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Thread Statistics | Show CCP posts - 4 post(s) |
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CCP Gargant
C C P C C P Alliance
832
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Posted - 2014.06.27 15:55:00 -
[1] - Quote
In her latest devblog CCP Seagull introduces all of the features that are coming in the Crius release. It will be a heavily industrial release, and all of the changes are already available on Singularity.
Head on over here to read it.
Tell us what you think about all of these changes coming on July 22nd. CCP Gargant | EVE Universe esports Coordinator |
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Marlona Sky
D00M. Northern Coalition.
5335
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Posted - 2014.06.27 16:08:00 -
[2] - Quote
First! The Paradox |
Marlona Sky
D00M. Northern Coalition.
5335
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Posted - 2014.06.27 16:11:00 -
[3] - Quote
It looks good enough where I will actually touch industry a bit without stabbing my eyes out.
Also first posting was overrated. I just don't feel the electricity others went on about. The Paradox |
Sir HappyPants
Aperture Harmonics No Holes Barred
86
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Posted - 2014.06.27 16:12:00 -
[4] - Quote
So has anything been said about jobs in the oven when the Crius patch goes live?
What about negative ME/PE BPCs from invention currently in game? Member of the #TweetFleet@thisurlnotfound |
Awestorm
Liga der hessischen Gentlemen
0
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Posted - 2014.06.27 16:14:00 -
[5] - Quote
Now that it will be worthless to reprocess all that Meta-1/2/3-Loot, is a bulk-sell-dialog coming? Would be great! |
Cloora
Habitual Euthanasia Pandemic Legion
130
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Posted - 2014.06.27 16:19:00 -
[6] - Quote
So fitting modules without the required skills: How will that work with rigs that cannot be onlined / offlined? http://www.altaholics.blogspot.com
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Aryth
GoonWaffe Goonswarm Federation
1564
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Posted - 2014.06.27 16:25:00 -
[7] - Quote
That is an awful lot of "and another blog in the making". Leader of the Goonswarm Economic Warfare Cabal. Vile Rat: You're the greatest sociopath that has ever played eve. |
Querns
GBS Logistics and Fives Support Goonswarm Federation
667
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Posted - 2014.06.27 16:34:00 -
[8] - Quote
"We also have some other changes making their way to you in Crius, such as"
Such as what? Inquiring minds want to know. This post was crafted by a member of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay. |
Kenneth Feld
Habitual Euthanasia Pandemic Legion
78
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Posted - 2014.06.27 16:35:00 -
[9] - Quote
Sir HappyPants wrote:So has anything been said about jobs in the oven when the Crius patch goes live?
What about negative ME/PE BPCs from invention currently in game?
Only like 100000000 times
Jobs will continue and BPO will return to where they started
BPO/BPC conversion will be done at patch time
If you have something in research, it will complete on time and conversion will be done immediately upon completion |
Phill Alutan
Shuttles Legend The Kadeshi
2
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Posted - 2014.06.27 16:38:00 -
[10] - Quote
Is there something planned in Crius for the Rorqual ? I want to get my baby in belts and show all who is the boss ! |
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Altrue
Exploration Frontier inc Brave Collective
1220
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Posted - 2014.06.27 16:44:00 -
[11] - Quote
I see that the devblog features this picture. It shows that the manufacturing UI will display a 3D preview of the crafted item (if said crafted item does have one, of course).
Does that means that this is what we will get on TQ? Because for the moment on the test server, when you try to manufacture a ship for instance, you don't see any 3D preview. Signature Tanking - Best Tanking. Beware the french guy!
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asteroidjas
Rothschild's Sewage and Septic Sucking Services The Possum Lodge
80
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Posted - 2014.06.27 16:45:00 -
[12] - Quote
sooo....a kronos will take
"2 days: 48 hours: 28 minues: 10 seconds" and cost 2b?
Or is it the 7 days 3 seconds at 71k?
Also..
CCP Seagull wrote:Items and materials reprocessing changes to provide more options for specialization through skills and choosing the right kind of facility Umm, moreso than we currently have? If its more than, 'i want to reprocess this ore, i need this skill" How is the new system any more specialized?
Also, how accurate is the current build on SiSi? As in...can we believe the job costs/times/materials (is "info" still broken..ect)...b/c you guys have seemed to have started ignoring the feedback threads as of late.
And you do realize that the whole onlining/offlining 50 arrays just to get the best job cost is much much worse of a clickfest and PITA than the current method...right? |
Tipa Riot
Federal Navy Academy Gallente Federation
18
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Posted - 2014.06.27 16:52:00 -
[13] - Quote
What about rigging T2 modules without lvl4 skill, is this "feature" still to come? I'm my own NPC alt. |
TigerXtrm
Black Thorne Corporation Black Thorne Alliance
777
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Posted - 2014.06.27 17:05:00 -
[14] - Quote
I really hope you guys can get the currently broken mess on SiSi ready in time. How you ever planned to ship this with Kronos is completely beyond me. My YouTube Channel - EVE Tutorials & other game related things! |
Dramaticus
GoonWaffe Goonswarm Federation
598
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Posted - 2014.06.27 17:18:00 -
[15] - Quote
Due to time constraints we didn't feel like we could put everything that we wanted into this blog so we've pushed it back to the next blog release The 'do-nothing' member of the GoonSwarm Economic Warfare Cabal
The edge is REALLY hard to see at times but it DOES exist and in this case we were looking at a situation where a new feature created for all of our customers was being virtually curbstomped by five of them |
Felicity Love
Ka'ra Shabuir Inc.
1968
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Posted - 2014.06.27 17:33:00 -
[16] - Quote
What... about... STANDINGS ???
"Psssshhhhhhhhhhhhhh" -á-- That ambiguous and pseudo-technical term used by management to describe, to staff, how frakking cool something looks inside their own heads.
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Vaju Enki
Secular Wisdom
1353
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Posted - 2014.06.27 17:37:00 -
[17] - Quote
Can't wait. +1 The Tears Must Flow |
Dibble Dabble
Capital Assets Inc
27
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Posted - 2014.06.27 17:38:00 -
[18] - Quote
I have a tonne of stuff I have held back awaiting this new patch as CCP screw high sec industry and the supply dries up and prices rise. High Sec industry will be for the fools.
I am going to become richer than I already am. As the POS's are down I am saving billions of ISK in fuel, 5 suspended accounts will save me more billions of ISK a month.
I am going to have a **** load of ISK and I don't have to build, copy, invent, haul ever again.
Thanks CCP, retirement is going to be fun.
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Xercodo
Xovoni Astronautical Manufacturing and Engineering
3588
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Posted - 2014.06.27 17:49:00 -
[19] - Quote
Cloora wrote:So fitting modules without the required skills: How will that work with rigs that cannot be onlined / offlined?
They are essentially removing all rig fitting requirements and keeping the rig skills for reduction of drawback. The Drake is a Lie |
Arronicus
X-Prot Greater Western Co-Prosperity Sphere
1074
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Posted - 2014.06.27 17:58:00 -
[20] - Quote
So, the rorq changes are being pushed back again, to hyperion or oceanus now I guess? Was mentioned the rorq overhaul would be in crius by a bluepost once it got pushed back from kronos.
Xercodo wrote:Cloora wrote:So fitting modules without the required skills: How will that work with rigs that cannot be onlined / offlined? They are essentially removing all rig fitting requirements and keeping the rig skills for reduction of drawback.
Despite even CCP Punkturis admitting this may not have been a well thought out idea, considering some of the rig skills don't reduce any drawback at all, and that the jury rigging skill now only affects manufacturing. Really doesn't make sense to be able to fit and use tech 2 modules on a brand new character. |
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Awestorm
Liga der hessischen Gentlemen
0
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Posted - 2014.06.27 18:21:00 -
[21] - Quote
Arronicus wrote:Despite even CCP Punkturis admitting this may not have been a well thought out idea, considering some of the rig skills don't reduce any drawback at all, and that the jury rigging skill now only affects manufacturing. Really doesn't make sense to be able to fit and use tech 2 modules on a brand new character.
Nothing really new to Crius. New charactars can use T2-rigs for a long time. You just needed a character to fit them for you. |
Dread Nanana
Action Super Dupper Test Corp
10
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Posted - 2014.06.27 18:28:00 -
[22] - Quote
Arronicus wrote: Despite even CCP Punkturis admitting this may not have been a well thought out idea, considering some of the rig skills don't reduce any drawback at all, and that the jury rigging skill now only affects manufacturing. Really doesn't make sense to be able to fit and use tech 2 modules on a brand new character.
ALL characters can already use all rigs, they just can't fit them.
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Dread Nanana
Action Super Dupper Test Corp
10
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Posted - 2014.06.27 18:29:00 -
[23] - Quote
asteroidjas wrote: And you do realize that the whole onlining/offlining 50 arrays just to get the best job cost is much much worse of a clickfest and PITA than the current method...right?
That's now how it works. The bonus seems to be only calculated based on array state *at* downtime.
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Max Kolonko
High Voltage Industries Ash Alliance
424
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Posted - 2014.06.27 18:46:00 -
[24] - Quote
CCP Gargant wrote:In her latest devblog CCP Seagull introduces all of the features that are coming in the Crius release. It will be a heavily industrial release, and all of the changes are already available on Singularity. Head on over here to read it. Tell us what you think about all of these changes coming on July 22nd.
When do we get info about changes in the skills for manufacturing - MAterial Efficency was suposed to change, how will it change or will it be removed completly and sp reimbursted? Read and support: Don't mess with OUR WH's What is Your stance on WH stuff? |
Zifrian
Licentia Ex Vereor Black Core Alliance
1510
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Posted - 2014.06.27 20:34:00 -
[25] - Quote
After all the testing I've done with it on Sisi, you all have a ton of work to do. Plus, remember when you released the new organizer tree for assets? Remember how that went? I predict about 100x worse with Crius.
Now I'm not saying that you shouldn't go ahead with all these ideas (the asset tree is awesome now) or that they are bad, but the changes are pretty big and are going to affect so much of industry that I see you working on this for 6 months afterward to get it working as intended. Even if it looks like it'll be ready, the changes are going to be very disruptive on secondary and tertiary levels that a small error could produce massive issues even deeper.
The short of it from my perspective of what is on Sisi is this isn't going to be ready in time and you would do well putting it off for the next round. GÇ£Any fool can criticize, condemn, and complain - and most fools do. GÇ¥ - Dale Carnegie
Maximze your Industry Potential! - Download EVE Isk per Hour! |
TigerXtrm
Black Thorne Corporation Black Thorne Alliance
778
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Posted - 2014.06.27 20:42:00 -
[26] - Quote
Arronicus wrote: So, the rorq changes are being pushed back again, to hyperion or oceanus now I guess? Was mentioned the rorq overhaul would be in crius by a bluepost once it got pushed back from kronos.
No changes were ever announced for the Rorqual at all. Where do you people keep getting this idea from? The only thing a dev ever mentioned about the Rorqual is that it is highly overdue for a rebalance but that is was unlikely to be in Crius. I highly doubt the Rorqual rebalance has even left the drawingboard at this stage. My YouTube Channel - EVE Tutorials & other game related things! |
Dalilus
Federal Navy Academy Gallente Federation
65
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Posted - 2014.06.27 20:50:00 -
[27] - Quote
More isk sinks, will the price of Plex be going up again? |
Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
1998
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Posted - 2014.06.27 21:36:00 -
[28] - Quote
Most boring expansion since I subbed. *yaaawn* I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |
Sizeof Void
Ninja Suicide Squadron
437
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Posted - 2014.06.27 22:03:00 -
[29] - Quote
A disappointingly empty-of-substance devblog, with a bunch of links to other devblogs which are now two months old.
I'd particularly like to see an update on this issue, posted in "Researching, the Future" by CCP Greyscale:
"We're very aware that some of you will feel that you've lost your previous advantages gained by researching blueprints for a really long time, and this is one of the areas we're preparing to focus the most on in terms of receiving feedback and making adjustments or additions to smooth the transition. Everything is on the table in terms of finding a reasonable solution that meets everyone's legitimate concerns, so please approach the feedback in terms of telling us what you'd like to see rather than simply expressing frustration with the changes as described here. We're not done with this yet!"
Thus far, I don't think there has been any CCP response to player feedback on this issue. Please correct me if I'm wrong. |
Zappity
Stay Frosty. A Band Apart.
1188
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Posted - 2014.06.27 22:36:00 -
[30] - Quote
So many arrays! Clickety click click. Click. Zappity's Adventures for a taste of lowsec. |
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