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Thread Statistics | Show CCP posts - 10 post(s) |
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CCP Phantom
C C P C C P Alliance
4439
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Posted - 2014.06.16 13:45:00 -
[1] - Quote
With Crius, the next EVE Online release to be published on July 22nd, major changes will come to Industry and with that you will also see tweaks and changes related to player-owned starbases (POS).
A brief overview of the most important changes:- Reprocessing POS Arrays will change and be more efficient
- Compression Arrays will be introduced
- Other industry related Arrays (eg. for research, invention and manufacturing) will receive a bonus for each additionally similar structure anchored at the same POS
- Faction standing requirements to anchor POS are removed
- Starbase Defense Management skill requires only Anchoring 4 instead of Anchoring 5
Much more information and all the details are available in CCP Ytterbium's latest dev blog Starbase changes for Crius. CCP Phantom - Senior Community Representative - Volunteer Manager |
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Mashie Saldana
BFG Tech
1094
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Posted - 2014.06.16 13:51:00 -
[2] - Quote
Easy first and reading now. Mashie Saldana Dominique Vasilkovsky
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Chribba
Otherworld Enterprises Otherworld Empire
12059
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Posted - 2014.06.16 14:02:00 -
[3] - Quote
Arrgh dem starbases!
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probag Bear
Center for Advanced Studies Gallente Federation
52
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Posted - 2014.06.16 14:10:00 -
[4] - Quote
Reposting this into the appropriate thread:
probag Bear wrote:CCP Greyscale wrote:We're still looking at online/offline shenanigans, but they're not considered game-breaking given that the major investment is in the structures themselves and there's no additional fuel load for additional structures. Er. Not that I wouldn't absolutely love for things to stay this way, but it is pretty game-breaking. A dozen of online arrays means you can barely have any hardeners or guns online. Similarly, a dozen of online arrays means you can't have a dozen of a different type of array also onlined. Letting bonuses apply from offline structures means being able to just stick 40bil of arrays onto a single Minnie tower, offlining all but one of each kind, proceeding to online a mass of guns and hardeners, and still getting full bonuses for everything. I definitely wouldn't complain if you allowed that, but I also wouldn't consider it very fair to other players.
probag Bear wrote:Personally, I no longer place a high priority on getting multiple starbase arrays to provide any bonus come Crius, as opposed to at some later date. I've found other ways of gaming that system, although they are a bit cumbersome. I doubt I reflect the opinion of most POS manufacturers on this one though. |
Lair Osen
99
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Posted - 2014.06.16 14:14:00 -
[5] - Quote
How will we get the faction blueprint? |
Wiener Chomper
Hedion University Amarr Empire
0
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Posted - 2014.06.16 14:15:00 -
[6] - Quote
Quote:Newly formed corporations will need to wait 7 days before being able to anchor Starbases. This is to inhibit players from immediately moving Starbase assets to another corporation if under a war declaration.
So basically all we need to do is create a bunch of corporations now using alts so that players can immediately move starbase assets to another corporation so we can avoid war? EZPZ |
Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
3420
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Posted - 2014.06.16 14:30:00 -
[7] - Quote
Chribba wrote:Arrgh dem starbases! ... Veldqual, you shall never compress again Structure cost scaling - I will have to pay tax at my own starbase? (Haven't followed the discussion on this) /c
You have to pay the installation (or build) cost where ever you install jobs.
There's an additional 10% tax on top of that for NPC stations. Woo! CSM 9! http://fuzzwork.enterprises/ Twitter: @fuzzysteve on Twitter |
Rittel
Band of Valence
8
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Posted - 2014.06.16 14:30:00 -
[8] - Quote
I think this is just me being dumb but the Structure cost scaling but it says "This bonus is going to be a flat reduction on the whole job cost price" - is this the mineral cost of the job or reduction is tax etc to install the job? |
Kimimaro Yoga
Paragon Trust The Bastion
37
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Posted - 2014.06.16 14:32:00 -
[9] - Quote
Wiener Chomper wrote:Quote:Newly formed corporations will need to wait 7 days before being able to anchor Starbases. This is to inhibit players from immediately moving Starbase assets to another corporation if under a war declaration. So basically all we need to do is create a bunch of corporations now using alts so that players can immediately move starbase assets to another corporation so we can avoid war? EZPZ
People who think and plan ahead (or really just star base owners smart enough to read the comments on a star base changes dev blog) won't have trouble, those who throw up a POS without thinking about wardecs are more likely to suffer. Eve, working as intended. Now recruiting: http://dogfacedesign.com/index.php/Recruiting-Posters/recruiting-poster-patr3 |
Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
3420
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Posted - 2014.06.16 14:34:00 -
[10] - Quote
Rittel wrote:I think this is just me being dumb but the Structure cost scaling but it says "This bonus is going to be a flat reduction on the whole job cost price" - is this the mineral cost of the job or reduction is tax etc to install the job?
Reduction on the install cost. not the material cost. Woo! CSM 9! http://fuzzwork.enterprises/ Twitter: @fuzzysteve on Twitter |
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Seith Kali
GoonWaffe Goonswarm Federation
103
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Posted - 2014.06.16 14:43:00 -
[11] - Quote
25% seems a bit high when you consider the logistics of using a 50% amarr outpost. I am assuming the max bonus is simply due to an additive multiplier and that happens to be the CPU limit of a Caldari large tower. Apprentice Goonswarm Economic Warfare Consultant - Drowning in entitlement and privilege.-á |
Felicity Love
It Was the Year 3030
1920
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Posted - 2014.06.16 14:48:00 -
[12] - Quote
Very cool stuff. Always great to have a concise summary in one location.
Now, about the "Standings" issue and how it affects job installation costs, taxes and so forth at NPC stations for those players who have the Standings, and will always love their NPC stations, and / or really aren't interested in POS.
Can we expect a DEV Blog on that soon, too ?
Thanks.
"Psssshhhhhhhhhhhhhh" -á-- That ambiguous and pseudo-technical term used by management to describe to staff how frakking cool something looks inside their own heads.
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CCP Ytterbium
C C P C C P Alliance
3571
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Posted - 2014.06.16 14:54:00 -
[13] - Quote
Rittel wrote:I think this is just me being dumb but the Structure cost scaling but it says "This bonus is going to be a flat reduction on the whole job cost price" - is this the mineral cost of the job or reduction is tax etc to install the job?
It's a reduction in the installation ISK price, not materials. Material reductions are covered by a different ME bonus (mainly on Assembly Arrays). |
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Oxide Ammar
137
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Posted - 2014.06.16 14:56:00 -
[14] - Quote
It's nice to summarize all starbase tweaks in one blog. Lady Areola Fappington: -áSolo PVP isn't dead!-á You just need to make sure you have your booster, remote rep, cyno, and emergency Falcon alts logged in and ready before you do any solo PVPing. |
Shinzhi Xadi
Royal Amarr Institute Amarr Empire
91
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Posted - 2014.06.16 14:57:00 -
[15] - Quote
So, I spent years grinding empire standings, a big part of the reason why, was so I could put up a POS on my high sec alt.
Whats the point of spending time grinding empire standing now?
CCP please don't make our years worth of standing useless! |
Dramaticus
GoonWaffe Goonswarm Federation
587
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Posted - 2014.06.16 15:03:00 -
[16] - Quote
Shinzhi Xadi wrote:So, I spent years grinding empire standings, a big part of the reason why, was so I could put up a POS on my high sec alt.
Whats the point of spending time grinding empire standing now?
CCP please don't make our years worth of standing useless!
I hate to break it to you but literally all the time spent in EVE is worthless The 'do-nothing' member of the GoonSwarm Economic Warfare Cabal
The edge is REALLY hard to see at times but it DOES exist and in this case we were looking at a situation where a new feature created for all of our customers was being virtually curbstomped by five of them |
timm mmah
Science and Trade Institute Caldari State
0
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Posted - 2014.06.16 15:03:00 -
[17] - Quote
So if the compressed ores will only need 100 of the base ores, where will that change be made? Will the compressed ores yield less than the current sheet indicates, or will the base ores yield less?
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Snucklefruts
Dirty Stinky Pirates
2
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Posted - 2014.06.16 15:06:00 -
[18] - Quote
The buff to manufacturing in POSs means industrialists will lock 10s of billions in those shiny bubbles.
We look forward to continuing our search for the Golden Bar of Soap. |
Sentient Blade
Crisis Atmosphere
1268
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Posted - 2014.06.16 15:06:00 -
[19] - Quote
Lowsec is getting a 10% material bonus for T2? That's close to 80 or 90 million ISK for certain ships! i.e. the entire profit margin. |
Querns
GBS Logistics and Fives Support Goonswarm Federation
660
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Posted - 2014.06.16 15:07:00 -
[20] - Quote
Shinzhi Xadi wrote:So, I spent years grinding empire standings, a big part of the reason why, was so I could put up a POS on my high sec alt.
Whats the point of spending time grinding empire standing now?
CCP please don't make our years worth of standing useless! You continue to enjoy reduced market taxation and access to higher quality missions as part of grinding standings. This post was crafted by a member of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay. |
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Kenneth Feld
Habitual Euthanasia Pandemic Legion
74
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Posted - 2014.06.16 15:07:00 -
[21] - Quote
timm mmah wrote:So if the compressed ores will only need 100 of the base ores, where will that change be made? Will the compressed ores yield less than the current sheet indicates, or will the base ores yield less?
Yields were also in the old dev blog |
Ereshgikal
Pigs and Sows Gentlemen's Agreement
30
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Posted - 2014.06.16 15:08:00 -
[22] - Quote
Dev Blog wrote:We are modifiying those so that starting local jobs in the same solar system the blueprint is in doesn't require any skill, while each level of Supply Chain Management and Scientific Networking increase job starting distance by 5 jumps, up to a total distance of 25 jumps. This reduces dependency on region boundaries which may actually be closer than 25 jumps in some cases.
So I will be able to start R&D and Manufacturing jobs in regions other than the one I am in? This is very nice! :D |
Kenneth Feld
Habitual Euthanasia Pandemic Legion
74
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Posted - 2014.06.16 15:09:00 -
[23] - Quote
I think it was Fozzie that mentioned earlier about anchoring and onlining douchebag stuff
If we anchor and online several assy arrays before a job, then offline and unanchor after the job to save isk on install what repercussions will there be.
It was mentioned before in the previous thread and the threats were pretty broad, I just kinda want that updated in this thread before the 5675866758587587 questions get asked. |
Phoenix Jones
Concordiat Spaceship Samurai
464
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Posted - 2014.06.16 15:12:00 -
[24] - Quote
A question regarding bpo's being currently researched.
So.. what happens to all the BPO's that are currently being researched in Eve. Lets say I have a 30 day ME research project going, and Crius drops....
What happens to the currently research BPO?
Stabbers are totally broken
http://eve-kill.net/?a=kill_detail&kll_id=15116553
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Ereshgikal
Pigs and Sows Gentlemen's Agreement
30
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Posted - 2014.06.16 15:13:00 -
[25] - Quote
Sentient Blade wrote:Lowsec is getting a 10% material bonus for T2? That's close to 80 or 90 million ISK for certain ships! i.e. the entire profit margin.
How did you arrive at 10% material bonus for T2 for low-sec only? |
MaverickG
Red Federation RvB - RED Federation
0
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Posted - 2014.06.16 15:17:00 -
[26] - Quote
I usually never reply to Dev Blogs but this time I would like to give my opinion to a couple things I do not understand or do not agree with.
1.) I like opening up .8 and above to starbases, but I would like to see the faction standing requirement stay in place. There does need to be a cost of entry to dropping a POS in High Sec.
2.) I don't mind having blueprints required in POS to run the manufacturing ( I like the use of the term "physically available" used in this part of the blog), but I would like to see a way to Lock them down there. In fact, blue print locking and (mostly) unlocking needs to be readdressed since it's a complete pain. I have submitted several complaints and tickets on this. I believe a minor UI change would remedy 75% of the problem.
3.) I am also concerned about market stability once these changes take place, will they be implemented in stages like kronos has been? |
timm mmah
Science and Trade Institute Caldari State
0
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Posted - 2014.06.16 15:20:00 -
[27] - Quote
Kenneth Feld wrote:timm mmah wrote:So if the compressed ores will only need 100 of the base ores, where will that change be made? Will the compressed ores yield less than the current sheet indicates, or will the base ores yield less?
Yields were also in the old dev blog
So you're saying that those yields are all based on the 100 units for compression? If so, that's a wonderful thing, but seems a little too good to be true. |
probag Bear
Center for Advanced Studies Gallente Federation
53
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Posted - 2014.06.16 15:20:00 -
[28] - Quote
Could you clarify this:
Quote:Whole and single items will not be affected by this calculation. This is most relevant for Tech I items required to manufacture Tech II variations. For example, building 10 Paladins will not require 9 Apocalypse if you have a 10% ME.
What exactly qualifies as "whole and single items"? For example, a Damage Control II only requires 1 Morphite currently. How are you distinguishing that situation, from say an Ishtar that only requires 1 Vexor? (as in, I want to get my tools properly updated well before Crius) |
Sentient Blade
Crisis Atmosphere
1268
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Posted - 2014.06.16 15:21:00 -
[29] - Quote
Ereshgikal wrote:Sentient Blade wrote:Lowsec is getting a 10% material bonus for T2? That's close to 80 or 90 million ISK for certain ships! i.e. the entire profit margin. How did you arrive at 10% material bonus for T2 for low-sec only? Edit: Guessing it is this part: "10% reduction in manufacturing required materials and may only be anchored in low-security solar systems. It may only be used to build Capital Construction Components and Advanced Capital Construction Components." The only T2 ship that this applies to is JF (ok, Blops use jump drives, but they are not a big part of the total cost). I am totally fine with low-sec getting a buff wrt JF manufacturing.
You're right, it was that part. I missed the second line. |
Retar Aveymone
GoonWaffe Goonswarm Federation
454
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Posted - 2014.06.16 15:24:00 -
[30] - Quote
The screenshot for the Thukker array says you can build T2 components and T3 components in it. The dev blog says capital & advanced capital only. Can you confirm which is correct? |
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