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Testicular Testes
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Posted - 2006.06.28 22:51:00 -
[31]
Originally by: HippoKing Also, pirates are hard to part from their bounties in empire.
All in all, its a poo profession totally.
They should call them "bountybombs" instead
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Quantum One
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Posted - 2006.06.29 04:53:00 -
[32]
The solution for the bounty issue is simple:
Change the crime system. Institute a series of fines and penalties based on possible high and low-sec crimes. Basically...both player and concord-based bounties. Someone stole your can? You could bounty them through concord (basically pressing charges)..but there's already 50k on their heads from concord due to the recorded crime in 0.8 space. Someone got away from customs after being scanned? Another bounty to collect from concord.
In order to collect these bounties, you use a variation of the system already mentioned...licenses. Once a license is obtained, you are given permission to collect the bounty in a way based on the crime. For minor infractions, you are given the ability to use non-damaging modules on the target and hail concord. Yes, in high-sec. A few cops warp in after a pre-determined amount of time (based on sec), auto-fine the guy you have webbed and scrambled, and you recieve a percentage. Like a gain in sec status after kill missions...only cash.
Obviously, your options would increase for more severe crimes. If you're browsing through a list of criminals in a concord-friendly station (perhaps a new option in bounties under missions) and you see someone with ten podding charges against them, you can request hunting rights, have their names added to your capture/kill license, and do one of two things: Hold them for concord and watch your wallet grow, pop their ship and hold them for the cops (recieving slightly less of a percentage due to violent action in secure space if done in above .4), or take out their pod and recieve significantly less of a cut.
A player putting a bounty on someone's head is, to put it simply, an assassination order. All the normal rules apply. If you pop someone in .6, concord WILL pop you. They don't know why you're shooting. They have no bounty mission on record.
Obviously, charges or counts could only be placed by players after a crime has been commited (similar to killrights now after can theft. And i'm not saying that killrights after stealing should be changed..just that after popping the thief, your option to add a charge is gone. After all..you shot the thief).
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Sonlatur
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Posted - 2006.06.29 08:46:00 -
[33]
Originally by: Daemon SaDiabolo How about the Empires would issue some sort of "Bounty-Hunter Licence"?
Bounty hunting primarily doesnt work because the bounties can be claimed by friends. Rights to just blow everyone with a bounty on their heads away in highsec, as proposed around 12 times a day on the forums, wont solve this issue - it would make it worse.
Bounty hunters can be expected to venture into lowsec, just as the ebil pirates they are hunting.
When bounty hunters go into lowsec they will find out that it is nearly impossible to find someone who doesnt want to be found - but again, pirates have the same problem.
-- "Greetings fellow pod pilot. I am Sonlatur of the Sebiestor tribe and you have become a target in my war against the Evil Amarr Empire. Ransom negotiations are possible." |
phi norm
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Posted - 2006.06.29 12:35:00 -
[34]
Bounty hunting can never be a profession where one gets paid off concord or to some extent off other players setting a bounty in a mission type scenario as it is too exploitable/or you just paid $$$mill for a pirates mate/alt to kill him/self :)
Also transferable kill rights could lead to griefing, and pirates need to make a living otherwise there will be no bounties to hunt.
The system currently works as it does to avoid the above 2 items, however I would like to see one change;
Kill rights YOU have are transferable to gang members in a certain rangeāā Meaning some ebil pirate blew you up, you already have the right to go and have your revenge, now you have the right to take some buddies/hire some mercs to enact that revengeā.but you have to be there for the kill.
So you could hire somebody to find the ebil scumbag but it would take some co-ordination to take him down, just as it should be.
Piracy may not be a profession I condone but it should be allowed to happen and you should be allowed to take revengeāā.kill rights defiantly should include podding.
Problem realy comes to the fact that most people who are victims of pirates are not interested in taking revenge.
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Sha Xian
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Posted - 2006.06.29 12:59:00 -
[35]
Edited by: Sha Xian on 29/06/2006 12:59:19 Maybe bounties should only be allowed to be put on outlaws, so -5 or below, that way, you don't suffer concord, sec hits, etc when you attack them, cause then you are always allowed to attack them.
Sha Xia
My First Movie | My Second Movie
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Savesti Kyrsst
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Posted - 2006.06.29 13:44:00 -
[36]
Registered bounty hunters should be paid ISK by Concord but should be prohibited from recieving ISK transfers and named ESCROWs.
There, problem solved. Just need to make it profitable enough that people WILL do it. That bounty hunter status should be visible and should lead to trust.
I guess people will run in corps and use corp hangars though... hard to get around fiddles that way :p
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White Ronin
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Posted - 2006.06.29 14:42:00 -
[37]
Edited by: White Ronin on 29/06/2006 14:42:18
Originally by: Savesti Kyrsst Registered bounty hunters should be paid ISK by Concord but should be prohibited from recieving ISK transfers and named ESCROWs.
There, problem solved. Just need to make it profitable enough that people WILL do it. That bounty hunter status should be visible and should lead to trust.
I guess people will run in corps and use corp hangars though... hard to get around fiddles that way :p
Why? Bounty hunters are not 'trusted' in todays society by people OR the police they are supposedly working with. The whole 'money to kill someone' thing.
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shoo e'nuff
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Posted - 2006.08.18 00:03:00 -
[38]
Well I am still farily new to eve(only a month), but what if they made it based on a skill? It seems like everything is that way, trading, mining, combat.
It could be a whole new skill set which when you were done(like 4 or 5 skills) you could hunt bounties, with no penalties up to say .5 space. That way it would have a isk cost and a time cost before you could activly bounty hunt in .4 or .5 space.
I think anything above .6 should be considered "safe" from bounty hunters, I really cant see concord giving ther policing rights away to anyone else(selfish ***tards) If someone puts a bounty on you there should be some feasable way to collect it or its useless and they should just drop the whole bounty system.
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Cheng Ho
Caldari
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Posted - 2006.08.18 05:45:00 -
[39]
Greetings,
A solution in two parts:
A)Transferable kill-rights.
B)Only someone who owns the kill-rights to a bountied pilot may collect the price on said pilot's head.
Granted, it's still exploitable, but not as easily. The friend-podding trick will still work, but only if the friend you are hoping to split your bounty with already has kill-rights on you, which means that either you podded him at some point, or he bought the kill-rights to you from someone else.
Thoughts? There is no "I" in team, but there is an "M" and an "E". |
Ms Muneca
AYDS
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Posted - 2006.08.18 08:26:00 -
[40]
Originally by: Diemex
I've wondered....
If someone has a real huge bounty on them.... whats to stop them really from calling a friend to pop them in a shuttle so they could split the bounty between them ? In that case having a bounty on your head would be like winning the lotto.....
because bigger bounty = more pride. ----------- ----------- -----------
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Elantiana
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Posted - 2006.08.21 14:29:00 -
[41]
I'm seeing a lot of good ideas, I just hope the developers actually will read this...
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Aralt Aran
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Posted - 2006.08.21 16:21:00 -
[42]
Originally by: Elantiana I'm seeing a lot of good ideas, I just hope the developers actually will read this...
You need a licence to kill from a agent ,you get a list with all the bounties ,you pick one ,if that guy have 1 mill on his head,and you pod him ,he will loose 100k sp , And the killer needs standing 5 ofcourse
Just a idea ,hurt them in there skills.
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Sweet Rosella
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Posted - 2006.08.21 18:47:00 -
[43]
I am -10 playing around low sec any body can kill me but they cant catch me, most people run even though I am 5 months old and can only fly a frig. The hole bountie thing does not work simply because of your clones take them away and the game will completly change.
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