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Sinnish Saken
Caldari Provisions Caldari State
3
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Posted - 2014.07.21 16:46:00 -
[1] - Quote
Hello,
Thus far in my DED farming I have gotten three escalations. 2/3 couldn't be completed due to the difficulty so I ask, what is the rule of thumb when it comes to escalations? Do you typically go up a ship class?
Example, last night I got an escalation running a 5/10 site. The site was easy and basically auto-piloted my way through it in my Gila(fit blow). The escalation however was much more difficult. I would say at least 50 enemies ranging from frig to BS with towers mixed in. Immediately after landing in the site, in the middle of everything, I began burning off in one direction. I was able to get 60km away before I had to warp out(which de-swpawns the site right?)
Gila Fit Highs 3 - tech 2 rapid light missing launchers 1 - probe launcher 1 - cloak
Mids 2 - tech 2 large shield extenders 1 - rat specific shield hardener 2 - drone tracking links 1 - tech 2 10mn AB
Lows 4 - tech 2 drone damage mods
Rigs 3 - shield extenders
Dones Vespa 2's |
Vincent Athena
V.I.C.E.
2828
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Posted - 2014.07.21 17:46:00 -
[2] - Quote
That does not de-spawn the site. You can go back, at least for a day, and keep pounding away at it until you get it. http://vincentoneve.wordpress.com/ |
Finnish Hymn
Spartan Industries
1
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Posted - 2014.07.21 19:15:00 -
[3] - Quote
Sinnish Saken wrote:Hello,
Thus far in my DED farming I have gotten three escalations. 2/3 couldn't be completed due to the difficulty so I ask, what is the rule of thumb when it comes to escalations? Do you typically go up a ship class?
Example, last night I got an escalation running a 5/10 site. The site was easy and basically auto-piloted my way through it in my Gila(fit blow). The escalation however was much more difficult. I would say at least 50 enemies ranging from frig to BS with towers mixed in. Immediately after landing in the site, in the middle of everything, I began burning off in one direction. I was able to get 60km away before I had to warp out(which de-swpawns the site right?)
Gila Fit Highs 3 - tech 2 rapid light missing launchers 1 - probe launcher 1 - cloak
Mids 2 - tech 2 large shield extenders 1 - rat specific shield hardener 2 - drone tracking links 1 - tech 2 10mn AB
Lows 4 - tech 2 drone damage mods
Rigs 3 - shield extenders
Dones Vespa 2's
IMO you probably need an active tank OR the kind of fit you have with a 100mn after burner for 'super-kiting'. You are also over-gunned with 4 damage mods, for 5/10s and up I go 2 damage mods + Damage control and power diagnostic2 with active tank in the mids, pithum-c type shield booster, shield boost amp, prop mod, 2 rat specific hardeners and a cap recharger. On that fit I use cap rigs to be stable (ish).
I've used the Gila in DED plexes plenty, even did a 9/10 (Dread Gurista Fleet Staging Point part 3) in it to prove i could). you have to keep moving, kill ANY webbing ship/strucure 1st and watch your drones.
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Sinnish Saken
Caldari Provisions Caldari State
3
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Posted - 2014.07.21 20:57:00 -
[4] - Quote
Finnish that is fantastic info, thank you. I'll throw it into EFT with my skills and see how it looks.
BTW I went back into the 5/10 escalation and I bet I could finish it if it wasn't about to expire. Zooming out and picking off the rats that are actually hitting you might help lol. I'm bad, but at least I'm open minded :) |
Zhilia Mann
Tide Way Out Productions
2128
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Posted - 2014.07.21 21:17:00 -
[5] - Quote
I'm a bit confused. Did you get an escalation TO a 5/10? If so, yeah, they're like that. The second room is a mess and the third room is there to kill you. The faction you're up against makes a difference but they mostly follow the same basic model.
An escalation FROM a 5/10... doesn't really happen and you were running something else. I'm not sure what. Minor Annex maybe? Those definitely vary quite a bit from rat to rat. |
Sinnish Saken
Caldari Provisions Caldari State
3
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Posted - 2014.07.21 21:20:00 -
[6] - Quote
I don't remember the site name it escalated from. When I was warping into the escalation site though it said 5/10 at the bottom of the pop-up. The dialogue kept mentioning warehouses full of drugs |
Zhilia Mann
Tide Way Out Productions
2128
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Posted - 2014.07.21 21:31:00 -
[7] - Quote
Ok, escalated TO a 5/10. So yeah, if the first room had you running scared you don't even want to look at the third room. Having said that, they're entirely doable in a Gila as long as you can keep range while applying damage. Keep moving and you should be ok. The trick in the last room is to kill off the overseer, bookmark the wreck, and warp out. You CAN stick around and kill everything but it ends up being much, much harder that way. |
GreenSeed
1060
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Posted - 2014.07.21 23:05:00 -
[8] - Quote
i think the midslot omnilinks are bugged and they don't really apply their bonus. saw a couple of threads about it a few weeks back. |
DeMichael Crimson
Republic University Minmatar Republic
28663
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Posted - 2014.07.21 23:06:00 -
[9] - Quote
Cosmic Anomaly combat sites escalate to DED Rated Complexes. Cosmic Signature unrated combat sites escalate to a Deadspace location, up to 4 times.
You can always Google info or check various wiki's like Evelopedia to gain advance intel on the expedition.
DMC Faction Standing Repair Plan | California Eve Players | (Proposal) Bring Back 'The Endless Battle' Missions |
Sinnish Saken
Caldari Provisions Caldari State
6
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Posted - 2014.07.21 23:11:00 -
[10] - Quote
Based on the lack of up-ship recommendations I'm going to assume my difficulties are due to my skill(first), fit, and skills. I'll go for more tank/less gank and see how it goes.
If only I wasn't so nervous to be flying around in a Gila
I'll post the fits later to show the differences in case anyone is curious(I am). |
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Sinnish Saken
Caldari Provisions Caldari State
6
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Posted - 2014.07.22 01:49:00 -
[11] - Quote
Here are the numbers between the two:
Active Shield Tank EHP 22,876 Max tank 144 dps DPS 521 Cap last 18m2s Signature radius ~190
Buffer fit EHP 35,761 Max tank 76 dps DPS 614 Signature radius ~220
In short its a 20% dps loss for a lot more survivability. Between the signature radius and more resist I'm curious to see how that would have handled the previous site. Hopefully I can get another escalation tonight and find out. |
Maeltstome
Twisted Insanity. The Kadeshi
533
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Posted - 2014.07.22 12:40:00 -
[12] - Quote
535 DPS. 1,150 DPS tank (Against Guris, change hardeners etc.). Totally Passive Cap Stable
'DPS' is a false number - effective damage is better. I've done 8/10's and 10/10's in this without having to warp out. It's probably overtanked for your purposes, but why not do bigger sites instead :)
[Gila, PVE]
Shield Power Relay II Shield Power Relay II Shield Power Relay II Shield Power Relay II
Large Shield Extender II Large Shield Extender II Pithum B-Type Kinetic Deflection Amplifier Pithum B-Type Thermic Dissipation Amplifier Pithum B-Type Kinetic Deflection Amplifier 10MN Afterburner II
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Core Probe Launcher II, Sisters Core Scanner Probe
Medium Core Defense Field Purger I Medium Core Defense Field Purger I Medium Core Defense Field Purger I
Hammerhead II x2 |
Sinnish Saken
Caldari Provisions Caldari State
9
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Posted - 2014.07.22 14:55:00 -
[13] - Quote
Thanks for the fit Maelstom. I got another escalation to a 5/10 last night right before bed so I plan on putting the active fit to the test today. If the tank is still lacking, hopefully not, I'll test it out. When I decide to get my bigboy pants on I'll go full tank and bring the dmg mods with me(mobile depot).
On a side note I ran ~10 sites and ended up getting a T2 implant, faction explosive hardener(worthless), and a faction small shield booster totaling ~170 mil. Not bad for carebearing in high sec |
Sinnish Saken
Caldari Provisions Caldari State
9
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Posted - 2014.07.22 14:57:00 -
[14] - Quote
Forgot to mention in my active tank that I bought the Squire EO-106(could be wrong) implant, 2% cap recharge rate. Without it the cap lasted ~9 minutes, with it 18 minutes. I get the feeling the numbers may be wrong but it was only a couple mil. |
Rayzilla Zaraki
Tandokuno
254
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Posted - 2014.07.22 19:50:00 -
[15] - Quote
I have used the following Gila fit with great success:
4x Arabalest HAMs firing standard damage-specific missiles 1x Drone Link Augmenter II
2x Shield Hardener II 1x Medium Shield Booster II 1x 10mn Experimental Afterburner 1x Large shield Extender II 1x Whatever you want (Cap Battery II for Sleeper Sites, Relic Analyzer II for Indar and Deltole, Drone Navigation II...)
1x CPU II 1x or 2x Drone Damage Amplifiers 1x Damage Control II If it is a tough site, I will sometimes mount a 800mm Reinforced Rolled Tungsten plate instead of a DDA
Drone Speed rig and a CPU rig. Haven't decided on the 3rd rig, but if I go with T2 HAMs itll have to be for CPU.
For Deltole and Indar, I like to use Valkyrie IIs. Their speed keeps them safe.
Gate campers are just Carebears with anger issues. |
Sinnish Saken
Caldari Provisions Caldari State
10
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Posted - 2014.07.23 15:39:00 -
[16] - Quote
So I attempted the Guristas Hallucinogen Supply Waypoint again last night and had somewhat worse results. I owned the first room, no warp outs and tank held no problem. Sadly the second room almost owned me. My tank lasted ~60 seconds before I had to warp out.
I'm either doing something wrong piloting wise or my skills are the issue. Upon landing in the second room I immediately pilot perpendicular to the rats with the AB on to get my transversal up, launch drones, go for cruisers first since they seem to do the most DPS. I got 3-4 down before I had to warp out and didn't want to spend a couple of hours warping in and out to find I get really whooped in the 3rd room. Back to the drawing board.
Off the top of I my head I believe my shield resist skills are all at 3 which would help and will be bumped up on my to-do list but other than that I'm using all T2 mods except the shield boost amplifier. Looking into a faction shield booster but based on the dps I was taking its not going to cut it.
HALP |
Alfieya
Viziam Amarr Empire
0
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Posted - 2014.07.23 17:59:00 -
[17] - Quote
I'd say drop the cap recharger for a 3rd hardener and exchange the pds with a cap power relay. |
Sinnish Saken
Caldari Provisions Caldari State
11
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Posted - 2014.07.23 18:17:00 -
[18] - Quote
Alfieya, I'm not sure if you're trolling me or I'm missing something.
Cap power relay increases cap recharge(mine lasts 18 minutes currently) but reduces shield booster amount by 10% which would give me the opposite effect I'm looking for which is boost more for less time.
I do agree with changing the cap recharger for another hardener. I may even look at replacing one of my cap rigs with a hardener rig. If the cap lasts ~5 minutes I think I'll be fine. |
Hakaari Inkuran
State War Academy Caldari State
147
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Posted - 2014.07.23 19:27:00 -
[19] - Quote
Does that third hardener improve your repair by much more than the 10% reduction? Switching the PDS to CPR is a very large difference in capacitor life and recharge. However you're also correct in that for most cases you will probably be fine without having full cap stability. Especially since you will be pulsing the booster and not just letting it run all day.
Oh yeah and a PDS is really only for situations where you need the PWG |
Alfieya
Viziam Amarr Empire
0
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Posted - 2014.07.23 19:27:00 -
[20] - Quote
Those 10% shouldn't matter much, as you're nearly doubling your tank vs primary dmg type. |
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Zaxix
Long Jump.
404
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Posted - 2014.07.23 20:44:00 -
[21] - Quote
Sinnish Saken wrote:I'm either doing something wrong piloting wise or my skills are the issue. Upon landing in the second room I immediately pilot perpendicular to the rats with the AB on to get my transversal up, launch drones, go for cruisers first since they seem to do the most DPS. Get range first, transversal second. I cannot recommend MJD's enough for these sorts of situations. Getting range and coming back in at an angle to get your transversal up is better than trying to outlast the NPC damage while you're trying to get range. As you master that setup, then you can try getting in closer with another fit that works for you. Bokononist
-á |
Sinnish Saken
Caldari Provisions Caldari State
11
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Posted - 2014.07.23 21:24:00 -
[22] - Quote
Thanks Zaxix. Looking at a blinged out Gila fit my tank could potentially double. So that along with your strategy hopefully I'll be able to get it done.
I'm going to get a faction shield booster first and replace the cap recharger with another resist mod before I give these sites a try again.
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