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Lachra
Union of Labor
88
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Posted - 2014.07.17 20:58:00 -
[1] - Quote
It will bring intrepid salvagers into dangerous & contested space, fuel industry, and boost traffic to sites like zKillboard. At present, drones are combat-scannable, but wrecks are not. |
Bohneik Itohn
Amarrian Salvage Gnomes and Associates
522
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Posted - 2014.07.17 21:01:00 -
[2] - Quote
I would suggest using the word "Probable" or the term "scanned down". Don't forget about cargo scanners, as many people will likely have had that in mind when reading your post.
Often suggested, and supported by players, but ignored by CCP sadly. Wait, CCP kills kittens now too?!-á - Freyya
Are you a forum alt? Have you ever wondered why your experience on the forums is always so frustrating and unrewarding? This may help. |
Fer'isam K'ahn
None Of One
223
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Posted - 2014.07.17 22:35:00 -
[3] - Quote
Bohneik Itohn wrote:I would suggest using the word "Probable" or the term "scanned down". Don't forget about cargo scanners, as many people will likely have had that in mind when reading your post.
Often suggested, and supported by players, but ignored by CCP sadly. Thought exactly that. But isn't the fact that wreck have like no sig radius the thing that makes them un-probe-able ?! So lore and mechanic wise it makes no sense, unless you develop probes that only will be able through some tech break through to find wrecks.
Of course probing wreck would be nice - But there is a trick, use combat probes, scan down ships and bookmark the locations, then if they disappear from those or even without checking .. travel those bookmarks ans see whats left. I have done this to narrow down lost drones. Are you sure your issues aren't elsewhere ?! |
epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
832
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Posted - 2014.07.17 23:29:00 -
[4] - Quote
Fer'isam K'ahn wrote:Bohneik Itohn wrote:I would suggest using the word "Probable" or the term "scanned down". Don't forget about cargo scanners, as many people will likely have had that in mind when reading your post.
Often suggested, and supported by players, but ignored by CCP sadly. Thought exactly that. But isn't the fact that wreck have like no sig radius the thing that makes them un-probe-able ?! So lore and mechanic wise it makes no sense, unless you develop probes that only will be able through some tech break through to find wrecks. Of course probing wreck would be nice - But there is a trick, use combat probes, scan down ships and bookmark the locations, then if they disappear from those or even without checking .. travel those bookmarks ans see whats left. I have done this to narrow down lost drones.
Yes there is a reason OP why you can not scan down wrecks. Apart from the fact that probing down wrecks completely disrupts Losec, null, and wormhole activity, what could possibly go wrong?
This is one of those reasonable sounding requests that just Blows things apart in so many ways it is almost impossible to list them all.
I mean why even try to do anything in low signature ships?
OOH there's a new wreck! Big flag ! Here I am blow me up !!! you get enough help from D scan just knowing it is there!
Stop being lazy and get your scanning skills up! unless you want to derp everything in your kill'm'all ship and Can't be bothered to bring a boosted scanning ship with your alt!
hunt the ships they are there to scan,players put massive effort to make that hard for you, put the effort into your scanning skills and Do not expect CCP to deliver you gift wrapped kills.
ISD lock this thread, almost as commons as ban afk cloakers and just as crazy. There is one EvE. Many people. Many lifestyles. WE are EvE |
Alundil
Garoun Investment Bank Gallente Federation
591
|
Posted - 2014.07.18 00:01:00 -
[5] - Quote
epicurus ataraxia wrote:Fer'isam K'ahn wrote:Bohneik Itohn wrote:I would suggest using the word "Probable" or the term "scanned down". Don't forget about cargo scanners, as many people will likely have had that in mind when reading your post.
Often suggested, and supported by players, but ignored by CCP sadly. Thought exactly that. But isn't the fact that wreck have like no sig radius the thing that makes them un-probe-able ?! So lore and mechanic wise it makes no sense, unless you develop probes that only will be able through some tech break through to find wrecks. Of course probing wreck would be nice - But there is a trick, use combat probes, scan down ships and bookmark the locations, then if they disappear from those or even without checking .. travel those bookmarks ans see whats left. I have done this to narrow down lost drones. Yes there is a reason OP why you can not scan down wrecks. Apart from the fact that probing down wrecks completely disrupts Losec, null, and wormhole activity, what could possibly go wrong? This is one of those reasonable sounding requests that just Blows things apart in so many ways it is almost impossible to list them all. I mean why even try to do anything in low signature ships? OOH there's a new wreck! Big flag ! Here I am blow me up !!! you get enough help from D scan just knowing it is there! Stop being lazy and get your scanning skills up! unless you want to derp everything in your kill'm'all ship and Can't be bothered to bring a boosted scanning ship with your alt! hunt the ships they are there to scan,players put massive effort to make that hard for you, put the effort into your scanning skills and Do not expect CCP to deliver you gift wrapped kills. ISD lock this thread, almost as commons as ban afk cloakers and just as crazy. Your knee jek reaction is silly.
Make wrecks scanable.
As a wh'er I'm fine with this. GL killing my salvagers.
These should be scanable. Nuff said
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Daichi Yamato
Xero Security and Technologies
1817
|
Posted - 2014.07.18 00:23:00 -
[6] - Quote
yes please to the times its been suggested in the past. yes please now. yes please for all future suggestions.
In particular i liked the idea of more wrecks on one grid creating a large sig, and fewer wrecks on grid making a small sig. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |
Fer'isam K'ahn
None Of One
223
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Posted - 2014.07.18 00:46:00 -
[7] - Quote
Daichi Yamato wrote:yes please to the times its been suggested in the past. yes please now. yes please for all future suggestions.
In particular i liked the idea of more wrecks on one grid creating a large sig, and fewer wrecks on grid making a small sig. Hmm, wouldn't want to sell myself this cheap, but ....
if we would get a new probe that scans for residual radiation and can only be used to scan down wrecks and works as suggested combining all wrecks into a single signature (small wreck 0,1 sig, medium wreck 0,5 sig, large wreck 1-2 sig ... for example), than I might get behind it and say yes. Are you sure your issues aren't elsewhere ?! |
Antillie Sa'Kan
Forging Industries Silent Infinity
537
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Posted - 2014.07.18 01:42:00 -
[8] - Quote
epicurus ataraxia wrote:Yes there is a reason OP why you can not scan down wrecks. Apart from the fact that probing down wrecks completely disrupts Losec, null, and wormhole activity, what could possibly go wrong? This is one of those reasonable sounding requests that just Blows things apart in so many ways it is almost impossible to list them all. I mean why even try to do anything in low signature ships? OOH there's a new wreck! Big flag ! Here I am blow me up !!! you get enough help from D scan just knowing it is there! Stop being lazy and get your scanning skills up! unless you want to derp everything in your kill'm'all ship and Can't be bothered to bring a boosted scanning ship with your alt! hunt the ships they are there to scan,players put massive effort to make that hard for you, put the effort into your scanning skills and Do not expect CCP to deliver you gift wrapped kills. ISD lock this thread, almost as commons as ban afk cloakers and just as crazy. So shoot the wrecks? Problem solved. |
Petrified
Old and Petrified Syndication TOG - The Older Gamers Alliance
144
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Posted - 2014.07.18 02:02:00 -
[9] - Quote
Sure, make them scan-able. But they should require Combat probes to scan down. Don't want to make it too easy for certain groups to find those mission runners. |
James Nikolas Tesla
Onslaught Inc RISE of LEGION
132
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Posted - 2014.07.18 06:57:00 -
[10] - Quote
I don't know if this idea was suggested but how about we have a special type of probe specialized in scanning the ultra low signatures of wrecked ships? Elite PVP - The use of huge blobs, capital ships, and metagaming to defeat a target you already significantly outnumbered. -masternerdguy |
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Arya Regnar
Darwins Right Hand
484
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Posted - 2014.07.18 07:06:00 -
[11] - Quote
No.
Repost.
EvE-Mail me if you need anything.
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Amarisen Gream
Galactic Republic of Entrepreneurs and Militiamen
38
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Posted - 2014.07.18 07:21:00 -
[12] - Quote
How about you just let the noctis D-scan them. Make it so you can't bookmark them off grid and bam bam. None combat ship so you can't gank someone, and unable to bookmark off grid so you can't book'm for corp mates to gank mission runners etc. xoxo Amarisen Gream http://thegreameve.wordpress.com -Looking to improve the player experience-
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Lachra
Union of Labor
88
|
Posted - 2014.07.18 07:54:00 -
[13] - Quote
epicurus ataraxia wrote:A big rant...
Lachra wrote:It will bring intrepid salvagers into dangerous & contested space...
Mission ships still die despite wrecks not being scannable. I am a salvager, I don't PvP; but I see the point you are making (albeit very loudly). |
epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
832
|
Posted - 2014.07.18 08:31:00 -
[14] - Quote
Lachra wrote:epicurus ataraxia wrote:A big rant... Lachra wrote:It will bring intrepid salvagers into dangerous & contested space... Mission ships still die despite wrecks not being scannable. I am a salvager, I don't PvP; but I see the point you are making (albeit very loudly).
So glad you do. Being as it was one of the most destructive ideas imaginable, dressed up as a "don't waste wrecks disguise"
It ranks amongst "let me just dust this big red button that launches the worlds nuclear stockpile" as another. There is one EvE. Many people. Many lifestyles. WE are EvE |
epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
832
|
Posted - 2014.07.18 08:32:00 -
[15] - Quote
Antillie Sa'Kan wrote:epicurus ataraxia wrote:Yes there is a reason OP why you can not scan down wrecks. Apart from the fact that probing down wrecks completely disrupts Losec, null, and wormhole activity, what could possibly go wrong? This is one of those reasonable sounding requests that just Blows things apart in so many ways it is almost impossible to list them all. I mean why even try to do anything in low signature ships? OOH there's a new wreck! Big flag ! Here I am blow me up !!! you get enough help from D scan just knowing it is there! Stop being lazy and get your scanning skills up! unless you want to derp everything in your kill'm'all ship and Can't be bothered to bring a boosted scanning ship with your alt! hunt the ships they are there to scan,players put massive effort to make that hard for you, put the effort into your scanning skills and Do not expect CCP to deliver you gift wrapped kills. ISD lock this thread, almost as commons as ban afk cloakers and just as crazy. So shoot the wrecks? Problem solved.
Pity about that mordos blueprint or the deadspace loot, but Hey didn't want those wrecks anyway. There is one EvE. Many people. Many lifestyles. WE are EvE |
epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
832
|
Posted - 2014.07.18 08:43:00 -
[16] - Quote
Amarisen Gream wrote:How about you just let the noctis D-scan them. Make it so you can't bookmark them off grid and bam bam. None combat ship so you can't gank someone, and unable to bookmark off grid so you can't book'm for corp mates to gank mission runners etc. Noctis warps fleet in. Free kill.
This must be the hundredth time it is asked for and has been locked at least 100-1 times.
It is a Zombie that never dies, and never becomes anything else but troll bait. There is one EvE. Many people. Many lifestyles. WE are EvE |
Lachra
Union of Labor
88
|
Posted - 2014.07.18 09:15:00 -
[17] - Quote
epicurus ataraxia wrote:More disproportionately angry comments...
Please stop antagonising others who reply to my thread. You may have discussed this idea before, but some of us are newer players and we have not. If you don't have any stake in this topic, or have come across the content before, then move on. This thread is in the Features & Ideas Discussion forum and on-topic. I almost guarantee no one has posted an ideas thread that has not already been mentioned before; such is life. |
epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
832
|
Posted - 2014.07.18 09:26:00 -
[18] - Quote
Lachra wrote:epicurus ataraxia wrote:More disproportionately angry comments... Please stop antagonising others who reply to my thread. You may have discussed this idea before, but some of us are newer players and we have not. If you don't have any stake in this topic, or have come across the content before, then move on. This thread is in the Features & Ideas Discussion forum and on-topic. I almost guarantee no one has posted an ideas thread that has not already been mentioned before; such is life. Lachra, after the reasons are explained why it is a game-breaking disastrous idea that only benefits those who wish for easy lazy kills, you think it is a good idea.
The fact that there must have been hundreds over the years that have had the same explained to them, and the fact there is a search function, and new players are advised in the stickies to do the search and to look in the frequently discussed ideas before posting the same old rehashed thread, seems to have passed you by.
Forums rules specify that one is not to reopen locked threads, as it just annoys people who have to repeat themselves for the hundredth time before ISD lock the thread yet again.
If you still believe you should ignore all that because you are a new player, well carry on.
There is one EvE. Many people. Many lifestyles. WE are EvE |
Amarisen Gream
Lone Wolf Union Yulai Federation
39
|
Posted - 2014.07.18 19:15:00 -
[19] - Quote
epicurus ataraxia wrote:Amarisen Gream wrote:How about you just let the noctis D-scan them. Make it so you can't bookmark them off grid and bam bam. None combat ship so you can't gank someone, and unable to bookmark off grid so you can't book'm for corp mates to gank mission runners etc. Noctis warps fleet in. Free kill. This must be the hundredth time it is asked for and has been locked at least 100-1 times. It is a Zombie that never dies, and a locked thread that keeps getting reopened.
Lol. forgot all about fleet warp.
Which is probably why CCP hasn't done anything with Salvage.
Another option - at least for null sec - is too allow owners of the station to build a system tractor unit, it would tractor blued salvaged or salvage past its timer to a point on the overview or to the station.
And then you see stupid people getting killed trying to salvage in Noctis. xoxo Amarisen Gream http://thegreameve.wordpress.com -Looking to improve the player experience-
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epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
836
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Posted - 2014.07.18 20:27:00 -
[20] - Quote
Amarisen Gream wrote:epicurus ataraxia wrote:Amarisen Gream wrote:How about you just let the noctis D-scan them. Make it so you can't bookmark them off grid and bam bam. None combat ship so you can't gank someone, and unable to bookmark off grid so you can't book'm for corp mates to gank mission runners etc. Noctis warps fleet in. Free kill. This must be the hundredth time it is asked for and has been locked at least 100-1 times. It is a Zombie that never dies, and a locked thread that keeps getting reopened. Lol. forgot all about fleet warp. Which is probably why CCP hasn't done anything with Salvage. Another option - at least for null sec - is too allow owners of the station to build a system tractor unit, it would tractor blued salvaged or salvage past its timer to a point on the overview or to the station. And then you see stupid people getting killed trying to salvage in Noctis.
Lol I want to be there in a helios to watch. Can you persuade them to salvage in a Nestor?
Yeah, Its perfectly understandable, that people hate wasting that lovely loot, but balance is such a fragile thing, and well meaning people and ideas, like tasty red berries, can often be the most deadly, and unfortunately, eve being eve genuine people can get mistaken for those who would give you them and pretend they are redcurrants.
I feel guilty now for coming down so hard on the OP.
Sorry OP There is one EvE. Many people. Many lifestyles. WE are EvE |
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Lady Rift
What Shall We Call It
40
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Posted - 2014.07.18 21:23:00 -
[21] - Quote
why not. make the wrecks have a sig of 5 or 10 and take combat probes to scan. To 100% them you would pretty much need max skills and a low grade implant set. If you scan the wrecks it would of been easier to scan the ship. |
Saisin
State War Academy Caldari State
99
|
Posted - 2014.07.19 05:27:00 -
[22] - Quote
I do believe that the introduction of the mobile tractor unit which can be scanned is a great middle ground for all parties. We often have found abandoned wrecks around the MTU by launching combat probe as soon as we enter a new system. Believe me, ratters do not want to loose precious seconds to pick up their MTU before warping out to their POS "surrender your ego, be free". innuendo.
solo? There is a new hope http://turamarths-evelife.blogspot.com/2014/05/ok-now-im-betting-man.html |
Lachra
Union of Labor
95
|
Posted - 2014.07.19 11:01:00 -
[23] - Quote
I was thinking more in terms of scanning PvP battlegrounds in areas such as Faction Warfare space & areas of Sovereignty disputes. It is a way of bringing a different type of player - salvagers, like myself - into PvP encounters and disputed space, rather than having that skillbase confined to PvE wreck farming, which it can be at present. |
FT Diomedes
The Graduates Forged of Fire
490
|
Posted - 2014.07.19 16:05:00 -
[24] - Quote
No, this is a bad idea. It would pretty much kill escalation running and 0.0 missioning. As it is, if I am running an escalation, only I have the location. So, if someone comes in to my system, I either try to finish the site before they can scan me down or leave the site and go bounce safes or cloak up. In your world, the hostile can now scan down my site from the wrecks and camp it, effectively depriving me of that site. Which is particularly painful with the new 24-hour escalation timer, which cannot be reset.
I also hunt down hostile escalation runners and enjoy the cat and mouse game on both sides. Your idea makes it too easy for the hunter. That is why this is a bad idea. This is my signature. There are many like it, but this one is mine. |
Lucrii Dei
Vector Galactic The Big Dirty
13
|
Posted - 2014.07.19 16:19:00 -
[25] - Quote
NO.
Because:
FT Diomedes wrote:No, this is a bad idea. It would pretty much kill escalation running and 0.0 missioning. As it is, if I am running an escalation, only I have the location. So, if someone comes in to my system, I either try to finish the site before they can scan me down or leave the site and go bounce safes or cloak up. In your world, the hostile can now scan down my site from the wrecks and camp it, effectively depriving me of that site. Which is particularly painful with the new 24-hour escalation timer, which cannot be reset.
I also hunt down hostile escalation runners and enjoy the cat and mouse game on both sides. Your idea makes it too easy for the hunter. That is why this is a bad idea.
Just makes it easier for either PVP ships to camp mission sites or people competing for DED sites.
There's no reason for wrecks to be scanned at all, if you get destroyed in PVE, bookmark the wreck and return to it if there is anything you are hoping to salvage from it, if it's lost in PVP you can bet it would be nothing but a husk by the time you get back to it anyway. GöÇGòó The Explorer I GöÇGòó The Explorer II (Coming Soon!)
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FT Diomedes
The Graduates Forged of Fire
490
|
Posted - 2014.07.19 16:37:00 -
[26] - Quote
This reminds me of something that happened a few months ago. I ran an 8/10 complex. Because I was being a chatty Kathy, I accidentally warped out of the site before I looted the wreck. So, I did what any sane person would do... right? I jumped into a 7000 m/s Claw (thanks to a friend for providing a link alt), warped to the original bookmark (on the first gate of the three room complex) and started directional scanning.
The 'Screaming' Dewak Humphrey wreck was about 35000 km away. I did a bit of directional scanning and narrowed it down to 5 degree scan and started rolling. About an hour later... or maybe a bit more... I was within 1000 km. I refined my d-scan, changed direction slightly, and was suddenly on grid with my precious wreck.
And, as fate would have it, it had a decent drop for a change.
Moral of the story: With patience and speed, d-scan can be a very powerful tool.
Yet another reason why wreck probing is not needed. This is my signature. There are many like it, but this one is mine. |
epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
840
|
Posted - 2014.07.19 19:34:00 -
[27] - Quote
If there was a compelling need for this feature, then the serious effort that would be involved in dealing with all the issues, and balance changes, then of course with enough resources, effort and time, it could of course be implemented.
But you must realise now and understand quite clearly, just how significant the issues are, and you surely must see that the trivial gains involved in this new feature, just does not make sense in this light.
you also must realise that loot is part of the economy, this would naturally result in more loot ending up on the market. then the price the salvager gains, drops, to keep the economic balance the same.
so all this effort. all this difficulty, all this relearning for all the players involved, is for nothing but a few days gain until the market rebalances.
so It is still not a good idea, the other threads that were closed, have many many more.
There are far more urgent needs for rebalance, improvements, and developer attention, please encourage them to fix and improve those which will improve ALL players experience. There is one EvE. Many people. Many lifestyles. WE are EvE |
epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
840
|
Posted - 2014.07.19 19:45:00 -
[28] - Quote
Lady Rift wrote:why not. make the wrecks have a sig of 5 or 10 and take combat probes to scan. To 100% them you would pretty much need max skills and a low grade implant set. If you scan the wrecks it would of been easier to scan the ship.
the ship might be in the third pocket, and if you are half trained, you can scan down the wrecks in the fist, without him ever seeing a probe, and no amount of planning preparation, training, or caution, can be a counter to this. or the same issues in wormholes or........etc ,etc.
So he dies.
an easy kill.
Under no circumstances is scanning down wrecks a good idea, this is why they cannot be scanned down, not because it was not thought of before.
you can do this with a ship, but it is really hard with some, and they WILL see the probes. There is one EvE. Many people. Many lifestyles. WE are EvE |
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