Devil's Evil Spirits The Devil's Warrior Alliance
1
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Posted - 2014.05.04 20:53:00 -
[4] - Quote
I can't believe that you both tried to come up with an argument against increasing the number of contacts. LOL |
Daoden
The Scope Gallente Federation
47
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Posted - 2014.05.04 20:57:00 -
[5] - Quote
No need for me to add more contacts since I'm mainly in null. And even when I was in high sec I didn't need to put that many contacts for wars because I wasn't out starting them with everyone I could. I think keeping tabs on that many people who aren't friendlies is a bit absurd any way. |
drillerkiller2004
Devil's Evil Spirits The Devil's Warrior Alliance
1
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Posted - 2014.05.04 21:00:00 -
[6] - Quote
However I do have a requirement....the end |
Bohneik Itohn
Periphery Bound
52
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Posted - 2014.05.04 21:14:00 -
[7] - Quote
drillerkiller2004 wrote:However I do have a requirement....the end
And you represent a very, very small percentage of Eve. I see no reason why your request for convenience should be prioritized over the legitimate needs of the rest of the population for dev time. |
Nevyn Auscent
Broke Sauce
1323
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Posted - 2014.05.04 21:18:00 -
[8] - Quote
I agree, increase contacts to 9999. Of course, also remove the watch list ability. Free Intel from across New Eden when in theory our characters always exist in the game so there is no sudden 'online' is utterly immersion breaking and ruins my game. There, now you can have them all as contacts. |
Jade III
Angry Mustellid
122
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Posted - 2014.05.04 21:27:00 -
[9] - Quote
Add the alliance or corporation that you want to have as a contact. That would save alot of time. My adventure blog: http://lonewolfadventures.wordpress.com/ |
Bohneik Itohn
Periphery Bound
52
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Posted - 2014.05.04 21:37:00 -
[10] - Quote
Nevyn Auscent wrote:I agree, increase contacts to 9999. Of course, also remove the watch list ability. Free Intel from across New Eden when in theory our characters always exist in the game so there is no sudden 'online' is utterly immersion breaking and ruins my game. There, now you can have them all as contacts.
I can agree with this. Locator agents work the same way. Players log off, the locator agent will still tell you where they logged off at because the character is still there. You have to pay isk for that intel, so why not pay isk to determine if the character is active or "idle or asleep"?
Watch lists are convenient, but if people are going to complain that local chat is free intel that shouldn't be given out, then Watch lists need to go too.
If you want to add friendlies to a Watch List change it to a "Notification service" which the person being watched agrees to. You request the notification service, the recipient either accepts or decline your request, some isk is deducted from your account, and the recipient can choose to cancel that service at any time.
No free intel. |
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Mazzara
Gale Force Contractors
10
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Posted - 2014.05.05 05:51:00 -
[11] - Quote
There should be no cap.. if u wanna spend your time adding everyone to your contacts list. So be it..why limt it No matter how much you scrub, how hot of water you use,-áyou can't wash shame! |
Hairpins Blueprint
CBC Interstellar Fidelas Constans
41
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Posted - 2014.05.05 08:56:00 -
[12] - Quote
Nevyn Auscent wrote:I agree, increase contacts to 9999. Of course, also remove the watch list ability. Free Intel from across New Eden when in theory our characters always exist in the game so there is no sudden 'online' is utterly immersion breaking and ruins my game. There, now you can have them all as contacts.
it should be aproved by the peron, so you can still watch list bros.
and rovoke watch list at any moment. so they are not going to know that you are online if you no longer like tham to know |
Daichi Yamato
Xero Security and Technologies
1442
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Posted - 2014.05.05 11:18:00 -
[13] - Quote
yeah i can see issues coming up with nerfing watchlist but still letting friendlies be watched.
would prefer having to pay for that intel through something like a locator agent. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |
Alvatore DiMarco
Capricious Endeavours Ltd
2173
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Posted - 2014.05.05 11:56:00 -
[14] - Quote
ITT: Highsec problems. |
Gawain Edmond
Angry Mustellid
83
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Posted - 2014.05.05 13:06:00 -
[15] - Quote
i disagree with this idea as it'll let cva set more people red and untill they admit they're just another nbsi null sec alliance i am opposed to letting them have more targets |
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