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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Kora Ethereal
Empire of the Forsaken Gentlemen's.Club
32
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Posted - 2014.07.05 22:37:00 -
[31] - Quote
Alexa Coates wrote:I hope ccp wants to close the huge gap between caps and subcaps, so more people fly caps.
caps are fun.
#CapsAreFun
#CoffinsAreFun
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KanashiiKami
105
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Posted - 2014.07.06 07:38:00 -
[32] - Quote
good ... now more miners can buy dreads for mining with absolute safety in HS i can hope to get 1 and join chribba ... :D
now all miners need is ... LARGE mining drones ... n T2 miner ships to be able to hold LARGE mining drones WUT ??? |
H3llHound
Koshaku Tactical Narcotics Team
29
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Posted - 2014.07.07 17:48:00 -
[33] - Quote
Tenguboi tell 'em! Hopped up out the bed, Turn my swag on, Took a look in the mirror said what's up Yeah I'm getting money (oh) |
Bugsy VanHalen
Society of lost Souls
1035
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Posted - 2014.07.08 01:46:00 -
[34] - Quote
Uriel Paradisi Anteovnuecci wrote:Bugsy VanHalen wrote:One more tidbit i noticed.
Capital ship assembly arrays, the ones that build carriers, dreads, and Roquals, can be anchored in 0.5 systems on SiSi.
I have tested this, anchored 10 of them at a high sec POS in a 0.5 system.
So looks like carriers and dreads are coming to high sec.
I doubt it is a bug, as the attributes state "restricted to security level of at most 0.5.
might be a typo/mistake, but it seems intended. And it is working os SiSi. Why'd you say it I considered not saying it, but I was actually hoping it was intended.
Would it really be so bad having dreads and carriers in 0.5 systems, they still could not use gates, and since cyno's can not be lit in high sec, could not jump anywhere, except out of high sec.
It would add something to high sec industry, being able to build them at high sec POSes in 0.5 systems. Would also go along with the theme that the empires are losing control to the capsuleers, slowly infiltrating high sec with things that were, up until now, not allowed. guess I was getting a little Ahead of the curve. Seems my initial instinct was right, it was due to being changed for 0.4 systems, before the code was fixed so that 0.4 actually included 0.4.
Well back to plan A, building dreads in low sec.
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Bugsy VanHalen
Society of lost Souls
1035
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Posted - 2014.07.08 01:51:00 -
[35] - Quote
CCP Greyscale wrote:Yeah, we had a bug where facility TE bonuses were being applied as ME bonuses; fixed internally, will be on SiSi whenever it gets there. Bugsy VanHalen wrote:One more tidbit i noticed.
Capital ship assembly arrays, the ones that build carriers, dreads, and Roquals, can be anchored in 0.5 systems on SiSi.
I have tested this, anchored 10 of them at a high sec POS in a 0.5 system.
So looks like carriers and dreads are coming to high sec.
I doubt it is a bug, as the attributes state "restricted to security level of at most 0.5.
might be a typo/mistake, but it seems intended. And it is working os SiSi. This is a bug, we changed how the attribute worked but missed a few cases where it had been authored "properly" in the old system. Fixing this after lunch, along with all the sov upgrades that now say they can be anchored in 0.1 even though you can't claim sov there. hey, do i get a reward for finding, and actually reporting this?
A few mil skill Points on SiSi for my main character on this account would really help out my testing. |
Romana Erebus
Eye Can't Take it Serious
12
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Posted - 2014.07.08 15:10:00 -
[36] - Quote
relax no cause for alarm |
Soldarius
Deadman W0nderland Test Alliance Please Ignore
729
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Posted - 2014.07.09 13:36:00 -
[37] - Quote
/thread GÇ£I personally refuse to help AAA take space from itself so it can become an even shittier version of itselfGÇ¥ -Grath Telkin, 2014. |
Smugest Sniper
Salient Logistics Inc. Northern Associates.
18
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Posted - 2014.07.11 07:40:00 -
[38] - Quote
Did we ever resolve what the real ME bonus on Amarr outposts is gonna be after this I assume got fixed?
Answers appreciated. |
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