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Author |
Thread Statistics | Show CCP posts - 31 post(s) |
Sugar Kyle
Calamitous-Intent Feign Disorder
580
|
Posted - 2014.05.13 16:52:00 -
[31] - Quote
The overview tool tip is nice. However, I just noticed that I expected the tooltip to display the name/corp/alliance info of a wreck I was heading towards. Low Sec Lifestyle - A Blog |
Nex Killer
Perkone Caldari State
61
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Posted - 2014.05.13 16:58:00 -
[32] - Quote
Love it! Thanks! :D |
asteroidjas
Rothschild's Sewage and Septic Sucking Services The Possum Lodge
44
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Posted - 2014.05.13 17:02:00 -
[33] - Quote
Sugar Kyle wrote:The overview tool tip is nice. However, I just noticed that I expected the tooltip to display the name/corp/alliance info of a wreck I was heading towards. I just noticed this too....now apparently i will have to have the corp/alliance tag overview columns to maintain the same amount of easily accessible info as before...only taking up MUCH more screen realestate than it did before in order to maintain functionality...why you (CCP seem to keep up this war on screen realestate? What is wrong with trying to have minimalistic windows to see more of our spaceships?)
All these issues would have been discovered in a SiSi patch...btw...isn't that what SiSi (and you in-house QA for that matter) for? |
Michael Harari
Genos Occidere HYDRA RELOADED
1174
|
Posted - 2014.05.13 17:02:00 -
[34] - Quote
Sipphakta en Gravonere wrote:Predictive mouse movement is great.
The tool-tips when hovering over items however have some troublesome behavior:
If I hover over a station in the overview window it just tells me: "Station". you-dont-say.jpg. It would make indefinitely more sense to show the full station name in the tool-tip because that's what I want to know. Same when hovering over player ships, I don't want to know what kind of ship or my standing towards the pilot, I want to know the full pilot's name (and corp/alliance if that would be possible).
Then there seems to be a delay in the tool-tip popup, it takes up to a second for the tool-tip to show. I assume this is tied to the server tick, but previously I was able to immediately see the relevant information.
The tool-tips don't auto-update, if I keep hovering over a bracket, the distance displayed doesn't change.
I agree with you, but I want different information.
Maybe allow us to put our own stuff for the tooltips, must like how you can replace overview settings via XML?
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Marcus Gord
Stormcrows
52096
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Posted - 2014.05.13 17:02:00 -
[35] - Quote
Great. Now how do we turn the tool tips off? You can't take the sky from me
".....Storm'd at with shot and shell, Boldly they rode and well....." |
Desert Ice78
Gryphons of the Western Wind
387
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Posted - 2014.05.13 17:04:00 -
[36] - Quote
Did we get the requested tooltip telling us exactly how much ore our strips have currently mined? I am a pod pilot: http://dl.eve-files.com/media/corp/DesertIce/POD.jpg
CCP Zulu: Came expecting a discussion about computer monitors, left confused. |
Sven Viko VIkolander
Stay Frosty. A Band Apart.
145
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Posted - 2014.05.13 17:04:00 -
[37] - Quote
After reviewing the changes, I really dislike the new tooltips. In fact, they are terrible. Here's why:
http://i.imgur.com/LYCBacJ.jpg
When you mouse over a collection of things, especially when you are zoomed out, you get a giant box that blocks your field of view. I already have an overview which takes up a good portion of my view, I don't need another overview popping up in space blocking what I am trying to look at.
Also, as Longdrinks pointed out above, most of the new tooltips are redundant, in addition to simply being in the way.
Please let me at least turn them off.
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Max Morton
Jackals of War
0
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Posted - 2014.05.13 17:05:00 -
[38] - Quote
Has one question about the new tooltips
how to I turn them off? |
Novah Soul
96
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Posted - 2014.05.13 17:06:00 -
[39] - Quote
Good changes all around! The tooltips will help beginners alot, and I'm sure many more experienced players will enjoy them as well (I do). The predictive mouse movement enhancements will streamline things quite a bit too... that's honestly the thing I'm most grateful for. |
Jessica Danikov
Clan Shadow Wolf Fatal Ascension
334
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Posted - 2014.05.13 17:09:00 -
[40] - Quote
It's a little disappointing to see the 'predictive mouse movement' stuff not properly cited as something that came from the CSM8's Crowdsourced Reasonable Things (#91, ranked 19th with 26% voted for) and, in turn, the original source of the feature also left out.
There seems to be a number of websites and articles that explore this clever trick- the common popular cited reference implementation does seem to be Amazon, also reflected in the proposal of the feature in Reasonable Things as the 'Amazon menu hack'. It seems mildly dishonest to leave out this information and pass it off as your own- if this were a research paper, that would be plagiarism. That said, it's not too late to correct such an omission either. |
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Jack Mancetti
Rennfeuer Curatores Veritatis Alliance
36
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Posted - 2014.05.13 17:10:00 -
[41] - Quote
Dont find the button to remove the tooltip from my eve . . i hope we got one !!!!! After few years Eve i think i know how a gate or sun looks . . .
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Nam Dnilb
Universal Frog
184
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Posted - 2014.05.13 17:15:00 -
[42] - Quote
Now as someone pointed out already, this example below is really stupid.
Hud -1
This is redundant.
Hud - 2
And I can't help but think to myself, if you do make these tooltips interactable, why not go all the way and do this:
Hud - 3?
That said: I do like they are not transparent and thus easy to read, but I'd like to see this configurable in the ESC menue along with delay and general color choice.
As for the overview, I'd like to see the option to disable all tooltips on the overview window. There's enough going on there I don't need any more. |
Harrigan VonStudly
Stay Frosty. A Band Apart.
76
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Posted - 2014.05.13 17:16:00 -
[43] - Quote
By having a cluster of brackets in space pop up a tooltip window now you remove the ability that we once had to mouse over the grouped cluster of brackets when a target warps off to a cluster and have them separate by holding mouse over the cluster to see which one he warped to.
For example. Let's assume there are two asteroid belt brackets, a station bracket, and a POCO bracket in one cluster. A target warps to one of those in that cluster. By mousing over that cluster of brackets in space previously, they would separtate vertically and you could distinguish which bracket the target warped to. Be it the station, POCO, belt, etc... With a popping up spreadsheet as we now have with these new changes you can not. |
Harrigan VonStudly
Stay Frosty. A Band Apart.
76
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Posted - 2014.05.13 17:18:00 -
[44] - Quote
Harrigan VonStudly wrote:By having a cluster of brackets in space pop up a tooltip window now you remove the ability that we once had to mouse over the grouped cluster of brackets when a target warps off to a cluster and have them separate by holding mouse over the cluster to see which one he warped to.
For example. Let's assume there are two asteroid belt brackets, a station bracket, and a POCO bracket in one cluster. A target warps to one of those in that cluster. By mousing over that cluster of brackets in space previously, they would separtate vertically and you could distinguish which bracket the target warped to. Be it the station, POCO, belt, etc... With a popping up spreadsheet as we now have with these new changes you can not.
Not sure what I did but quote and repost from an edit that I wanted :/ |
Mike Azariah
DemSal Corporation DemSal Unlimited
1144
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Posted - 2014.05.13 17:21:00 -
[45] - Quote
I am fairly sure that Trebor, who has been fighting for the predictive mouse (amazon menu hack) for years will be buying someone some vodka for this addition.
m Mike Azariah-á CSM8 and now CSM9 |
Ranger 1
Ranger Corp
5652
|
Posted - 2014.05.13 17:22:00 -
[46] - Quote
Hey, perhaps you guys could tell me how to turn off tool tips in other software... like the browser you are currently using for instance.
Most of this looks really, really good... although some good points have been raised by some of the posters.
Team Unicorn you're going to have to get used to the fact that no matter how good a new feature is you will inevitably have repeated requests to either turn it off, or be able to completely redesign how it functions, or to be able to revert it back to the old way whenever they like. It's an EVE community thing. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
Ranger 1
Ranger Corp
5652
|
Posted - 2014.05.13 17:26:00 -
[47] - Quote
Nam Dnilb wrote:Now as someone pointed out already, this example below is really stupid. Hud -1This is redundant. Hud - 2And I can't help but think to myself, if you do make these tooltips interactable, why not go all the way and do this: Hud - 3? That said: I do like they are not transparent and thus easy to read, but I'd like to see this configurable in the ESC menue along with delay and general color choice. As for the overview, I'd like to see the option to disable all tooltips on the overview window. There's enough going on there I don't need any more. I do rather like that idea in HUD 3, although I have a feeling that sort of thing was hinted at as "coming next". To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
okst666
Uncharted Skies Cerberus Unleashed
269
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Posted - 2014.05.13 17:26:00 -
[48] - Quote
Ranger 1 wrote:Hey, perhaps you guys could tell me how to turn off tool tips in other software... like the browser you are currently using for instance.
- Type about:config into the location bar and press enter
- Accept the warning message that appears, you will be taken to a list of preferences
- Locate the preference browser.chrome.toolbar_tips and double-click on it to change its value to false
[X] < Nail here for new monitor |
Sven Viko VIkolander
Stay Frosty. A Band Apart.
145
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Posted - 2014.05.13 17:27:00 -
[49] - Quote
Please get rid of the new tooltip menu for mousing over stuff. I am trying to find something in space and I get this giant box menu about 50 items long (imagine how long this list will be in large fleet fights) which completely blocks what I am trying to view in space (it is like this http://i.imgur.com/LYCBacJ.jpg but the list is about 5x as long). How is this a useful change for any player, new or old? The last thing eve needs is even more giant menus/lists blocking the screen, especially when they have completely redundant information. "Oh, you are trying to look at something in space. Well, here is a giant box to block your view. Enjoy."
When CCP Rise did his NPE presentation at fanfest I thought by tooltips he meant displays of useful stats like we get for modules, not more lists/menus/words/boxes in space which I thought eve was trying to get away from? |
Rain6637
Team Evil
14399
|
Posted - 2014.05.13 17:28:00 -
[50] - Quote
d¬ödë¦ dºê8ܦ8èñ 8¢Ç8ºü8Pä8¥¦ O¦ë8PÑfòÿdïñ~!! :-3 President of the Commissar Kate Fanclub | Rainfleet on Twitch | Rainfleet Mk III-á |
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Ranger 1
Ranger Corp
5652
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Posted - 2014.05.13 17:29:00 -
[51] - Quote
okst666 wrote:Ranger 1 wrote:Hey, perhaps you guys could tell me how to turn off tool tips in other software... like the browser you are currently using for instance.
- Type about:config into the location bar and press enter
- Accept the warning message that appears, you will be taken to a list of preferences
- Locate the preference browser.chrome.toolbar_tips and double-click on it to change its value to false
I'm pretty sure that isn't the "click to turn it off" check box that people seem to think exists for all features in all software.
Seriously, Chrome? To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
okst666
Uncharted Skies Cerberus Unleashed
269
|
Posted - 2014.05.13 17:31:00 -
[52] - Quote
It is firefox actually - the window composition engine firefox is using is called chrome. [X] < Nail here for new monitor |
Jean deVallette
The Scope Gallente Federation
5
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Posted - 2014.05.13 17:34:00 -
[53] - Quote
This is a disaster - where can I turn this crap off.
Try doing a data or relic site. The stupid tips obliterate the ability to get to tightly packed groups of cans.
FFS do you do any bloody testing, I would get fired at work for letting this through. |
War Kitten
Panda McLegion
5219
|
Posted - 2014.05.13 17:36:00 -
[54] - Quote
Nice!
I'm looking forward to the predictive mouse menu movements, that's something that the multilevel Eve menus needed very badly.
I hope there is a bit of delay now when mouse-over occurs with brackets in space. The instant pop-up of mouse-over events when the mouse even came close to a bracket in space is ultra-annoying and makes picking one bracket out of a cluster of brackets harder rather than easier.
I find that without a good mob to provide one for them, most people would have no mentality at all. |
Ranger 1
Ranger Corp
5652
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Posted - 2014.05.13 17:37:00 -
[55] - Quote
okst666 wrote:It is firefox actually - the window composition engine firefox is using is called chrome. Good, you had me a little worried there.
I trust you get my point however, unless you are suggesting that EVE work in the same fashion with warnings, special hidden pages, and innumerable ways to make sure you game doesn't function correctly available to the average user.
People want simple check boxes to turn off virtually every possible element of the interface, or better yet the ability to change that functionality completely, and seem to get confused when often that simply isn't possible (without introducing problems that frankly none of us wants to deal with).
In this particular case though, I'm going to have to go along with the herd. Screen real estate is valuable in EVE, and great care needs to be taken with it to not obstruct critical functionality. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
Calorn Marthor
Standard Fuel Company
32
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Posted - 2014.05.13 17:38:00 -
[56] - Quote
Great changes.
One thing though:
Wasn't there a tooltip showing stored amounts of PI goods e.g. in launchpads? I just caught myself moving the mouse pointer over the small items there over and over again, but nothing shows up.
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TheLostPenguin
Surreal Departure
68
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Posted - 2014.05.13 17:44:00 -
[57] - Quote
Team Pirate Unicorns go sit in the naughty corner and face into the wall, this is why there is a TEST SERVER, so you can post your stuff there and find out "hey that bits neat, but seriously that popup for bracket clusters is utter crap, put back to old" without needing to screw up tq in getting that information.
Please prove me horribly wrong and fix that along with the other silly blocking issues others have highlighted in this thread, and whilst an option to configure which tooltips we get and which we don't would be an awesome followup, sadly I'm already resigned to all the unwanted ones being yet another layer of annoying ui fluff to get used to ignoring/working around.
And yes we'll nearly always ask for an option to turn stuff off, because there's often a variety of usage cases in which some feature isn't wanted or even downright unhelpfull, yet there is NEVER an option to do so :( |
ITTigerClawIK
Galactic Rangers SpaceMonkey's Alliance
448
|
Posted - 2014.05.13 17:50:00 -
[58] - Quote
The Predictive mouse movement has to be one of the best things EVER to come out in the past few years :-P |
TheLostPenguin
Surreal Departure
68
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Posted - 2014.05.13 17:52:00 -
[59] - Quote
Ranger 1 wrote: I trust you get my point however, unless you are suggesting that EVE work in the same fashion with warnings, special hidden pages, and innumerable ways to make sure you game doesn't function correctly available to the average user.
The overview settings screen somewhat fits that description, many people struggle to find it until pointed there, and it offers a fair variety of ways to screw your experience up with zero feedback about what things do/affect until you learn how it works, hope you aren't suggesting we nuke that too due to its complexity/potential for disaster.
Other games have an 'Advanced options: here be dragons' page in their settings menus that allow significant customisation to take place, other than CCP not wanting to give us the option there is no real reason EVE couldn't have something similar. |
Lisa Gentilette
The Scope Gallente Federation
10
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Posted - 2014.05.13 17:59:00 -
[60] - Quote
Nam Dnilb wrote:Now as someone pointed out already, this example below is really stupid. Hud -1This is redundant.
This, redundant, overly telling me that x = x, stargate = stargate? I'm mining veld tooltip tells me I'm mining veld, I mean wtf?
You went way overboard with this, it's not even funny anymore.
This is not about not liking new things it's not liking adding redundant things to the game. I DO NOT NEED A TOOL TIP telling me my mouse is OVER A STATION. I KNOW because I selected to GO THERE!
In any case give us an option to tune this down someway. Some tooltips ARE helpful some, like now are telling me my glass with bree is filled with bree, I KNOW THAT, stop trying to feed me information that I know.
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