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Author |
Thread Statistics | Show CCP posts - 66 post(s) |
Vhelnik Cojoin
Pator Tech School Minmatar Republic
38
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Posted - 2014.05.08 08:46:00 -
[91] - Quote
Ranger 1 wrote:Keep up the good fight my friend, you aren't the only person that feels audio can and should be just as important a part of the EVE universe as the amazing graphics.
You've done amazing work, and I feel you have not received the recognition you deserve... just know that some of us realize how much work you've put into this and we appreciate it immensely. Unconditionally seconded.
The new audio options weren't up on SiSi last night, but I am very much looking forward to testing them, particularly while multi-boxing. Have you Communicated with your fellow capsuleers today? It is good for the EVE-oconomy and o-kay for you. |
Ralph King-Griffin
Var Foundation inc.
1343
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Posted - 2014.05.08 08:54:00 -
[92] - Quote
Solecist Project's Alt wrote:Errrr... stupid question.
Do we get to set bass, treble, depth or whatever it is called, too?
Uhm.... equalizer? Yes equalizer is correct.
Doubtful, I'd love to have one though , there are some rather abrasive sfx I would like to take the edge off, though the stuff in the presentation looks like a solution. |
Meiyang Lee
Game Instrument Applications
34
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Posted - 2014.05.08 09:46:00 -
[93] - Quote
Irodo wrote:Choosing what we hear is neat, but any chance of choosing which device we hear it through? With so many audio devices per system these days (HDMI, USB everything, "real" sound cards, virtual sound cards, etc), it would be very useful to direct EVE's sound through a device aside from the default. For example, I often hear normal players wishing to put some programs' audio through their speakers while others play on their USB headphones. Live streamers and offline recorders could also benefit in the form of cleanly recording game sounds by routing it through an isolated virtual audio device instead of trying to maintain quiet on the set and hoping no random beeps or YouTube links in fleet mar the track. Mac and Linux allow users to route audio per application at the OS level, Windows itself does not offer this because Microsoft's official stance is that "it's on the developers". Please be awesome and give us even more control in their stead!
I think this is already possible, I mean, I can currently in the EVE client select any active audio device (as listed by Windows) as the primary output for the game audio. It defaults to the one set as primary by Windows, but I can choose any of the 3-4 others my computer currently has. The same goes for voice input, it accepts any active input device my system has. |
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CCP WhiteNoiseTrash
C C P C C P Alliance
566
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Posted - 2014.05.08 15:31:00 -
[94] - Quote
Irodo wrote:Choosing what we hear is neat, but any chance of choosing which device we hear it through? With so many audio devices per system these days (HDMI, USB everything, "real" sound cards, virtual sound cards, etc), it would be very useful to direct EVE's sound through a device aside from the default. For example, I often hear normal players wishing to put some programs' audio through their speakers while others play on their USB headphones. Live streamers and offline recorders could also benefit in the form of cleanly recording game sounds by routing it through an isolated virtual audio device instead of trying to maintain quiet on the set and hoping no random beeps or YouTube links in fleet mar the track. Mac and Linux allow users to route audio per application at the OS level, Windows itself does not offer this because Microsoft's official stance is that "it's on the developers". Please be awesome and give us even more control in their stead!
that's very incorrect. windows lets you choose default output just fine?
yet, you cannot choose that some goes through one thing or something else out of a different output, unless you have a dedicated soundcard with a proper mixing setup.
and no, we do not currently have this option in EVE itself, and most likely wont as the system is setup right now. Bj++rn Jacobsen | Audio Designer | EVE Online & EVE : Valkyrie | CCP Games | Anything sound related, ask away.Killing is just means of communication |
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CCP WhiteNoiseTrash
C C P C C P Alliance
566
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Posted - 2014.05.08 15:32:00 -
[95] - Quote
Vhelnik Cojoin wrote:Ranger 1 wrote:Keep up the good fight my friend, you aren't the only person that feels audio can and should be just as important a part of the EVE universe as the amazing graphics.
You've done amazing work, and I feel you have not received the recognition you deserve... just know that some of us realize how much work you've put into this and we appreciate it immensely. Unconditionally seconded. The new audio options weren't up on SiSi last night, but I am very much looking forward to testing them, particularly while multi-boxing.
sisi is not running the build going to kronos as of now. I can't say when it might go there.
but soon. :) Bj++rn Jacobsen | Audio Designer | EVE Online & EVE : Valkyrie | CCP Games | Anything sound related, ask away.Killing is just means of communication |
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CCP WhiteNoiseTrash
C C P C C P Alliance
566
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Posted - 2014.05.08 15:32:00 -
[96] - Quote
Solecist Project's Alt wrote:Errrr... stupid question.
Do we get to set bass, treble, depth or whatever it is called, too?
Uhm.... equalizer?
no ;) Bj++rn Jacobsen | Audio Designer | EVE Online & EVE : Valkyrie | CCP Games | Anything sound related, ask away.Killing is just means of communication |
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Makari Aeron
The Shadow's Of Eve TSOE Consortium
91
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Posted - 2014.05.08 15:34:00 -
[97] - Quote
However, if you *change* input while EVE is open the sounds in EVE dies. CCP RedDawn: Ugly people are just playing life on HARD mode. Personally, I'm playing on an INFERNO difficulty...
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CCP WhiteNoiseTrash
C C P C C P Alliance
566
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Posted - 2014.05.08 15:39:00 -
[98] - Quote
Sisi, should be up and running early next week, I don't know if I can get this on there, but I'll give it my best shot. Bj++rn Jacobsen | Audio Designer | EVE Online & EVE : Valkyrie | CCP Games | Anything sound related, ask away.Killing is just means of communication |
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Doc Fury
Furious Enterprises
5511
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Posted - 2014.05.08 15:41:00 -
[99] - Quote
CCP WhiteNoiseTrash wrote:Solecist Project's Alt wrote:Errrr... stupid question.
Do we get to set bass, treble, depth or whatever it is called, too?
Uhm.... equalizer? no ;)
I'm guessing no option for VST plugins then?
The accumulated filth of all their sex and murder will foam up about their waists and all the ho's and politicians will look up and shout 'Save us!' and I'll look down, and whisper 'Hodor'. |
Grease PaYN
24th Imperial Crusade Amarr Empire
0
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Posted - 2014.05.08 15:47:00 -
[100] - Quote
What happen to tracks such as Surplus of Rare Artifacts and Below the Asteroids? Haven't heard them ever since Rubicon came out. |
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CCP WhiteNoiseTrash
C C P C C P Alliance
567
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Posted - 2014.05.08 15:51:00 -
[101] - Quote
Doc Fury wrote:CCP WhiteNoiseTrash wrote:Solecist Project's Alt wrote:Errrr... stupid question.
Do we get to set bass, treble, depth or whatever it is called, too?
Uhm.... equalizer? no ;) I'm guessing no option for VST plugins then?
no of course there will be a VST option, just to make you able to totally **** it up and have sound go through all kinds of reverb and so on.
even a stream, straight into max/MSP, kind of like a max4live thing, so you can make it all totally glitchy and all the equalizing you want :D Bj++rn Jacobsen | Audio Designer | EVE Online & EVE : Valkyrie | CCP Games | Anything sound related, ask away.Killing is just means of communication |
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CCP WhiteNoiseTrash
C C P C C P Alliance
567
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Posted - 2014.05.08 15:51:00 -
[102] - Quote
Grease PaYN wrote:What happen to tracks such as Surplus of Rare Artifacts and Below the Asteroids? Haven't heard them ever since Rubicon came out.
they are there. I think they only play in hisec / empire. though I'm actually not sure where which tracks play. Bj++rn Jacobsen | Audio Designer | EVE Online & EVE : Valkyrie | CCP Games | Anything sound related, ask away.Killing is just means of communication |
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Solecist Project's Alt
Wildly Inept Pacifists
120
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Posted - 2014.05.08 15:55:00 -
[103] - Quote
CCP WhiteNoiseTrash wrote:Doc Fury wrote:CCP WhiteNoiseTrash wrote:Solecist Project's Alt wrote:Errrr... stupid question.
Do we get to set bass, treble, depth or whatever it is called, too?
Uhm.... equalizer? no ;) I'm guessing no option for VST plugins then? no of course there will be a VST option, just to make you able to totally **** it up and have sound go through all kinds of reverb and so on. even a stream, straight into max/MSP, kind of like a max4live thing, so you can make it all totally glitchy and all the equalizing you want :D I have no idea if that's sarcasm.
Grandma would say Hi! Btw, can you include ambulance sounds? The one we're in doesn't want to go bluelight and noisy right now.
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Doc Fury
Furious Enterprises
5512
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Posted - 2014.05.08 16:03:00 -
[104] - Quote
CCP WhiteNoiseTrash wrote:Doc Fury wrote:CCP WhiteNoiseTrash wrote:Solecist Project's Alt wrote:Errrr... stupid question.
Do we get to set bass, treble, depth or whatever it is called, too?
Uhm.... equalizer? no ;) I'm guessing no option for VST plugins then? no of course there will be a VST option, just to make you able to *Snip* Please refrain from using profanity. ISD Ezwal. have sound go through all kinds of reverb and so on. even a stream, straight into max/MSP, kind of like a max4live thing, so you can make it all totally glitchy and all the equalizing you want :D
Hell yes!
Can't wait to pass everything through Auto-Tune and a BBE so I can rid my neighborhood of all small animals. The accumulated filth of all their sex and murder will foam up about their waists and all the ho's and politicians will look up and shout 'Save us!' and I'll look down, and whisper 'Hodor'. |
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CCP WhiteNoiseTrash
C C P C C P Alliance
567
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Posted - 2014.05.08 16:08:00 -
[105] - Quote
I'm never sarcastic..
or am I ? Bj++rn Jacobsen | Audio Designer | EVE Online & EVE : Valkyrie | CCP Games | Anything sound related, ask away.Killing is just means of communication |
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Solecist Project's Alt
Wildly Inept Pacifists
122
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Posted - 2014.05.08 16:27:00 -
[106] - Quote
CCP WhiteNoiseTrash wrote:I'm never sarcastic..
or am I ? The ISD changed your post...
Can't you stick to the rules on your own forums?
... lol |
Erufen Rito
The Dark Space Initiative Scary Wormhole People
225
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Posted - 2014.05.08 16:31:00 -
[107] - Quote
CCP WhiteNoiseTrash wrote: Both of these videos loke a ballet of pixels, on my computer and on my phone. Am I the only one? This is as nice as I get. Best quote ever https://forums.eveonline.com/default.aspx?g=posts&m=4137165#post4137165 |
Solecist Project's Alt
Wildly Inept Pacifists
124
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Posted - 2014.05.08 16:45:00 -
[108] - Quote
Erufen Rito wrote:CCP WhiteNoiseTrash wrote: Both of these videos look like a ballet of pixels, on my computer and on my phone. Am I the only one? Try the HQ versions. Worked for me... |
Ranger 1
Ranger Corp
5637
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Posted - 2014.05.08 17:31:00 -
[109] - Quote
Erufen Rito wrote:CCP WhiteNoiseTrash wrote: Both of these videos look like a ballet of pixels, on my computer and on my phone. Am I the only one? YouTube defaults to Auto to select quality, and often will start you off on a very low res version until enough buffers that it thinks you can play it uninterrupted... at which point it starts bumping up the quality.
Or, as said in the post above, you can simply select the quality from the menu under the gear at the bottom right of the screen. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
Cpt Swagg
Federal Navy Academy Gallente Federation
48
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Posted - 2014.05.08 17:34:00 -
[110] - Quote
Ranger 1 wrote:Erufen Rito wrote:CCP WhiteNoiseTrash wrote: Both of these videos look like a ballet of pixels, on my computer and on my phone. Am I the only one? YouTube defaults to Auto to select quality, and often will start you off on a very low res version until enough buffers that it thinks you can play it uninterrupted... at which point it starts bumping up the quality. Or, as said in the post above, you can simply select the quality from the menu under the gear at the bottom right of the screen.
Yea teach us about youtube. Youtube is a new thing and we dont know how it works. |
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Ranger 1
Ranger Corp
5638
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Posted - 2014.05.08 18:01:00 -
[111] - Quote
Cpt Swagg wrote:Ranger 1 wrote:Erufen Rito wrote:CCP WhiteNoiseTrash wrote: Both of these videos look like a ballet of pixels, on my computer and on my phone. Am I the only one? YouTube defaults to Auto to select quality, and often will start you off on a very low res version until enough buffers that it thinks you can play it uninterrupted... at which point it starts bumping up the quality. Or, as said in the post above, you can simply select the quality from the menu under the gear at the bottom right of the screen. Yea teach us about youtube. Youtube is a new thing and we dont know how it works. The man had a problem, and a question. I offered a solution, and an answer.
If he finds himself in need of a completely pointless response next time, he now knows to get a hold of you. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
Erufen Rito
The Dark Space Initiative Scary Wormhole People
225
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Posted - 2014.05.08 18:04:00 -
[112] - Quote
Ranger 1 wrote:Cpt Swagg wrote:Ranger 1 wrote:Erufen Rito wrote:CCP WhiteNoiseTrash wrote: Both of these videos look like a ballet of pixels, on my computer and on my phone. Am I the only one? YouTube defaults to Auto to select quality, and often will start you off on a very low res version until enough buffers that it thinks you can play it uninterrupted... at which point it starts bumping up the quality. Or, as said in the post above, you can simply select the quality from the menu under the gear at the bottom right of the screen. Yea teach us about youtube. Youtube is a new thing and we dont know how it works. The man had a problem, and a question. I offered a solution, and an answer. If he finds himself in need of a completely pointless response next time, he now knows to get a hold of you. Oh burn.
I did try to change the quality, from potato to HQ, but it didn't change. Meh, I'll watch it at home now that I know the vid is fine. Thanks. This is as nice as I get. Best quote ever https://forums.eveonline.com/default.aspx?g=posts&m=4137165#post4137165 |
James Amril-Kesh
4S Corporation Goonswarm Federation
9615
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Posted - 2014.05.08 19:04:00 -
[113] - Quote
How about actually adding tracks to nullsec which you said you were going to do multiple times, until you decided to add them to lowsec instead.
We still have that same ambient droning crap that I've been complaining about for a year. Nullsec has that one single track and that's it. Seriously, nobody wants to listen to that. "Pretty much all 14 of the CSM were in favor of a drone assign nerf for OBVIOUS gameplay reasons" - Sala Cameron
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James Amril-Kesh
4S Corporation Goonswarm Federation
9615
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Posted - 2014.05.08 19:05:00 -
[114] - Quote
CCP WhiteNoiseTrash wrote:just to make you able to *Snip* Please refrain from using profanity. ISD Ezwal. have sound go through all kinds of reverb and so on. This is pretty amusing though. "Pretty much all 14 of the CSM were in favor of a drone assign nerf for OBVIOUS gameplay reasons" - Sala Cameron
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Irodo
Republic Military School Minmatar Republic
0
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Posted - 2014.05.08 20:58:00 -
[115] - Quote
CCP WhiteNoiseTrash wrote:Irodo wrote:Choosing what we hear is neat, but any chance of choosing which device we hear it through? With so many audio devices per system these days (HDMI, USB everything, "real" sound cards, virtual sound cards, etc), it would be very useful to direct EVE's sound through a device aside from the default. For example, I often hear normal players wishing to put some programs' audio through their speakers while others play on their USB headphones. Live streamers and offline recorders could also benefit in the form of cleanly recording game sounds by routing it through an isolated virtual audio device instead of trying to maintain quiet on the set and hoping no random beeps or YouTube links in fleet mar the track. Mac and Linux allow users to route audio per application at the OS level, Windows itself does not offer this because Microsoft's official stance is that "it's on the developers". Please be awesome and give us even more control in their stead! that's very incorrect. windows lets you choose default output just fine? yet, you cannot choose that some goes through one thing or something else out of a different output, unless you have a dedicated soundcard with a proper mixing setup. and no, we do not currently have this option in EVE itself, and most likely wont as the system is setup right now.
I meant that Windows doesn't allow you control what a program does with its audio and must rely on the programmer to provide that functionality, not that you can't set the default audio device for the system.
Shame about EVE never getting proper audio routing, though. Good luck with new control panel. |
Cygnet Lythanea
World Welfare Works Association Independent Faction
466
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Posted - 2014.05.08 23:48:00 -
[116] - Quote
Doc Fury wrote:Hell yes! Can't wait to pass everything through Auto-Tune and a BBE so I can rid my neighborhood of all small animals. /and children
Doc, fetch the synths, I'll get the ondes martenot and prepare for Operation: Dubstep!
Let's see Skrillex take this citadel torpedo up his wormhole.
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Valeo Galaem
Capital Acquisitions LLC Dirt Nap Squad.
81
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Posted - 2014.05.09 03:54:00 -
[117] - Quote
For the love of god, make sure that Vivox Voice has its own output volume control!!!
The few times I've had to use it the voice was twice as loud as anything else the game was making, and no current volume control affects it. I had to physically turn my speakers down. |
Josef Djugashvilis
Acme Mining Corporation
2350
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Posted - 2014.05.09 04:12:00 -
[118] - Quote
Baneken wrote:So how difficult is to code a thing that plays game sound track on precise order ?
I have no idea. This is not a signature. |
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CCP WhiteNoiseTrash
C C P C C P Alliance
575
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Posted - 2014.05.09 11:29:00 -
[119] - Quote
James Amril-Kesh wrote:How about actually adding tracks to nullsec which you said you were going to do multiple times, until you decided to add them to lowsec instead.
We still have that same ambient droning crap that I've been complaining about for a year. Nullsec has that one single track and that's it. Seriously, nobody wants to listen to that.
I know. but the music situation is a bit out of my reach unfortunately. Bj++rn Jacobsen | Audio Designer | EVE Online & EVE : Valkyrie | CCP Games | Anything sound related, ask away.Killing is just means of communication |
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CCP WhiteNoiseTrash
C C P C C P Alliance
575
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Posted - 2014.05.09 11:29:00 -
[120] - Quote
Cygnet Lythanea wrote:Doc Fury wrote:Hell yes! Can't wait to pass everything through Auto-Tune and a BBE so I can rid my neighborhood of all small animals. /and children Doc, fetch the synths, I'll get the ondes martenot and prepare for Operation: Dubstep! Let's see Skrillex take this citadel torpedo up his wormhole. (Note: if the Eve monument explodes due to sonic waves hitting it, this was entirely an unintended side effect.)
I was actually thinking of once, making a small video with certain turrets in sync, that would be like the dubstep gun :D just for fun :D Bj++rn Jacobsen | Audio Designer | EVE Online & EVE : Valkyrie | CCP Games | Anything sound related, ask away.Killing is just means of communication |
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