Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 50 60 70 80 90 .. 94 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 29 post(s) |
Daichi Yamato
Xero Security and Technologies
1571
|
Posted - 2014.05.21 16:55:00 -
[1981] - Quote
Harvey James wrote:why is the fenrir so much faster and mobile than the other 3? especially since gallente are meant to be the most agile
its the only redeeming feature of the fenrir. if anything, it could get some more agility and speed. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |
James Amril-Kesh
4S Corporation Goonswarm Federation
10018
|
Posted - 2014.05.21 16:56:00 -
[1982] - Quote
Nex Killer wrote:Fozzie can you still look into lower the amount of Capital Cargo Bays needed to build a freighter because they're losing so much of their base cargo. Traditionally lowering build costs has always, always been a Bad IdeaGäó because of patch speculation, market manip, etc.
This may not be the case coming up due to the loss of perfect reprocessing but still I doubt they will do so. I don't see why they should. "Pretty much all 14 of the CSM were in favor of a drone assign nerf for OBVIOUS gameplay reasons" - Sala Cameron
|
Dave Stark
5961
|
Posted - 2014.05.21 16:56:00 -
[1983] - Quote
Azami Nevinyrall wrote:Dave Stark wrote:Azami Nevinyrall wrote:I don't even fill my Orca...
I'd like to know where you got the intel that said I do... so you have no need for a freighter, that means these changes won't worry you in the slightest. If I get a higher tank, then I'll have a need for one! then you should have been flying a JF for a long time. |
|
CCP Fozzie
C C P C C P Alliance
10448
|
Posted - 2014.05.21 17:02:00 -
[1984] - Quote
Aerissa Nolen wrote:Can CCP confirm that it is intentional for Providence and Fenrir to now have the same base cargo capacity?
This is intentional, yes. Game Designer | Team Five-0 https://twitter.com/CCP_Fozzie http://www.twitch.tv/ccp_fozzie/ |
|
Dirk MacGirk
Specter Syndicate Tactical Narcotics Team
74
|
Posted - 2014.05.21 17:02:00 -
[1985] - Quote
Grarr Dexx wrote:Dave Stark wrote:Steve Ronuken wrote:Worried about your jump freighter? Send it along with a battlecruiser providing armor or shield resist boosts. which battlecruiser has a jump drive? which jf gets shot at after jumping?
The dumb ones, but they exist.
I'm pretty sure he was referencing those going gate to gate in hisec., which also happens and isn't dumb. Faster align, more tank, etc. |
Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
3298
|
Posted - 2014.05.21 17:02:00 -
[1986] - Quote
Axe Coldon wrote:Steve Ronuken wrote:Worried about your jump freighter? Send it along with a battlecruiser providing armor or shield resist boosts. Should we be worried a CSM member thinks BC's can jump..or does he know something we don't know. You can escort a JF with a carrier though. And it is done occasionally.
Actually, I was thinking for the event where jump freighters are most vulnerable. Going gate to gate in highsec. Woo! CSM 9! http://fuzzwork.enterprises/ Twitter: @fuzzysteve on Twitter |
Kaarous Aldurald
ROC Deep Space The ROC
6442
|
Posted - 2014.05.21 17:03:00 -
[1987] - Quote
CCP Fozzie wrote:Aerissa Nolen wrote:Can CCP confirm that it is intentional for Providence and Fenrir to now have the same base cargo capacity? This is intentional, yes.
How did you guys arrive at the numbers for the shield and armor increases?
They seem a fair bit high to me. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |
Dracvlad
Taishi Combine Second-Dawn
423
|
Posted - 2014.05.21 17:05:00 -
[1988] - Quote
Fozzie, I would just like to congratulate you for doing the right thing, you did listen to the right people on this, I will now eat my previous hard words, nice one! Don't be a turd and follow the herd Instead be a Hero at Hub Zero |
Buzz Dura
Epsilon Lyr Mordus Angels
9
|
Posted - 2014.05.21 17:06:00 -
[1989] - Quote
https://forums.eveonline.com/default.aspx?g=posts&m=4606434#post4606434
Buzz Dura wrote:CCP if youwant to choose between several setup to carry more load, more tank or more speed etc why don't you forget about rigs and add low slots instead. Rigs are expensive refit !
I should gamble today !! |
Celly S
Concord Attraction Services The Ditanian Alliance
270
|
Posted - 2014.05.21 17:09:00 -
[1990] - Quote
Warr Akini wrote:Celly S wrote:They are doing it to make most of them more vulnerable (depending on how the pilot fits the ship) and create moar pew-pew and even stated as much in the OP when they said (about JFs) "and their near complete safety when used optimally" Again, "vulnerable" is a relative term. Your "best" downside is 3% loss of EHP and your worst is only 20%, where you stand to gain 75% in EHP. As mentioned above, a 675K EHP ship in highsec is just about ludicrous.
o/
I did allow for the pilot's fitting preferences, however, if we look at your numbers, based on the percentages you mentioned, is it not correct to expect the pilot who tanks their ship more to have to make more trips to convey the same amount of product?, doesn't this mean more fuel, more time, and more exposure?, if tanked less, they are more vulnerable and likely have more cargo onboard.
Rig costs + fuel costs + multiple trips to accomplish the same thing (when tanked) equates to more work, more costs, higher prices, and with the back-end being nerfed as well in terms of industry, does that not also mean more time mining, less return on processing (not everyone has max skills and an implant, ect ect) more danger/exposure for them and in return higher prices that are passed on to the freighter pilot? Of course the guy who fits for cargo amount loses ehp and becomes an easier target, even if it is only 3% less, it's still less.
Don't get me wrong, I see and understand your point, I'm just looking at the entire picture...
ty for the reply. o/ Celly Smunt
Don't mistake fact for arrogance, supposition for fact, or disagreement for dismissal. Perception is unique in that it can be shared or be singular. Run with the pack if you wish, but think for yourself. A sandwich can be a great motivator. |
|
Dirk MacGirk
Specter Syndicate Tactical Narcotics Team
74
|
Posted - 2014.05.21 17:09:00 -
[1991] - Quote
Kaarous Aldurald wrote:CCP Fozzie wrote:Aerissa Nolen wrote:Can CCP confirm that it is intentional for Providence and Fenrir to now have the same base cargo capacity? This is intentional, yes. How did you guys arrive at the numbers for the shield and armor increases? They seem a fair bit high to me.
But at least you said "fair". And come on, shield and armor ain't saving you when the bad men come. Should you be chosen, chances are you've been scanned and were deemed both worthwhile and killable. The best tank is to make yourself the lesser of their possible targets through what you choose to carry onboard. The fit and tank is secondary. |
Silvetica Dian
Manson Family Advent of Fate
1045
|
Posted - 2014.05.21 17:09:00 -
[1992] - Quote
KIller Wabbit wrote:Say bye-bye small null corps.
I'll check back in a couple of years to see if CCP has stopped doing boneheaded things.
We will be fine. Ty for worrying though Money at its root is a form of rationing. When the richest 85 people have as much wealth as the poorest 3.5 billion (50% of humanity) it is clear where the source of poverty is. http://www.theguardian.com/commentisfree/2014/jan/20/trickle-down-economics-broken-promise-richest-85 |
Dirk MacGirk
Specter Syndicate Tactical Narcotics Team
74
|
Posted - 2014.05.21 17:10:00 -
[1993] - Quote
Dirk MacGirk wrote:Kaarous Aldurald wrote:CCP Fozzie wrote:Aerissa Nolen wrote:Can CCP confirm that it is intentional for Providence and Fenrir to now have the same base cargo capacity? This is intentional, yes. How did you guys arrive at the numbers for the shield and armor increases? They seem a fair bit high to me. But at least you said "fair". And come on, shield and armor ain't saving you when the bad men come. Should you be chosen, chances are you've been scanned and were deemed both worthwhile and killable. The best tank is to make yourself the lesser of their possible targets through what you choose to carry onboard. The fit and actual tank is secondary.
|
|
CCP Ytterbium
C C P C C P Alliance
3532
|
Posted - 2014.05.21 17:12:00 -
[1994] - Quote
TheMercenaryKing wrote:Love the new update, but one question, when will damage controls become passive mods?
That indeed is a good question. |
|
James Amril-Kesh
4S Corporation Goonswarm Federation
10018
|
Posted - 2014.05.21 17:13:00 -
[1995] - Quote
So what, freighters and JF got more base tank. That's probably going to lead to an increase in ganking if anything as pilots get cocky and take even less care with their cargo.
It's going to impart a sense of invincibility that won't in reality exist. "Pretty much all 14 of the CSM were in favor of a drone assign nerf for OBVIOUS gameplay reasons" - Sala Cameron
|
Dave Stark
5962
|
Posted - 2014.05.21 17:13:00 -
[1996] - Quote
CCP Ytterbium wrote:TheMercenaryKing wrote:Love the new update, but one question, when will damage controls become passive mods? That indeed is a good question. only if you're going to answer it. |
Warr Akini
Bat Country Goonswarm Federation
119
|
Posted - 2014.05.21 17:15:00 -
[1997] - Quote
Celly S wrote:Is it not correct to expect the pilot who tanks their ship more to have to make more trips to convey the same amount of product?, doesn't this mean more fuel, more time, and more exposure?, if tanked less, they are more vulnerable and likely have more cargo onboard.
Trimming your quote down a bit.
From the business perspective, you're absolutely right - less cargo means more time spent, more "labor cost" (of course equates to zero for many), but using the term exposure indicates a misunderstanding of how ganking actually works. In order to carry out a successful gank of this magnitude, you have to pass a certain threshold of damage and bring that damage to bear generally in one sitting, especially when it comes to jump freighters. So, a 3% drop in your target's EHP means you have to bring the same amount of guys more or less, whereas a 75% boost in your target's EHP means you have to bring nearly double the amount of guys you brought for the same target pre-patch. It doesn't matter how exposed said target is - the only really relevant thing in the end is its EHP on the ganking side. |
|
CCP Fozzie
C C P C C P Alliance
10451
|
Posted - 2014.05.21 17:16:00 -
[1998] - Quote
CCP Ytterbium wrote:TheMercenaryKing wrote:Love the new update, but one question, when will damage controls become passive mods? That indeed is a good question.
The answer to this question is "not in Kronos, but possibly at a later date".
Either way that's a discussion for another thread since these ships cannot fit Damage Controls. Game Designer | Team Five-0 https://twitter.com/CCP_Fozzie http://www.twitch.tv/ccp_fozzie/ |
|
James Amril-Kesh
4S Corporation Goonswarm Federation
10019
|
Posted - 2014.05.21 17:17:00 -
[1999] - Quote
James Amril-Kesh wrote:CCP Fozzie wrote:To help address the lack of interesting options for Jump Freighters, we are planning to introduce a set of jump fuel conservation modules in the Crius release in July. These modules will not be available in Kronos. Will these modules be made exclusive to jump freighters or will other caps be able to use them? Because if it's the latter you're basically just giving capital ships reduced fuel consumption in certain circumstances. Of course that could be mitigated by making them really big (e.g. 4,000 m3 like other capital mods) so you can't refit them without sacrificing huge portions of your fleet hangar. "Pretty much all 14 of the CSM were in favor of a drone assign nerf for OBVIOUS gameplay reasons" - Sala Cameron
|
Daichi Yamato
Xero Security and Technologies
1572
|
Posted - 2014.05.21 17:18:00 -
[2000] - Quote
Dirk MacGirk wrote:Kaarous Aldurald wrote:CCP Fozzie wrote:Aerissa Nolen wrote:Can CCP confirm that it is intentional for Providence and Fenrir to now have the same base cargo capacity? This is intentional, yes. How did you guys arrive at the numbers for the shield and armor increases? They seem a fair bit high to me. But at least you said "fair". And come on, shield and armor ain't saving you when the bad men come. Should you be chosen, chances are you've been scanned and were deemed both worthwhile and killable. The best tank is to make yourself the lesser of their possible targets through what you choose to carry onboard. The fit and tank is secondary.
ur logic works for lone buffer freighters.
but the provi and obe have fleet options the charon and fenrir dnt thanks to the combination of low slots and tank shift to shield and armour.
Armour freighter, resistance plating, damnation, guardians
O_o
as much as i love how this promotes fleeting and escorting. the shield freighters lack an equivalent. [edit] And it means that freighters sacrifice less when fitting for full cargo. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |
|
Querns
GBS Logistics and Fives Support Goonswarm Federation
641
|
Posted - 2014.05.21 17:20:00 -
[2001] - Quote
James Amril-Kesh wrote:James Amril-Kesh wrote:CCP Fozzie wrote:To help address the lack of interesting options for Jump Freighters, we are planning to introduce a set of jump fuel conservation modules in the Crius release in July. These modules will not be available in Kronos. Will these modules be made exclusive to jump freighters or will other caps be able to use them? Because if it's the latter you're basically just giving capital ships reduced fuel consumption when they travel in groups. Of course that could be mitigated by making them really big (e.g. 4,000 m3 like other capital mods) so you can't refit them without sacrificing huge portions of your fleet hangar. This is a really interesting way to "balance" fuel consumption low-slot modules against other caps/blackops BS. Hopefully we get a feedback thread for these; there's a couple of potential issues I would like to bring up and/or be pre-empted on, but this is not the thread for it. This post was crafted by a member of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay. |
Valterra Craven
247
|
Posted - 2014.05.21 17:20:00 -
[2002] - Quote
Gregor Parud wrote:
So what you're saying is "I made **** up, I haven't even seen it first hand AND I can't use and apply basic logic", duly noted.
No, what I'm saying is that based on prior evidence I've extrapolated the data. |
Ammzi
Love Squad Pasta Syndicate
1778
|
Posted - 2014.05.21 17:20:00 -
[2003] - Quote
CCP Fozzie wrote:CCP Ytterbium wrote:TheMercenaryKing wrote:Love the new update, but one question, when will damage controls become passive mods? That indeed is a good question. The answer to this question is "not in Kronos, but possibly at a later date". Either way that's a discussion for another thread since these ships cannot fit Damage Controls.
Don't you think you went a little bit overboard in terms of raw EHP? - there's a very large gap between the obelisk and providence compared to the charon and fenrir - where the fenrir will be beyond the tank of a TQ obelisk according to this: http://eve.beyondreality.se/pics/Kronos/FreighterCargoTank.png
|
|
CCP Fozzie
C C P C C P Alliance
10455
|
Posted - 2014.05.21 17:21:00 -
[2004] - Quote
James Amril-Kesh wrote:James Amril-Kesh wrote:CCP Fozzie wrote:To help address the lack of interesting options for Jump Freighters, we are planning to introduce a set of jump fuel conservation modules in the Crius release in July. These modules will not be available in Kronos. Will these modules be made exclusive to jump freighters or will other caps be able to use them? Because if it's the latter you're basically just giving capital ships reduced fuel consumption in certain circumstances. Of course that could be mitigated by making them really big (e.g. 4,000 m3 like other capital mods) so you can't refit them without sacrificing huge portions of your fleet hangar.
More information on these modules will be given at a later point. Game Designer | Team Five-0 https://twitter.com/CCP_Fozzie http://www.twitch.tv/ccp_fozzie/ |
|
James Amril-Kesh
4S Corporation Goonswarm Federation
10019
|
Posted - 2014.05.21 17:23:00 -
[2005] - Quote
That's fair. "Pretty much all 14 of the CSM were in favor of a drone assign nerf for OBVIOUS gameplay reasons" - Sala Cameron
|
Dave Stark
5962
|
Posted - 2014.05.21 17:25:00 -
[2006] - Quote
CCP Fozzie wrote:CCP Ytterbium wrote:TheMercenaryKing wrote:Love the new update, but one question, when will damage controls become passive mods? That indeed is a good question. The answer to this question is "not in Kronos, but possibly at a later date". Either way that's a discussion for another thread since these ships cannot fit Damage Controls.
i hope not, damage controls are already a very powerful module, i don't think clicking once per session change in exchange for such a powerful module is much to ask.
nor do i want to see it nerfed because people are lazy. |
addelee
Hellfire Cult The East India Co.
90
|
Posted - 2014.05.21 17:25:00 -
[2007] - Quote
CCP Fozzie wrote: To help address the lack of interesting options for Jump Freighters, we are planning to introduce a set of jump fuel conservation modules in the Crius release in July. These modules will not be available in Kronos.
I like the overall changes but I have a real issue with the above. I think it's more the way that Fozzy is selling this rather than the change itself as there will only be 1 option in reality.
The term "interesting option" isn't interesting when you cross this over with the other changes.
JF's are having their fuel usage increase by 50% in kronos. Now unless these modules actually save more than the 50% then every single JF pilot will be running with them. This restricts the "options" to 1.
However, this presents another problem as if the modules can achieve better than 50% reduction, what's the point in the other change to fuel.
I'm not saying the changes are wrong, but if I were CCP, I'd maybe step back and actually think about what they're attempting to achieve rather than throwing out some dubious idea's.
Edit:
I guess you could go for fuel price vs cargo space. That's 2 options I guess but it just feels maybe the module has come about from the backlash on the fuel increase.
Can we also assume that the jump fuel conservation modules are usable on all ships fitted with a jump drive? (i.e. travel fit carriers) |
Harvey James
The Sengoku Legacy
817
|
Posted - 2014.05.21 17:25:00 -
[2008] - Quote
on JF tank bonuses i'm glad you listened on removing off racial HP bonuses.... a little dissapointed you left the hull HP bonus on them all though.. how about something like this?
Gal 10% hull HP bonus
Cal 10% shield HP bonus
Amarr 10% armour HP bonus
Minmatar 5% shield HP and 5% armour HP bonus Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name.. remove drone assist mechanic. Nerf web strength ..... module tiercide FTW role based instead of tiers please. |
|
CCP Fozzie
C C P C C P Alliance
10457
|
Posted - 2014.05.21 17:27:00 -
[2009] - Quote
addelee wrote: JF's are having their fuel usage increase by 50% in kronos.
This is not correct. The fuel change is currently scheduled for Crius. Game Designer | Team Five-0 https://twitter.com/CCP_Fozzie http://www.twitch.tv/ccp_fozzie/ |
|
Bagrat Skalski
Poseidaon
1628
|
Posted - 2014.05.21 17:28:00 -
[2010] - Quote
Fozzie have seen my old post. When weapons, technology, and economies mature faster than the leadership culture entrusted with them, disaster ensues. http://i.minus.com/ibeZ0sJewvDMBN.gif |
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 50 60 70 80 90 .. 94 :: one page |
First page | Previous page | Next page | Last page |