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Thread Statistics | Show CCP posts - 1 post(s) |
chaosgrimm
Universal Production and Networking Services
120
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Posted - 2014.05.13 12:33:00 -
[31] - Quote
Kesshisan wrote: I've been horribly unimpressed with the Harbinger's performance. I imagine that with enough skills, it'll be nice....
Told ya so! XD
Also as said before BC are bad in missions (cept maybe lvl 2s). Even with max skills they just don't compare to battleships. Battleships are king. |
Daniel Plain
Science and Trade Institute Caldari State
1966
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Posted - 2014.05.13 13:34:00 -
[32] - Quote
the advice in here is pretty good in general. in particular, i would also advise you to try a sniping dominix.
erg cz wrote: [Dominix L4 mission runner] Large Armor Repairer II Drone Damage Amplifier II Drone Damage Amplifier II Drone Damage Amplifier II Drone Damage Amplifier II Armor Kinetic Hardener II Armor Thermic Hardener II
Sensor Booster II Large Micro Jump Drive Omnidirectional Tracking Link II Federation Navy Omnidirectional Tracking Link Federation Navy Omnidirectional Tracking Link
425mm Prototype Gauss Gun 425mm Prototype Gauss Gun 425mm Prototype Gauss Gun 425mm Prototype Gauss Gun Drone Link Augmentor II Drone Link Augmentor II
Large Processor Overclocking Unit I Large Drone Scope Chip I Large Drone Scope Chip I
Hammerhead II Hobgoblin II Warrior II Hornet EC-300 Warden II Garde II
this is a solid fit (although i'm not sure about the rigs, and it's missing the right scripts for the mid slot modules). it will get you through just about any lvl4 easily, as long as you use the microjumpdrive to stay at range and let your drones do the heavy lifting.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings" -MXZF |
Hasikan Miallok
Republic University Minmatar Republic
733
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Posted - 2014.05.14 01:45:00 -
[33] - Quote
I run a Domi at Lanngisi and a Rattler down Jita way.
The Domi is a T2 easy mode L4 runner, sniping with bouncers out to 100km and then using garde or gecko in close.
[Dominix L4 mission runner]
Large Armor Repairer II Reactive Armor Hardener Damage Control II Drone Damage Amplifier II or Energized Adaptive Nano Membrane (swap for high damage missions) Drone Damage Amplifier II Drone Damage Amplifier II Drone Damage Amplifier II
100Mn Afterburner II Large Micro Jump Drive Omnidirectional Tracking Link II Range Script Omnidirectional Tracking Link II Range Script Omnidirectional Tracking Link II Tracking Script
Large Remote Armor Repairer Medium Remote Shield Booster Empty Slot at present Drone Link Augmentor II Drone Link Augmentor II Drone Link Augmentor II
Large Ionic Field Projector I Large Ionic Field Projector I Large Auxiliary Nano Pump I
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Cayenne Agni
Ministry of War Amarr Empire
2
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Posted - 2014.05.14 02:24:00 -
[34] - Quote
Hasikan Miallok wrote:I run a Domi at Lanngisi and a Rattler down Jita way.
The Domi is a T2 easy mode L4 runner, sniping with bouncers out to 100km and then using garde or gecko in close.
[Dominix L4 mission runner]
Large Armor Repairer II Reactive Armor Hardener Damage Control II Drone Damage Amplifier II or Energized Adaptive Nano Membrane (swap for high damage missions) Drone Damage Amplifier II Drone Damage Amplifier II Drone Damage Amplifier II
100Mn Afterburner II Large Micro Jump Drive Omnidirectional Tracking Link II Range Script Omnidirectional Tracking Link II Range Script Omnidirectional Tracking Link II Tracking Script
Large Remote Armor Repairer Medium Remote Shield Booster Empty Slot at present Drone Link Augmentor II Drone Link Augmentor II Drone Link Augmentor II
Large Ionic Field Projector I Large Ionic Field Projector I Large Auxiliary Nano Pump I
this and even the other are solid fits. I like that this one takes advantage of the Adaptive and doesnt worry too much about fitting exact best resist modules every mission.
this setup is clearly a longer range sniping setup. I personally dont go with no guns, but my guns are for the frigs-cruisers and i let the sentries deal with the BC/BS.
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Barton Breau
University of Caille Gallente Federation
33
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Posted - 2014.05.14 06:58:00 -
[35] - Quote
The obsession with gunz makes the life harder, on a domi you could snipe from 160km, out of range of cruise towers, with wardens or bouncers, or out from 120km with curators against sansha and drones, so why would you want to fit 4 guns to add 200 dps out to 60km if everything could die before reaching 80 ?
Just saying. |
erg cz
Sliperer
68
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Posted - 2014.05.14 07:19:00 -
[36] - Quote
It happens often that you need to move and shoot. With sentry drones it would mean, that you have to come back for them, large combat drones take forever to fly those 40-80 km there and back again. And 200 DPS often exactly the damage you need to finish some frigate or almost dead battleship, so your drones can already start working on other target.
If I am not mistaken, reactive armor hardener get stacking penalty with damage control in the same way how energized nano membrane get penalty with specific armor hardeners. So I use 2 armor harderner plus damage control in my mission. I often use range tank, where I do not get armor hit at all. So I do use damage control sinse it gives bonuses for shield as well.
But I do not use dominix since it is effective but one trick pony and that is boring... Instead of switching hardeners I switch battleships, pre-fitted Armageddon Navy Issue (EM or Themic missions) and Hyperion (Kinetic missions). Armageddon do not need additional ammo and switch guns range instantly, Hyperion can deal with Angels without problem. My Armageddon way of running missions is very much like a Dominix, snipering from far away. Hyperion often (almost always) goes into armor tanking close up.
So missions do not become repetitive ;) |
Barton Breau
University of Caille Gallente Federation
33
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Posted - 2014.05.14 08:03:00 -
[37] - Quote
erg cz wrote:It happens often that you need to move and shoot.
When? If you actually have to move with domi, mjd and setries, then you are doing it wrong.
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Shivanthar
Thrilling Institution of TaTas Permanent Mental Syndrome
73
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Posted - 2014.05.14 10:17:00 -
[38] - Quote
chaosgrimm wrote:@Shivanthar
Ouch man, and if i recall you've had that same hull for years and years.
+1 ^.^ |
Hasikan Miallok
Republic University Minmatar Republic
741
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Posted - 2014.05.14 15:27:00 -
[39] - Quote
erg cz wrote:
If I am not mistaken, reactive armor hardener get stacking penalty with damage control in the same way how energized nano membrane get penalty with specific armor hardeners. So I use 2 armor harderner plus damage control in my mission. I often use range tank, where I do not get armor hit at all. So I do use damage control sinse it gives bonuses for shield as well.
Matter of personal preference I suppose.
The stacking penalty reduces the Damage Control armor bonus from 15% to 13 % so its pretty irrelevant. Stacking has no effect on the RAH or on the Damage Control shield and hull resistances.
Basically two mission hardeners plus a damage control "3 slot tank" gives gives you 62% on each of the two main damage types and 15% on the two non hardened types.
A Damage Control, RAH and EANM (level V skills) "3 slot tank" against two incoming damage types gives 52% on each of the two main damage types and 35% on the other two types.
As expected the mission specific hardeners are 10% better against the chosen damage types but are an effort to swap out and resistance is worse if you get non hardened damage. |
Barton Breau
University of Caille Gallente Federation
33
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Posted - 2014.05.14 15:45:00 -
[40] - Quote
Hasikan Miallok wrote:erg cz wrote:
If I am not mistaken, reactive armor hardener get stacking penalty with damage control in the same way how energized nano membrane get penalty with specific armor hardeners. So I use 2 armor harderner plus damage control in my mission. I often use range tank, where I do not get armor hit at all. So I do use damage control sinse it gives bonuses for shield as well.
Matter of personal preference I suppose. The stacking penalty reduces the Damage Control armor bonus from 15% to 13 % so its pretty irrelevant. Stacking has no effect on the RAH or on the Damage Control shield and hull resistances. Basically two mission hardeners plus a damage control "3 slot tank" gives gives you 62% on each of the two main damage types and 15% on the two non hardened types. A Damage Control, RAH and EANM (level V skills) "3 slot tank" against two incoming damage types gives 52% on each of the two main damage types and 35% on the other two types. As expected the mission specific hardeners are 10% better against the chosen damage types but are an effort to swap out and resistance is worse if you get non hardened damage.
Reactive uses cap, you could have +48-50% faction energizeds (not omni), and two resist tank can be avoided while sniping, just max out the resist they are shooting missiles at.
In the end it is always personal preference :)
Keep in mind that resist 53% vs resist 63% is not 10% damage, but 20%, for 2 resist tank you should probably be aiming at atleast 60% on those two resists if not significantly more. |
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Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
1122
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Posted - 2014.05.14 20:13:00 -
[41] - Quote
The thing about your plan that strikes me as the biggest hindrance is capacitor. For Minmatar it was pretty easy to get into a Machariel and skill into my guns. I started with about 700-750 DPS and worked up to 1300+. With a NM you will get killed in a mission with low gunnery skills because you will not have enough Tank+DPS for the missions.
You do have good energy management though so the road wont be as long as doing it from scratch.
I would go harbinger for level 3's, and Navy Apoc/NM/Pally for your end game ship. I actually just made a thread asking about the Pally because I'm not sure if its as good as a NM. Accounts may not be used for business purposes. Access to the System and playing EVE is intended for your personal entertainment, enjoyment and recreation, and not for corporate, business, commercial or income-seeking activities.-á |
Hasikan Miallok
Republic University Minmatar Republic
747
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Posted - 2014.05.14 23:47:00 -
[42] - Quote
Barton Breau wrote:Hasikan Miallok wrote:erg cz wrote:
If I am not mistaken, reactive armor hardener get stacking penalty with damage control in the same way how energized nano membrane get penalty with specific armor hardeners. So I use 2 armor harderner plus damage control in my mission. I often use range tank, where I do not get armor hit at all. So I do use damage control sinse it gives bonuses for shield as well.
Matter of personal preference I suppose. The stacking penalty reduces the Damage Control armor bonus from 15% to 13 % so its pretty irrelevant. Stacking has no effect on the RAH or on the Damage Control shield and hull resistances. Basically two mission hardeners plus a damage control "3 slot tank" gives gives you 62% on each of the two main damage types and 15% on the two non hardened types. A Damage Control, RAH and EANM (level V skills) "3 slot tank" against two incoming damage types gives 52% on each of the two main damage types and 35% on the other two types. As expected the mission specific hardeners are 10% better against the chosen damage types but are an effort to swap out and resistance is worse if you get non hardened damage. Reactive uses cap, you could have +48-50% faction energizeds (not omni), and two resist tank can be avoided while sniping, just max out the resist they are shooting missiles at. In the end it is always personal preference :) Keep in mind that resist 53% vs resist 63% is not 10% damage, but 20%, for 2 resist tank you should probably be aiming at atleast 60% on those two resists if not significantly more.
Good point, 20% better not 10%. Bad math on my part.
That said, my T2 Domi rarely gets into armor at all in level IVs. WC Gurista room is about the only time the repper gets turned on. Once low slot omni mods become available in summer I may just run the repper and damage control for a two slot tank. |
Ireland VonVicious
Vicious Trading Company
309
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Posted - 2014.05.15 02:58:00 -
[43] - Quote
Get a Rattlesnake and enjoy your L4's.
You are a drone pilot so use the best drone ship for the job. |
Jeanne-Luise Argenau
Cruis3r's Cr3w Inc. Constructive. Criticism.
101
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Posted - 2014.05.15 04:33:00 -
[44] - Quote
Ireland VonVicious wrote:Get a Rattlesnake and enjoy your L4's.
You are a drone pilot so use the best drone ship for the job.
Depends, i personally hate the rattlesnake. Stats on paper r great but the instant damage of drones and the delayed damage of missiles just ruins it for me |
Ireland VonVicious
Vicious Trading Company
309
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Posted - 2014.05.16 00:52:00 -
[45] - Quote
Jeanne-Luise Argenau wrote:Ireland VonVicious wrote:Get a Rattlesnake and enjoy your L4's.
You are a drone pilot so use the best drone ship for the job. Depends, i personally hate the rattlesnake. Stats on paper r great but the instant damage of drones and the delayed damage of missiles just ruins it for me
Pro tip: Missile the big stuff into hull and then switch the target for the missiles and finish off with the drones. You won't waste 1/2 your volley on the last shot. When drones are waiting for the next BS to hit hull have them on the small stuff.
Might help with the issue if the reason for the hate is drones popping things before the missiles reach target. |
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