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Author |
Thread Statistics | Show CCP posts - 31 post(s) |
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CCP Eterne
C C P C C P Alliance
3471
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Posted - 2014.05.13 15:20:00 -
[1] - Quote
Getting information to players in EVE Online in a concise and useful fashion has become an increasing priority for the game designers over the years. Recently, we have begun improving our tooltip functionality to bring people more data in a simpler way. In the recent release, we put out an update to numerous tooltips which will help bring players what they need to know faster. CCP Delegate Zero talks all about the changes in his latest dev blog. EVE Online/DUST 514 Community Representative GÇ+ EVE Illuminati GÇ+ Fiction Adept
@CCP_Eterne GÇ+ @EVE_LiveEvents |
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ChromeStriker
0ne Percent. Odin's Call
721
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Posted - 2014.05.13 15:21:00 -
[2] - Quote
First \o/
Quote: Predictive Mouse Movement
This release has a significant extra feature courtesy of some UI programming work done on the side: predictive mouse movement in menus.
Say what now? Well, whatGÇÖs happened is that a method has been added to predict if the mouse cursor is heading into an expanded menu, preventing a mouseover update on other UI elements if this is predicted to be so. This is enabled for the NeoCom menu, context menus and the new interactive tooltips.
You may have just redeemed a bit of hope for humanity
No Worries |
Seith Kali
GoonWaffe Goonswarm Federation
53
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Posted - 2014.05.13 15:23:00 -
[3] - Quote
The prediction method looks fantastic! Apprentice Goonswarm Economic Warfare Consultant - Drowning in entitlement and privilege.-á |
Mashie Saldana
BFG Tech
1044
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Posted - 2014.05.13 15:31:00 -
[4] - Quote
Can we disable the new tooltips? Mashie Saldana Dominique Vasilkovsky
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Elena Thiesant
Sun Micro Systems
1337
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Posted - 2014.05.13 15:32:00 -
[5] - Quote
Thank you, thank you, thank you, the mouse movement change is excellent. |
Align Planet1
Cauldron-Born Legion The Cauldron-Born
37
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Posted - 2014.05.13 15:34:00 -
[6] - Quote
Mouse movement prediction: such a small thing, yet so very welcome. |
Highfield
Vanishing Point. The Initiative.
56
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Posted - 2014.05.13 15:34:00 -
[7] - Quote
Prediction method, absolutely fantastic! Other changes? Pretty darn decent as well :) I have two things tho that I noticed on first glance:
1) The tooltips are a little too "fast" for my taste. Can we get an option where we can set the delay? 2) The tooltip on stuff in space (ie. planet clusters, sun) is a big black block atm. Is it possible to make it a little more sleek (ie. fading borders or a little transparency)?
I ab-so-lutely love the stuff you guys do in terms of functionality and usability, keep it up! |
Gilbaron
Free-Space-Ranger Nulli Secunda
1387
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Posted - 2014.05.13 15:35:00 -
[8] - Quote
Nice :) GRRR Goons |
Cristl
Perkone Caldari State
85
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Posted - 2014.05.13 15:36:00 -
[9] - Quote
We need options as to what level of tooltips we want to use - many seem to be designed by the department of redundancy department.
Thumbs up on Amazon menu hack. |
Jayem See
CTRL-Q Iron Oxide.
2628
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Posted - 2014.05.13 15:40:00 -
[10] - Quote
Cristl wrote:...department of redundancy department.
If that was on purpose then very nice Aaaaaaand relax. |
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gargars
Cohesion Inc Beyond-Repair
122
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Posted - 2014.05.13 15:41:00 -
[11] - Quote
Predictive Mouse Movement \o/ |
Salpun
Global Telstar Federation Offices Masters of Flying Objects
737
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Posted - 2014.05.13 15:42:00 -
[12] - Quote
The overview has lost the ability to scroll over a block if it has been reduced in width and see the entire content in the tool tip. When will this functionality return? If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide
See you around the universe. |
Abrazzar
Vardaugas Family
3357
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Posted - 2014.05.13 15:43:00 -
[13] - Quote
Customizability, please! Sovereignty and Population New Mining Mechanics |
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CCP Lebowski
Sebiestor Tribe Minmatar Republic
118
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Posted - 2014.05.13 15:45:00 -
[14] - Quote
Predictive mouse movement makes me so happy! Go Unicorns! CCP Lebowski | EVE Quality Assurance | Team Five-0
https://twitter.com/ccp_lebowski |
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Last Wolf
Umbra Wing
287
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Posted - 2014.05.13 15:47:00 -
[15] - Quote
If the predictable mouse movement for menus and sub-menus works as well as this dev blog advertises... then this is the best patch you have ever launched! That awkward moment at the Gentlemen's Club when you see your sister on the stage....and you're not sure where to put the money.... |
Trabadouli
State War Academy Caldari State
0
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Posted - 2014.05.13 15:55:00 -
[16] - Quote
please, for the love of all that is holy, let me turn of these tooltips!
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Longdrinks
The Greater Goon Clockwork Pineapple
38
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Posted - 2014.05.13 15:56:00 -
[17] - Quote
Please make a disable option, majority of the tooltips while looking nice are redundant and useless to a vet. If i could choose i probaly would only keep the module tooltip and hide the rest. |
SamuraiJack
Tritanium Industries and Technology Backseat Promises
63
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Posted - 2014.05.13 15:56:00 -
[18] - Quote
lovely for the newbies.
Now how do we turn if off for us old bitter bastard old vets? SJ's Chronicles - http://www.fanfiction.net/u/2103579/CLS-SamuraiJack |
Sipphakta en Gravonere
4S Corporation Goonswarm Federation
587
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Posted - 2014.05.13 16:00:00 -
[19] - Quote
Predictive mouse movement is great.
The tool-tips when hovering over items however have some troublesome behavior:
If I hover over a station in the overview window it just tells me: "Station". you-dont-say.jpg. It would make indefinitely more sense to show the full station name in the tool-tip because that's what I want to know. Same when hovering over player ships, I don't want to know what kind of ship or my standing towards the pilot, I want to know the full pilot's name (and corp/alliance if that would be possible).
Then there seems to be a delay in the tool-tip popup, it takes up to a second for the tool-tip to show. I assume this is tied to the server tick, but previously I was able to immediately see the relevant information.
The tool-tips don't auto-update, if I keep hovering over a bracket, the distance displayed doesn't change.
(USER WAS BANNED FOR THIS POST) |
Lair Osen
84
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Posted - 2014.05.13 16:01:00 -
[20] - Quote
[Bug] Not sure if this is related to this change or not, but the white targeting brackets >< when targeting NPCs on the overview seem to now be behind the red cross instead of in front of them, which makes it very hard to tell if you have something targeted or not. |
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Rain6637
Team Evil
14399
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Posted - 2014.05.13 16:07:00 -
[21] - Quote
oh say whaaaat President of the Commissar Kate Fanclub | Rainfleet on Twitch | Rainfleet Mk III-á |
Tahnil
Sirius Fleet
44
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Posted - 2014.05.13 16:11:00 -
[22] - Quote
Wait! This is already on TQ!!!!! *nerdgasm*
I love tooltips :D |
Arcos Vandymion
Nykur.
29
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Posted - 2014.05.13 16:11:00 -
[23] - Quote
I do wonder whether the Fitting Window's tooltips could be so elaborate enough to pull the volley, range and fire rate (which is allready displayed in the tooltip for every single turret/launcher) to give us a grand total volley/firerate/range. I recon that might be slightly annoying for the case that someone decides to put different guns on but those are edge cases (bad market supply (in which case we talk about meta variations) or really new players (who could fit entirely different turretsystems)). A solution that could work to list the grand total for all weapons of type X meta Y and then for type X meta Z etc.
Since I'm sure that is more ellaborate than some want it a checkbox for "advanced tooltips" and "tooltips (at all)" along with above mentioned slider for pop-up reaction time would be handy.
I also agree that a horizontal scrolling for the overview would be nice. I furthermore agree with a slider for tooltip time - it's a bit to brisk for my own taste (see above).
The predictive menu is SO GOOD - I don't navigate though so many consecutive dropdown menus anywhere else and nowhere as frequently as in EVE. |
Longdrinks
The Greater Goon Clockwork Pineapple
39
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Posted - 2014.05.13 16:18:00 -
[24] - Quote
some examples of weird stuff:
http://i.imgur.com/G7dzIIA.jpg redundant as heck
http://i.imgur.com/9ieUlEp.jpg vanilla overview here highlighting a sun - star - sun. Again redundant and uneeded by anyone but the freshest players
http://i.imgur.com/LG5VTWY.jpg If you went a little bit fast with your moves and selected the wrong thing you cant see what it is now because of the warp button tool tip, hope thats not your pod warping to wrong gate and landing in bubbles :(
While some of these can become better with refinment and iteration, the easiest options is letting the players who can do without disable them. |
Sven Viko VIkolander
Stay Frosty. A Band Apart.
145
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Posted - 2014.05.13 16:19:00 -
[25] - Quote
Pretty awesome changes, particularly the predictive mouse movements. Even better would be customizability for the tooltips. At the very least, it would be nice to be able to turn some off (e.g., "Stargate," "Autopilot" and most of the neocom tips in the screenshots). Ideally, it would be nice to allow custom tooltips for things like system / station services on the overview. 99% of the time the only thing I'm interested in knowing about a station is whether it has repair services, for instance. If this sort of customizability isn't possible in the release, maybe a tooltip delay timer could be added, similar to the slider in the settings for the radial menu delay? |
Querns
GBS Logistics and Fives Support Goonswarm Federation
556
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Posted - 2014.05.13 16:25:00 -
[26] - Quote
Nice job with the predictive mouse movement stuff. I can't count how many times I've closed an entire chain of submenus by daring to move the mouse outside of the narrow band of context that it was previously allowed.
One bit of feedback on the new tooltips -- mousing over a Mobile Depot that has been reinforced does not show the reinforcement timer text. You have to click on the depot to see it. Can the reinforcement timer text be added to the mouseover tooltip?
I imagine this is also happening with the Encounter Surveillance System and its "X% increased payouts" text, but I couldn't find one in space before I had to go to work, so I'm not 100% sure on that one. This post was crafted by a member of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay. |
asteroidjas
Rothschild's Sewage and Septic Sucking Services The Possum Lodge
44
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Posted - 2014.05.13 16:26:00 -
[27] - Quote
CCP Delegate Zero wrote:The Star Map system tooltips have been much improved, with some streamlining and cleaning up of information. Where relevant they are also interactive: for example, with station listings when set to display services. Sooo, where can i find the list of corps that have offices in system? That info used to be easily available, now i can't seem to find it anywhere without going to the system and docking in each station.
Along with the list of agents (plus their lvl and type) available at each station, and quite a few other things that seem to have just simply disappeared. The old system is still on SiSi for you to compare.
Though, i do like the predictive mouse in the right-click menu's, it was a pain to fight with the menu's to get exactly what you wanted.
Longdrinks wrote:some examples of weird stuff: http://i.imgur.com/G7dzIIA.jpg redundant as heck http://i.imgur.com/9ieUlEp.jpg vanilla overview here highlighting a sun - star - sun. Again redundant and uneeded by anyone but the freshest players http://i.imgur.com/LG5VTWY.jpg If you went a little bit fast with your moves and selected the wrong thing you cant see what it is now because of the warp button tool tip, hope thats not your pod warping to wrong gate and landing in bubbles :( While some of these can become better with refinment and iteration, the easiest options is letting the players who can do without disable them. THIS, sooo this. |
Vesan Terakol
Sad Face Enterprises
68
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Posted - 2014.05.13 16:27:00 -
[28] - Quote
The predictive mouse movement is nice indeed!
The tooltips tho.. some are nice, like the mouseover for wallet balance and skill training, or the armor value, module stats. But some are... stargate < a stargate. What i would like is to be able to suppress individual tooltips, or at least classes of them, as they just add more clutter to the screen, which is cluttered enough anyway! https://forums.eveonline.com/default.aspx?g=posts&m=4259327 - more suff in the Zero.Zero collection |
Rob Crowley
State War Academy
297
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Posted - 2014.05.13 16:27:00 -
[29] - Quote
I like these changes, but the new tooltips don't work well on the F11 maps. It used to be that mouse-over was enough, now you have to click on things to get a tooltip and that tooltip spawns at the top of the box instead of where your cursor is. I hope this was just an oversight and will get changed cause it feels a bit strange compared to the old functionality. |
Eija-Riitta Veitonen
Unicorn Enterprise
197
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Posted - 2014.05.13 16:50:00 -
[30] - Quote
Nice update, now, how can we turn the tooltips off, please? |
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