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CrAzY AnNiE
Dark Nexxus S I L E N T.
5
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Posted - 2014.06.26 14:03:00 -
[1] - Quote
I'll be able to sit in a Minmatar HAC in a day and a half, and I thinking of getting a Vagabond over a Muninn. I've been told that the Vagabond can either kite or brawl, but that it would much cheaper to brawl in Fleet Stabber or Fleet Scythe. So, I think I'm looking for a kite fit for a Vagabond.
This is what I've got so far....
Highs:
Dual 180mm Autocannon II Dual 180mm Autocannon II Dual 180mm Autocannon II Dual 180mm Autocannon II
Meds:
Experimental 10MN Microwarpdrive I Republic Fleet Warp Disruptor Federation Navy Statsis Webifier X-Large Ancillary Shield Booster
Lows: Gyrostabilizer II Gyrostabilizer II Tracking Enhancer II Nanofiber Internal Structure II Damage Control II
Rigs:
Haven't decided yet.
Since I have yet to actually train the HAC skill, the fitting may or may not be a little off as far as Cap, Powergrid, and Cpu. |
Mizhir
Euphoria Released Triumvirate.
64140
|
Posted - 2014.06.26 14:24:00 -
[2] - Quote
For kiting you need atleast 220mm guns. And atleast 2 TEs. If I remember correctly it will give you a decent range even with EMP/PP/Fusion and great range with barrage. With your current fit it looks like you are limited to barrage for proper damage projection. You need the extra dps and range since medium autocannons already got a low damage at range.
It is also common that people go with LSE + LASB for tank as the XLASB takes up too much fitting. But it will leave you without the web. On the other hand it will allow you to fit a medium neut if I remember correctly. One Man Crew - Collective solo pvp |
Praxis Ginimic
Whine T3ar Brewery
813
|
Posted - 2014.06.26 14:42:00 -
[3] - Quote
That looks a lot like a brawling fit to me.
You should really try to fit 425's. A kiting fit doesn't have nearly as much need (or room) for tank. You can back that thing down a bit. The web is nice for taking care of tackle but a med web or RLML will do just as well.
Try one of these:
[Vagabond, Vagabond - Buffer - 425's] Damage Control II Tracking Enhancer II Tracking Enhancer II Nanofiber Internal Structure II Beta Reactor Control: Diagnostic System I
Experimental 10MN Microwarpdrive I Warp Disruptor II Large Shield Extender II Large Shield Extender II
425mm AutoCannon II, Barrage M 425mm AutoCannon II, Barrage M 425mm AutoCannon II, Barrage M 425mm AutoCannon II, Barrage M 425mm AutoCannon II, Barrage M Rapid Light Missile Launcher II, Caldari Navy Mjolnir Light Missile
Medium Anti-Explosive Screen Reinforcer I Medium Anti-Kinetic Screen Reinforcer I
Warrior II x5
[Vagabond, Vagabond - Dual ASB - 425's] Damage Control II Tracking Enhancer II Tracking Enhancer II Nanofiber Internal Structure II Local Power Plant Manager: Reaction Control I
Large Ancillary Shield Booster, Navy Cap Booster 150 Large Ancillary Shield Booster, Navy Cap Booster 150 Experimental 10MN Microwarpdrive I Warp Disruptor II
425mm AutoCannon II, Republic Fleet Fusion M 425mm AutoCannon II, Republic Fleet Fusion M 425mm AutoCannon II, Republic Fleet Fusion M 425mm AutoCannon II, Republic Fleet Fusion M 425mm AutoCannon II, Republic Fleet Fusion M Rapid Light Missile Launcher II, Caldari Navy Mjolnir Light Missile
Medium Anti-Explosive Screen Reinforcer I Medium Anti-Kinetic Screen Reinforcer I
Warrior II x5 |
Shpenat
Galactic Exploration and Mining Corporation The Obsidian Front
70
|
Posted - 2014.06.26 14:51:00 -
[4] - Quote
I have never flown a vagabond. My opinion may be flawed.
But I see an odd fit vagabond. You have Republic fleet point which would suggest kiting range of 25-30km. At that range the faction web and 180mm autocannons are useless.
If you plan to kite at much shorter range (18-20km) there is no need for faction point. ALso beware that most medium guns can hit you at that range and also slingshot might get you caught.
I personaly would drop that web for tracking disruptor and switch to artillery. |
Jean deVallette
The Scope Gallente Federation
24
|
Posted - 2014.06.26 15:13:00 -
[5] - Quote
Just get an ishtar.
Yawn. |
CrAzY AnNiE
Dark Nexxus S I L E N T.
5
|
Posted - 2014.06.26 15:24:00 -
[6] - Quote
Jean deVallette wrote:Just get an ishtar.
Yawn.
Hey, it's someone I know. Right now that's a whole other skill set to work on, but like everything else; It's on my list. lol
I appreciate the help so far; that fit I posted came from a list of fits that I've seen; I realize the range on the guns is a big question mark, so I'll work on using the larger ones once I can actually fit the ship. A lot of good suggestions though that I'll work on applying and seeing how they do. Thanks! |
Praxis Ginimic
Whine T3ar Brewery
813
|
Posted - 2014.06.26 16:37:00 -
[7] - Quote
It sounds like you should be working on your fitting instead of taking HACs into PvP... |
CrAzY AnNiE
Dark Nexxus S I L E N T.
5
|
Posted - 2014.06.26 17:45:00 -
[8] - Quote
Praxis Ginimic wrote:It sounds like you should be working on your fitting instead of taking HACs into PvP...
It may be more of a lack of understanding the role of the ship (which I have never flown); the fitting I put up wasn't one that I came up with though I am greatfull that the flaws of the fit were pointed out. I copied the fit here to see if it was on the right track and what the general opinion was. The purpose of this thread is to gather fitting advice.
So if I am misunderstand the role of the ship, I would appreciate some feedback on that as well. Thank you. |
elitatwo
Congregatio
249
|
Posted - 2014.06.27 04:10:00 -
[9] - Quote
CrAzY AnNiE wrote:I'll be able to sit in a Minmatar HAC in a day and a half, and I ...
...stopped reading right here.
Maybe you shouldn't be flying a HAC just yet, even if you can sit in one. All HACs got a new ability, which you cannot make use of until you have trained the hac skill to 4 and some engineering, armor or shield and rigging skills to 4 and 5.
But to not be a party-pooper, I am encouraging you to try those out where they don't hurt your wallet as much.
Log on to SiSi, the official test-server of EVE and buy one of them. Fly around with them and maybe even do some PVE security missions with them.
Even if you have the cash to buy them, they will hurt your wallet a little more than a cruiser or faction cruiser if they explode.
If you have done that, you can still buy them and fly them on Tranquility. signature |
CrAzY AnNiE
Dark Nexxus S I L E N T.
5
|
Posted - 2014.06.27 13:42:00 -
[10] - Quote
elitatwo wrote:CrAzY AnNiE wrote:I'll be able to sit in a Minmatar HAC in a day and a half, and I ... ...stopped reading right here. Maybe you shouldn't be flying a HAC just yet, even if you can sit in one. All HACs got a new ability, which you cannot make use of until you have trained the hac skill to 4 and some engineering, armor or shield and rigging skills to 4 and 5. But to not be a party-pooper, I am encouraging you to try those out where they don't hurt your wallet as much. Log on to SiSi, the official test-server of EVE and buy one of them. Fly around with them and maybe even do some PVE security missions with them. Even if you have the cash to buy them, they will hurt your wallet a little more than a cruiser or faction cruiser if they explode. If you have done that, you can still buy them and fly them on Tranquility.
I appreciate the advice. I have no intention of taking the ship out until HAC is to at least 4; as for the other skills you've mentioned, they are sitting at 4 or 5. Making use of SiSi is a good idea, and I'll probably do that. Thank you. |
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Jean deVallette
The Scope Gallente Federation
24
|
Posted - 2014.06.27 14:54:00 -
[11] - Quote
Vaga:
Very hard to fly well, terrible DPS, fitted for kiting it wont kill anything, fitted for brawl, it doesnt have the mids. It has to be shield tanked. It can escape most fights - dont get caught in scram range, but wont win in most situations.
In all honesty. Its crap.
Ishtar: Shield or Armour. Anti frig with small drones. Anti cruiser with meds. Anti BS with sentries. Anti - covering all ship types. Its the best ship in the game for many reasons, ask roaming gangs of 10 why. Can snipe or brawl. Range out as far as you can lock with DPS miles above the Vaga and variable for target type. Its a tengu without requiring caldari skills, its better than the Muninn at sniping. It better than its Daimos cousin, its better than most battleships for DPS. Generally is jsut way OP - but lovely to fly while it is. |
Shpenat
Galactic Exploration and Mining Corporation The Obsidian Front
70
|
Posted - 2014.06.27 15:28:00 -
[12] - Quote
Jean deVallette wrote:Vaga:
Very hard to fly well, terrible DPS, fitted for kiting it wont kill anything, fitted for brawl, it doesnt have the mids. It has to be shield tanked. It can escape most fights - dont get caught in scram range, but wont win in most situations.
In all honesty. Its crap.
Ishtar: Shield or Armour. Anti frig with small drones. Anti cruiser with meds. Anti BS with sentries. Anti - covering all ship types. Its the best ship in the game for many reasons, ask roaming gangs of 10 why. Can snipe or brawl. Range out as far as you can lock with DPS miles above the Vaga and variable for target type. Its a tengu without requiring caldari skills, its better than the Muninn at sniping. It better than its Daimos cousin, its better than most battleships for DPS. Generally is jsut way OP - but lovely to fly while it is.
Because ishtar right now outshines every other HAC does not mean vagabond is crap. Vagabond is geared towards kiting so I guess it needs artillery to work properly. However it brings problem of low PG to use reasonable active shield module alongside. And of course the issue of killing smaller stuff on approach.
What I think would help ishtar is severe drone bay reduction. Having only 200m3 drone bay will limit its versatility without needing to refit. |
CrAzY AnNiE
Dark Nexxus S I L E N T.
5
|
Posted - 2014.06.27 15:55:00 -
[13] - Quote
Jean deVallette wrote:Vaga:
Very hard to fly well, terrible DPS, fitted for kiting it wont kill anything, fitted for brawl, it doesnt have the mids. It has to be shield tanked. It can escape most fights - dont get caught in scram range, but wont win in most situations.
In all honesty. Its crap.
Ishtar: Shield or Armour. Anti frig with small drones. Anti cruiser with meds. Anti BS with sentries. Anti - covering all ship types. Its the best ship in the game for many reasons, ask roaming gangs of 10 why. Can snipe or brawl. Range out as far as you can lock with DPS miles above the Vaga and variable for target type. Its a tengu without requiring caldari skills, its better than the Muninn at sniping. It better than its Daimos cousin, its better than most battleships for DPS. Generally is jsut way OP - but lovely to fly while it is.
I hear ya, Jean; the problem is I don't have the drone skills; I'd be looking at two months training minimum for the ship and T2 sentry drones; not that I'm complaining about it; I've seen the Ishtar in action. I'm just looking for a now HAC; I'm in no way considering the Vagabond to be the be all end all of HAC ships. Right now, though; it's all I got. |
Voyager Arran
GoonWaffe Goonswarm Federation
366
|
Posted - 2014.06.27 21:15:00 -
[14] - Quote
Shpenat wrote:Jean deVallette wrote:Vaga:
Very hard to fly well, terrible DPS, fitted for kiting it wont kill anything, fitted for brawl, it doesnt have the mids. It has to be shield tanked. It can escape most fights - dont get caught in scram range, but wont win in most situations.
In all honesty. Its crap.
Ishtar: Shield or Armour. Anti frig with small drones. Anti cruiser with meds. Anti BS with sentries. Anti - covering all ship types. Its the best ship in the game for many reasons, ask roaming gangs of 10 why. Can snipe or brawl. Range out as far as you can lock with DPS miles above the Vaga and variable for target type. Its a tengu without requiring caldari skills, its better than the Muninn at sniping. It better than its Daimos cousin, its better than most battleships for DPS. Generally is jsut way OP - but lovely to fly while it is. Because ishtar right now outshines every other HAC does not mean vagabond is crap. Vagabond is geared towards kiting so I guess it needs artillery to work properly. However it brings problem of low PG to use reasonable active shield module alongside. And of course the issue of killing smaller stuff on approach. What I think would help ishtar is severe drone bay reduction. Having only 200m3 drone bay will limit its versatility without needing to refit.
Look at the range bonus, then look at its total power grid. Don't put Artillery on a Vagabond.
Here's a pretty 101-level ASB Vagabond.
Quote:[Vagabond, L-ASB] Gyrostabilizer II Gyrostabilizer II Tracking Enhancer II Tracking Enhancer II Damage Control II
Experimental 10MN Microwarpdrive I Large Shield Extender II Large Ancillary Shield Booster, Navy Cap Booster 150 Warp Disruptor II
220mm Vulcan AutoCannon II, Republic Fleet Phased Plasma M 220mm Vulcan AutoCannon II, Republic Fleet Phased Plasma M 220mm Vulcan AutoCannon II, Republic Fleet Phased Plasma M 220mm Vulcan AutoCannon II, Republic Fleet Phased Plasma M 220mm Vulcan AutoCannon II, Republic Fleet Phased Plasma M Medium Unstable Power Fluctuator I
Medium Anti-Kinetic Screen Reinforcer II Medium Polycarbon Engine Housing I
You are pretty nimble with passable projection and decent EHP, with room to tweak in any direction. A medium neut provides some protection from Frigates getting under your guns, and with good skills you have far more cap life than you are likely to need. Note that in this case, the LASB is basically an extended buffer; it just lets you fit more EHP into that slot than a second LSE would. Don't try to get stuck in with things and count on your shield boosting to win the fight. Trying to go all-in on Dual-ASB or XL-ASB fits generally compromises all your other abilities and also leaves you with an uncomfortably small buffer.
With no tracking bonus, poor raw DPS, and a four-mids on a shield tank, the Vagabond is pretty unimpressive as a dedicated brawler. |
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