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grevicious
Give Peace A Chance
0
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Posted - 2014.05.11 21:58:00 -
[1] - Quote
firstly i want to say this is more than a game to me its much more, but from time to time i find myself with nothing to do. (well your doing something wrong grev) yeah maybe or maybe doing the really basic stuff has lost its lustre. may i be so bold....
1- to help all players, create an ingame personal secretary to help with direction in game, what to do next etc, sounds wierd but i think a polished idea of this could be awesome.
2- in the long road of missions, there should be more achievements and greater reward for players to reach certain goals, to stop ship spinning and give incentive for people to go outside and earn isk and reward. once your doing lev 4 mishys they get well, you know. repetitive. why not make it more about really great achievements to be proud of.
people need to be entertained whilst skilling up, no skills = pain
oh and also, i couldn't find a suggestions box. lol....had to create one...games get better from feedback. EVE 4 EVER
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Barton Breau
University of Caille Gallente Federation
30
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Posted - 2014.05.11 22:15:00 -
[2] - Quote
1 - that kinda the point, you choose, there is no lich king at the top anywhere
2 - have you tried combat anomalies, ded plexes or doing l4s in low and nullsec? :) |
grevicious
Give Peace A Chance
0
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Posted - 2014.05.11 22:27:00 -
[3] - Quote
for the first, what i mean by secretary is basically a really polished accessory and guide with helpful suggestions, with audible eve mail not a decision maker.
and the second, i for one would like to see my missions be more in depth and exciting background , needs a refit, a breath of fresh air to entice everyone back to doing it, if they so choose. ranks and rewards would be cool like cod ranking system but better rewards :) |
IIshira
School of Applied Knowledge Caldari State
846
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Posted - 2014.05.12 00:05:00 -
[4] - Quote
Barton Breau wrote:1 - that kinda the point, you choose, there is no lich king at the top anywhere
2 - have you tried combat anomalies, ded plexes or doing l4s in low and nullsec? :)
I think he's talking about a visible progression tree that you can see. Not umm "What should I do next... Let me ask the forums. What's an anomalies and where do I find one?.. Wait someone said there was a wormhole... Are there worms in that hole?"
An ingame personal secretary... Could be interesting.. What exactly will he or she do for me? |
DeMichael Crimson
Republic University Minmatar Republic
25997
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Posted - 2014.05.12 00:20:00 -
[5] - Quote
Barton Breau wrote:1 - that kinda the point, you choose, there is no lich king at the top anywhere
2 - have you tried combat anomalies, ded plexes or doing l4s in low and nullsec? :)
3 - Epic Arcs
4 - Cosmos missions
5 - Level 5 missions in Low Sec
6 - Sansha Incursions
There's all sorts of PvE content available.
DMC Faction Standing Repair Plan | California Eve Players | (Proposal) Bring Back 'The Endless Battle' Missions |
IIshira
School of Applied Knowledge Caldari State
847
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Posted - 2014.05.12 01:00:00 -
[6] - Quote
DeMichael Crimson wrote:Barton Breau wrote:1 - that kinda the point, you choose, there is no lich king at the top anywhere
2 - have you tried combat anomalies, ded plexes or doing l4s in low and nullsec? :) 3 - Epic Arcs 4 - Cosmos missions 5 - Level 5 missions in Low Sec 6 - Sansha Incursions There's all sorts of PvE content available. DMC I don't think the OP's point was a lack of content but rather lack of direction to that content. He's probably talking about an achievement system where you could see what content you completed and what content you haven't completed. |
Antillie Sa'Kan
Forging Industries Silent Infinity
387
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Posted - 2014.05.12 01:21:00 -
[7] - Quote
IIshira wrote:I don't think the OP's point was a lack of content but rather lack of direction to that content. He's probably talking about an achievement system where you could see what content you completed and what content you haven't completed. So some sort of system that tells you what you have and have not done in the past. Fascinating idea. I think we could call it "memory". Or maybe "notepad".
But in all seriousness the lack of yellow question marks is one of the great hallmarks of EVE. The whole point of a sandbox is that there are no directions or set goals. I rather like it that way. |
grevicious
Give Peace A Chance
2
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Posted - 2014.05.12 19:41:00 -
[8] - Quote
IIshira you basically hit the nail on the head in reference to the info part. with imagination it could be cool.
antillie sa'kan, i took the time to see your time playing this game, pretty impressive to say the least bud. 9 yrs, its probably a safe bet to say you know the game inside out back to front and arnt challenged anymore. what about the NOOB. this is a daunting game to begin, and i seen a lot of people quit it. isis for ships was a step forward i thought, at the very least it looks cool and quickens and simplyfies any ship questions. there could be a mission isis. you know sometimes some people arnt in a corp, dont have advice from anyone......eve secretary, imagine the possibilities. when and if this beauty gets implemented remember grev yeah. all donations help. lol
antillie sa'kan, notepad really, thats just not pretty buddy |
IIshira
School of Applied Knowledge Caldari State
848
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Posted - 2014.05.12 20:07:00 -
[9] - Quote
I actually have a strong dislike for ISIS. Before I could easily see what skills I needed to plan for each skill tree. You could even make plans in Evemon with the old system. The new system is a confusing mess that requires you to go through a bunch of things and has a bunch of useless skills for many ships.
I thought the old "Recommend certificates" was better for ships. It did need some work though. What CCP did was "Oh the toilet doesn't flush... Let's remove it and install a sink."
The old system also gave you a sense of achievement. Yes the new system shows your capabilities if you look through a complicated mess but there is no achievement. |
grevicious
Give Peace A Chance
2
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Posted - 2014.05.12 20:16:00 -
[10] - Quote
anything possible remember, i just thought it up 2 days ago.
like the greats i guess i have to die first to be revered as a genius.........or dreamboat |
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Estella Osoka
Deep Void Merc Syndicate Sicarius Draconis
360
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Posted - 2014.05.12 22:02:00 -
[11] - Quote
The only problem I see with this is that EVE is esentially a PVP game. If PVE has gotten boring for you, then try PVP; or take your PVE to the next level and try it out in lowsec and nullsec. You sound like you are not being challenged. If you are staying in high sec and not venturing forth into the wildlands of lowsec and nullsec, then no amount of PVE content in highsec will keep you challenged. Even Incursions become rather boring after awhile, and that is the highest form of PVE content you will get in highsec.
You do not need some automated mentor telling you what you should do next. Blaze your own path and make the game your own. |
grevicious
Give Peace A Chance
2
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Posted - 2014.05.12 23:11:00 -
[12] - Quote
ive done a little of most of the game and some was not to my liking. for example, pvp i never saw 1 isk for anything i destroyed or helped destroy. its just not profitable and has broken me before now. mission grinding is an income atleast.
thanks for all the feedback peeps. |
Antillie Sa'Kan
Forging Industries Silent Infinity
389
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Posted - 2014.05.13 00:43:00 -
[13] - Quote
PVP is generally not profitable. The fact that most players have to spend time grinding boring PVE to pay for their fun PVP activities is one of the main criticisms leveled at EVE.
Then again, if you want ISK from PVP you can always gank loot pinata mission boats. |
IIshira
School of Applied Knowledge Caldari State
849
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Posted - 2014.05.13 16:57:00 -
[14] - Quote
Antillie Sa'Kan wrote:PVP is generally not profitable. The fact that most players have to spend time grinding boring PVE to pay for their fun PVP activities is one of the main criticisms leveled at EVE.
Then again, if you want ISK from PVP you can always gank loot pinata mission boats. Maybe this is why PVP isn't as popular as it should be. Greed will motivate most people to do anything. Of course if they were to add profit in PVP for winning effects on the economy would have to be taken into consideration.
I know some people will say PVP pays bounties but unless you kill something shiny those might cover your ammo cost. |
Chenguang Hucel-Ge
Garoun Investment Bank Gallente Federation
1
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Posted - 2014.05.13 17:33:00 -
[15] - Quote
1)I use in-game notepad for stuff I'm going to do, my findings and other useful (or not quite) info. Never had trouble with it. Or you want stuff like Power Pup in Microsoft Office? 2)I don't think that "teabag 50 corpses" feels like an achievement. It's more about blinking annoying nonsense. Mail/wallet is enough. Aside from that, this will be a cruel slap to every completionist by nature since he won't be able to meet all conditions without dying of old age. |
Titan Andronicus
Rookie Mission Tax Haven
25
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Posted - 2014.05.13 18:00:00 -
[16] - Quote
There was an idea for an achievement system in the F&I forum too, which had a mixed reception.
I don't think being put in a sandbox and then being instructed to build a sand castle is very smart. I'm finding there is plenty of variety in my gameplay to keep me interested, and with so much to learn about the game I'm not stuck for direction or personal objectives either.
However, as a new player and hearing so much about level 4 missions, seemingly the pinnacle of achievement, it turned out to be ridiculously easy to get access to them. After graduating school thrice I went straight to level 3 (distribution of course, not security) and only had to do a few of those before getting corporation access to level 4. Now I have the faction standings to access any level 4s, and I don't feel like I've earned that.
If this was changed to make the game accessible, I hate it. In another space trading game I really had to work very hard to unlock the best rewards. 30-day skill queue for a 30-day subscription! Many thanks |
Ramere
Ministry of War Amarr Empire
2
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Posted - 2014.05.31 14:11:00 -
[17] - Quote
One of my main sources of enjoyment in this game has been the discovery of new areas and things to do without having them pointed out to me beforehand.
I don't think it would ruin the game but for me it would take away that little something. |
0rch1d
Aggressive Salvage Services LLC
4
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Posted - 2014.05.31 19:02:00 -
[18] - Quote
Whatever happens or is planned, no hand-holding . . . please.
I get that there's an element of boredom that makes itself felt now and then, but that's largely self-generated (by the player.)
You need to get out there and explore, and do a little research while you're at it. It's part of the thrill of discovery - made even more thrilling by your own initiative and involvement in the process. |
Daniel Plain
Science and Trade Institute Caldari State
1982
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Posted - 2014.05.31 20:35:00 -
[19] - Quote
CONCORD response time should be significantly increased in mission pockets. best way to create content.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings" -MXZF |
Sato Page
BLOOGDORY
121
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Posted - 2014.06.01 04:35:00 -
[20] - Quote
Yes, HTFU and wait like everyone else. |
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James Baboli
Ferrous Infernum
28
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Posted - 2014.06.01 10:13:00 -
[21] - Quote
Titan Andronicus wrote: However, as a new player and hearing so much about level 4 missions, seemingly the pinnacle of achievement, it turned out to be ridiculously easy to get access to them. After graduating school thrice I went straight to level 3 (distribution of course, not security) and only had to do a few of those before getting corporation access to level 4. Now I have the faction standings to access any level 4s, and I don't feel like I've earned that.
If this was changed to make the game accessible, I hate it. In another space trading game I really had to work very hard to unlock the best rewards.
L4 missions aren't challanging. They are used as the benchmark grind point because the average player has done them, can do them and they are widely available. L4s in highsec is the "normal" difficulty setting for PVE IMHO. Getting to that normal level and being able to complete it, not blitz, but complete it, should not be that huge an achievement. Achievement is solo WHing, Shiny incursions and other 150M\hr+ activities. That crazy bag FC with the silly things on the hull that shouldn't but just did. |
Frostys Virpio
The Mjolnir Bloc The Bloc
1107
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Posted - 2014.06.02 13:16:00 -
[22] - Quote
Daniel Plain wrote:CONCORD response time should be significantly increased in mission pockets. best way to create content.
It would not create content at all. The content you think about is already there. All it would do is tip the balance for the involved parties differently. That's not creating new content, it's rebalancing what's already there. |
Daniel Plain
Science and Trade Institute Caldari State
1995
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Posted - 2014.06.02 13:34:00 -
[23] - Quote
Frostys Virpio wrote:Daniel Plain wrote:CONCORD response time should be significantly increased in mission pockets. best way to create content. It would not create content at all. The content you think about is already there. All it would do is tip the balance for the involved parties differently. That's not creating new content, it's rebalancing what's already there. see, now i'm in a tight spot. on the one hand, i was able to troll you with a halfhearted attempt,which is a nice surprise. on the other hand, your response was so silly that i am tempted to write a serious rebuttal. normally, i would resolve the situation by posting a giant ascii *****, but unfortunately they always get mangled by the font rendering on here. what to do, what to do...
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings" -MXZF |
Ireland VonVicious
Vicious Trading Company
310
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Posted - 2014.06.03 02:39:00 -
[24] - Quote
Missions did have a great end to what they could do with out leaving high sec.
They still currently do as of this post. (( Changing soon ))
You spiral standings all the way up then lose your LP to top them off with interbus.
Start a one man corp an you can set up POS's for your alliance and remove them anytime. Make a good profit and finally make all those years of grinding all 4 factions and interbus worth it. The only reason to truely make your standings amazing.
Years later once you get the standings they make it so everyone in Eve can setup POS in high sec without the standings.
This is why no end game truely exist in Eve. Because anytime you make some awsome long term goal they kick your feet out from under you right as you finally had enough time to see the light at the end of the tunnel.
They've done it to players on SP factors, implants, ships, certs.
You name it CCP will use it as a carrot on a stick and then throw the thing in the trash right as you finally get your first bite. That above all else is why it has no "end game" and never will be. If you plan over a year in advance bring the lube. |
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