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Starfellow Hawke
Distant Light Syndicate
0
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Posted - 2014.06.26 00:53:00 -
[1] - Quote
I'm training up skills in anticipation to run Lvl 4's and can't decide which Amarr ship to buy. I like the look of the Abaddon the best but the cap is crap from all I have been reading.
I'm looking to spend about 800 million at the most. Any suggestions?
Thanks in advance! |
Jeanne-Luise Argenau
Suddenly Frigates Reconstructed Criticism
115
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Posted - 2014.06.26 01:11:00 -
[2] - Quote
Starfellow Hawke wrote:I'm training up skills in anticipation to run Lvl 4's and can't decide which Amarr ship to buy. I like the look of the Abaddon the best but the cap is crap from all I have been reading.
I'm looking to spend about 800 million at the most. Any suggestions?
Thanks in advance!
Depends on your playstyle.
check out the navy geddon or navy apoc. navy geddon strong point is a full set of sentries + lasers so great potential dps and greatest variable damage choicse navy apoc best in applying their damage. if u want normal amarr boats i would prefer the apoc over the baddon. as the application bonus on that hull helps with missions abit more than the tank boni on the baddon |
Val'Dore
PlanetCorp InterStellar
629
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Posted - 2014.06.26 01:36:00 -
[3] - Quote
Normal Armageddon. Missiles and Sentries trump lasers.
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Dato Koppla
Elite Guards
639
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Posted - 2014.06.26 03:10:00 -
[4] - Quote
Val'Dore wrote:Normal Armageddon. Missiles and Sentries trump lasers.
Pretty much this, if you want a laser focused boat I'd go for the Navy Apoc (since your budget is 800mil) and if you want something with more versatility I'd go for the Navy Geddon, the sentries really help against non-Blood/Sansha missions because you can choose your damage type. |
Odithia
Federal Defense Union Gallente Federation
47
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Posted - 2014.06.26 07:57:00 -
[5] - Quote
The one that perform best when under tracking disruptor because flying an Amarr BS you have not choice but to fly in Amarr space. Hello blood raider and Sansha. So Apocalypse. |
Starfellow Hawke
Distant Light Syndicate
0
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Posted - 2014.06.26 10:20:00 -
[6] - Quote
Good tips, everyone. Thanks.
I wanted to try to stay with a laser boat . So I will lean toward the Apoc. Although I have a feelin that training up missile skills will be in my future eventually. |
Owen Levanth
Federated Deep Space Explorations
188
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Posted - 2014.06.26 11:13:00 -
[7] - Quote
Starfellow Hawke wrote:Good tips, everyone. Thanks.
I wanted to try to stay with a laser boat . So I will lean toward the Apoc. Although I have a feelin that training up missile skills will be in my future eventually.
Think about upgrading to a Paladin in the future. Also the trouble with tracking disrupters can be countered by a sniper-fit. I often found you can either easily shoot from outside of a TDs range, or the TDs effect was negligible: Reducing tracking doesn't help much if you're 100+ km away from your targets and reducing your range if your lasers can hit insanely far doesn't help them much.
Dampeners and ECM are a lot more annoying, in my opinion. |
The Djego
Hellequin Inc. Mean Coalition
260
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Posted - 2014.06.26 18:43:00 -
[8] - Quote
Abaddon is good, but it is kind off a brick to move around, got a lot less range than the Apoc and is harder with the cap management, however it does performe just as good as most pirate BS in slug fests like damsel or Gone Berserk where everything is within 30km anyway.
Apoc and Navy Apoc are ok entry options, good range, ok cap and the tracking bonus helps with smaller hulls. The navy Apoc in particular is one of my favourite hulls for L4s because it combines great range, ok dps and good speed in a very interesting way.
Navy Geddon is quite nice, however it lacks the speed and range of the Apoc and a bit of power grid for non glass cannon long range setups.
Nightmare is fairly good, combining high tracking with lots of utility and good dps. The only real drawback is that it could have a better cap.
Paladin, can do the same dps than the NM, different to the other hulls it got a very powerful cap and enugh fitting for everything. However it is also slow. A bonus might be EW immunity and a very strong tank in bastion mode, depending on how you play it.
This is a bit of footage how laser BS can be utilized in L4 missions(they are very effective):
Abaddon:
http://dl.eve-files.com/media/1305/Abaddon_L4_Recon_1.mkv
Navy Apoc:
http://dl.eve-files.com/media/1306/New_NAPOC_Smuggler_Interception.mkv Improve discharge rigging: https://forums.eveonline.com/default.aspx?g=posts&t=246166&find=unread
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Hakaari Inkuran
State War Academy Caldari State
78
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Posted - 2014.06.26 21:09:00 -
[9] - Quote
I just want to chime in that the Nightmare's cap issue can be largely ignored these days with a dual ASB setup. With the new AB bonus rendering a MWD on the fit rather pointless. Takes a bit more micromanagement and possibly more cap boosters consumed but not worrying about cap has its own rewards. Also its cheaper than the normal route of buying a deadspace booster. |
IIshira
School of Applied Knowledge Caldari State
955
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Posted - 2014.06.27 02:46:00 -
[10] - Quote
Hakaari Inkuran wrote:I just want to chime in that the Nightmare's cap issue can be largely ignored these days with a dual ASB setup. With the new AB bonus rendering a MWD on the fit rather pointless. Takes a bit more micromanagement and possibly more cap boosters consumed but not worrying about cap has its own rewards. Also its cheaper than the normal route of buying a deadspace booster. The Nightmare has a cap issue? I just used a cap booster... No issues unless I forgot to bring cap charges
I guess the ASB would do the same... Just never tried that and now I'm in a Paladin so the Nightmare is meh |
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Ireland VonVicious
Vicious Trading Company
318
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Posted - 2014.06.27 02:54:00 -
[11] - Quote
Val'Dore wrote:Normal Armageddon. Missiles and Sentries trump lasers.
This is a good call because you are going to end up in RS anyway if you are serious about L4's. All but the ship skills will transfer over. I started in Amarr ships and changed corse when I got heavy into missioning. |
Locutus Mind
Viziam Amarr Empire
11
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Posted - 2014.06.27 14:01:00 -
[12] - Quote
Nightmare or Abby mjd with cap injection for when you get into trouble. you can blitz missions in no time at all. |
Jeanne-Luise Argenau
Suddenly Frigates Reconstructed Criticism
115
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Posted - 2014.06.27 14:16:00 -
[13] - Quote
Ireland VonVicious wrote:Val'Dore wrote:Normal Armageddon. Missiles and Sentries trump lasers. This is a good call because you are going to end up in RS anyway if you are serious about L4's. All but the ship skills will transfer over. I started in Amarr ships and changed corse when I got heavy into missioning.
sry thats not exactly true. i could fly a rattle but i dont like it playstyle wise. i love me my raven navy so |
Hakaari Inkuran
State War Academy Caldari State
80
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Posted - 2014.06.27 14:51:00 -
[14] - Quote
IIshira wrote:Hakaari Inkuran wrote:I just want to chime in that the Nightmare's cap issue can be largely ignored these days with a dual ASB setup. With the new AB bonus rendering a MWD on the fit rather pointless. Takes a bit more micromanagement and possibly more cap boosters consumed but not worrying about cap has its own rewards. Also its cheaper than the normal route of buying a deadspace booster. The Nightmare has a cap issue? I just used a cap booster... No issues unless I forgot to bring cap charges I guess the ASB would do the same... Just never tried that and now I'm in a Paladin so the Nightmare is meh
I never actually did the math on whether the ASB converts cap to shield more efficiently than a T2 Xlarge Sbooster. I'll do it when I get home. Both methods are very different and maybe a direct comparison isn't that great an idea. I just like the idea of unconventional fits, and a dirt cheap tank that can do high shield / sec in both burst and sustained scenarios. |
Val'Dore
PlanetCorp InterStellar
632
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Posted - 2014.06.27 15:28:00 -
[15] - Quote
Jeanne-Luise Argenau wrote:Ireland VonVicious wrote:Val'Dore wrote:Normal Armageddon. Missiles and Sentries trump lasers. This is a good call because you are going to end up in RS anyway if you are serious about L4's. All but the ship skills will transfer over. I started in Amarr ships and changed corse when I got heavy into missioning. sry thats not exactly true. i could fly a rattle but i dont like it playstyle wise. i love me my raven navy so
Cause the CNR and RS are so very different style wise. One does less damage with less tank and much higher ammo consumption, while the other does more damage with more tank and much lower ammo consumption.
So technically, he isn't incorrect, if you want to maximize productivity, you get an RS.
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Sharise Dragonstar
Bene Gesserit ChapterHouse Sanctuary Pact
22
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Posted - 2014.06.27 16:44:00 -
[16] - Quote
If you got good cap and laser skills an Abaddon is really good. I can do all lvl 4's without any issue. You don't need to bling it out either, I don't use t2 guns (I do with mods) so it can be made pretty cheap..less than 400m |
Starfellow Hawke
Distant Light Syndicate
0
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Posted - 2014.06.28 23:13:00 -
[17] - Quote
The Cruisers with TD's are really killing my guns. Can't hit anything. Now I see why people use middles over turrets.
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IIshira
School of Applied Knowledge Caldari State
966
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Posted - 2014.06.28 23:18:00 -
[18] - Quote
Starfellow Hawke wrote:The Cruisers with TD's are really killing my guns. Can't hit anything. Now I see why people use middles over turrets.
What mission are you talking about? All you have to do is keep range then pop the cruisers first. If you're not putting out enough DPS sometimes this will be an issue. Also get a buddy to take some of the aggro. This will help a whole lot. |
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