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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Lugia3
Intentionally Dense Easily Excited
1002
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Posted - 2014.07.06 13:36:00 -
[61] - Quote
Bad. Will only hurt the small alliances without the massive income streams the larger ones have.
Remove jump drives as they are today. Make caps able to take gates, and blind jump into a random location in the target system. No cyno needed, takes a few minutes to spool up. Can only reach out 5 stargates, LY's are irrelevent. Titans keep the bridge, but subs fly through a Halo like portal which forms infront of their ship. It takes 10-30 seconds to fly through the portal, depending on the class of ship. Jump fuel usage is completely removed from everything mentioned above. Black ops jump drives and bridges are not affected.
There you go, EvE gets more localized rather than an alliance being able to throw carrier blobs at 2 Dreads hitting a POCO 40 jumps away, before they can even come out of siege. Small alliances will be able to use caps without the looming threat of "suddenly 100 PL supers". "CCP Dolan is full of ****." - CCP Bettik |
Anthar Thebess
564
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Posted - 2014.07.07 07:07:00 -
[62] - Quote
You are right , but only partially . Escalating cost will hurt both sides, but smaller , local group will pay much less than a blob that will come to some timer from the other side of the map.
Think about this. You are refing a poor r64 moon, it is giving around 1.5bil income , still big entity have it as they can.
You drop capitals to ref it , 1 jump 3 LY , let say you pay 400mil to do it (but the price will be much smaller ). On the timer you start to hit this tower with subcaps , enemy escalate , drop full capital fleet ... and you disengage.
Why? Cost of this fight for you : 400mil Cost of this fight for your enemy 7bil
You ref this tower again next day.
Next reason why to do it , is to remove "we throw enough for someone else to not bother us " You would be surprised how many times i was a witness of group of titans hitting small pos ( 1 or no guns ) as they don't have to siege, and you cannot kill them like dreads in siege.
Will this hurt every one ? Yes , but it will also promote small local groups , not blobs from other side of the map. Support Needed : Jump Fuel Consumption |
Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
1656
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Posted - 2014.07.07 09:18:00 -
[63] - Quote
Simple answer: smaller groups hold a smaller percentage of their power in supercapitals, therefore smaller groups will have their force projection affected less. Fit a warfare link to your tech 1 battlecruiser. Train Wing Commander. Get in the Squad Commander or Wing Commander position. Your fleets will be superior to everyone else's. (had this sig BEFORE Odyssey BC rebalance) "What if [climate change is] a big hoax and we create a better world for nothing?" -comic on Greenmonk |
Apelacja
Fungi Company
78
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Posted - 2014.07.07 09:28:00 -
[64] - Quote
+1
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Christopher Tsutola
Deep Core Mining Inc. Caldari State
0
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Posted - 2014.07.08 08:34:00 -
[65] - Quote
Love it |
Nihi Li'aldoko
The Mucking Fuppets
0
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Posted - 2014.07.14 17:11:00 -
[66] - Quote
I do like the concept of this idea. So +1 for you. |
Solairen
Manu Fortius space weaponry and trade
8
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Posted - 2014.07.22 22:51:00 -
[67] - Quote
Still a great idea +1 |
Anthar Thebess
608
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Posted - 2014.07.28 13:16:00 -
[68] - Quote
More Support! Titans and Motherships ask for your Like buttons and posts!
Support Needed : Jump Fuel Consumption |
Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
1724
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Posted - 2014.07.28 16:14:00 -
[69] - Quote
I still think a ship with around 10-20 times the dimensions should have 1000-4000x the mass and should pay that much more in fuel to get around. I'd argue that their attributes should match up with that in combat, but I think they already do. Fit a warfare link to your tech 1 battlecruiser. Train Wing Commander. Get in the Squad Commander or Wing Commander position. Your fleets will be superior to everyone else's. (had this sig BEFORE Odyssey BC rebalance) "What if [climate change is] a big hoax and we create a better world for nothing?" -comic on Greenmonk |
Laen Myotis
GBTeam C0VEN
0
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Posted - 2014.08.03 11:28:00 -
[70] - Quote
+1... mass also could be a factor here |
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Asuka Solo
Stark Fujikawa Stark Enterprises
2692
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Posted - 2014.08.04 05:59:00 -
[71] - Quote
Still wondering why sub capital ships don't need fuel in this game when i see all the capital hatred flowing on the forums...
Eve is about Capital ships, WiS, Boobs, PI and Isk! |
Athryn Bellee
Concordiat Spaceship Samurai
2
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Posted - 2014.08.04 07:47:00 -
[72] - Quote
+1
This makes sense. Jump bridges are mass based, so why are jump drives not? |
Anthar Thebess
632
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Posted - 2014.08.04 21:52:00 -
[73] - Quote
Thank you for support , need more. Support Needed : Jump Fuel Consumption |
Squilo
LOST IDEA C0VEN
0
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Posted - 2014.08.04 22:10:00 -
[74] - Quote
+1 Good |
Anthar Thebess
665
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Posted - 2014.08.20 22:35:00 -
[75] - Quote
Calling for more support! Support Needed : Jump Fuel Consumption Support Needed : Faction Crystal Changes |
Maria Dragoon
Republic Military School Minmatar Republic
25
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Posted - 2014.08.21 00:33:00 -
[76] - Quote
I support this idea, it simple, effective, and also easy to implement. This is how you make suggestions, you keep it simple so that devs can actually implement it in a timely fashion, instead of offering a suggestion that might take years to produce. |
Anthar Thebess
667
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Posted - 2014.08.21 07:28:00 -
[77] - Quote
Thank you. More support please. Support Needed : Jump Fuel Consumption Support Needed : Faction Crystal Changes |
Colonel Mortis
Coven Of Witches
3
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Posted - 2014.08.28 09:26:00 -
[78] - Quote
Bump from all ice miners. |
Lugh Crow-Slave
Guardians of the Morrigan
12
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Posted - 2014.08.28 09:29:00 -
[79] - Quote
i'd go for it if for no other reason then that it helps differ ships up a bit |
Colonel Mortis
Coven Of Witches
5
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Posted - 2014.09.01 21:48:00 -
[80] - Quote
Lugh Crow-Slave wrote:i'd go for it if for no other reason then that it helps differ ships up a bit +1 |
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Anthar Thebess
685
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Posted - 2014.09.09 08:38:00 -
[81] - Quote
More fuel! Support Needed : Jump Fuel Consumption Support Needed : Faction Crystal Changes |
Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
1836
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Posted - 2014.09.09 17:17:00 -
[82] - Quote
Calling all ice miners! Fit a warfare link to your tech 1 battlecruiser. Train Wing Commander. Get in the Squad Commander or Wing Commander position. Your fleets will be superior to everyone else's. (had this sig BEFORE Odyssey BC rebalance) "What if [climate change is] a big hoax and we create a better world for nothing?" -comic on Greenmonk |
Sentenced 1989
Quantum Anomaly Corporation
83
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Posted - 2014.09.11 07:45:00 -
[83] - Quote
I think its really cool that bridging recon cruiser takes more fuel then jumping a blops :D
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Regatto
Euphoria Released Triumvirate.
0
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Posted - 2014.09.28 12:39:00 -
[84] - Quote
Makes sense :) would make titans and supers more of a home defense that active force you can use to run around all the eve easily. |
Anthar Thebess
714
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Posted - 2014.10.01 07:16:00 -
[85] - Quote
Thank you More support Support Needed : Jump Fuel Consumption Support Needed : Faction Crystal Changes |
Evora Pirkibo
Tribal Liberation Force Minmatar Republic
13
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Posted - 2014.10.01 07:56:00 -
[86] - Quote
Dig it. Do it. +1 |
smokeydapot
MSE-corp Northern Associates.
23
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Posted - 2014.10.03 14:08:00 -
[87] - Quote
Anthar Thebess wrote:Hello.
Currently there is no split between ship sizes. Right now fuel consumption for travelling 1 Ly on all V jump drive skills looks like this :
Non Combat: Jump Freighter : 775 isotopes Ronqual : 500 isotopes
Combat: Carrier : 500 isotopes Dreadnought : 500 isotopes SuperCarrier: 500 isotopes Titan: 500 isotopes
Stoping right there I've been flying carriers for many years and unless I'm the subject of a constant bug carriers ( at level 5 jump skills ) use 810 per Ly not 500.
This is easily figured out in game when you undock and look at the information of your ship.
Broken math and bad information is just bad. |
Anthar Thebess
746
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Posted - 2014.10.03 18:21:00 -
[88] - Quote
This post was made before fuel consumption changes. Support Needed : Jump Fuel Consumption Support Needed : Faction Crystal Changes |
TerminalSamurai Sunji
the explosive bureau
2
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Posted - 2014.10.03 20:32:00 -
[89] - Quote
Anthar Thebess wrote:
If we connect their mass to fuel usage, then each ship in a fleet could burn different amount of fuel , and i don't think that CCP is willing to accept this level of complexity in this game.
I don't say that this is good or bad , still it could be to much complex.
Right because the initial jump fatigue formulas 'aren't complex', right?
Last time I checked, if a formula doesn't need a spreadsheet to figure out the results, then it won't be considered for development.
+1 on the OP's idea. |
FireFrenzy
Satan's Unicorns
55
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Posted - 2014.10.05 19:49:00 -
[90] - Quote
I like this a hell of a lot more then the current mechanics, i wouldnt even be opposed to a pretty big fuel cost hike across the board... atleast for combat caps, not sure about the flat logis ships like rorqs and JFs... |
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