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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Blastcaps Madullier
Handsome Millionaire Playboys Mordus Angels
144
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Posted - 2014.05.17 13:46:00 -
[31] - Quote
I do like the fact the mordus ships that are coming are getting increased missile velocity, it was something thats been suggested off and on for ages as a partial fix to the issues missiles have in general.
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Blastcaps Madullier
Handsome Millionaire Playboys Mordus Angels
145
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Posted - 2014.05.17 21:06:00 -
[32] - Quote
Blastcaps Madullier wrote:I do like the fact the mordus ships that are coming are getting increased missile velocity, it was something thats been suggested off and on for ages as a partial fix to the issues missiles have in general.
one thing I've also never understood eve wise with missiles, is after your ship fires them, why the missiles then require the ships guidance and not rely on their own? ie why cant people first a volley, warp to a perch, fire another volley, warp etc? :)
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Blastcaps Madullier
Handsome Millionaire Playboys Mordus Angels
146
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Posted - 2014.05.18 07:01:00 -
[33] - Quote
Plus another thing I suggested to ccp with cruise missiles was to use a fighter base, but give it a limited "lifespan" as it where :)
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Blastcaps Madullier
Handsome Millionaire Playboys Mordus Angels
147
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Posted - 2014.05.18 15:17:00 -
[34] - Quote
Blastcaps Madullier wrote:Blastcaps Madullier wrote:I do like the fact the mordus ships that are coming are getting increased missile velocity, it was something thats been suggested off and on for ages as a partial fix to the issues missiles have in general.
one thing I've also never understood eve wise with missiles, is after your ship fires them, why the missiles then require the ships guidance and not rely on their own? ie why cant people first a volley, warp to a perch, fire another volley, warp etc? :)
Reason I pointed this out is we have missiles already that are self guided capable, yet it seems odd that what is supposed to be the future they dont, they have to rely on the ships guidance system....
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Adolph Weltschmerz
Science and Trade Institute Caldari State
0
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Posted - 2014.05.18 15:32:00 -
[35] - Quote
Uriel Paradisi Anteovnuecci wrote:+1 here
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Minty Aroma
Nisroc Angels The Obsidian Front
35
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Posted - 2014.05.18 15:42:00 -
[36] - Quote
Just no. Why does the majority on F&I seem to think that balanced = exactly the frikken same! I'm glad that missile skills are trained differently to gunnery skills as it sets them apart. |
Lusty Muffins
Throw More Dots Verge of Carebearing
3
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Posted - 2014.05.19 20:10:00 -
[37] - Quote
bump, please redo missile skill progression much like turrets |
Sorana Bonzari
Paradox Collective Choke Point
8
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Posted - 2014.05.19 20:19:00 -
[38] - Quote
Lusty Muffins wrote:bump, please redo missile skill progression much like turrets
I'm personally on the fence because a good point is brought up early in this post talking about the SP sink we call gunnery. Raw SP wise are these 2 skill groups take roughly the equal amount of SP to master the similar class ships?
Can someone post some hard numbers to prove or disprove this. Until then its not going to happen. |
Amalasan
DAXUS-AG Alpha Volley Union
2
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Posted - 2014.06.05 04:18:00 -
[39] - Quote
+1 |
Sigras
Conglomo
777
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Posted - 2014.06.05 13:47:00 -
[40] - Quote
No, I would rather return to making large *** specialization require medium *** specialization for guns so everything isnt the same in eve anymore.
That way guns are faster to train all sizes, but missiles are faster to train the size you want. |
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unidenify
Caldari Provisions Caldari State
88
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Posted - 2014.06.05 15:11:00 -
[41] - Quote
Sorana Bonzari wrote:Lusty Muffins wrote:bump, please redo missile skill progression much like turrets I'm personally on the fence because a good point is brought up early in this post talking about the SP sink we call gunnery. Raw SP wise are these 2 skill groups take roughly the equal amount of SP to master the similar class ships? Can someone post some hard numbers to prove or disprove this. Until then its not going to happen.
https://forums.eveonline.com/default.aspx?g=posts&m=4528549
Quote:This difference is present at every level of missile tier. Capital: 1,792,000 SP Large: 1,280,000 SP Medium: 768,000 SP Small: 256,000 SP Total Difference: 4,096,000 SP
there are other thread with math that determine you need about 4 million SP more to get level 5 on all missile over gunnery on one turret.
And, Missile support skill also take up more SP as well.
Quote:Yeah, when you look at the breakdown of support skills between missiles and turrets you have a total of 18 ranks for turrets and 21 for missiles.
Turrets Rate of Fire: Rank 3 Tracking: Rank 2 Optimal: Rank 2 Falloff: Rank 5 Capacitor: Rank 2 Damage: Rank 4 Total: Rank 18
Missiles Rate of Fire: Rank 3 Tracking: Rank 7 Optimal: Rank 4 Falloff: Rank 2 Capacitor: N/A Damage: Rank 5 Total: Rank 21 |
Elusive Panda
Gendry's Leech Eternal Pretorian Alliance
17
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Posted - 2014.06.05 16:51:00 -
[42] - Quote
Yes, for Crius please.
+1 |
Amalasan
Cataclysm Enterprises Ev0ke
2
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Posted - 2014.07.10 13:48:00 -
[43] - Quote
bump |
Fer'isam K'ahn
None Of One
192
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Posted - 2014.07.10 15:54:00 -
[44] - Quote
Missiles aren't guns. Most missile skills already have been changed during the last 2 bigger patches.
Missile skills are fine as they are, mostly even before the small change. You train for the ammo, not for the modules... all of which could have been grasped if someone bothered to read this and the previous discussions.
Why is this being bumped ? Are you sure your issues aren't elsewhere ?! |
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ISD Ezwal
ISD Community Communications Liaisons
1832
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Posted - 2014.07.10 16:05:00 -
[45] - Quote
Fer'isam K'ahn wrote:Why is this being bumped ? Why indeed?
The Rules: 14. Bumping outside the EVE Marketplace and Alliance & Corporation Recruitment channels is prohibited.
The bumping of posts to alter the order of the thread listing on a forum is prohibited outside the EVE Marketplace and Alliance & Corporation Recruitment forum channels. Within the EVE Marketplace section of the forums, each forum category has its own rules regarding acceptable bumping for sales threads clearly listed in the stickies.
Similarly the Alliance & Corporation Recruitment channel also has its own rules. Please be aware that the rules vary from forum to forum. Please review the sticky threads in these forum channels for specific details.
As I would do to any thread in the Marketplace violating the bumping rules: Thread locked 24 hours to compensate. ISD Ezwal Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
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