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Kuronaga
Fatal Absolution General Tso's Alliance
286
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Posted - 2014.06.05 05:10:00 -
[1] - Quote
Well armed gate camps too. Which is really rather overkill when we're only talking about a 17 jump route. I can only really attribute this to people suddenly becoming active since the patch launched. It didn't cause me any grief mind you, I run around in bubble immune T3's when I travel so its no sweat.
But I find something a little disturbing here. Do people really see an expansion that gets them super excited, re-sub, and then decide to do nothing but sit on a gate? Is this the mentality we have adopted? Real life fishing is more fun. I mean you don't get an explosion (unless you live in Arkansas) but the air is better and the water is ultra high resolution, unlike the undelivered textures that are not a priority to deploy even though they are finished because ReasonsGäó.
I dunno, sometimes it just seems to me that the majority of people out there, even vets, continually come back to the game with the intent of doing fun stuff and end up doing the most conservatively boring crap one can imagine. Why does this happen? Are peoples nerves really that fickle, or is there something actually really fun about sitting on a gate for four hours straight with the only kill of the night being the shuttle of a 1 month old character primed to become the next botting raven for their rival alliance? |
Dominus Tempus
Brave Newbies Inc. Brave Collective
105
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Posted - 2014.06.05 05:19:00 -
[2] - Quote
Because Eve is terribly boring and horribly addicting. |
Kuronaga
Fatal Absolution General Tso's Alliance
286
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Posted - 2014.06.05 05:25:00 -
[3] - Quote
Dominus Tempus wrote:Because Eve is terribly boring and horribly addicting.
Can't fault an answer so honest. |
Lothros Andastar
The Minutemen The Bastion
86
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Posted - 2014.06.05 05:30:00 -
[4] - Quote
Kuronaga wrote:Dominus Tempus wrote:Because Eve is terribly boring and horribly addicting. Can't fault an answer so honest. They are hoping to catch people with new shinys and blow them up. |
Haiiro Aurgnet
Ministry of War Amarr Empire
23
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Posted - 2014.06.05 05:53:00 -
[5] - Quote
Dominus won this thread guys, the rest of you can go home |
Herzog Wolfhammer
Sigma Special Tactics Group
4968
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Posted - 2014.06.05 06:14:00 -
[6] - Quote
Kuronaga wrote:Well armed gate camps too. Which is really rather overkill when we're only talking about a 17 jump route. I can only really attribute this to people suddenly becoming active since the patch launched. It didn't cause me any grief mind you, I run around in bubble immune T3's when I travel so its no sweat.
But I find something a little disturbing here. Do people really see an expansion that gets them super excited, re-sub, and then decide to do nothing but sit on a gate? Is this the mentality we have adopted? Real life fishing is more fun. I mean you don't get an explosion (unless you live in Arkansas) but the air is better and the water is ultra high resolution, unlike the undelivered textures that are not a priority to deploy even though they are finished because ReasonsGäó.
I dunno, sometimes it just seems to me that the majority of people out there, even vets, continually come back to the game with the intent of doing fun stuff and end up doing the most conservatively boring crap one can imagine. Why does this happen? Are peoples nerves really that fickle, or is there something actually really fun about sitting on a gate for four hours straight with the only kill of the night being the shuttle of a 1 month old character primed to become the next botting raven for their rival alliance?
Behold the folly of gates.
Let us dial in warps the way it's done in Star Trek or Star Wars and we'll see a "breakout" in this game of epic proportions.
Free us from these fatal funnels and what is the most boring style of game play next to mining. Bring back DEEEEP Space! |
Purity by Fire
The Death Stalkers The Marmite Collective
60
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Posted - 2014.06.05 06:56:00 -
[7] - Quote
I presume this is a low sec or null route?
If this is the case the higher concentration of gate camps is caused by chars reading about the new mordus ships that pop up in low sec belts, sssooooo
There either protecting there assets so when a mordus pops up they strike it rich.
Or there just waiting for chars who are looking for these rats in belts and killing them when they jump into the system.
Take it as what will happen if you did press the red button that you know you shouldn't press So like after 76 petitions I still dont have a logical normal answer. -á Fly safe and fly true and use your headset on the Loo |
Abrazzar
Vardaugas Family
3706
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Posted - 2014.06.05 06:59:00 -
[8] - Quote
Did you perchance go through the pipe leading from high-sec to the Mordus station? Sovereignty and Population New Mining Mechanics |
D20 Rollings
Science and Trade Institute Caldari State
13
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Posted - 2014.06.05 07:56:00 -
[9] - Quote
But pirates are pro pvp'ers...right?
Seems like they are only miners who have no asteroids, that can't be right.
I need a skirt.
Can anyone help? Preferably someone that beats their chest, please. P.S. If you love the Sun, and June 21, that'd be great. Thanks. I've... seen things you people wouldn't believe...-á Attack ships on fire off the shoulder of Orion. I watched c-beams glitter in the dark near the Tannh+ñuser Gate. All those... moments... will be lost in time, like -átears... in... rain. Time... to die... |
Elmonky
Titans of The Short Bus Universal Consortium
30
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Posted - 2014.06.05 11:11:00 -
[10] - Quote
D20 Rollings wrote:Seems like they are only miners who have no asteroids, that can't be right. I need a skirt. Can anyone help? Preferably someone that beats their chest, please. P.S. If you love the Sun, and June 21, that'd be great. Thanks.
What? No seriously....What?
As an aside your avatar looks like she has been stung by bees one too many times.
Also back on point - Shiny blueprints from Mordus ships = increased low sec traffic. Hence the many many gate camps. Surely in your bubble immune ship you would have been able to break the back of a few of these camps?? Easiest way to stop gate camps is to kill them in the face |
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Felicity Love
It Was the Year 3030
1861
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Posted - 2014.06.05 11:59:00 -
[11] - Quote
It's summer.... moar people playing, moar often... just had a big patch... student unemployment is way up... and then there's all the wankers like me that play from work... mind you, i OWN the company soooo... call it a perk.
"HTFU ! " -á--- -áKatee Sackhoff, aka "The F-Bomb Queen of EVE" ! !-á
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Adrie Atticus
The Shadow Plague Fidelas Constans
118
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Posted - 2014.06.05 12:54:00 -
[12] - Quote
I took 70 jumps and saw 0 people on gates and barely more than 2 in local in any given system.
Then again, lowsec has shinies and people like shinies in multiple pieces. |
Ramona McCandless
The McCandless Clan
4902
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Posted - 2014.06.05 13:45:00 -
[13] - Quote
5 gate camps on 1 gate? "A naughty sarcastic nun that's come to whip me with a ruler." - Domanique Altares "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. |
Tacky Gogiko
Republic Military School Minmatar Republic
0
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Posted - 2014.06.05 17:51:00 -
[14] - Quote
Step 1: Make a couple bookmarks. Step 2: Bring bait. Step 3: ??? Step 4: Gate Crash Party~
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Kuronaga
Fatal Absolution General Tso's Alliance
300
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Posted - 2014.06.05 20:23:00 -
[15] - Quote
Ramona McCandless wrote:5 gate camps on 1 gate?
No. 5 Gate camps during the span of a 17 jump route, where I normally only run into only 1 gate camp the entire trip.... and that's "sometimes".
It was null though, not lowsec. I think if people are doing stuff to camp lowsec they are probably doing something right. I hear those ships are all the rage. |
Ramona McCandless
The McCandless Clan
4920
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Posted - 2014.06.05 20:24:00 -
[16] - Quote
Kuronaga wrote:Ramona McCandless wrote:5 gate camps on 1 gate? No. 5 Gate camps during the span of a 17 jump route, where I normally only run into only 1 gate camp the entire trip.... and that's "sometimes". It was null though, not lowsec. I think if people are doing stuff to camp lowsec they are probably doing something right. I hear those ships are all the rage.
You're right
It's much funnier your way
Sorry "A naughty sarcastic nun that's come to whip me with a ruler." - Domanique Altares "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. |
Kaarous Aldurald
ROC Deep Space The ROC
6776
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Posted - 2014.06.05 20:31:00 -
[17] - Quote
Herzog Wolfhammer wrote: Free us from these fatal funnels and what is the most boring style of game play next to mining.
And then no one will ever die.
The game has few enough ways to force a fight as is. Chokepoints like gates and station undocks are one of the few places to actually get it done.
I mean, if they double scan resolution on every ship in the game and remove warp stabs, then maybe it wouldn't basically ruin the game, but even so the idea is asinine. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |
Ramona McCandless
The McCandless Clan
4923
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Posted - 2014.06.05 20:37:00 -
[18] - Quote
Kaarous Aldurald wrote:Herzog Wolfhammer wrote: Free us from these fatal funnels and what is the most boring style of game play next to mining.
And then no one will ever die. The game has few enough ways to force a fight as is. Chokepoints like gates and station undocks are one of the few places to actually get it done. I mean, if they double scan resolution on every ship in the game and remove warp stabs, then maybe it wouldn't basically ruin the game, but even so the idea is asinine.
Ask the camps for 1 v 1s
Apparently that's not foolish, its very brave......... "A naughty sarcastic nun that's come to whip me with a ruler." - Domanique Altares "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. |
Kaarous Aldurald
ROC Deep Space The ROC
6777
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Posted - 2014.06.05 20:41:00 -
[19] - Quote
Ramona McCandless wrote:Kaarous Aldurald wrote:Herzog Wolfhammer wrote: Free us from these fatal funnels and what is the most boring style of game play next to mining.
And then no one will ever die. The game has few enough ways to force a fight as is. Chokepoints like gates and station undocks are one of the few places to actually get it done. I mean, if they double scan resolution on every ship in the game and remove warp stabs, then maybe it wouldn't basically ruin the game, but even so the idea is asinine. Ask the camps for 1 v 1s Apparently that's not foolish, its very brave.........
Nah, you know what's brave? Jumping on the forums after years of inactivity and telling every single person you see that they are all playing the game wrong, and then refusing to fight on any terms except your own.
That's brave as **** apparently. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |
Ramona McCandless
The McCandless Clan
4923
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Posted - 2014.06.05 20:44:00 -
[20] - Quote
Kaarous Aldurald wrote:Ramona McCandless wrote:Ask the camps for 1 v 1s Apparently that's not foolish, its very brave......... Nah, you know what's brave? Jumping on the forums after years of inactivity and telling every single person you see that they are all playing the game wrong, and then refusing to fight on any terms except your own. That's brave as **** apparently.
lol true
And its also brave to refuse to go find a 1 v 1when its offered, even braver to make everyone slog 34 jumps to you "A naughty sarcastic nun that's come to whip me with a ruler." - Domanique Altares "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. |
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March rabbit
Federal Defense Union
1517
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Posted - 2014.06.05 20:56:00 -
[21] - Quote
Kaarous Aldurald wrote:Herzog Wolfhammer wrote: Free us from these fatal funnels and what is the most boring style of game play next to mining.
And then no one will ever die. The game has few enough ways to force a fight as is. Chokepoints like gates and station undocks are one of the few places to actually get it done. I mean, if they double scan resolution on every ship in the game and remove warp stabs, then maybe it wouldn't basically ruin the game, but even so the idea is asinine. it can only be this way if there is no people wanting to pvp....
because if 2 persons want to fight they always can meet and do it The Mittani: "the inappropriate drunked joke"
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Kaarous Aldurald
ROC Deep Space The ROC
6777
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Posted - 2014.06.05 21:00:00 -
[22] - Quote
March rabbit wrote: it can only be this way if there is no people wanting to pvp....
because if 2 persons want to fight they always can meet and do it
And then comes the part where the game is literally founded on the principle of non consensual PvP.
If people want a situation like you describe above, I suggest they go throw away more money at Chris Roberts. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |
Ramona McCandless
The McCandless Clan
4928
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Posted - 2014.06.05 21:25:00 -
[23] - Quote
Kaarous Aldurald wrote:
If people want a situation like you describe above, I suggest they go throw away more money at Chris Roberts.
Then Chris be all like "Oh thank you very much. Ill make the game in a minute. You just wait there" "A naughty sarcastic nun that's come to whip me with a ruler." - Domanique Altares "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. |
Skeleton Queen
Red Federation RvB - RED Federation
1
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Posted - 2014.06.06 01:39:00 -
[24] - Quote
Gate camping is super fun. |
DaReaper
Net 7 The Last Brigade
574
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Posted - 2014.06.06 02:35:00 -
[25] - Quote
its summer, and a new expansion usually brings in resubs, then they get bored of the new stuff and go back to sleeping. I don;t have numbers to back this up, but if i was ccp, i would be doing the new expansion model base don when the uptick for the new expansion starts to fade. So if billy bob resubs for a month after the expansion, then lets it expire for 6 months and comes back, but now its only 6 weeks.. billy bob might just keep playing... so you could in theory keep the resubbers interested, but giving new stuff every few weeks. 10 years of eve... yea i'm an addict |
Kijo Rikki
Powder and Ball Alchemists Union The Predictables
710
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Posted - 2014.06.06 02:40:00 -
[26] - Quote
Kaarous Aldurald wrote:March rabbit wrote: it can only be this way if there is no people wanting to pvp....
because if 2 persons want to fight they always can meet and do it
And then comes the part where the game is literally founded on the principle of non consensual PvP. If people want a situation like you describe above, I suggest they go throw away more money at Chris Roberts.
Eh, I'm not a fan of chokepoint mechanics myself, but it is what it is. I would have gone for strategic resources/territory/trade routes to fight over. If you don't want to pvp then you don't get to control them.
It is really hard to change your signature settings |
Ranger 1
Ranger Corp
5747
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Posted - 2014.06.06 03:52:00 -
[27] - Quote
Kijo Rikki wrote:Kaarous Aldurald wrote:March rabbit wrote: it can only be this way if there is no people wanting to pvp....
because if 2 persons want to fight they always can meet and do it
And then comes the part where the game is literally founded on the principle of non consensual PvP. If people want a situation like you describe above, I suggest they go throw away more money at Chris Roberts. Eh, I'm not a fan of chokepoint mechanics myself, but it is what it is. I would have gone for strategic resources/territory/trade routes to fight over. If you don't want to pvp then you don't get to control them. Which is exactly what the gate system enables when you think about it. The ability to interdict people heading towards all of those things, but at the exact point on the route to them that you choose. If you like EVE Online and War Thunder content stop by my YouTube channel.-á
Ranger 1 Presents https://www.youtube.com/user/Ranger1Presents |
Riyria Twinpeaks
Reasonable People Of Sound Mind
1975
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Posted - 2014.06.06 06:30:00 -
[28] - Quote
Kaarous Aldurald wrote:Herzog Wolfhammer wrote: Free us from these fatal funnels and what is the most boring style of game play next to mining.
And then no one will ever die. The game has few enough ways to force a fight as is. Chokepoints like gates and station undocks are one of the few places to actually get it done. I mean, if they double scan resolution on every ship in the game and remove warp stabs, then maybe it wouldn't basically ruin the game, but even so the idea is asinine.
It might work under some conditions, for example
- Jump takes some 15 Seconds or something, during this time a cyno (or similar) is created in the spot of the target system where you will emerge and which holds for ~30 seconds after the jump maybe.
- Modules to analyze residual jump energies within a solar system up to 30 seconds or one minute after a jump, so you can determine the target system, to actually be able to chase people.
- Inability to jump when pointed, or even dependent on a timer starting when you are attacked
- Recharge timer for jumping (maybe 20-30 seconds)
- Limit range to make several jumps necessary for longer distances, similar to the current capital jump, but maybe with better ingame support to plan routes.
Of course this may not be enough and break other things, i'm no game designer. But with conditions like that it might still be possible to intercept people who jump into a system. You just need to be on your toes and have fast-warping tackle. And you generally won't know what's coming through as the "eyes on the other side" thing won't work. You'd be able to chase after jumping ships. Finding them is a problem if they are smart, though, docking in a station or warping to safespots to wait out the recharge timer.
There'd be a ton of balancing with additional changes and adjusting timers to compensate for the absence of pipes where a lot of people have to pass through to travel between two regions.
If done right I think it could be interesting, but it'd so vastly change how the game works, I'm not sure it can be done, balance-wise, without overhauling the bigger part of the game and/or breaking EVE. |
Penguinizer Illat
Brave Newbies Inc. Brave Collective
6
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Posted - 2014.06.06 09:51:00 -
[29] - Quote
Herzog Wolfhammer wrote:
Let us dial in warps the way it's done in Star Trek or Star Wars and we'll see a "breakout" in this game of epic proportions.
Free us from these fatal funnels and what is the most boring style of game play next to mining.
Sit around for weeks to go between systems? |
Caviar Liberta
Moira. Villore Accords
549
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Posted - 2014.06.06 12:02:00 -
[30] - Quote
Skeleton Queen wrote: Gate camping is super fun.
It can be when you are melting battleships with Thrashers. |
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