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Thread Statistics | Show CCP posts - 15 post(s) |
CharlieMurphy
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Posted - 2006.06.30 00:30:00 -
[121]
i thought this was a great idea till i read ....
Quote: Both me and a friend bought ice miners some day ago. He's on the verge of quitting anyway. Some days later the ice is taken away for a cheap role players shot at the green space party (or a bugfix or action against macro miners who will just move to high-sec scordite and veldspar), I dunno what the actual reason is I am only half awake atm
...and then i wasnt so sure i do feel a bit sorry for honest players that will be hurt by this, hmmm tbh tho how much does ice come into the life of somebody that doesnt run a POS ? i dont really know
still, if this is the way things are going i might consider buying a makinaw and maybe ill become a rich man
in all seriousness tho.. im quite happy to see ice moved out of empire, the average noob has no use for it anyway on the other hand the determined farmer will simply run protection for his barges
omg you migth actually force these people to start playing the game in a way, after all what is the difference between a well organised corp and a room full of people sweatshop farming? ... other that the farmers are more efficient in the game and arnt gettign any enjoyment from it
imo take ice out of all secure space... or at least introduce cruiser spawns to 0.5 and have ice in 0.5 and below
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Mysticaa
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Posted - 2006.06.30 00:36:00 -
[122]
Originally by: CharlieMurphy still, if this is the way things are going i might consider buying a makinaw and maybe ill become a rich man
Owning a Mack wont make you rich, trust me I know.
Originally by: CharlieMurphy
in all seriousness tho.. im quite happy to see ice moved out of empire, the average noob has no use for it anyway on the other hand the determined farmer will simply run protection for his barges
omg you migth actually force these people to start playing the game in a way, after all what is the difference between a well organised corp and a room full of people sweatshop farming? ... other that the farmers are more efficient in the game and arnt gettign any enjoyment from it
imo take ice out of all secure space... or at least introduce cruiser spawns to 0.5 and have ice in 0.5 and below
While CCP is at it why not take away manufacturing ability from 0.0 space. Only seems fair to me. Who do they think is suppling all that ice to keep a majority of those PoS stations running? ----------------------------------------------- Why do I post here? Sig snatched by Xorus
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CharlieMurphy
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Posted - 2006.06.30 00:41:00 -
[123]
Quote: Who do they think is suppling all that ice to keep a majority of those PoS stations running?
dunno tbh there are several POS round where i live and we mine all our ice locally (3 or less jumps from the POS) i have to admit tho POS maintainance is a bit of a mystery to me and i take little interest in the workings of it but afaik you nip round the corner and mine a bit of ice and thats that
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Vishnej
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Posted - 2006.06.30 00:43:00 -
[124]
Originally by: Mysticaa
Originally by: Vishnej Solution: Make the highsec belts mine out quickly, same as the asteroid belts. Keep 0.0 at 'impossible to strip mine' level, but set the respawn for 0.5+ systems to last 5 minutes of intensive mining. The casual ice miners wouldn't be hurt, but the macro miners would find the system near useless.
Sorry but your solution is complete garbage. If you are going to make high-sec ice deplete quickly then the same must be done for ALL ice fields. Your solution will not stop the macrominer but only hurt the casual gamer.
erm... Why? They don't have a problem tying the size of, for example, Veldspar roids to sec status - why would it be a problem for ice belts?
Its effect on the casual 0.5+ gamer is that since the heavy multiaccount macrominers can't operate in the one system for very long, the heavy hitters will instead go for the much, much longer lasting ops in 0.1-0.4 or 0.0. Where players can target them. They'll leave the 50 unit capacity roids in highsec to the casual players - because you can't retarget a new roid every 30 seconds on 10 accounts as a macroer.
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Mysticaa
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Posted - 2006.06.30 00:46:00 -
[125]
Originally by: CharlieMurphy
there are several POS round where i live and we mine all our ice locally (3 or less jumps from the POS)
I can tell you that not everyone is mining their own ice. My corp mines thousands of ice a month and it is all sold in days after putting it on the market. ----------------------------------------------- Why do I post here? Sig snatched by Xorus
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CharlieMurphy
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Posted - 2006.06.30 00:47:00 -
[126]
Quote: They don't have a problem tying the size of, for example, Veldspar roids to sec status - why would it be a problem for ice belts?
i may be wrong but i dont think the size of veld rocks is tied to sec status the reason you get those huge veld in 0.0 is that everybody is getting their veld from killing rats and wouldnt dream of mining veld and in low sec people that would actually mine the stuff are too afraid to go there so in both cases the rocks just sit there for months and months and slowly swell up
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Mysticaa
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Posted - 2006.06.30 00:48:00 -
[127]
Originally by: Vishnej
erm... Why? They don't have a problem tying the size of, for example, Veldspar roids to sec status - why would it be a problem for ice belts?
Its effect on the casual 0.5+ gamer is that since the heavy multiaccount macrominers can't operate in the one system for very long, the heavy hitters will instead go for the much, much longer lasting ops in 0.1-0.4 or 0.0. Where players can target them. They'll leave the 50 unit capacity roids in highsec to the casual players - because you can't retarget a new roid every 30 seconds on 10 accounts as a macroer.
Wrong. If that were the case why are all the high-sec belts continually empty or have micro-roids? Macrominers could care less if they have to change roids every 5 min. They will mine everything in the system they are in and move on. Then come back when respawn happens and start over. ----------------------------------------------- Why do I post here? Sig snatched by Xorus
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Hllaxiu
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Posted - 2006.06.30 00:51:00 -
[128]
Originally by: Mysticaa Wrong. If that were the case why are all the high-sec belts continually empty or have micro-roids? Macrominers could care less if they have to change roids every 5 min. They will mine everything in the system they are in and move on. Then come back when respawn happens and start over.
While the graphics are huge, the amount of veldspar in them is not. --- Our greatest glory is not in never failing, but in rising up every time we fail. - Emerson |
CharlieMurphy
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Posted - 2006.06.30 00:54:00 -
[129]
Quote: I can tell you that not everyone is mining their own ice. My corp mines thousands of ice a month and it is all sold in days after putting it on the market.
well if your mining in high sec then im sorry if you mining in low or 0.0 then things are looking up for you
there will be winners and losers if ice is removed from high sec thats for sure, but unlimited ice in high sec was asking to be exploited anyway
if you made it deplete and regrow like other ores then the farmers will steal it all anyway b4 anybody gets a look in anyway
i think this is a valid move by CCP only time will tell what far reaching effects its going to have i would love to see all ice removed from secure space tho
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Dessa DesPlains
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Posted - 2006.06.30 00:56:00 -
[130]
What I never understood is why CCP just doesn't go to ebay, buy some ISK and ban everyone associated with the account. |
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Mysticaa
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Posted - 2006.06.30 00:59:00 -
[131]
Originally by: CharlieMurphy i think this is a valid move by CCP only time will tell what far reaching effects its going to have i would love to see all ice removed from secure space tho
The only valid move that CCP could have made if they wanted the ice to deplete would be to make ALL ice deplete not just some of the ice fields.
CCP has decided to kill all the chickens in the hen house because a fox has been coming to steal them. Instead of killing the fox and fixing the hole in the fence it was getting in threw. Killing the chicken just seems so much easier. ----------------------------------------------- Why do I post here? Sig snatched by Xorus
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skilzrulz
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Posted - 2006.06.30 01:01:00 -
[132]
IM AL GORE I USE TO BE THE EX-VICE PRESIDENT OF THE UNITED STATES. GLOBAL WARMING IS REAL
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Deja Thoris
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Posted - 2006.06.30 01:09:00 -
[133]
Originally by: mrg29 ..
I'm rubbing off on you
In related news, I approve of this move. At worst it reduces lag in Jita with its 3 ice belts (or so I've heard)
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Frank Horrigan
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Posted - 2006.06.30 01:11:00 -
[134]
WOOHOO!!! Nerf them belts to bejesus, GET EVERYONE INTO 0.0!!!
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Copine Callmeknau
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Posted - 2006.06.30 01:32:00 -
[135]
Originally by: Jinx Barker
Originally by: Sadayiel Edited by: Sadayiel on 29/06/2006 19:45:52 If someone it's interested just keep the settings folder and prefs archive without delete, this save your bookmark and window configuration ingame =)
I think this is a good idea as long it slows the macrominers, pvp guys let's grave those macronames in your ammo!!!
I made a "Visual Aid" for the Cache Folder (in case peeps want to clear it, and want to keep BMs and Settings): Here ya Go
Leave the 'Browser' folder if you want to keep bookmarked sites and trusted sites
-------
See the idiot walk, see the idiot talk
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Maya Rkell
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Posted - 2006.06.30 01:55:00 -
[136]
Originally by: Dessa DesPlains What I never understood is why CCP just doesn't go to ebay, buy some ISK and ban everyone associated with the account.
Because Ebay would sue for bad faith. Besides, it's not even necessary. The ISK market is in freefall, GTC's have squashed it WITHOUT causing in-game inflation. This is nigh-on unique.
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Rumbaar
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Posted - 2006.06.30 02:05:00 -
[137]
Firstly what systems does this effect. I read empire but does that mean all form 0.5+ ???
But I do see all the people that are currently liking this nerf are those already with the ability to survive in low sec space. As a solo miner and a corp in high sec space how am I suppose to acquire this resource?
A game of choices... but being being forces to go PvP in low sec to acquire goods doesn't seem like much of a choice. If I want to spend my lesiurely time as a 'carebear' making my little bit of ISK to keep me happy in the game I should be able too.
So some clarification on what system sec and 'busy' system will be affect.
I like how you made it possible to create POS in high sec but now take away the ability to get the fuel in those high sec systems? Setup my POS in 0.6 system, but have to goto -0.4 to get the fuel??
Looking for custom banners? click above, Feedback section. |
Nymos
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Posted - 2006.06.30 02:22:00 -
[138]
could we have a dev response on where ice fields will move please? or is it just from trade hubs? we have like no miners, all combat pilots, and buy fuel in empire and run it to 0.0 to run our pos. yes, i should recruit miners lol... but they all eventually turned into combat pilots for odd reasons. thanks.
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BoinKlasik
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Posted - 2006.06.30 02:26:00 -
[139]
Originally by: Mebrithiel Ju'wien
Originally by: kieron The point is, it doesn't make sense for someone to be mining 23/7 in Jita, when there are 4,999 other systems, most of which are not on high-traffic nodes, to mine and gather resources from.
Jita has ICE?
As in Eskimos and igloos and penguins and ICE???
nope, ICE breaker, like the hacker tools :D
anyway, looks interesting CCP, loved the RP way the news was put out
::applauds::
*doh, I broke my edited sig :/* *cries* this signature was lacking pink, I'll provide it for you. There. Looks better doesn't it? -Eris Fixed it for you. Oh, btw, yarr! ~kieron Didn't I tell you? The damsel moved in with me, we're having a great time. - Wrangler The damsel may not be distressed any more, but how many times does the informant have to be silenced before he gets the message? - Cortes
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Creed Richards
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Posted - 2006.06.30 04:26:00 -
[140]
I can cautiously support this measure, since getting rid of MMs in high sec and reducing loads on busy systems is a worthy cause.
I just hope CCP practices balance in this issue, allow at least some of the lower high sec systems to maintain their belts. I think EVE should both cater to the predominantly empire players as well as the lowsec/0.0 players.
Giving players the option to be Semi AFK is a good way to relax in EVE. Mining is boring, but its nice becuase it allow you to sit back and relax, read a book, surf the web, or do other computer stuff while you make some money. (I just have a sound file "ding" at 3 minute intervals to let me know the hold is full).
I am a 0.0 player, but I don't think that aspect of EVE should go away. Removing it I think will be detrimental to EVE.
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Vincent Gaines
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Posted - 2006.06.30 04:28:00 -
[141]
Originally by: Dessa DesPlains What I never understood is why CCP just doesn't go to ebay, buy some ISK and ban everyone associated with the account.
because the one selling on ebay, and the one that transfers the ISK ingame will have no ties to the farming operation. it's laundered through escrow first.
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marioman
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Posted - 2006.06.30 04:42:00 -
[142]
Something with the statement puzzles me. Not the fact ice belts are removed and what not....but the whole "Some ice fields in high security, high traffic systems will deplete themselves over the coming days, as they were not intended to be in these areas." part.
If these fields "were not intended to be in these areas".....why on earth were they put there in the 1st place? lol i mean seriously....sounds like u might need to talk with the guy @ CCP that put them there if this really is the case.
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Dahak2150
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Posted - 2006.06.30 04:49:00 -
[143]
Does inner empire = .8+, or all of highsec?
To me it means the very core of the EVE universe, .8 and higher, but one never knows.
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Cethrie
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Posted - 2006.06.30 05:16:00 -
[144]
Let me prefix my comments with, I'm glad in one way, this indicates some progressions to a more dynamic universe. I think the intentions are good but I think the impacts are perhaps not as well known. What I am worried about is making it even harder for newer/solo/other types of game styles. If you start this sort of precidence of just solving problems by destroying area's of content, when exactly do you plan to stop? Will you just make excuses left right and centre to force people into low sec or 0.0? I'm not sure I understand the drive, why not make it more attractive to mine in low sec? If Ice mining was more attractive more players might do it, thus making the market more dynamic. Seems like a better approach would be to make the ice mining system a little more interactive, rather than being relatively brutal in the slash and burn approach.
(Yes I realise I'm ignoring the traffic control issue.)
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Kenz Rider
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Posted - 2006.06.30 05:25:00 -
[145]
The main effect it seems is to make ICE miners travel farther to get their product to a major hub. You shouldn't be able to mine in New York City and you shouldn't be able to mine in Jita.
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franny
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Posted - 2006.06.30 05:36:00 -
[146]
can we get a list of the ice belts being removed? (no need to list the other 1000ish)
I hope a lot of people are panicing for nothing
as long as they leave the .4 down ones, it doesn't overly effect me, so I can't mine ice in one system I use when my daughters sick(she becomes a giant cuddle bug, which limits gameplay)
also, as someone noted, it would be nice if there was 1 or 2 ice roids spawning(or trace amounts of non local racial isotopes) in low/no sec ice (mines a Gallente tower in Gallente space, so again no loss, but it would be nice)
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Telemicus Thrace
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Posted - 2006.06.30 05:49:00 -
[147]
I don't know which systems will be affected or how far this will go. This change will be bad for me and, I think, good for Eve so I support it and I will just adapt accordingly.
I run POSs and get my ICE from highsec. My corpies who prefer to mine in high sec get paid for the ICE and we collect it when we drop off our salvage and produce from 0.0 for sale.
This could mean mining locally which means changing towers () and the lads in the barges getting used to being shot at. Or I just trade isotopes in high sec. Or I just pay probably higher prices for isotopes and jack up some prices on other items to compensate.
That is the thing I am wondering about. If running a POS becomes more expensive won't people producing lunar minerals and reactions jack up their prices to compensate? won't this then mean increased production costs for T2 items?
Hmmm, I might start playing the market again. Anyway, good move CCP, it was an apple cart that needed to be rocked.
>> RECRUITING << |
Locke DieDrake
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Posted - 2006.06.30 06:21:00 -
[148]
Originally by: Rumbaar Firstly what systems does this effect. I read empire but does that mean all form 0.5+ ???
But I do see all the people that are currently liking this nerf are those already with the ability to survive in low sec space. As a solo miner and a corp in high sec space how am I suppose to acquire this resource?
A game of choices... but being being forces to go PvP in low sec to acquire goods doesn't seem like much of a choice. If I want to spend my lesiurely time as a 'carebear' making my little bit of ISK to keep me happy in the game I should be able too.
So some clarification on what system sec and 'busy' system will be affect.
I like how you made it possible to create POS in high sec but now take away the ability to get the fuel in those high sec systems? Setup my POS in 0.6 system, but have to goto -0.4 to get the fuel??
Well, no offense is ment by this post.
But you need to realise that this is a move to cut down on ICE mining in VERY BUSY systems. Something that should have never been a problem in the first place because there never should have been ice in uber high sec.
And I don't mine. I don't mine ICE, and I'm in a PVP corp. So from my point of view, moving all the macro/ICE miners to .4 or less just gives me something to shoot at more often.
Now, I understand eeking out a living in empire is hard. I did it. I worked my way up from a noob ship to a BS in less than 3 months. It's hard, it requires that you grind on rats/missions. Or mine, alot.
But Ice is hardly the only way to make money. And it's not going to be impossible to find, just harder, and if you have to actually TEAM UP with someone to do it, then thats pretty much the intent of the M in MMOG.
All that being said, I'm sure you will still be able to find ice in .5 or better, which means you don't have to worry about people like me. ___________________________________________ The deeper you stick it in your vein, the deeper the thoughts there's no more pain. ___________________________________________ |
Tachy
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Posted - 2006.06.30 06:42:00 -
[149]
Collected hints and observations:
* Rookies don't mine Ice. Thery're missing the skills. * Trial pilots don't mine Ice. They're not allowed to fly barges. * ccp didn't state which Icefields are going to disappear. * The hint on 'accidental placement' is a pretty sorry excuse. People pointed out the problem the day the fields appeared in those systems. * Pushing the 'Farmers' and 'MM' to rat infested space will change exactly nothing unless all Ice is gone from HighSec. * Retrievers (med. barges) can defend themselves in .5 against npc just fine with a good amount of drone skills. --*=*=*--
Even with nougat, you can have a perfect moment. |
Sonos SAGD
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Posted - 2006.06.30 06:59:00 -
[150]
back when i still mined i mined ice in .03 and i was able to mine solo with a retriver against 90% of the rats and if i had a covetor and higher drone skills i would have been perfect.
on a side note i am glad that i still have all the pos fuel scattered around empire when i had a buy order in for like 1 isk and actually got a nice stock ----------------------------------------------- I lost 5 sp of skill trainning time during the last patch an i demand that ccp refund it to me |
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