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Author |
Thread Statistics | Show CCP posts - 15 post(s) |
TheButcherPete
Incompertus INC Fatal Ascension
439
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Posted - 2014.05.19 13:27:00 -
[61] - Quote
Ncc 1709 wrote:CCP Lebowski wrote:Flashmala wrote:So, I drove all the exhumers on Sisi this morning.... I'm seeing cycle duration time for the Skiff and Mackinaws at 145.8s, and the Hulk at 122.4. This is intended? That is correct, the Hulk has a more substantial reduction to cycle time than the Skiff or Mackinaw. Ncc 1709 wrote:Hi Ive tested on SISI and theres an issue with the cycle time bonus on the hulk capping out hulks with just the lazers and 2 invul running
is it possible to get the capacitor requirements for the lazers reduced to compensate for the faster cycle times please
many thanks I've checked this out and this is expected with the new design, you will not be able to run two inulvn fields and two mining lasers without worrying about your cap usage! so lower skilled players will be capping out without the invuls? that makes the hulk ineffective and lower skilled players unable to make isk effectly with it? is that whats intended? forcing newer players out of the hulk into the skiff? Also the hulk has 3 lazers, not 2...
Or you could not run your invuls unless there are NPCs / gankers in the asteroid field. You wanna keep them activated so you can go afk for the 30s before your hold fills up. THE KING OF EVE RADIO
If EVE is real, does that mean all of us are RMTrs? |
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CCP Lebowski
Sebiestor Tribe Minmatar Republic
124
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Posted - 2014.05.19 14:45:00 -
[62] - Quote
Ncc 1709 wrote:so lower skilled players will be capping out without the invuls? that makes the hulk ineffective and lower skilled players unable to make isk effectly with it? is that whats intended? forcing newer players out of the hulk into the skiff? Also the hulk has 3 lazers, not 2...
My bad, I meant three lasers of course!
And in regards to your other complaints, let me draw attention to the hulks description in game:
"Exhumers, like their mining barge cousins, were each created to excel at a specific function, the Hulk's being mining yield. The additional yield comes at a price, as the Hulk has weaker defenses and a smaller ore bay than the other exhumers."
The exact role that the Hulk fills is sacrificing tank for yield, and the new changes don't change that. CCP Lebowski | EVE Quality Assurance | Team Five-0
https://twitter.com/ccp_lebowski |
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SpaceSaft
Sub Par. The East India Co.
78
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Posted - 2014.05.19 16:11:00 -
[63] - Quote
The prospect is not in the ISIS system yet? Hope restored. |
Arronicus
X-Prot Greater Western Co-Prosperity Sphere
981
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Posted - 2014.05.19 23:27:00 -
[64] - Quote
CCP Lebowski wrote:Ncc 1709 wrote:so lower skilled players will be capping out without the invuls? that makes the hulk ineffective and lower skilled players unable to make isk effectly with it? is that whats intended? forcing newer players out of the hulk into the skiff? Also the hulk has 3 lazers, not 2... My bad, I meant three lasers of course! And in regards to your other complaints, let me draw attention to the hulks description in game: "Exhumers, like their mining barge cousins, were each created to excel at a specific function, the Hulk's being mining yield. The additional yield comes at a price, as the Hulk has weaker defenses and a smaller ore bay than the other exhumers." The exact role that the Hulk fills is sacrificing tank for yield, and the new changes don't change that.
The new changes stiffly exaggerate that sacrifice though. |
Cordo Draken
ABOS Industrial Enterprises The Marmite Collective
85
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Posted - 2014.05.20 01:25:00 -
[65] - Quote
CCP Goliath wrote:Owen Levanth wrote:Weren't the redesign of Typhoon/Moa/Eagle and the Mordus-ships also promised for Kronos? The Moa still looks its ugly old self and the Mordus ships aren't there yet.
I hope this doesn't mean the redesigns and the new ships are pushed back, too? Moa and Mordus ships will be coming in a build SoonTM. Not 100% on the Typhoon.
WHEEEEENNNN???!!! Must See! Must Test!
eëÆWhomever said, "You only get one shot to make a good impression," was utterly wrong. I've made plenty of great impressions with my AutocannonseëÆ eÉà |
elitatwo
Congregatio
220
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Posted - 2014.05.20 12:38:00 -
[66] - Quote
Mordus ships come from the wrong races.
As the thread mentions it, they are supposed to be Gallente / Caldari but they have some minmatar traits in them.
Remove them. signature |
Owen Levanth
Federated Deep Space Explorations
149
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Posted - 2014.05.20 13:01:00 -
[67] - Quote
elitatwo wrote:Mordus ships come from the wrong races.
As the thread mentions it, they are supposed to be Gallente / Caldari but they have some minmatar traits in them.
Remove them.
What are you talking about? The ships still aren't on SiSi. CCP didn't have the chance to add in wrong traits yet. |
elitatwo
Congregatio
220
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Posted - 2014.05.20 13:18:00 -
[68] - Quote
Owen Levanth wrote:What are you talking about? The ships still aren't on SiSi. CCP didn't have the chance to add in wrong traits yet.
The Syndicate market says otherwise. signature |
Ralph King-Griffin
Var Foundation inc.
1509
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Posted - 2014.05.20 17:33:00 -
[69] - Quote
derp never mind "CAKE CANNOT HOLD UP TO BEING A CHARACTER DAMNIT."
Unsuccessful At Everything |
Ralph King-Griffin
Var Foundation inc.
1509
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Posted - 2014.05.20 17:40:00 -
[70] - Quote
Owen Levanth wrote:elitatwo wrote:Mordus ships come from the wrong races.
As the thread mentions it, they are supposed to be Gallente / Caldari but they have some minmatar traits in them.
Remove them. What are you talking about? The ships still aren't on SiSi. CCP didn't have the chance to add in wrong traits yet. If you search them on the market you can get the info and browse the unfinished models models (looking good by the way) id link a screen but they're not properly textured and id rather let the art team finish . "CAKE CANNOT HOLD UP TO BEING A CHARACTER DAMNIT."
Unsuccessful At Everything |
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elitatwo
Congregatio
220
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Posted - 2014.05.20 17:55:00 -
[71] - Quote
Another thing as of the lastest patch,
my Nightmare still misses one low slot signature |
Aglais
Deep Core Mining Inc. Caldari State
504
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Posted - 2014.05.20 18:46:00 -
[72] - Quote
elitatwo wrote:Mordus ships come from the wrong races.
As the thread mentions it, they are supposed to be Gallente / Caldari but they have some minmatar traits in them.
Remove them.
Please be a troll post.
On topic- are the legion ships and the new Moa hull in yet? |
elitatwo
Congregatio
220
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Posted - 2014.05.20 18:54:00 -
[73] - Quote
I am sorry but no, no troll and not yet signature |
Domanique Altares
Rifterlings Point Blank Alliance
2755
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Posted - 2014.05.21 07:53:00 -
[74] - Quote
You devs have any ETA on when you'll be sorting the drone skill split on SiSi? Rifterlings pirate corporation is now recruitng members for lowsec PvP operations. Newbie friendly, free T1 frigate and dessy hangar, solo tutoring and PvP classes for new members. Join our in game channel 'weflyrifters' and speak to a recruiter today. |
Station Sitter
Heavy Star Industries
1
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Posted - 2014.05.22 04:02:00 -
[75] - Quote
Magpie Mobile Tractor Unit does not appear to be working after it has been launched in space. Launched before combat and during combat, never brought anything in...everything was within 50km of the MTU. |
Unezka Turigahl
Det Som Engang Var
223
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Posted - 2014.05.22 10:32:00 -
[76] - Quote
The Condor looks great. It seems higher resolution than existing ships. I also like the accents of silver, brown, and orange. A lot of the Caldari ships are too monotonous, even for Caldari. But this new Condor pops. The base gray color seems to have a teeny tad bit of blue in it too, instead of flat gray, which helps. I hope we see this Condor treatment carried over to all Caldari ships. The Merlin for example looks fine shape-wise, but dull and low contrast compared to the new Condor. Even the Naga looks dated and dull in comparison, which is odd since it was a more recent addition
It will be interesting to see how the Moa turns out. I'm not too keen on its shapes from what we've seen so far. The Typhoon looks like it will look amazing. No need to rush it for Kronos, let it stew for longer if it needs!
Looking forward to testing out the Gila with medium drones... |
Orla- King-Griffin
Var Foundation inc.
68
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Posted - 2014.05.22 12:02:00 -
[77] - Quote
the update to the pubie paddle is excellent the contouring makes the large plains less voidlike , fills them nicely, whoever decided to get rid of those stripes deserves a cookie and a pat on the head, good decision (i see what ye were thinking with them but it looks much better now). The orthus is looking good, the Garmur looks great.
good job |
Armin Arraeb
Confidential Intelligence Service
24
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Posted - 2014.05.22 15:19:00 -
[78] - Quote
Dear CCP
Thank you a lot for all that awsome upcoming content!!! Im looking forward to see Kronos live on Tanquility!
There are a fiew things id change:
- The Condor has got a beautiful new hull! Why is it, that one of the Launchers/Turrets is on the bottom of the ship an not mountet on the side, where the hardpoint is?
- The Mordu's Legion Ships look great! Quite obwious they look like a stealth fighter (YF-23 or F-35), why dont they have the ability to cloake? In my opinion the should be able to do, what they look like they could do. (for that ability you could add a mordu's faction cloaking dewise (that only mordu's ships can fit), that is worse than the cov ops, but stil able to warp cloaked (and with a short locking time after decloaking))
What do you think about that? |
Swiftstrike1
Swiftstrike Incorporated
662
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Posted - 2014.05.22 20:11:00 -
[79] - Quote
The filter on the combat log is very nice (especially satisfying since I requested this exact feature not too long ago ) but is very clunky. If I type in the name of a pilot I know I killed a while back, I might have to scroll through several empty pages before I get to the page with 1 entry on it. The feature could do with removing the "empty space" and listing all the search results in as few pages as possible. Fleet Bookmarks New Gravimetric Sites Med Clones 2.0 |
Swiftstrike1
Swiftstrike Incorporated
662
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Posted - 2014.05.22 20:13:00 -
[80] - Quote
I don't appreciate having a "New Eden Store" icon on my neocom by default and the tooltip need a warning that its going to launch a fullscreen window! Fleet Bookmarks New Gravimetric Sites Med Clones 2.0 |
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Swiftstrike1
Swiftstrike Incorporated
662
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Posted - 2014.05.22 20:16:00 -
[81] - Quote
Is the Nightmare still getting a 6th low slot as previously announced? It has the new Sansha themed bonuses, but still only 5 low slots. Fleet Bookmarks New Gravimetric Sites Med Clones 2.0 |
Eli Hakomairos
Creeper Co. Forkoff
12
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Posted - 2014.05.23 00:30:00 -
[82] - Quote
Orla- King-Griffin wrote:Thank you for the slider. the update to the pubie paddle is excellent the contouring makes the large plains less voidlike , fills them nicely and helps it looking more structural, whoever decided to get rid of those stripes deserves a cookie and a pat on the head, good decision (i see what ye were thinking with them but it looks much better now). The orthus is looking good, the Garmur...does funny things to me, the sort that would make the isd's blush good job
as you seem to be following the texturing as well, perhaps you could tell me where the bridge is on the cruise? is it the black thingy underneath it? |
Ciareal
State War Academy Caldari State
0
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Posted - 2014.05.23 04:02:00 -
[83] - Quote
Armin Arraeb wrote:Dear CCP
Thank you a lot for all that awsome upcoming content!!! Im looking forward to see Kronos live on Tanquility!
There are a fiew things id change:
- The Condor has got a beautiful new hull! Why is it, that one of the Launchers/Turrets is on the bottom of the ship an not mountet on the side, where the hardpoint is?
- The Mordu's Legion Ships look great! Quite obwious they look like a stealth fighter (YF-23 or F-35), why dont they have the ability to cloake? In my opinion the should be able to do, what they look like they could do. (for that ability you could add a mordu's faction cloaking dewise (that only mordu's ships can fit), that is worse than the cov ops, but stil able to warp cloaked (and with a short locking time after decloaking))
What do you think about that?
Seriously - the designs are screaming for CovOps cloaking devices. How was this overlooked? These would be perfect additions for BlackOPS fleets, adding some nice options. Amazing designs that may well be squandered. |
Legion40k
Boa Innovations Brothers of Tangra
77
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Posted - 2014.05.23 22:57:00 -
[84] - Quote
Quick question about Fighters being affected by player skills and modules - I've noticed that DDAs, Nav Computers and Rigs all affect Fighters however I can't see any change to visible stats when usining Omnidirectional Tracking Links, on or off grid to them.
Is this intentional? Devblog said all modules, but I don't think its strictly true right now
\o/ |
S1dy
Free-Space-Ranger Nulli Secunda
45
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Posted - 2014.05.24 09:49:00 -
[85] - Quote
Legion40k wrote:Quick question about Fighters being affected by player skills and modules - I've noticed that DDAs, Nav Computers and Rigs all affect Fighters however I can't see any change to visible stats when usining Omnidirectional Tracking Links, on or off grid to them.
Is this intentional? Devblog said all modules, but I don't think its strictly true right now
\o/
As far as I know (and the first entry does support this) the changes aren't live on Sisi yet. Guessing they will come together with the balancing. And while we are at it, CCP should speed up and make it available to test for everyone, there are only 10 days left! |
Eli Hakomairos
Creeper Co. Forkoff
16
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Posted - 2014.05.24 15:15:00 -
[86] - Quote
Ciareal wrote:Armin Arraeb wrote:Dear CCP
Thank you a lot for all that awsome upcoming content!!! Im looking forward to see Kronos live on Tanquility!
There are a fiew things id change:
- The Condor has got a beautiful new hull! Why is it, that one of the Launchers/Turrets is on the bottom of the ship an not mountet on the side, where the hardpoint is?
- The Mordu's Legion Ships look great! Quite obwious they look like a stealth fighter (YF-23 or F-35), why dont they have the ability to cloake? In my opinion the should be able to do, what they look like they could do. (for that ability you could add a mordu's faction cloaking dewise (that only mordu's ships can fit), that is worse than the cov ops, but stil able to warp cloaked (and with a short locking time after decloaking))
What do you think about that? Seriously - the designs are screaming for CovOps cloaking devices. How was this overlooked? These would be perfect additions for BlackOPS fleets, adding some nice options. Amazing designs that may well be squandered. I think adding a covert ops cloak to these would push them over the line into god mode. these ships are already fast, and the range at which they can point you and kill you combined with cloaking is just way too overpowered. i would love to see it myself, but it just wouldn't be feasible for balance reasons. |
Salpun
Global Telstar Federation Offices Masters of Flying Objects
745
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Posted - 2014.05.24 15:24:00 -
[87] - Quote
Ciareal wrote:Armin Arraeb wrote:Dear CCP
Thank you a lot for all that awsome upcoming content!!! Im looking forward to see Kronos live on Tanquility!
There are a fiew things id change:
- The Condor has got a beautiful new hull! Why is it, that one of the Launchers/Turrets is on the bottom of the ship an not mountet on the side, where the hardpoint is?
- The Mordu's Legion Ships look great! Quite obwious they look like a stealth fighter (YF-23 or F-35), why dont they have the ability to cloake? In my opinion the should be able to do, what they look like they could do. (for that ability you could add a mordu's faction cloaking dewise (that only mordu's ships can fit), that is worse than the cov ops, but stil able to warp cloaked (and with a short locking time after decloaking))
What do you think about that? Seriously - the designs are screaming for CovOps cloaking devices. How was this overlooked? These would be perfect additions for BlackOPS fleets, adding some nice options. Amazing designs that may well be squandered. CCP would have to switch out ship models and give them to 3 covert ops capable ships that are currently in game. Which ships would you suggest CCP do that to. Players would get very upset, because of that it wont happen.
Now if you want to start a new thread with your suggestions go ahead. It might gain some traction but wont be in time for the release if ever. If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide
See you around the universe. |
Noriko Mai
1368
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Posted - 2014.05.24 15:31:00 -
[88] - Quote
My thoughts on the new ingame store:
CCP just pulled out a bullshit bingo chart for monetizing vanity items in video games and worked criss-cross trough that thing.
- Remove the ability to track your expenses
- Remove the ability to see your balance (except in shop)
- Remove the ability to compare AUR price with ISK price in market
- Add a few items in a bazillion colours as seperate items to fake diversity
- Disconnect the customer from the game
- Use a totaly different interface
- Remove ability / Make it troublesome to see if you already have that item in your hangar
- Absolutely confusing interface (no tables, no obvious structure)
- Hide important details from customer (see: Ship Skin BPCs)
- Touch interface in a PC game. Because touch is cool and fancy.
- Build in a few quirks so the customer buys accidentally or more than desired (see: New 'Amount' field next to 'Buy now')
- Make the previews generic to increase sells. Looks nice on picture, but not on your character. Just buy the collection...
- etc
In my opinion that thing is a total disaster. You can already see how CCP has problems to reintegrate the most basic things like redeeming and buy confirmation. |
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CCP Habakuk
C C P C C P Alliance
927
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Posted - 2014.05.24 20:07:00 -
[89] - Quote
Known issue for the latest patch on Sisi: Many item names and other texts are missing and [no messageID: xxx] is shown instead.
You can skip writing bug reports about this. CCP Habakuk | EVE Quality Assurance | Team Gridlock-á Bug reporting | Mass Testing |
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Flamespar
The Southern Legion Final Resolution.
1225
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Posted - 2014.05.25 07:16:00 -
[90] - Quote
Is plex going to be purchasable from the New Eden store?
Don't forget to update the video that plays in the captains quarters since the old NeX one is no longer relevant. EVE Chronicle: An audio drama set in the EVE universe
http://evechronicle.blogspot.com.au/ https://twitter.com/Flamespar |
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