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Spicy McGee
EVE University Ivy League
1
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Posted - 2014.07.18 05:50:00 -
[1] - Quote
How do people live in WH when they disappear after like 24 hours or so? |
SGTheron Shal'Tek
Industrial Alcoholic Core
6
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Posted - 2014.07.18 06:01:00 -
[2] - Quote
The wormhole itself doesn't last, but the system it leads to does. Wormholes open up all over the universe, once the wormhole to the system someone lives in closes in one location, it opens up in another. Once they're established they don't venture out of their hole too much, because wherever they pop is completely random. Does this answer your question? |
Spicy McGee
EVE University Ivy League
1
|
Posted - 2014.07.18 06:09:00 -
[3] - Quote
SGTheron Shal'Tek wrote:The wormhole itself doesn't last, but the system it leads to does. Wormholes open up all over the universe, once the wormhole to the system someone lives in closes in one location, it opens up in another. Once they're established they don't venture out of their hole too much, because wherever they pop is completely random. Does this answer your question?
Yup i thought the whole thing was random
a hole opens p and the space and everything in it.. then when the hole closes it closes everything in it swell
so that means there is only a certain amount of WH space in New eden then |
SGTheron Shal'Tek
Industrial Alcoholic Core
6
|
Posted - 2014.07.18 06:43:00 -
[4] - Quote
No when the wormhole closes the space inside it stays open, the space will always be open, only the entrance (the wormhole) changes :) |
Bloemkoolsaus
Viperfleet Inc. Disavowed.
169
|
Posted - 2014.07.18 08:42:00 -
[5] - Quote
Spicy McGee wrote:a hole opens p and the space and everything in it.. then when the hole closes it closes everything in it swell
No no.. Think of a wormhole as a jump-gate. It will take you to another solarsystem. This solarsystem can be any highsec /lowsec / nullsec system, but it can also be a `unkown` system. These `unkown` systems are the same as any solarsystem (well, kind of).
The `wormhole`, is only the connection between 2 solarsystems. If the wormhole closes, only the connection is closed and the actual solarsystems connected by the wormhole, remain exactly as they were. If the solarsystem was an unkown system (aka: wspace system), then a new wormhole will spawn somehwere in that solarsystem, leading to another solarsystem somewere else. (google for `static wormholes` for that specific mechanic).
So, in summary: Wormholes collaps, but the solarsystems they lead to do not. |
Delt0r Garsk
Sanctuary of Shadows Honorable Third Party
139
|
Posted - 2014.07.18 08:55:00 -
[6] - Quote
To live in one you typically always have scanning alts in the WH. You find today's exit WHs and see where they lead. The you make a plan for the day on what to do.
So the C2 i just vacated, had a c3 static and a lowsec static. that means there is at least 2 wormholes at all times. One leads for more j-space (systems only accessble via WHs), and one leads to lowsec. When they collapse new ones to different places respawn, but to the same kinds of "space" (ie lowsec).
So one day you could be just a few jumps to highsec and close to trade hubs. Other times you could be many jumps away and nowere near anything useful. That is WH life. Death and Glory!
Well fun is also good. |
Spicy McGee
EVE University Ivy League
1
|
Posted - 2014.07.18 09:45:00 -
[7] - Quote
Bloemkoolsaus wrote:Spicy McGee wrote:a hole opens p and the space and everything in it.. then when the hole closes it closes everything in it swell No no.. Think of a wormhole as a jump-gate. It will take you to another solarsystem. This solarsystem can be any highsec /lowsec / nullsec system, but it can also be a `unkown` system. These `unkown` systems are the same as any solarsystem (well, kind of). The `wormhole`, is only the connection between 2 solarsystems. If the wormhole closes, only the connection is closed and the actual solarsystems connected by the wormhole, remain exactly as they were. If the solarsystem was an unkown system (aka: wspace system), then a new wormhole will spawn somehwere in that solarsystem, leading to another solarsystem somewere else. (google for `static wormholes` for that specific mechanic). So, in summary: Wormholes collaps, but the solarsystems they lead to do not.
Could i find a wormhole, Write down it's numb for something and find ou there they will go to and have a DB showing where they go.
So Scan down > warp to it > show info and find some details to figure out where it will take me |
Spicy McGee
EVE University Ivy League
1
|
Posted - 2014.07.18 09:47:00 -
[8] - Quote
Delt0r Garsk wrote:To live in one you typically always have scanning alts in the WH. You find today's exit WHs and see where they lead. The you make a plan for the day on what to do.
So the C2 i just vacated, had a c3 static and a lowsec static. that means there is at least 2 wormholes at all times. One leads for more j-space (systems only accessble via WHs), and one leads to lowsec. When they collapse new ones to different places respawn, but to the same kinds of "space" (ie lowsec).
So one day you could be just a few jumps to highsec and close to trade hubs. Other times you could be many jumps away and nowere near anything useful. That is WH life.
that sounds cool, but i can find out how long the wormhole has left alive and gotta make sure I'm home by then?
I wanna live in a WH! guessing it's dangerous though and getting banked by players all the time |
Tao Dolcino
Jolly Jumpers Squad
304
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Posted - 2014.07.18 09:55:00 -
[9] - Quote
No one lives in a WH (Worm Hole, a stargate like item, but unstable). People live in WS (Worm Space, which you can reach by jumping through a WH). Favoritism is good - CCP 2013 |
Bloemkoolsaus
Viperfleet Inc. Disavowed.
169
|
Posted - 2014.07.18 09:57:00 -
[10] - Quote
Spicy McGee wrote:Could i find a wormhole, Write down it's numb for something and find ou there they will go to and have a DB showing where they go.
So Scan down > warp to it > show info and find some details to figure out where it will take me
Yes, you can determine where a wormhole leads to some degree without jumping through it. Without jumping through, you can determine to what type of solarsystem it goes, but not to the exact system. A `type` of system, in this case is highsec, lowsec, nullsec, or unkown. Incase of unknown, you can also determine wich class (unkown systems come in 6 different classes).
I won't explain all the details, but you might want to read here: https://wiki.eveonline.com/en/wiki/Wormholes
There is also a very good youtube guide to wormholes by adhocracy. It will explain everything about wormholes way better then I can explain it through forums :p Wormhole fundamentals: https://www.youtube.com/watch?v=6miRA8vCLmE
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Bloemkoolsaus
Viperfleet Inc. Disavowed.
169
|
Posted - 2014.07.18 09:59:00 -
[11] - Quote
Spicy McGee wrote:that sounds cool, but i can find out how long the wormhole has left alive and gotta make sure I'm home by then?
Yes, you can estimate if a wormhole is about to collaps or not.
See my previous post :p |
J'Poll
CDG Playgrounds
4134
|
Posted - 2014.07.18 10:10:00 -
[12] - Quote
Spicy McGee wrote:SGTheron Shal'Tek wrote:The wormhole itself doesn't last, but the system it leads to does. Wormholes open up all over the universe, once the wormhole to the system someone lives in closes in one location, it opens up in another. Once they're established they don't venture out of their hole too much, because wherever they pop is completely random. Does this answer your question? Yup i thought the whole thing was random a hole opens p and the space and everything in it.. then when the hole closes it closes everything in it swell so that means there is only a certain amount of WH space in New eden then
Wrong
The system itself doesn't collapse, just the entry "gate".
Wormholes are basically just temporary stargates that move around.
So today your exit wormholes is say in Jita, tomorrow it can be in Amarr and the day after it can be in Halaima.
Your system is stable and won't change, just where you surface once you jump out of the wormhole differs. Personal channel: Crazy Dutch Guy
Ever wanted to PvP but can't find people to fly with. Look no further and this chat: Redemption Road |
J'Poll
CDG Playgrounds
4134
|
Posted - 2014.07.18 10:12:00 -
[13] - Quote
Spicy McGee wrote:Bloemkoolsaus wrote:Spicy McGee wrote:a hole opens p and the space and everything in it.. then when the hole closes it closes everything in it swell No no.. Think of a wormhole as a jump-gate. It will take you to another solarsystem. This solarsystem can be any highsec /lowsec / nullsec system, but it can also be a `unkown` system. These `unkown` systems are the same as any solarsystem (well, kind of). The `wormhole`, is only the connection between 2 solarsystems. If the wormhole closes, only the connection is closed and the actual solarsystems connected by the wormhole, remain exactly as they were. If the solarsystem was an unkown system (aka: wspace system), then a new wormhole will spawn somehwere in that solarsystem, leading to another solarsystem somewere else. (google for `static wormholes` for that specific mechanic). So, in summary: Wormholes collaps, but the solarsystems they lead to do not. Could i find a wormhole, Write down it's numb for something and find ou there they will go to and have a DB showing where they go. So Scan down > warp to it > show info and find some details to figure out where it will take me
Yes and No.
No - You will never know exactly where it will surface next.
Yes - Some wormholes have so called statics. This means it will always open inside a certain type of space.
A wormhole with a low-sec static will always have a connection to low-sec in it. A C5 wormhole with a C4 static will always have a connection to another C4 wormhole system. etc. etc.
Which system the static leads too....randomly generated. Personal channel: Crazy Dutch Guy
Ever wanted to PvP but can't find people to fly with. Look no further and this chat: Redemption Road |
Spicy McGee
EVE University Ivy League
1
|
Posted - 2014.07.18 10:26:00 -
[14] - Quote
ok so the big question
why would someone low skilled like myself care about WHs and WS yet? clearly i can't defeat the rats in the relic sites i can't build stations or anything, don't know anything about that yet
other than passing through is there any reason why i might want to find a WS to live in?
It sounds cool being in WS and not knowing where my WH will take me tomorrow, that's really cool but no idea
Unless of course, i setup in WS and theres an item where i can dock and store my items
Like could i go to a WS find a safe spot somewhere build an item that lets me store items or something go out exploring bring it back and store it in my WS and then sell it when I'm close to a trade district one day
how safe is it to store my stuff out there
sorry I'm excited
* i will check guides and videos and stuff when i get home, at work at the moment |
Baneken
Arctic Light Inc. Arctic Light
292
|
Posted - 2014.07.18 10:45:00 -
[15] - Quote
First of all you can make a ton of money in a high class WH, however c4,c5 and c6 not something you do on your own (especially 6). So you need a corp and preferably and alliance, preferably a PvP type or you end up looking at your bling bling being shot down from sites on semi-regular basis.
So for a non-combat activties you can also suck T3-manufacturing gas which gives a nice profit, relic sites in WH have rats so you need someone to clear the sites for you. Large POS'ses as long as they are properly defended, don't have 'display case' of something juicy and have enough stront are generally left alone.
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Bloemkoolsaus
Viperfleet Inc. Disavowed.
169
|
Posted - 2014.07.18 11:05:00 -
[16] - Quote
Spicy McGee wrote:why would someone low skilled like myself care about WHs and WS yet? clearly i can't defeat the rats in the relic sites
Class 1 and 2 wormholes are be doable for low skilled pilots. Wormholes are (at least i think) way more exiting then `regular` space. There is increased risk of losing your ship, but that balanced by more profits.
Spicy McGee wrote:Unless of course, i setup in WS and theres an item where i can dock and store my items.
Like could i go to a WS find a safe spot somewhere build an item that lets me store items or something go out exploring bring it back and store it in my WS and then sell it when I'm close to a trade district one day
You can make a safespot by warping between 2 celestials (planets for exemple) and create a bookmark mid-warp.
Most groups in wormholes have setup a POS (Player Owned Starbase), but I would not recommend it for a new player. Instead, for a temporary `base`, take a look at the Mobile Depot. It has some storage space and you can refit off it.
Class 1 and 2 wormholes typically have a high-sec static. This means that they ALWAYS have atleast 1 wormhole leading to a high-sec system. This isn't always the same highsec system, but it is always a high-sec system.
A word of warning though, while you are in the wormhole, it is possible for people to find and shoot you. It's not a matter of if, but when. |
Elmonky
Titans of The Short Bus Universal Consortium
81
|
Posted - 2014.07.18 17:40:00 -
[17] - Quote
Spicy McGee wrote:ok so the big question
why would someone low skilled like myself care about WHs and WS yet? clearly i can't defeat the rats in the relic sites i can't build stations or anything, don't know anything about that yet
other than passing through is there any reason why i might want to find a WS to live in?
It sounds cool being in WS and not knowing where my WH will take me tomorrow, that's really cool but no idea
Unless of course, i setup in WS and theres an item where i can dock and store my items
Like could i go to a WS find a safe spot somewhere build an item that lets me store items or something go out exploring bring it back and store it in my WS and then sell it when I'm close to a trade district one day
how safe is it to store my stuff out there
sorry I'm excited
* i will check guides and videos and stuff when i get home, at work at the moment
Three letters - PvP.
Jump into a WH, scan for Industrials or Shuttles or Miners. Land on their face and melt it for them... warp to WH and fly home
Profit
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Nikolai Lachance
Happy Wheels Logistics
130
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Posted - 2014.07.20 08:45:00 -
[18] - Quote
Your confusion stems from a shortcut in terminology. When people say they are "in a wormhole", what they mean is that they are in one of several "unknown" star systems reachable only via unstable wormholes. They're not actually "in" a wormhole. Basically, you see about 5000 star systems on the galaxy map when you open that up. Well, there are also about 2500 unknown systems that don't show up on the map (I think people have calculated they exist in their own cluster some few thousand light years away from new eden, but I don't know much about that). These systems are -1.0 security status (so, nullsec). They have no stations or stargates, and no one can claim sovereignty in them. The only way to get to them is through wormholes. These systems come in 6 classes, with the higher classes having more challenging foes. Many of them will have 1 of 6 possible stellar phenomena going on in them, which will affect your ship's performance in various areas (boosting some, diminishing others), the extent of which scales with the wormhole class. Another really important thing about these systems is that no one shows up in Local chat unless they speak, which means you cannot know who might be in the system with you at any given time unless they show up on grid with you, or they choose to talk in Local.
The rats in wormhole systems are called Sleepers. They are quite dangerous compared to known-space rats. Their loot is essentially useless, but there are NPC buy orders for them in known space that you can sell to if you can get the loot out safely. Their salvage is used in production of T3 ships and components and thus is quite valuable on the market as well.
C1 and C2 wormholes can be soloed by a player in a battlecruiser with decent skills. C3s I've heard can be soloed as well but with more difficulty. Beyond that you definitely need a group of players to participate. In C5's and C6's, high-end wormhole corporations will do capital escalations, where they warp in capital ships (carriers and dreadnoughts) to a combat site, which causes the sleepers to spawn in several very powerful battleships which have valuable loot and salvage. These sites can be extremely lucrative but do require a strong fleet effort to complete successfully.
People who live in wormhole systems rarely tolerate visitors. Don't expect them to be friendly. They will hunt you down and destroy you, so you need to be on your toes when you venture into one. While the lack of a Local player listing makes it difficult to determine if anyone is in the system with you, it doesn't mean there's no way to know if anyone is around. The directional scanner becomes your friend.
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Cara Forelli
Green Skull LLC
438
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Posted - 2014.07.20 15:55:00 -
[19] - Quote
Some of these things were already answered for you, but you may find this post useful: Wormholes 101
In general, wormhole space is not new player friendly. It is especially unfriendly for a new solo player. Many of the sites are intended to be run cooperatively, and are difficult or impossible solo. You'll also run into fleets of expensive ships intent on killing and podding you.
The easiest thing to do solo is get in a stealth bomber and pick off targets of opportunity, as suggested above. This can be great fun and will teach you a massive amount about how to dscan and locate targets quickly, building an awareness of your surroundings. D-scan is essential in WH space, so if you aren't familiar with it check out some videos before you venture in and test it out in highsec.
However, my main suggestion would be - join a wormhole corporation. It may be a bit harder to find a new player friendly corp than in other areas of space, but they exist. Joining a corp solves a lot of the problems about WH space that you have noticed. They will have one or multiple player owned stations (POS) set up for you to live out of. These let you store ships and items, and can even have other services like manufacturing and invention labs. Day-to-day life in wormhole space is quite different from other areas of space and it helps immensely to have experienced players nearby that can answer your questions and teach you random things like C4s don't get casual connections, etc. You can participate from the get-go in fleet fights with something simple like a tackle frigate or ECM ship, and it doesn't take too long to train for a site running ship if you prioritize it. However, you won't know what to train unless you ask, so get out and start looking for a group to join!
Edit: Unless I'm mistaken EVE Uni has a wormhole campus. Ask them about it. www.ensignyooch.wordpress.com
New player with questions? Like to answer questions? Join my public channel in game:-áHouse Forelli |
BeBopAReBop RhubarbPie
Unleashed Pestilence
882
|
Posted - 2014.07.22 21:33:00 -
[20] - Quote
Cara Forelli wrote:Some of these things were already answered for you, but you may find this post useful: Wormholes 101In general, wormhole space is not new player friendly. It is especially unfriendly for a new solo player. Many of the sites are intended to be run cooperatively, and are difficult or impossible solo. You'll also run into fleets of expensive ships intent on killing and podding you. ...
This is true in general though not absolute. I have a friend that has been living in w-space with two other people since the end of his first week in the game. New player resources: http://wiki.eveuniversity.org/Main_Page - General information http://www.evealtruist.com/p/know-your-enemy.html - Learn to PvP http://belligerentundesirables.com/ - Safaris, Awoxes, Ganking and Griefing-á |
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Erica Dusette
Nighthawk Exploration Anoikis Ronin
14375
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Posted - 2014.07.23 04:57:00 -
[21] - Quote
BeBopAReBop RhubarbPie wrote:Cara Forelli wrote:Some of these things were already answered for you, but you may find this post useful: Wormholes 101In general, wormhole space is not new player friendly. It is especially unfriendly for a new solo player. Many of the sites are intended to be run cooperatively, and are difficult or impossible solo. You'll also run into fleets of expensive ships intent on killing and podding you. ... This is true in general though not absolute. I have a friend that has been living in w-space with two other people since the end of his first week in the game. Yeah I think it goes a little both ways. I was much the same, a friend invited me into a little C1 to live four years ago. I died quite a lot to begin with, had no clue what I was doing and had nobody but my lunatic German system neighbor to teach me.
I stuck with it though, because I loved w-space, and even though I lost a lot I didn't care because it was an exciting lifestyle compared to highsec. Eventually I got better and moved to more challenging holes.
Generally as a new player in wormholes you will die a lot imo, it's just whether or not your love for w-space overrides the pain and ISK expenses.
For most newbies it doesn't. But I always encourage everyone to give wormholes a try.
Gÿá Part-time wormhole pirate | GÖí Full-time super model WH Blog | #420roloswag | Bio |
Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
1553
|
Posted - 2014.07.23 07:27:00 -
[22] - Quote
It is rumoured that beautiful but dangerous creatures live in wormholes, similar to the sirens of ancient mythology.
They will seduce you with their enchanting voices, trap you in a warp bubble and kill you.
Some say that if a system is haunted by such a creature, you will hear her softly singing if you zoom in close on the entrance wh and turn your pc's volume way up.
If you hear a charming voice uttering profanities instead of singing, you will have found the most alluring and deadly siren of them all. EVE Online: Death-o-meter |
Azda Ja
BUMP POW
39
|
Posted - 2014.07.23 09:20:00 -
[23] - Quote
I don't want to hijack this thread but, I am curious about diving into wormholes as well, the PvP sounds extremely fun in there, if somewhat "slower" than in low sec. I doubt I could live in one at the moment, so just poking my head into holes that pop up around me will obviously be simpler at the moment. But let's say down the road I wanted to "move" into one. Do people do this with those mobile depots? They seem perfect for setting up shop in a place without stations like wormhole space, until you die and get podded obviously . Newbie looking to grow and learn to PvP with other newbies? Join BUMP POW today! |
J'Poll
CDG Playgrounds
4168
|
Posted - 2014.07.23 12:15:00 -
[24] - Quote
Azda Ja wrote:I don't want to hijack this thread but, I am curious about diving into wormholes as well, the PvP sounds extremely fun in there, if somewhat "slower" than in low sec. I doubt I could live in one at the moment, so just poking my head into holes that pop up around me will obviously be simpler at the moment. But let's say down the road I wanted to "move" into one. Do people do this with those mobile depots? They seem perfect for setting up shop in a place without stations like wormhole space, until you die and get podded obviously .
WH people tend to live out of a POS. A depot is just way to small to be a 'permanent' base. Personal channel: Crazy Dutch Guy
Ever wanted to PvP but can't find people to fly with. Look no further and this chat: Redemption Road |
Kitty Bear
Disturbed Friends Of Diazepam Disturbed Acquaintance
1373
|
Posted - 2014.07.23 12:53:00 -
[25] - Quote
2-3 POS's normally
1 for ship & module storage 1 for manufacturing 1 for research
the main benefit to living in j-space is access to T3 construction materials the second benefit is lack of SOV drama
the wormholes themselves are just stargates that can have random destinations instead of the usual 2 permanently linked systems
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Toshiro Hasegawa
Red Federation RvB - RED Federation
35
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Posted - 2014.07.23 13:38:00 -
[26] - Quote
I think the answer might be self evident with a little digging but this seems as good as any place to ask:
what is the best way to find a WH corp? Unlike wandering around in space and running into corp members and getting a feeling for who they are and how they opperate, i dont quite get how i would find a WH corp; other than a few words in a forum post. History is the study of change. |
Cara Forelli
Green Skull LLC
445
|
Posted - 2014.07.23 14:38:00 -
[27] - Quote
Erica Dusette wrote:Generally as a new player in wormholes you will die a lot imo, it's just whether or not your love for w-space overrides the pain and ISK expenses. For most newbies it doesn't. But I always encourage everyone to give wormholes a try. Good post, and I agree with you both. I had a similar experience, moving into WH space with just a few months of skills spread into all sorts of useless places. I spent a long time following my corp-mates around in a blackbird and being a general nuisance but learning a lot and having a blast. I didn't mean to discourage new players, but to point out the importance of finding a good group to show you the ropes.
As for finding a group, I would recommend the same thing as for any other portion of space. Go there. I suggest hopping in a stealth bomber or something cheap and teaching yourself how to map out wormhole chains. Search around until you find some activity in a system. Find their POS with d-scan and bookmark it. Hang out and watch see what they are up to. Blow up an epithal or two. Stalk them some more. Wait until they run sites and take out that juicy noctis. Use this time to familiarize yourself with wormhole space and get a feel for the corp's actions. Are they flying about in PVP ships looking for fights? Are they sitting in the POS for 10 minutes a day to do PI and then logging out?
If doing this kind of recon doesn't appeal to you, WH might be a bad fit. Otherwise it's the perfect opportunity to practice the sort of activities you will be doing day-to-day as a WH scout. If the corp you find seems like an interesting group, do your best to blow one of them up and then convo them. If they're very angry about the loss of their epithal, move on. If they can laugh it off and are willing to talk to you, you may have found a good corp. And there's no need to settle for the first group you come across. There are thousands of occupied wormhole systems with potential corps to join.
Here is some stereotyping to help you find a group doing something that interests you (exceptions apply)
PVE and PI groups -C1 and C4 wormholes
PVP groups -C2, C5, and C6 wormholes
You can also learn a lot about a group just by looking at their POS. What kinds of mods do they have anchored? Assembly arrays and invention labs (PVE)? Just ship maintenance arrays and cargo storage (PvP)?
If you find you are too inexperienced to make this method work, don't despair. There's other ways to find a corp via the recruitment forum etc. Or if you just have general questions about wormholes, ask away and a space siren will appear and answer your query (Only guaranteed in NCQA ) www.ensignyooch.wordpress.com
New player with questions? Like to answer questions? Join my public channel in game:-áHouse Forelli |
Kitty Bear
Disturbed Friends Of Diazepam Disturbed Acquaintance
1375
|
Posted - 2014.07.23 14:54:00 -
[28] - Quote
Toshiro Hasegawa wrote:I think the answer might be self evident with a little digging but this seems as good as any place to ask:
what is the best way to find a WH corp? Unlike wandering around in space and running into corp members and getting a feeling for who they are and how they opperate, i dont quite get how i would find a WH corp; other than a few words in a forum post.
use the corp ad search tool in-game
set the activity required to just wormhole space
and browse through the ads contact recruiters or join public channels as you see fit based on what you read |
Toshiro Hasegawa
Red Federation RvB - RED Federation
35
|
Posted - 2014.07.23 15:11:00 -
[29] - Quote
Cara Forelli wrote:... Here is some stereotyping to help you find a group doing something that interests you (exceptions apply) PVE and PI groups -C1 and C4 wormholes PVP groups -C2, C5, and C6 wormholes You can also learn a lot about a group just by looking at their POS. What kinds of mods do they have anchored? Assembly arrays and invention labs (PVE)? Just ship maintenance arrays and cargo storage (PvP)? If you find you are too inexperienced to make this method work, don't despair. There's other ways to find a corp via the recruitment forum etc. Or if you just have general questions about wormholes, ask away and a space siren will appear and answer your query (Only guaranteed in NCQA )
Just out of iddle curiosity but what is the basic reason behind the C1 + C4 and the rest that would make one more PvE and one more PvP.
And by PvP do you mean corps that live in WH space but look to exit their WH to nullsex / low sec.. cause some trouble and then return home before the holes collapse ?
Personally i would be more interesting in the PvE / PI atm .. would like to see whats its like to live and do PvE in a WH .. its an area of the game i know little to nothing about .. pvp on the other hand .. been there done that got the ccp assless chaps.
As for experience with scanning and scouting WH . i am well versed .. lving in null sex for years without jump capable ships led me to use WH as a route to emp. Of course when i popped into a system and got activity or POS on DSCAN i usually bailed to find a more quiet route for my logisitcal needs.
Hadnt thought of going into some and stalking them. Sounds like a plan .. although i am sceptical of WH corps accepting random stalkers into their corps .. but who knows... History is the study of change. |
Cara Forelli
Green Skull LLC
445
|
Posted - 2014.07.23 17:46:00 -
[30] - Quote
Toshiro Hasegawa wrote:Just out of iddle curiosity but what is the basic reason behind the C1 + C4 and the rest that would make one more PvE and one more PvP.
And by PvP do you mean corps that live in WH space but look to exit their WH to nullsex / low sec.. cause some trouble and then return home before the holes collapse ? The reasons here are rather complex and just as much to do with the static of a system as the system itself. "Serious" (read: large with capital ships) PvP corps live in C5 and C6 wormholes because these are the only systems that you can bring a capital ship into due to mass limits (without building it inside the hole yourself). Since they can't bring their capitals into C4 or lower classes, they tend to pick systems with statics into other C5s and C6s. These systems, as you pointed out, also get a lot of casual connections to low/null sec and are ideal for people looking to exit WH space for large-scale fights.
C4s don't get any connections to empire space, which makes them rather isolated, as a C4 is generally just an "extra step" in your chain if you are trying to get somewhere. So people avoid picking a system with a C4 static unless they want access to lots of sites to farm. It's not uncommon to get stuck in a chain like C4A > C4B > C4C....etc. which gives them a reputation as a pvp wasteland (read: farmer's paradise). They also have some of the best isk/hr when running sites with subcaps. Sites can be done in several domis, tengus, or a marauder.
C2s are special because they have two statics each, one to empire space, and the other to wormhole space. This makes them popular with PvP groups because you can have easy access to high sec as well as connections for WH combat. You'll find these groups often go "wormhole diving" by going out to empire space and starting new chains. Sites are soloable, but not much more lucrative than a C1 and far less than a C3.
C1s with high-sec statics are often used for PI or groups with low skills to do PVE. They are a good option for small corps fresh from empire space with no WH experience because mass limitations prevent battleships from entering the system. This makes it pretty difficult to siege a POS and pretty safe to live in a C1.
There are other things that play a role like system effects, but hopefully that's enough to satisfy of your idle curiosity.
As for types of PvP, it depends on the group. Some almost exclusively roam null-sec, or dive in from high sec. Others will roll their static looking for fights (or farmers) in WH space. Others will scan out long chains and attack you out of the blue. Big corps will seed capital ships in each other's systems and attempt to evict each other. The wide range of corporation sizes in WH space means sometimes you are the predator and sometimes you are the prey.
And stalking has a different connotation in wormhole space. It means you are good at what you do www.ensignyooch.wordpress.com
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