Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
WARPIGG
|
Posted - 2006.06.01 07:33:00 -
[1]
I think giving stealth bomber the ability to use passive targeters and scanners wile cloaked! it would give it a gigger role in the feald too
|
Kalaan Oratay
|
Posted - 2006.06.01 08:03:00 -
[2]
People whine about that giving the stealth bomber love will result in noone using the covert ops scout. Giving the covert ops scout those bonuses, while allowing the stealth bomber to warp cloaked would be a decent compromise imo.
(however doesnt address its low dps issue)
---
|
Merin Ryskin
|
Posted - 2006.06.02 01:10:00 -
[3]
If anything, the covert ops ships should get that bonus. Stealth bombers are for killing things, covert ops frigates are for gathering information.
|
Maya Rkell
|
Posted - 2006.06.02 01:14:00 -
[4]
Using scanners in no real way makes up for covert ops bombers. The bombers would still in a VAST majority of situations be far more useful, and the covert has a gimmick which might occasionally be marginally helpful. (In empire, use an alt with a cargo scanner and n00bship)
|
HammaSlamma
|
Posted - 2006.06.02 11:26:00 -
[5]
Teir 2 Stealth Bombers - 5 Highs 4 launchers Cruise Missle launcher boni replaced with Torpedo Bonus's and racial damage boni. Penalty to Torpedo Exp Velocity (bring it down to about 200) and sig radius (once again down to 400). Perfect anti Battleship Bomber. Just like they should be.
Cant fit cruises so you either are targeting BS or cruiser / frigs take your pick by picking your ship ;)
Oh and let them warp while cloaked.... so retarded you have to WAIT for them to come.
|
general dissaray
|
Posted - 2006.06.02 11:34:00 -
[6]
Should have like a mini siege mode that lasts for 1 minute. Give 3 x ROF for the duration. Cant cloak while in this mode so is very vunerable to everything.
|
Shamhutante
|
Posted - 2006.06.04 19:48:00 -
[7]
As another suggestion, cahnge the Matari Hound to a Stealth Sniper instead of a bomber and replace the allowance for Cruise with 3x 1400mm Howies
|
Weirda
|
Posted - 2006.06.04 20:08:00 -
[8]
Originally by: Maya Rkell (In empire, use an alt with a cargo scanner and n00bship)
you know what suck about this statement?
it is true.
there are so many thing that weirda (and others) spend month train for because we don't 'believe in'/afford/whatever the use of 2nd account (a friend is another story... but who want to be 'that guy' filling the place that the n00b alt could).
there is just far too many ability that can be solved by use of 'n00b alt'. it is sad.
back to topic though - it would be nice to give bomber SOMETHING that they can do while cloaked that 'non-stealth' ship can't. being able to go little faster in cloak and 'lock immediately' dont really make up for it as much as it should. __ Weirda Assault Ship need 4th Bonus and More! |
Jenny Spitfire
|
Posted - 2006.06.04 20:11:00 -
[9]
/me <3 reading Weirda's post.
/me giggles. ---------------- RecruitMe@NOINT!
Originally by: Jenny Spitfire EvE is ecstatically malevolent.
|
cytomatrix
|
Posted - 2006.06.04 20:17:00 -
[10]
Originally by: Jenny Spitfire /me <3 reading Weirda's post.
/me giggles.
I hate reading it. Its creepy. Seriously.
|
|
Jenny Spitfire
|
Posted - 2006.06.04 20:21:00 -
[11]
Originally by: cytomatrix
Originally by: Jenny Spitfire /me <3 reading Weirda's post.
/me giggles.
I hate reading it. Its creepy. Seriously.
I dunno. I kinda find WeirdaSpeak entertaining. Must try YodaSpeak soon. ---------------- RecruitMe@NOINT!
Originally by: Jenny Spitfire EvE is ecstatically malevolent.
|
Kai Lae
|
Posted - 2006.06.04 20:21:00 -
[12]
Originally by: WARPIGG I think giving stealth bomber the ability to use passive targeters and scanners wile cloaked! it would give it a gigger role in the feald too
Bad idea for stealth bombers. Excellent idea and LONG overdue for covert ops ships though. What would be a good idea for stealth bombers would be if they could reload or change ammo cloaked, that's really annoying.
Raptor and Ares Fix |
Aquidus Nefron
|
Posted - 2006.06.04 20:28:00 -
[13]
I agree to some of the comments left above, it is really anoying that a stealth can't do ANYTHING while cloaked
|
Maya Rkell
|
Posted - 2006.06.04 20:33:00 -
[14]
Originally by: Aquidus Nefron I agree to some of the comments left above, it is really anoying that a stealth can't do ANYTHING while cloaked
Yes, it is. It's a complete gimmick which limits ship function :/
|
kveldulfson
|
Posted - 2006.06.05 07:25:00 -
[15]
I still think that the stealth bombers need abit of loving so here is my sugestion for what its worth; 1) Increase cap and CPU output so we can actualy fit the things 2) Allow stealth bombers to warp cloaked 3) cruise missiles should still hit a target with the bomber cloaked thats what cruise missiles do they are self guided so say after they have traveled 50% of the distance to target the bomber can cloak.
Covert ops could also do with a bit of lovin; 1) reduce their sig radius by 2% per covert skill level 2) Increase their speed in warp by 5% 3) reduce the decloak distance from 3K by 5% per covert skill level.
I personaly think these things will help but I am sure others will have a different view
Just my 2cents
|
Maeli Nakamura
|
Posted - 2006.06.05 08:05:00 -
[16]
Originally by: HammaSlamma Teir 2 Stealth Bombers - 5 Highs 4 launchers Cruise Missle launcher boni replaced with Torpedo Bonus's and racial damage boni. Penalty to Torpedo Exp Velocity (bring it down to about 200) and sig radius (once again down to 400). Perfect anti Battleship Bomber. Just like they should be.
Cant fit cruises so you either are targeting BS or cruiser / frigs take your pick by picking your ship ;)
Oh and let them warp while cloaked.... so retarded you have to WAIT for them to come.
The plural of 'bonus' is 'bonuses'.
|
Phelan Lore
|
Posted - 2006.06.05 08:32:00 -
[17]
Originally by: Jenny Spitfire
Originally by: cytomatrix
Originally by: Jenny Spitfire /me <3 reading Weirda's post.
/me giggles.
I hate reading it. Its creepy. Seriously.
I dunno. I kinda find WeirdaSpeak entertaining. Must try YodaSpeak soon.
So Weirda... how often do you randomly start using WeirdaSpeak IRL on accident?
|
Emsigma
|
Posted - 2006.06.05 09:43:00 -
[18]
Dissection initated:
Originally by: kveldulfson I still think that the stealth bombers need abit of loving so here is my sugestion for what its worth; 1) Increase cap and CPU output so we can actualy fit the things
They don't need more cap. They need better warp drive efficiency (think ceptor) and also they indeed could use both a tad more PG and CPU.
Originally by: kveldulfson
2) Allow stealth bombers to warp cloaked
Then who would ever use normal covert ops then? 1 covert is enough for probing.
Originally by: kveldulfson
3) cruise missiles should still hit a target with the bomber cloaked thats what cruise missiles do they are self guided so say after they have traveled 50% of the distance to target the bomber can cloak.
It allready works that way.
Originally by: kveldulfson
Covert ops could also do with a bit of lovin; 1) reduce their sig radius by 2% per covert skill level
Now, the main objective for the covert ops is to be cloaked. The sig radius don't matter then, does it?
Originally by: kveldulfson
2) Increase their speed in warp by 5%
Ever tried to make a mid warp bookmark with 10k bookmarks in your head as it is? More speed would make it bash-head-against-wall hard.
Originally by: kveldulfson
3) reduce the decloak distance from 3K by 5% per covert skill level.
Woppie do! With lvl5 i can now cloak at 1500m instead of 2000m :)
Im my opinion the stealth bombers need to get upped some. Perhaps the ability to have a built in passive targeter that works when they are cloaked so that they can uncloak and fire at once without having to lock.
Covert ops could use two changes. The first thing is scan probes that works and are not bugged and borked to oblivion. My suggestion is to remove this triangulate nonsense and just replace it with 1 probe for each scan and for the love of god. Make them scan spherical. If that is impossible to do with the way probes work today then coverts need a way to warp to non-celestial spaces. One way could be to have probes that worked like moon probes but with different ranges (1au, 3au, 5au, 10au?). You point your ship at a direction and then fires a warp probe. After say 30-60 seconds it starts to emit a signature that you can warp to as you can with the normal signatures.
|
Kai Lae
|
Posted - 2006.06.05 11:33:00 -
[19]
Originally by: Emsigma Dissection initated:
Originally by: kveldulfson I still think that the stealth bombers need abit of loving so here is my sugestion for what its worth; 1) Increase cap and CPU output so we can actualy fit the things
They don't need more cap. They need better warp drive efficiency (think ceptor) and also they indeed could use both a tad more PG and CPU.
More specifically, since a stealth warps at 3.0 au/sec, I wonder what changing it to 6.0 AU/sec would do. Why do stealth bombers warp at battleship speeds? It is, after all, a frigate. This is the primary reason I think why the warp range of these ships is so short and why you can't use them effectively with a frig gang as they drop out of warps all the time due to not being able to keep up with the group. As for grid/CPU they all need looking at but the nemesis is on life support and they should start with it.
Raptor and Ares Fix |
Emsigma
|
Posted - 2006.06.05 11:57:00 -
[20]
Originally by: Kai Lae
Originally by: Emsigma Dissection initated:
Originally by: kveldulfson I still think that the stealth bombers need abit of loving so here is my sugestion for what its worth; 1) Increase cap and CPU output so we can actualy fit the things
They don't need more cap. They need better warp drive efficiency (think ceptor) and also they indeed could use both a tad more PG and CPU.
More specifically, since a stealth warps at 3.0 au/sec, I wonder what changing it to 6.0 AU/sec would do. Why do stealth bombers warp at battleship speeds? It is, after all, a frigate. This is the primary reason I think why the warp range of these ships is so short and why you can't use them effectively with a frig gang as they drop out of warps all the time due to not being able to keep up with the group. As for grid/CPU they all need looking at but the nemesis is on life support and they should start with it.
I did not say it warps to slow. I said that the efficiency of the warp drive sucks. Even with full cap you hardly go anywhere without running out of cap while my alts stiletto can go almost twice as far with worse skills and less cap.
|
|
Kai Lae
|
Posted - 2006.06.05 12:05:00 -
[21]
I read your meaning, I just think it's due to slow warp speed that causes this problem. Whatever the case it's true that the warp range of these ships is miserable.
Raptor and Ares Fix |
Jacinto Naysmith
|
Posted - 2006.06.05 12:21:00 -
[22]
Edited by: Jacinto Naysmith on 05/06/2006 12:23:35 The problem with stealth bombers is the do terrible DPS. They need more launcher hard points (and fitting to match) and/or a significant ROF increase. The burst damage isnt enough to kill anything other then a unplated tech 1 frigate, and assault frigates and interceptors have 2-3x the DPS. You're out of scramble range so if they survive the first volly they just warp, and if you do get within scramble range then they'll simply out DPS you and you have 0 tank.
Interceptors should have great speed Assault frigates should have great survivability Stealth Bombers should have great damage.
|
cytomatrix
|
Posted - 2006.06.05 12:57:00 -
[23]
Or they need more basespeed. They are slow as hell even with covertops lvl5. Warping cloaked is also nice.
|
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |