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Author |
Thread Statistics | Show CCP posts - 7 post(s) |
Sariyah
HUN Corp. HUN Reloaded
0
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Posted - 2014.10.02 07:45:00 -
[1711] - Quote
Well, I logged in for todays skill change and I just read about this. First thing that came to mind was OMFG, I can cancel the sub of my new carrier slash soontobe mothership pilot which is good. Maybe I will actually come back and play a bit, it's one of those really big changes that sound like fun. It sounds really painful for everyone involved today, at first, but then I just laughed when I thought of what could happen... |
Sklickov
Bohemian Veterans Nulli Secunda
0
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Posted - 2014.10.02 08:17:00 -
[1712] - Quote
- 3 acc subsriptions. I only hope this will somehow lead to more pvp in 0.0 which won't involve traveling 2 hours by gates, cause is "so much fun". Personally I don't really enjoy spending hours of my time travelling in eve to get some content. |
HVAC Repairman
GoonWaffe Goonswarm Federation
847
|
Posted - 2014.10.02 08:46:00 -
[1713] - Quote
This is the best change to EVE since the moon rebalance Follow me on twitter |
Mithandra
Serene Vendetta Brawls Deep
163
|
Posted - 2014.10.02 08:51:00 -
[1714] - Quote
Well, you nulsec boys unhappy with null changes are more than welcome to join us in the wormholes. Eve is the dark haired, totally hot emo gothchild of the gaming community
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The Slayer
GoonWaffe Goonswarm Federation
175
|
Posted - 2014.10.02 08:58:00 -
[1715] - Quote
Question, if the Devs are still anywhere near this thread :
Gate use. Is gate use restricted to CAPITAL ships or will Supers be able to use gates too? And if they are - whats to stop a super dropping aggro, jumping through a gate and then jumping to a cyno before invuln timer is up on the other side? |
Azami Nevinyrall
Red Federation RvB - RED Federation
2045
|
Posted - 2014.10.02 10:22:00 -
[1716] - Quote
CCP just needs to shuffle moons around now... EVE needs more Pssshhhh |
Toshiro Umezawa
Aegis of the Legion
1
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Posted - 2014.10.02 10:53:00 -
[1717] - Quote
Instead of capacitor being a fixed amount, would it be possible to have it be a dynamic value relative to the amount of space traveled? 1LY requiring very little with 5LY being the standard amount. |
Ganthrithor
GoonWaffe Goonswarm Federation
858
|
Posted - 2014.10.02 11:15:00 -
[1718] - Quote
Manfred Sideous wrote:Ganthrithor wrote:Basically my takeaway from this is that, instead of working on ways to encourage more content generation in EVE, you're working on developing new ways to prevent people from reaching what little content already exists.
Really, though? Please don't let Greyscale near our game anymore. Everything he touches turns to ash. Quoting this so you can't edit it when you have egg all over your face.
I hope I'm wrong, and EVE becomes fun again. I just don't see it as a likely outcome. |
Behr Oroo
The Circus Corp Intrepid Crossing
81
|
Posted - 2014.10.02 12:30:00 -
[1719] - Quote
Live in Null, Fly Caps. Still love this change.
Only suggestion I have is, with the limit in travel certain areas need to be balanced a bit better. Not all materials are accessible in null. Namely mexalon and isogen.
If the idea is to make people sell reliant in null, it needs to be actually possible. |
Ugly Eric
Fistful of Finns Triumvirate.
67
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Posted - 2014.10.02 12:39:00 -
[1720] - Quote
Uhh
This is by far the best thing that has happened (will happend) to EvE under my almost 6yr's of playing. Already a LOT of oldtimerplayers are resubbing to get back to eve simply beacause this. Awesome!
All ppl crying and unsubbing now, will come back, as soon as they notice how much more fun pvp we are able to have after that patch. Strategic planning with capital escalations will get to next level. Even a small entity like ours can use capitals and supers vs CFC/n3/PL if we plan it well ahead. And they cant do **** about it! HA!
Good stuff CCP. Best stuff ever!! |
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Seven Koskanaiken
The Minutemen The Bastion
1352
|
Posted - 2014.10.02 12:59:00 -
[1721] - Quote
"I want the bear patrol. But I don't want to pay the bear patrol tax." - Fix Nullsec Committee 2014
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Martin Vanzyl
EVE University Ivy League
5
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Posted - 2014.10.02 13:09:00 -
[1722] - Quote
I sincerely hope that the mentioned Stealth Bomber rebalance in the future is a sign that there will be a distinction between the jump fatigue/cooldown between Covert Jump Bridge, Covert Cyno, Blops Jump Drive and the normal Jump/Cyno etc.
Blops are hit and run affairs by their nature. Only stuff that fit covert ops cloaks can go through ie squishy bombers, low dps T3s, SOE ships cruiser and below, recons with crap tanks and poor cap, etc. You can't hold space with them or project that power from across the galaxy. You gank and run away.
So Blops and Covert Ops hulls, and T3 Covert Ops subsystem, should really get an 'Immunity to Jump Fatigue' role bonus on their ships, or at the very least the same 'fatigue reduction' bonus as the Rorqual is getting.
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Bl1SkR1N
Euphoria Released Triumvirate.
20
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Posted - 2014.10.02 13:24:00 -
[1723] - Quote
I agree with Eric on this one, with a bit of tweaking is nice change to null sec. Most of the whiney people are young pilots that were born in comfort of everything being close. These changes should lead to more local fights, more fun. By removing your ability to travel quickly and far CCP is also removing your need to. I just hope it won't hit blops/JFs too hard. |
Sentamon
Imperial Academy Amarr Empire
2230
|
Posted - 2014.10.02 13:31:00 -
[1724] - Quote
Sklickov wrote:- 3 acc subsriptions. I only hope this will somehow lead to more pvp in 0.0 which won't involve traveling 2 hours by gates, cause is "so much fun". Personally I don't really enjoy spending hours of my time travelling in eve to get some content.
This is so beautiful I want to cry. Already resubbing my 12 accounts. ~ Professional Forum Alt -á~ |
SFM Hobb3s
Wrecking Shots Black Legion.
155
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Posted - 2014.10.02 13:37:00 -
[1725] - Quote
The smaller alliances should start to do some planning, possibly collaberating with eachother to take some nice bites out of that juicy blue donut. Hint: Multiple fronts. |
Anthar Thebess
731
|
Posted - 2014.10.02 13:40:00 -
[1726] - Quote
SFM Hobb3s wrote:The smaller alliances should start to do some planning, possibly collaberating with eachother to take some nice bites out of that juicy blue donut. Hint: Multiple fronts.
WHat part of NA/BOT space will BL take?
You will finally get revenge on NC and PL for wiping out your super fleet. Support Needed : Jump Fuel Consumption Support Needed : Faction Crystal Changes |
Toriessian
Helion Production Labs Independent Operators Consortium
306
|
Posted - 2014.10.02 13:52:00 -
[1727] - Quote
Martin Vanzyl wrote:I sincerely hope that the mentioned Stealth Bomber rebalance in the future is a sign that there will be a distinction between the jump fatigue/cooldown between Covert Jump Bridge, Covert Cyno, Blops Jump Drive and the normal Jump/Cyno etc.
Blops are hit and run affairs by their nature. Only stuff that fit covert ops cloaks can go through ie squishy bombers, low dps T3s, SOE ships cruiser and below, recons with crap tanks and poor cap, etc. You can't hold space with them or project that power from across the galaxy. You gank and run away.
So Blops and Covert Ops hulls, and T3 Covert Ops subsystem, should really get an 'Immunity to Jump Fatigue' role bonus on their ships, or at the very least the same 'fatigue reduction' bonus as the Rorqual is getting.
Everyone who enjoys doing black ops fleets is highly concerned. CCP mentioned Black Ops being up for discussion on this yesterday so I'm really hoping for something in the next day or two on this.
I'd propose to CCP to keep black ops fleets going... ******************************************************************** - Make any jumps/bridges to a covert cyno NOT accrue jump fatigue unless the pilot is in a T3. - T3s can be bridged but pilot accrues fatigue. - Black OPs BS can bridge/jump to a regular cyno but normal jump fatigue applies. |
Night9
Trigger Happy Capsuleers Southern Federation
5
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Posted - 2014.10.02 15:10:00 -
[1728] - Quote
loving every single tear in this thread.
onomonmonomonmonomonmonomonmonomonmonomonm |
baltec1
Bat Country Goonswarm Federation
13495
|
Posted - 2014.10.02 15:17:00 -
[1729] - Quote
The Slayer wrote:Question, if the Devs are still anywhere near this thread :
Gate use. Is gate use restricted to CAPITAL ships or will Supers be able to use gates too? And if they are - whats to stop a super dropping aggro, jumping through a gate and then jumping to a cyno before invuln timer is up on the other side?
Yes to the first and nothing to the second. Join Bat Country today and defend the Glorious Socialist Dictatorship |
Bl1SkR1N
Euphoria Released Triumvirate.
22
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Posted - 2014.10.02 15:23:00 -
[1730] - Quote
baltec1 wrote:The Slayer wrote:Question, if the Devs are still anywhere near this thread :
Gate use. Is gate use restricted to CAPITAL ships or will Supers be able to use gates too? And if they are - whats to stop a super dropping aggro, jumping through a gate and then jumping to a cyno before invuln timer is up on the other side? Yes to the first and nothing to the second.
Nothing if you are still in jump range, not bumped away from gate by enemies or friendly caps |
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Toriessian
Helion Production Labs Independent Operators Consortium
306
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Posted - 2014.10.02 15:23:00 -
[1731] - Quote
baltec1 wrote:The Slayer wrote:Question, if the Devs are still anywhere near this thread :
Gate use. Is gate use restricted to CAPITAL ships or will Supers be able to use gates too? And if they are - whats to stop a super dropping aggro, jumping through a gate and then jumping to a cyno before invuln timer is up on the other side? Yes to the first and nothing to the second.
super gate bait... I DO like that change lol.
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baltec1
Bat Country Goonswarm Federation
13496
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Posted - 2014.10.02 16:38:00 -
[1732] - Quote
Toriessian wrote:baltec1 wrote:The Slayer wrote:Question, if the Devs are still anywhere near this thread :
Gate use. Is gate use restricted to CAPITAL ships or will Supers be able to use gates too? And if they are - whats to stop a super dropping aggro, jumping through a gate and then jumping to a cyno before invuln timer is up on the other side? Yes to the first and nothing to the second. super gate bait... I DO like that change lol.
I already have a dread fit that can roam with cruiser gangs Join Bat Country today and defend the Glorious Socialist Dictatorship |
Speedkermit Damo
GeoCorp. Curatores Veritatis Alliance
325
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Posted - 2014.10.02 16:41:00 -
[1733] - Quote
Sklickov wrote:- 3 acc subsriptions. I only hope this will somehow lead to more pvp in 0.0 which won't involve traveling 2 hours by gates, cause is "so much fun". Personally I don't really enjoy spending hours of my time travelling in eve to get some content.
Less blues would solve that problem for you.
Protect me from knowing what I don't need to know. Protect me from even knowing that there are things to know that I don't know. Protect me from knowing that I decided not to know about the things that I decided not to know about. Amen. |
Bl1SkR1N
Euphoria Released Triumvirate.
22
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Posted - 2014.10.02 17:09:00 -
[1734] - Quote
Our cva friend made a fair point....whole provi force owns one region and they rarely dont have enough pvp :P
Many ppl seem to underestimate how much is this going to change null. They think about this like the jump dustance would change while do the routine of running around galaxy every week and looking for someone to dunk on. |
baltec1
Bat Country Goonswarm Federation
13500
|
Posted - 2014.10.02 17:13:00 -
[1735] - Quote
Bl1SkR1N wrote:Our cva friend made a fair point....whole provi force owns one region and they rarely dont have enough pvp :P
Many ppl seem to underestimate how much is this going to change null. They think about this like the jump dustance would change while do the routine of running around galaxy every week and looking for someone to dunk on.
There is a good chance provi will burn due to the jump changes. Join Bat Country today and defend the Glorious Socialist Dictatorship |
Seven Koskanaiken
The Minutemen The Bastion
1352
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Posted - 2014.10.02 17:27:00 -
[1736] - Quote
Bl1SkR1N wrote:Our cva friend made a fair point....whole provi force owns one region and they rarely dont have enough pvp :P
Many ppl seem to underestimate how much is this going to change null. They think about this like the jump dustance would change while do the routine of running around galaxy every week and looking for someone to dunk on.
GÇ£If I had asked people what they wanted, they would have said faster horses.GÇ¥ GÇò Henry Ford
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SFM Hobb3s
Wrecking Shots Black Legion.
156
|
Posted - 2014.10.02 17:28:00 -
[1737] - Quote
Anthar Thebess wrote:SFM Hobb3s wrote:The smaller alliances should start to do some planning, possibly collaberating with eachother to take some nice bites out of that juicy blue donut. Hint: Multiple fronts. WHat part of NA/BOT space will BL take? You will finally get revenge on NC and PL for wiping out your super fleet.
I've been holding it in for some time so I'm personally hoping we choose to take our first huge dump on CO2. |
Bl1SkR1N
Euphoria Released Triumvirate.
22
|
Posted - 2014.10.02 18:14:00 -
[1738] - Quote
Seven Koskanaiken wrote:Bl1SkR1N wrote:Our cva friend made a fair point....whole provi force owns one region and they rarely dont have enough pvp :P
Many ppl seem to underestimate how much is this going to change null. They think about this like the jump dustance would change while do the routine of running around galaxy every week and looking for someone to dunk on. GÇ£If I had asked people what they wanted, they would have said faster horses.GÇ¥ GÇò Henry Ford
And a blue doughnat? :P
Sure let provi burn...make everything buuuuuurnnn |
Faith Marr
Imperial Shipment Amarr Empire
38
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Posted - 2014.10.02 18:25:00 -
[1739] - Quote
Toriessian wrote:Martin Vanzyl wrote:I sincerely hope that the mentioned Stealth Bomber rebalance in the future is a sign that there will be a distinction between the jump fatigue/cooldown between Covert Jump Bridge, Covert Cyno, Blops Jump Drive and the normal Jump/Cyno etc.
Blops are hit and run affairs by their nature. Only stuff that fit covert ops cloaks can go through ie squishy bombers, low dps T3s, SOE ships cruiser and below, recons with crap tanks and poor cap, etc. You can't hold space with them or project that power from across the galaxy. You gank and run away.
So Blops and Covert Ops hulls, and T3 Covert Ops subsystem, should really get an 'Immunity to Jump Fatigue' role bonus on their ships, or at the very least the same 'fatigue reduction' bonus as the Rorqual is getting.
Everyone who enjoys doing black ops fleets is highly concerned. CCP mentioned Black Ops being up for discussion on this yesterday so I'm really hoping for something in the next day or two on this. I'd propose to CCP to keep black ops fleets going... ******************************************************************** - Make any jumps/bridges to a covert cyno NOT accrue jump fatigue unless the pilot is in a T3. - T3s can be bridged but pilot accrues fatigue. - Black OPs BS can bridge/jump to a regular cyno but normal jump fatigue applies.
Yes this is a good change. Prohibiting T3s would prevent T3 blobbing to project force |
AA10
School of Applied Knowledge Caldari State
1
|
Posted - 2014.10.02 19:31:00 -
[1740] - Quote
This was a better idea: https://forums.eveonline.com/default.aspx?g=posts&t=343213&p=2 |
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