Pages: [1] 2 :: one page |
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Author |
Thread Statistics | Show CCP posts - 11 post(s) |
Quinten Sarn
Red Federation RvB - RED Federation
9
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Posted - 2014.06.04 11:28:00 -
[1] - Quote
Yesterday i was watching 'Under Siege', one of those generic '90s hollywood action movies, when a helicopter was shot out of the sky using some kind of RPG. No big deal, right? well no, because when the rocket was fired i heard, to my amazement, the same sound i am so familiar with whenever i'm flying my RLM caracal. the RPG used the same soundclip as the RLM module firing a missile! the sounds were identical! so this got me thinking, where do CCP get the soundclips they use in-game from? |
Lifelongnoob
The Motley Crew Reborn
25
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Posted - 2014.06.04 11:32:00 -
[2] - Quote
Quinten Sarn wrote:Yesterday i was watching 'Under Siege', one of those generic '90s hollywood action movies, when a helicopter was shot out of the sky using some kind of RPG. No big deal, right? well no, because when the rocket was fired i heard, to my amazement, the same sound i am so familiar with whenever i'm flying my RLM caracal. the RPG used the same soundclip as the RLM module firing a missile! the sounds were identical! so this got me thinking, where do CCP get the soundclips they use in-game from?
digital synthesizer maybe? |
Solecist Project
Center for Advanced Studies Gallente Federation
2010
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Posted - 2014.06.04 11:34:00 -
[3] - Quote
No idea if softsynth or ogg files, tbh.
Why not ask CCP WhiteNoiseTrash in his thread here in GD? It's probably only a few pages away. The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499 |
Pandora Barzane
Royal Amarr Institute Amarr Empire
105
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Posted - 2014.06.04 11:49:00 -
[4] - Quote
lot of sounds used in games are bought from tv/movie industry. |
Noriko Mai
1374
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Posted - 2014.06.04 12:03:00 -
[5] - Quote
http://www.youtube.com/watch?v=cdbYsoEasio |
Dave Stark
6192
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Posted - 2014.06.04 12:08:00 -
[6] - Quote
speakers.
sorry, had to be done. |
Cypherous
Liberty Rogues Aprilon Dynasty
115
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Posted - 2014.06.04 12:37:00 -
[7] - Quote
Dave Stark wrote:speakers.
sorry, had to be done.
EVE has sound?
Had to be done more :P |
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CCP WhiteNoiseTrash
C C P C C P Alliance
781
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Posted - 2014.08.30 08:33:00 -
[8] - Quote
Sorry for the late post.:
where do EVE sounds come from. Well, it's not surprising if you have heard some of the older EVE sounds in movies or other games.
A lot of sounds in video games and films, come from the same libraries. Today there are, luckily, many libraries - so using the same one isn't as common as before.
A lot of older EVE sound was done straight out of a library, slightly manipulated - but straight in, simply because there was no "designer" on the audio team. (which I later was for a while)
Choosing a library sound may be equally hard than creating your own and vice versa. Often it also happens that sounds are created for a game or a movie to begin with but then sold to a library or maybe the sound designer releases a library straight after - which then obviously makes it seem like that a sound is taken from a library, but was actually original content for the game or movie.
It's with mixed feelings, discussing this, because to some extend it's totally fine to use library sounds, I use them myself for concepting and base material when creating original material, but some use them straight up. It's all fine, until you hear the same sound twice in two different environments, making you believe that it has a connection, which may just be annoying.
Like, the probe scanner sound in EVE - try looking at the map in Watch Dogs. Many of the missiles and explosions, are made out of libraries, so those may clearly be used in other material as well.
apart from that, when creating original material, using library sounds is fine for that, then we also used a lot of foley recordings and synthesis, personally I use a lot of digital acoustic manipulation like max/MSP or heavy VST arrays in Wavelab. Cubase is my favorite DAW for putting stuff together, the Valkyrie Trailer and a lot of other things are done straight in Cubase on my desktop computer. Bj++rn Jacobsen | Audio Designer | EVE Online & EVE : Valkyrie | CCP Games | Anything sound related, ask away.Killing is just means of communication |
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Jake Warbird
Republic Military School Minmatar Republic
4320
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Posted - 2014.08.30 09:02:00 -
[9] - Quote
Not Eve related, but I've heard the 'Doom: imp dying' sound in about half a dozen movies. Sugar Von MurdererTits-á: Jake Warbird gets my vote for most intriguing and attractive male character in Eve.
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bassie12bf1
Militaris Industries Northern Coalition.
47
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Posted - 2014.08.30 09:25:00 -
[10] - Quote
I heared the sound you hear when you start probing (or used to atleast) in a shortcut of Command and Conquer Tiberian Sun
https://www.youtube.com/watch?v=WFBQuUGTR_g at 2:25 ish |
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Jenni LaCroix
Science and Trade Institute Caldari State
6
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Posted - 2014.08.30 09:43:00 -
[11] - Quote
CCP WhiteNoiseTrash wrote:Sorry for the late post.:
where do EVE sounds come from. Well, it's not surprising if you have heard some of the older EVE sounds in movies or other games.
A lot of sounds in video games and films, come from the same libraries. Today there are, luckily, many libraries - so using the same one isn't as common as before.
A lot of older EVE sound was done straight out of a library, slightly manipulated - but straight in, simply because there was no "designer" on the audio team. (which I later was for a while)
Choosing a library sound may be equally hard than creating your own and vice versa. Often it also happens that sounds are created for a game or a movie to begin with but then sold to a library or maybe the sound designer releases a library straight after - which then obviously makes it seem like that a sound is taken from a library, but was actually original content for the game or movie.
It's with mixed feelings, discussing this, because to some extend it's totally fine to use library sounds, I use them myself for concepting and base material when creating original material, but some use them straight up. It's all fine, until you hear the same sound twice in two different environments, making you believe that it has a connection, which may just be annoying.
Like, the probe scanner sound in EVE - try looking at the map in Watch Dogs. Many of the missiles and explosions, are made out of libraries, so those may clearly be used in other material as well.
apart from that, when creating original material, using library sounds is fine for that, then we also used a lot of foley recordings and synthesis, personally I use a lot of digital acoustic manipulation like max/MSP or heavy VST arrays in Wavelab. Cubase is my favorite DAW for putting stuff together, the Valkyrie Trailer and a lot of other things are done straight in Cubase on my desktop computer.
yeah well that's all beautiful and cute but you still haven't brought the jukebox back. |
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CCP WhiteNoiseTrash
C C P C C P Alliance
784
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Posted - 2014.08.30 10:07:00 -
[12] - Quote
haha. who ever told you it was coming back???? haha. And when did I ever say I was bringing it back? haha.
pffft.... move along.
now back to the topic.
The wilhelm scream is more of a gimmick now than used seriously, but it's the same with the Imp sound from Doom, totally. Very over used but still a nice sound.
One of the more annoying things, when having worked with this in a long time is watching movies now, when it's simple things like doors opening, which is the same as some other movie or even worse if I can name the library!!! or using the same sound twice for two different doors... argh! makes me so annoyed.
It a bad work habit too. But I know CG people and photographers who are equally annoyed over other things. Gaffers and light people who get so annoyed if the flatbed light or 4 bank in the corner is too obvious. Bj++rn Jacobsen | Deceased Audio Designer | EVE Online & EVE : Valkyrie | CCP Games | I might be slow at replying - but at least I'm bad at football. |
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Scipio Artelius
The Vendunari End of Life
6339
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Posted - 2014.08.30 10:27:00 -
[13] - Quote
CCP WhiteNoiseTrash wrote:pffft.... move along. Ah WhiteNoiseTrash, I see where the issue is here.
To bring the jukebox back, we need more Psssshhhhh, not Pffffttt.
e. That was just a joke. Please don't hang me Ezwal. Come Win At Eve - Join The Vendunari
LAGL 4 LYF |
Luscius Uta
100
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Posted - 2014.08.30 11:24:00 -
[14] - Quote
Don't want to start a thread about such a minor issue, but I think that the capacitor warning sound is lame. People hate highsec for various reasons. Mine is the terrible metallic music that plays on and on. |
Abrazzar
Vardaugas Family
4556
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Posted - 2014.08.30 11:26:00 -
[15] - Quote
I remember the probe scanner sound from Cowboy Bebop. Sovereignty and Population New Mining Mechanics |
Slick Entry
Smearing Myself With Jam
1
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Posted - 2014.08.30 11:35:00 -
[16] - Quote
Good call. Also here in this PS2 game: http://youtu.be/WQyNcXbGBAI?t=1m18s
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Xuixien
The Dark Space Initiative Scary Wormhole People
1640
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Posted - 2014.08.30 12:34:00 -
[17] - Quote
Jake Warbird wrote:Not Eve related, but I've heard the 'Doom: imp dying' sound in about half a dozen movies.
The Wilhelm Scream. Epic Space Cat |
Jake Warbird
Republic Military School Minmatar Republic
4322
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Posted - 2014.08.30 13:04:00 -
[18] - Quote
Xuixien wrote:Jake Warbird wrote:Not Eve related, but I've heard the 'Doom: imp dying' sound in about half a dozen movies. The Wilhelm Scream. This is why I love the Eve community. Sugar Von MurdererTits-á: Jake Warbird gets my vote for most intriguing and attractive male character in Eve.
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Pertuabo Enkidgan
Center for Advanced Studies Gallente Federation
83
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Posted - 2014.08.30 13:19:00 -
[19] - Quote
CCP WhiteNoiseTrash wrote:
One of the more annoying things, when having worked with this in a long time is watching movies now, when it's simple things like doors opening, which is the same as some other movie or even worse if I can name the library!!! or using the same sound twice for two different doors... argh! makes me so annoyed.
It a bad work habit too. But I know CG people and photographers who are equally annoyed over other things. Gaffers and light people who get so annoyed if the flatbed light or 4 bank in the corner is too obvious.
Really? You know it so well? Well then maybe you can help me with something, I've been looking for this audio clip for years, and I'm not sure in which library it was made.
This audio effect is some kind of drum/gong, it sounds like its in a metal factory. Here, http://www.youtube.com/watch?feature=player_detailpage&v=VETyqYI77go#t=40 right at the 0:41 it plays, and it continues until the end of the video
Any idea where it might be coming from? I think sony made it, you can also hear it here; http://www.youtube.com/watch?feature=player_detailpage&v=eqRrTZA5bfE#t=42 at the 0:44 mark it plays off.
I've been scouring the internet for various sound packages, none of them had this thing. I think its roughly 30 seconds to a minute long, I heard it first during the Ironman Movie website while it was 'under construction'
If you manage to find it I'll owe you five beers. |
Vyl Vit
706
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Posted - 2014.08.30 17:37:00 -
[20] - Quote
I know my brother's sounds while playing EVE come from a steady diet of bean burritos. Anyone with any sense has already left town. |
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Val'Dore
PlanetCorp InterStellar
820
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Posted - 2014.08.30 17:40:00 -
[21] - Quote
I still get irritated when I hear a game or a movie using the same music Global Operations has.
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CCP WhiteNoiseTrash
C C P C C P Alliance
799
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Posted - 2014.09.01 15:32:00 -
[22] - Quote
Pertuabo Enkidgan wrote:[quote=CCP WhiteNoiseTrash] One of the more annoying things, when having worked with this Any idea where it might be coming from? I think sony made it, you can also hear it here; http://www.youtube.com/watch?feature=player_detailpage&v=eqRrTZA5bfE#t=42 at the 0:44 mark it plays off. I've been scouring the internet for various sound packages, none of them had this thing. I think its roughly 30 seconds to a minute long, I heard it first during the Ironman Movie website while it was 'under construction' If you manage to find it I'll owe you five beers.
Let me check it these links when I get home from vacation :) Bj++rn Jacobsen | Deceased Audio Designer | EVE Online & EVE : Valkyrie | CCP Games | I might be slow at replying - but at least I'm bad at football. |
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Short Willie SuckaLot
NorCorp Shipyards The Predictables
2
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Posted - 2014.09.01 15:49:00 -
[23] - Quote
Some reliable Sources has told me that all the sounds in EVE is recorded when CCP get drunk and eat "H+íkarl", or "k+ªstur h+íkarl" (rotten fermented shark). The aftermath of these feasts, is a culinaric Collection of strange sounds when their bowels turn and twists. |
Kurosaki Rukia
Abysmal Gentlemen We Didn't Mean It
23
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Posted - 2014.09.01 15:52:00 -
[24] - Quote
CCP WhiteNoiseTrash wrote:The wilhelm scream is more of a gimmick now than used seriously, but it's the same with the Imp sound from Doom, totally. Very over used but still a nice sound.
The wilhelm scream.... there should totally be an option in the sound menu turn that on for pod kills. xD
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Ramona McCandless
The McCandless Clan
6809
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Posted - 2014.09.01 15:57:00 -
[25] - Quote
When the music from X series and the sound effects from Asteroids love each other very much..... "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
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Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
4171
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Posted - 2014.09.01 16:18:00 -
[26] - Quote
Too new to be a source of EVE sounds, but my nephew was watching a film the other day called Agent Fox, and in that he used a scanner which made a sound that sounded remarkably like an EVE sound (IIRC it was the scan probe scanning sound). The Indecisive Noob - EVE fan blog. Wholesale Trading - The new bulk trading mailing list. Chrysus Industries - Savings made simple!
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Sobaan Tali
Caldari Quick Reaction Force
352
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Posted - 2014.09.01 17:27:00 -
[27] - Quote
CCP WhiteNoiseTrash wrote: Like, the probe scanner sound in EVE - try looking at the map in Watch Dogs.
Wow, I thought I was going nuts. I was watching a LP run of Watchdogs from a Creature and when he went to the map, I was like "Hey, wait a minute. Something fishy is going on here." |
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CCP WhiteNoiseTrash
C C P C C P Alliance
801
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Posted - 2014.09.01 17:58:00 -
[28] - Quote
Having heard the probe scanner sounds before is no wonder. They are from the most used telemetry sound library Bj++rn Jacobsen | Deceased Audio Designer | EVE Online & EVE : Valkyrie | CCP Games | I might be slow at replying - but at least I'm bad at football. |
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Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
4505
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Posted - 2014.09.01 18:55:00 -
[29] - Quote
Lucas Kell wrote:Too new to be a source of EVE sounds, but my nephew was watching a film the other day called Agent Fox, and in that he used a scanner which made a sound that sounded remarkably like an EVE sound (IIRC it was the scan probe scanning sound). Iv seen that aswell, ironically enough my kids woke up in the middle of the night while I was scanning down bears to flip and told to get off eve and watch something with them, so I try to put thoughts of shinaniganising mission runners out of my head and one of the first sounds I hear is the same one I'd been listening to for an hour and a half beforehand.
=][= |
Pertuabo Enkidgan
Center for Advanced Studies Gallente Federation
84
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Posted - 2014.09.02 02:22:00 -
[30] - Quote
CCP WhiteNoiseTrash wrote:
Let me check it these links when I get home from vacation :)
'Gotcha, thanks man. |
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