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Author |
Thread Statistics | Show CCP posts - 10 post(s) |
Arthur Aihaken
Perkone Caldari State
3631
|
Posted - 2014.05.22 23:58:00 -
[1021] - Quote
Kagura Nikon wrote:Ok this is the first time I ever write this to one of your posts... but I think you may have had a good idea. Thanks. I guess most of the pro-Minmatar players must have glossed over it since I didn't hear anything (which is strange, because I thought for sure they would've perked up at the prospect of having an additional Minmatar racial bonus). I am currently away, traveling through time and will be returning last week. |
chaosgrimm
Universal Production and Networking Services
121
|
Posted - 2014.05.23 00:19:00 -
[1022] - Quote
Arthur Aihaken wrote:Kagura Nikon wrote:Ok this is the first time I ever write this to one of your posts... but I think you may have had a good idea. Thanks. I guess most of the pro-Minmatar players must have glossed over it since I didn't hear anything (which is strange, because I thought for sure they would've perked up at the prospect of having an additional Minmatar racial bonus). I am pro minmatar bonus. 2 reasons ur cal/gal/min idea doesn't appeal to me.
1) can't see it happening, it would be like a whole new class of battleship
2) wanting cal / min is about the not wanting a gallente bonus as much as it is about wanting a minmatar one. Ur idea still gives the gallente BS skill more value compared to the other BS skills |
Arthur Aihaken
Perkone Caldari State
3631
|
Posted - 2014.05.23 00:31:00 -
[1023] - Quote
chaosgrimm wrote:I am pro minmatar bonus. 2 reasons ur cal/gal/min idea doesn't appeal to me.
1) can't see it happening, it would be like a whole new class of battleship
2) wanting cal / min is about the not wanting a gallente bonus as much as it is about wanting a minmatar one. Ur idea still gives the gallente BS skill more value compared to the other BS skills Fair enough. I suggested the addition of a Minmatar racial bonus because many of the other Pirate ships (as indicated) have more than just the standard 2 racial and 1 role bonus, and because I think it's highly unlikely we'll see a Caldari-Minmatar specific Pirate class of ships anytime soon. I also think there's a snowball's chance in h*ll of having the Gallente racial bonus changed to Minmatar...
It's not a question of which racial bonus is more valuable, however - as perception will vary greatly depending on end-use (and to be honest, that's kind of picking at straws). I am currently away, traveling through time and will be returning last week. |
Hagika
Hipsters In Space
250
|
Posted - 2014.05.23 01:03:00 -
[1024] - Quote
Chessur wrote:Hagika wrote:Chessur wrote:The typhoons is superior to the fleet phoon. The application bonus allows the phoon to apply more damage, to any target over the fleet phoon. Its only 5% which can be made up but a simple implant. Are you trying to say that the shear dps advantage from the fCNt phoon compared to the regular phoon is going to be less in terms of applied damage? I hope not, because it doesnt, and lets not forget the Fleet phoon carries a huge drone bay and can use a flight of heavies or sentry. In terms of killing Battleships and Battlecruisers the fleet phoon will easily beat the regular phoon bone stock except for anything below BC. Then at that point the drones will wreck what ever else plus damage. The Fleet Phoon is superior, that is undisputed fact, well till your post. Now in a perfect world lets pretend that the regular phoon is better. Then that would mean both phoons are better than the Barg billion isk pirate BS..Which just goes to prove my point, the Barg needs more damage. Its an additional 25% increase in application, that stacks with implants rigors and crash. Fleet phoon can get nowhere near the damage application of the phoon. The phoon will always be doing more dps because of this. Also when you are forced to still use precision missiles- phoon can switch to CSn and have another step up in damage.
You avoided part of my post as to the targets, which for a BS they will usually be hitting BS or BC targets. Also you skipped over that i said for any ships smaller than those, a regular phoon will work better.
Oh and they fact that the Fleet phoon still has a better drone setup. Then again, you steer from the topic that both ships are better than the billion isk pirate ship for less than half the cost. |
Arthur Aihaken
Perkone Caldari State
3631
|
Posted - 2014.05.23 01:10:00 -
[1025] - Quote
But it comes in black... I am currently away, traveling through time and will be returning last week. |
scorchlikeshiswhiskey
Cult of Mooby
188
|
Posted - 2014.05.23 01:21:00 -
[1026] - Quote
So, I'm talking to some corp buddies and we really can't figure out why you would build a Pirate BS that doesn't have Pirate damage or application. We've pretty much come to the conclusion that the Barghest will be another Nestor-flop unless you really feel the urge to fly an overly expensive, battleship sized, interceptor that can do mediocre damage against anything smaller than a BS and sub-par damage against BS's. I do want an Orthrus though, could be very handy when sitting on a hole. |
Arthur Aihaken
Perkone Caldari State
3631
|
Posted - 2014.05.23 01:24:00 -
[1027] - Quote
scorchlikeshiswhiskey wrote:So, I'm talking to some corp buddies and we really can't figure out why you would build a Pirate BS that doesn't have Pirate damage or application. We've pretty much come to the conclusion that the Barghest will be another Nestor-flop unless you really feel the urge to fly an overly expensive, battleship sized, interceptor that can do mediocre damage against anything smaller than a BS and sub-par damage against BS's. Maybe I can get a discount then... I am currently away, traveling through time and will be returning last week. |
Uriel Paradisi Anteovnuecci
Umbrarum Paradisi
374
|
Posted - 2014.05.23 01:28:00 -
[1028] - Quote
I think it'd be perfectly fine to give the Bargh a big missile damage bonus, especially given its lack of application bonus- it'd be permissible to give it massive DPS if it isn't getting any application bonus.
It's quite Bargh- more bargh than other ships- one could say it's the "Barghest" "A City made of Wood is built in the forest; A City made of Stone is built in the mountains; But a City made of Dreams....is built in heaven."
-Jovian Proverb-á |
Sheimi Madaveda
Arma Purgatorium Neutral in Local.
13505
|
Posted - 2014.05.23 01:32:00 -
[1029] - Quote
Kagura Nikon wrote: And sicne when that will be enough to kill another pirate cruiser or a hac?
I will use HAMS on mine.
Assuming the enemy ship can match your speed... well, it is usually enough. Most kitey HAC or Pirate Cruisers have around 30-40k EHP before fleet or links. Against some brawlers, I would imagine a bit of unreliable drone DPS is also applied against them.
Unless you regularly try to solo targets with 100+k EHP, then RLML should do better. I think it takes RLML around its 2-3rd reload cycle to fall completey behind HAM's superior DPS, so if you're judging it based on a single clip's damage dealt, you're doing it wrong.
For projection, application, and peak DPS - RLML is better. You can kill a lot of enemies from farther away which can really save your butt, and HAMs can't hold a candle to RLML's ability to kill tacklers. That is enough to convince me to use RLML.
That being said, HAMs are not necessarily bad... I could think of a few examples were some super scram range kiting could be fun. Arma Purgatorium - Once for the State, Now for the King Low Sec, PvP, Industrial - Open for Recruiting http://armapurgatorium.files.wordpress.com/2012/11/arpur_recruit1.png-á |
Actaeon Versaea
58
|
Posted - 2014.05.23 04:50:00 -
[1030] - Quote
[Whistle]
These ships look impressive! Particularly the Orpheus (Because the real name is a bit hard to pronounce, and I study Classical History). Looking forward to losing a few.
The battleship really needs a paint job to shine, but It's frontal silhouette looks scary.
So: Give the modeling team some reward stealth pizza.
Edit: Post 1000. Woot! "I just liked it because it was red. What's a Carthum?" -á-á-á-á-á-á-á-á-á-Absolution Pilot |
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Actaeon Versaea
58
|
Posted - 2014.05.23 04:52:00 -
[1031] - Quote
[quote=Arthur Aihaken Maybe I can get a discount then...[/quote]
Put me down for some discount ones too please. I'd love a clapped out torpedo interceptor. "I just liked it because it was red. What's a Carthum?" -á-á-á-á-á-á-á-á-á-Absolution Pilot |
W0lf Crendraven
The Tuskers The Tuskers Co.
245
|
Posted - 2014.05.23 10:38:00 -
[1032] - Quote
Hagika wrote:Chessur wrote:Hagika wrote:Chessur wrote:The typhoons is superior to the fleet phoon. The application bonus allows the phoon to apply more damage, to any target over the fleet phoon. Its only 5% which can be made up but a simple implant. Are you trying to say that the shear dps advantage from the fCNt phoon compared to the regular phoon is going to be less in terms of applied damage? I hope not, because it doesnt, and lets not forget the Fleet phoon carries a huge drone bay and can use a flight of heavies or sentry. In terms of killing Battleships and Battlecruisers the fleet phoon will easily beat the regular phoon bone stock except for anything below BC. Then at that point the drones will wreck what ever else plus damage. The Fleet Phoon is superior, that is undisputed fact, well till your post. Now in a perfect world lets pretend that the regular phoon is better. Then that would mean both phoons are better than the Barg billion isk pirate BS..Which just goes to prove my point, the Barg needs more damage. Its an additional 25% increase in application, that stacks with implants rigors and crash. Fleet phoon can get nowhere near the damage application of the phoon. The phoon will always be doing more dps because of this. Also when you are forced to still use precision missiles- phoon can switch to CSn and have another step up in damage. You avoided part of my post as to the targets, which for a BS they will usually be hitting BS or BC targets. Also you skipped over that i said for any ships smaller than those, a regular phoon will work better. Oh and they fact that the Fleet phoon still has a better drone setup. Then again, you steer from the topic that both ships are better than the billion isk pirate ship for less than half the cost.
The fact that it might not do more dps vs bs is nearly irrelevant (and im pretty sure phoon>nphoon for bcs, and even for stuff like the mach), its nice on paper but no bs is ever going to catch you, meaning actual dps doesnt really matter, if you get somehow caught by a proper fit bs you are dead in a (kiting) phoon anyways, what matters is the dps vs that cruiser or frigate thats coming in to tackle you, you need to drop those fast. And in a small scale phoon fleet the priority targets will be the same. Also the additional drone bay doesnt matter as i think you'd use at top mediums (or geckos)
Wish this bs would either get a application bonus and/or a drop to 4 launchers and an according adjustement to the bonus to bring it into line with the cruiser and frigate, this would make hmls and rhmls viable on it and thus solve the application problem while not breaking cruiser or torp dps.
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Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1388
|
Posted - 2014.05.23 10:44:00 -
[1033] - Quote
Sheimi Madaveda wrote:Kagura Nikon wrote: And sicne when that will be enough to kill another pirate cruiser or a hac?
I will use HAMS on mine.
Assuming the enemy ship can match your speed... well, it is usually enough. Most kitey HAC or Pirate Cruisers have around 30-40k EHP before fleet or links. Against some brawlers, I would imagine a bit of unreliable drone DPS is also applied against them. Unless you regularly try to solo targets with 100+k EHP, then RLML should do better. I think it takes RLML around its 2-3rd reload cycle to fall completey behind HAM's superior DPS, so if you're judging it based on a single clip's damage dealt, you're doing it wrong. For projection, application, and peak DPS - RLML is better. You can kill a lot of enemies from farther away which can really save your butt, and HAMs can't hold a candle to RLML's ability to kill tacklers. That is enough to convince me to use RLML. That being said, HAMs are not necessarily bad... I could think of a few examples were some super scram range kiting could be fun.
Not a matter of solo vs one of those. But we usually fight 2-3 of us against 5-6 ships. Rapids need to reload too many times to be reliable on any scenario where you are in numeric disadvantage.
Its very rare for us to have to kill tackle.. since most corps that deal with us in high sec are trying to escape not to tackle us... "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |
TrouserDeagle
Beyond Divinity Inc Shadow Cartel
711
|
Posted - 2014.05.23 11:11:00 -
[1034] - Quote
ahahaha highsec |
Caleb Seremshur
The Atomic Fallout Kids
263
|
Posted - 2014.05.23 11:16:00 -
[1035] - Quote
Why is everyone talking about torp barghest when clearly the answer is RHML barghest? LP store weapon cost rebalance |
Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
2146
|
Posted - 2014.05.23 12:34:00 -
[1036] - Quote
Question.. What ship in this game can kill a linky Orthus 1v1? And i mean kill, not just chase away. Because i can't think of any ship that has a chance in hell of doing that. BYDI recruitment closed-ish |
Zamyslinski
Rionnag Alba Triumvirate.
9
|
Posted - 2014.05.23 12:43:00 -
[1037] - Quote
Garviel Tarrant wrote:Question.. What ship in this game can kill a linky Orthus 1v1? And i mean kill, not just chase away. Because i can't think of any ship that has a chance in hell of doing that.
depends if sfi would land a scram and web im pretty sure the orthus would get pwnd
i looked at the stats of the ship fitted in eft and im not too impressed, long range point caracal it is tbh
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Harvey James
The Sengoku Legacy
819
|
Posted - 2014.05.23 12:47:00 -
[1038] - Quote
i hope when Rise comes back he addresses the OP nature of these ships ... too have so much tank-ability and kite-ability combined with the potential combo of faction web and bonused T2/faction scram and the flat missile bonus that offers a lot of options is too much... Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name.. remove drone assist mechanic. Nerf web strength ..... module tiercide FTW role based instead of tiers please. |
TrouserDeagle
Beyond Divinity Inc Shadow Cartel
711
|
Posted - 2014.05.23 13:13:00 -
[1039] - Quote
Garviel Tarrant wrote:Question.. What ship in this game can kill a linky Orthus 1v1? And i mean kill, not just chase away. Because i can't think of any ship that has a chance in hell of doing that.
eh. it's like asking what ship can kill an aligned ABC, there's no way to actually do it. even when you're fitted for catching kitescum, you're still slower, and they can always just play defensively enough to escape, at the cost of getting kills sometimes. except when they have a 50% scram range bonus, I guess they can just do whatever and escape everything and be immune to tackle without effort. |
Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
2146
|
Posted - 2014.05.23 13:27:00 -
[1040] - Quote
TrouserDeagle wrote:Garviel Tarrant wrote:Question.. What ship in this game can kill a linky Orthus 1v1? And i mean kill, not just chase away. Because i can't think of any ship that has a chance in hell of doing that. eh. it's like asking what ship can kill an aligned ABC, there's no way to actually do it. even when you're fitted for catching kitescum, you're still slower, and they can always just play defensively enough to escape, at the cost of getting kills sometimes. except when they have a 50% scram range bonus, I guess they can just do whatever and escape everything and be immune to tackle without effort.
Well you can chase that ABC off, it cannot hold you on the grid in the same way. Its not really the same as being able to point someone at 50 km and defensive scram them at 25, i don't think it can really be compared. I mean you can escape from the aBC, you can chase it off if you're fast/tanky enough and such..
This ship.. I just don't see how any ship is going to kill it 1v1.
BYDI recruitment closed-ish |
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Arthur Aihaken
Perkone Caldari State
3632
|
Posted - 2014.05.23 14:36:00 -
[1041] - Quote
Caleb Seremshur wrote:Why is everyone talking about torp barghest when clearly the answer is RHML barghest? Because 15km/sec torpedoes have a certain appeal to them. I am currently away, traveling through time and will be returning last week. |
Sniper Smith
Center for Advanced Studies Gallente Federation
129
|
Posted - 2014.05.23 15:11:00 -
[1042] - Quote
Arthur Aihaken wrote:Caleb Seremshur wrote:Why is everyone talking about torp barghest when clearly the answer is RHML barghest? Because 15km/sec torpedoes have a certain appeal to them. And because Torps are the BS grade DPS Missile.. they should find a way to make them not.. you know.. suck. Be it in general, or at least on this ship :) |
Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1388
|
Posted - 2014.05.23 15:23:00 -
[1043] - Quote
Garviel Tarrant wrote:Question.. What ship in this game can kill a linky Orthus 1v1? And i mean kill, not just chase away. Because i can't think of any ship that has a chance in hell of doing that.
Loki. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |
TrouserDeagle
Beyond Divinity Inc Shadow Cartel
711
|
Posted - 2014.05.23 15:23:00 -
[1044] - Quote
Sniper Smith wrote:Arthur Aihaken wrote:Caleb Seremshur wrote:Why is everyone talking about torp barghest when clearly the answer is RHML barghest? Because 15km/sec torpedoes have a certain appeal to them. And because Torps are the BS grade DPS Missile.. they should find a way to make them not.. you know.. suck. Be it in general, or at least on this ship :)
I think I'd prefer in general over only on a stupidly expensive special snowflake running-away ship |
Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1388
|
Posted - 2014.05.23 15:24:00 -
[1045] - Quote
TrouserDeagle wrote:ahahaha highsec
hahah people that do nto have a real life and can be everyday online in eve and not run the risk of being sent in a work travel and unable to log in for 3 weeks therefore not being wise to live in 0.0 where things change so fast.
Stop being arrogant, because it just shows of your ignorance... "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |
TrouserDeagle
Beyond Divinity Inc Shadow Cartel
711
|
Posted - 2014.05.23 15:26:00 -
[1046] - Quote
Kagura Nikon wrote:TrouserDeagle wrote:ahahaha highsec hahah people that do nto have a real life and can be everyday online in eve and not run the risk of being sent in a work travel and unable to log in for 3 weeks therefore not being wise to live in 0.0 where things change so fast. Stop being arrogant, because it just shows of your ignorance...
lol 0.0 |
Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1388
|
Posted - 2014.05.23 16:17:00 -
[1047] - Quote
TrouserDeagle wrote:Kagura Nikon wrote:TrouserDeagle wrote:ahahaha highsec hahah people that do nto have a real life and can be everyday online in eve and not run the risk of being sent in a work travel and unable to log in for 3 weeks therefore not being wise to live in 0.0 where things change so fast. Stop being arrogant, because it just shows of your ignorance... lol 0.0
OO i see.. you prefer to live in low sec.. the place I lived for so long and left because it is utterly pointless and boring, with less PVP than high sec and less rewards than 0.0.. Really impressive place to live.... so much that ccp is trying desperately to amke it relevant. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |
Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
2146
|
Posted - 2014.05.23 16:44:00 -
[1048] - Quote
Kagura Nikon wrote:TrouserDeagle wrote:Kagura Nikon wrote:TrouserDeagle wrote:ahahaha highsec hahah people that do nto have a real life and can be everyday online in eve and not run the risk of being sent in a work travel and unable to log in for 3 weeks therefore not being wise to live in 0.0 where things change so fast. Stop being arrogant, because it just shows of your ignorance... lol 0.0 OO i see.. you prefer to live in low sec.. the place I lived for so long and left because it is utterly pointless and boring, with less PVP than high sec and less rewards than 0.0.. Really impressive place to live.... so much that ccp is trying desperately to amke it relevant.
Inorite? Way to much bother keeping that all important 99.9% efficiency against things that shoot back or actually want to pvp.
As to the Loki.. How will the Loki kill this? Sure it can dual web it and might be able to win that way.. But then the Ort just leaves.. Thats the point, i can think of several things that can chase the Ort away, but nothing that can kill it.
BYDI recruitment closed-ish |
Sniper Smith
Center for Advanced Studies Gallente Federation
130
|
Posted - 2014.05.23 16:47:00 -
[1049] - Quote
Mordu's Legion ships are now seeded on Sisi. |
FT Diomedes
The Graduates RAZOR Alliance
458
|
Posted - 2014.05.23 16:48:00 -
[1050] - Quote
Garviel Tarrant wrote:Question.. What ship in this game can kill a linky Orthus 1v1? And i mean kill, not just chase away. Because i can't think of any ship that has a chance in hell of doing that.
How is that a 1v1? This is my signature. There are many like it, but this one is mine. |
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