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Thread Statistics | Show CCP posts - 1 post(s) |
knobber Jobbler
Seniors Clan Get Off My Lawn
26
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Posted - 2012.02.01 16:37:00 -
[121] - Quote
My predictions: 1. Tech 3 frigates 2. More mechanics changes promoting the use of smaller ships and reducing the capital ship blobs that should never become common place. 3. New token incarna feature. 4. Eve and dust interface. 5. Web tools for character and market.
Some others: Treaties system. New bounty system. Command ship/t3 with links rebalance. Null sec moon and resources changes - redistributed tech moons and making industry less reliant on high sec. Changes to pos grinding. FW fixes.
Wildcard: High sec capable carrier - a ship specifically to move around rigged ships New space added |
Krell Kroenen
Miners In Possession
19
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Posted - 2012.02.01 17:27:00 -
[122] - Quote
1. New Ships 2. Moon Goo Changes 3. Drone minerals removed 4. EAF improvements, and I don't mean just an anti super cap role either make them useful in all security sectors of space. 5. Maybe a total E-War revamp tying it with an EAF update. |
Taedrin
Kushan Industrial
325
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Posted - 2012.02.01 17:45:00 -
[123] - Quote
POSs: Flogging the dead horse, of course. |
trollerii
The Empire Nation Fidelas Constans
0
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Posted - 2012.02.01 17:51:00 -
[124] - Quote
1. Streamling, bugfixing, balancing improving net code for blobbwars etc 2. FW 3. Electronic Attack Ships - Making them viable, either by lowering cost so they get viable to use for smal roaming, or stat/onus balancing. It's sad to have a whole ship type obsolete 4. More EVE gate interaction, Skill queue updating for example. I am locked away in UK for the moment and can't update my skill queue because I can't acess eve on my small 10" work laptop. Now with the AF update I want to switch to AF V but am unable to do so. Would be ncie to be able to do it through eve gate. 5. Further development on Walk i Station, perhaps make a common room in each station for people to be able to hang around and chat |
Kolya Medz
Kolya Inc.
33
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Posted - 2012.02.01 19:11:00 -
[125] - Quote
1- New Premium Client/More graphics updates for EVERYTHING. (Textures look like garbage up close. Especially on big ships and structures.)
2- Tiericide/More balancing (This is soo overdue its not even funny. No one uses half the ships in this game.)
3- Modular POS (This excellent idea has been floating around for YEARS, its been necroed and renecroed so many times I've lost count).
4- lolsec buff. It just isn't worth going to lowsec. You can make just as much, if not more in hi sec if you know what your doing. (I see a lot of potential here with faction warfare. Make it happen CCP.)
5- Fix the mineral economy. Minerals should primarily come from mining. Rats should drop way more tags and way less modules. (Said tags should be usable in LP stores). Rogue drones need a serious looking at too.
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ElQuirko
Gravit Negotii
353
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Posted - 2012.02.01 19:17:00 -
[126] - Quote
1) Reimburse all supercap owners in the game with TODAY'S prices and the fitted modules in Jita 4-4, then destroy all supercaps and make the mineral requirements 20x what they are now, with the BPOs and skills being much more expensive. Hey, it messes with the "free market" of eve but it fixes nullsec. 2) Nerf moon goo 3) Fix rogue drone drops 4) Make mining/industry profitable once more 5) Auto-ban feature for people asking for any more T3 ships but seriously, more pirate/faction/navy ships, with some DECENT ones which you can actually use as a gallente pilot
If we distribute pictures of people, does that mean God can file copyright claims under SOPA? |
Toto Zinny
GWA Corp
1
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Posted - 2012.02.01 21:14:00 -
[127] - Quote
A spaceship makeover shop, to paint my ship something bright and metallic with go-fast stripes. |
Shazzam Vokanavom
Hedion University Amarr Empire
37
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Posted - 2012.02.01 21:36:00 -
[128] - Quote
1. Effective bounty system 2. War system improvements. 3. Redistribution of mineral influence towards miners. 4. Industrial improvements. 5. Suicide ganking made more difficult. |
Dyaven
43
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Posted - 2012.02.01 21:37:00 -
[129] - Quote
1. Lowsec improvements. 2. Lowsec improvements. 3. Lowsec improvements. 4. Lowsec improvements. 5. Lowsec improvements. |
Skydell
Space Mermaids
129
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Posted - 2012.02.01 21:45:00 -
[130] - Quote
Sailor moon skirts Make base jump/ bridge range on Black Ops 5. AU CQ invites up to 6 10 stealth additions to the loot table (not all null sec crap either) Random Ginormous Empire Capital fleets patrolling thier space. In preparation for ... something.
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Reilly Duvolle
Hydra Squadron
277
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Posted - 2012.02.01 22:21:00 -
[131] - Quote
1. Modular starbases 2. Mining revamp 3. Sovreignty revamp - Dust 514 4. Factional warfare improvements 5. Introduction of new classes of capital ships (some T1 some T2) to shake up the current tank/dps only considerations and introduce more diverse capital tactics. |
Meryl SinGarda
Belligerent Underpayed Tactical Team
325
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Posted - 2012.02.01 23:28:00 -
[132] - Quote
1. WiS - The expansion this past winter was supposed to be. 2. FW 3. Industry 4. Punching Mittani in the nuts 5. No more flying in space (haha gotcha)
Fly Safe, Die Hard
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Ira Infernus
Praetorium Illegitimus The.Alliance
1
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Posted - 2012.02.02 02:41:00 -
[133] - Quote
1. T3 frigates and/or battlecruisers (please no t3 battleships)
2. Marauder buff (increase sensor strength; an additional mid slot on the paladin and kronos and an additional low on the golem and vargur; also increase CPU and PG output of these things... salvaging bonus??)
3. More space... Perhaps wormhole space that generates at random?
4. agree with trolleri - buff electronic frigs to a viable level (maybe similar to the AF buff; the odd extra slot here and there, a few more bonus's)
5. Modular POS's |
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CCP Manifest
C C P C C P Alliance
333
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Posted - 2012.02.02 03:50:00 -
[134] - Quote
Wow so many of these are awesome ideas.
@CCP_Manifest I've never been as impressed and excited about #eveonline dev plans as I am after that meeting I just went to OMGOMGNOMNOMNOM #tweetfleet 12 hours ago via TweetDeck ======== o7 CCP Manifest | Public Relations and Social Media | @ccp_manifest |
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Jada Maroo
Mysterium Astrometrics
572
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Posted - 2012.02.02 03:54:00 -
[135] - Quote
^^ CCP Cocktease |
Atticus Lowa
Lowa Corp Industries and Security
12
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Posted - 2012.02.02 04:13:00 -
[136] - Quote
Honestly? cheese we need cheese...
okay now that im done channeling sheogoarth
1. Tech 3 Battleships 2. Tech 3 Frigates 3. Hats (common most people see our heads anyways so why not give us something they will ACTUALLY see not pants or boots they won't see) 4. I kinda want to see how WiS goes along, but im willing to wait instead for fixing what they already have done (say fixing some of the graphical issues that can occur sometimes with ambulation) 5. since i talked about tech 3 ships, why not introduce tech 3 weapons that are modular? i dunno would be cool and silly 6. Cheese don't forget the cheese!
otherwise other people have stated points that i agreed with and therefore have no reason to mention them in this list |
Jonny Frost
Malicious Destruction War Against the Manifest
1
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Posted - 2012.02.02 04:20:00 -
[137] - Quote
- Modular POS
- UI Fixes
- Making more ships have a use and less numbers vers numbers
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Bienator II
madmen of the skies
558
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Posted - 2012.02.02 04:42:00 -
[138] - Quote
1. a) local -> delayed mode 1. b) we get a radar which works like a low range scanner 1. c) dscan penalty: everytime you hit dscan you appear in local and on the radar (does not matter how far you are away)
2. eve-style bounties https://forums.eveonline.com/default.aspx?g=posts&m=359105
3. improved physics (less submarines, more FIS)
4. another graphics iteration (V3, missiles, even better miss/hit effects and so forth)
5. FW iteration a eve-style bounty system https://forums.eveonline.com/default.aspx?g=posts&m=359105 You fail you fail you fail you fail you fail you fail you fail to jump because you are cloaked |
Bloodpetal
Mimidae Risk Solutions
415
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Posted - 2012.02.02 05:29:00 -
[139] - Quote
CCP Manifest wrote:Wow so many of these are awesome ideas. @CCP_Manifest I've never been as impressed and excited about #eveonline dev plans as I am after that meeting I just went to OMGOMGNOMNOMNOM #tweetfleet 12 hours ago via TweetDeck
I hate you.
http://www.thespud.com/cards/images/blue_balls_cereal_box-300x400.jpg Mimidae Risk Solutions Recruiting |
Jarnis McPieksu
Aliastra Gallente Federation
322
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Posted - 2012.02.02 05:39:00 -
[140] - Quote
CCP Manifest wrote:Wow so many of these are awesome ideas. @CCP_Manifest I've never been as impressed and excited about #eveonline dev plans as I am after that meeting I just went to OMGOMGNOMNOMNOM #tweetfleet 12 hours ago via TweetDeck
Evil teasing dev. No cookies.
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Grumpy Owly
Royal Amarr Institute Amarr Empire
133
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Posted - 2012.02.02 05:45:00 -
[141] - Quote
1) Effective policing systems. (for once) 2) Increase suicide ganking difficulty. 3) Mining content. 4) Trading improvements. 5) Smaller, faster, less cargo, indy courier vessel.
"All griefers are lazy cowards with the current climate of broken player policing systems." |
Super Chair
Project Cerberus Caldari State Capturing
147
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Posted - 2012.02.02 05:47:00 -
[142] - Quote
1) FW 2) T1 Cruiser & Teir1 BC teiricide/rebalance 3) Caracal and its variants receive a powergrid & cpu buff 4) lowsec 5) Introduction of navy ewar boats
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Her Innocence Lost
Pator Tech School Minmatar Republic
0
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Posted - 2012.02.02 05:49:00 -
[143] - Quote
Andski wrote:1) death to all supercaps 2) death to all supercaps 3) death to all supercaps 4) death to all supercaps 5) death to all supercaps
you have my axe |
EI Digin
Dreddit Test Alliance Please Ignore
223
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Posted - 2012.02.02 05:58:00 -
[144] - Quote
Summer expansion? Where is my Spring expansion??? |
foxnod
BOAE INC GIANTSBANE.
13
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Posted - 2012.02.02 05:59:00 -
[145] - Quote
Her Innocence Lost wrote:Andski wrote:1) death to all supercaps 2) death to all supercaps 3) death to all supercaps 4) death to all supercaps 5) death to all supercaps you have my axe
How about a new Super-duper cap.....The deathstar. |
Rel'k Bloodlor
Mecha Enterprises Fleet Villore Accords
120
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Posted - 2012.02.02 06:18:00 -
[146] - Quote
1)FW
2)cruisser rebalance (cost, fitting,and speed/sig)
3)new T1 caps (smaller like the orca)
4)Sansha's ship rebalance(add 2 missile slots w/ grid to use and little fitting room for them and a drone to the succubus)
5)new navy frig's for FW LP store to go with the crusier and BS (lower tier and cheapers than the norm use the minig frig make it a little logi) I am in Factional Warfare. Have been from day one.-á-áI will never work for a mega corp in null-sec. Do not make FW like null-sec.-áMake FW worth our time. Reword us for what we already do.Give us some more activities to do. |
Tobias Sjodin
Habitual Euthanasia Pandemic Legion
85
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Posted - 2012.02.02 06:34:00 -
[147] - Quote
1. Complete revamp of low-sec, make it completely different, ie. outlaws cannot dock but can live in a POS, or better yet hideouts/smuggler's dens that have to be probed out. A hideout can be docked in and has access to a "black market" which allows the sale/resale of smuggler's goods. However it has no access to the legal market.
2. Make the consequences for being an outlaw more severe, yet more rewarding. Have outlaws immediately crim-flagged when they are -10, but allow for the sabotage/temporary disabling/sentry interference of gate/station guns. Incentivise the profitability of going to low-sec by having illegal ship components/rigs/5:th subsystem that cannot be acquired elsewhere (ie. prohibited in the regular market/contracts).
3. Show off the pirate status more, make the profession more attractive by letting pirates pirate bling their ships (AUR) and have space parrots(or ducks) and eyepatches.
4. Make the area of arrival around low-sec gates slightly smaller (10km) both for warp-in and warp-out. This means that travel through low-sec goes slightly faster, and makes it easier to get back to the gate; but also that you are more easily caught.
5. Make all war-declarations on pirate corps completely free, and add loyalty points for the destruction of pirate ships (the bigger the ship, the bigger the reward). To both incentivise anti-piracy, as well as to show off the status of an anti-pirate by some rank increase. Ronald Reagan: I do not like Sweden, they support communism. Minister: Sir, but Sweden are anti-communist, Sir.-á Ronald Reagan: I do not care what kind of communists they are. |
Gorongo Frostfyr
Shimohi Heavy Industries
34
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Posted - 2012.02.02 06:35:00 -
[148] - Quote
1. remove dronegoo 2. remove mission-scrap-loot 3. overhaul mining 4. buff mining 5. mining |
ugh zug
9
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Posted - 2012.02.02 06:36:00 -
[149] - Quote
1. ISK SINKs (capitals, sov, pos running fees that exponentially increase on #s. tech2 bpos seeded, pay for standing fix. ) 2. less BOTs (better detection, more captcha like activities.) 3. moon mining removed from game. (tech 2 minerals more balanced distribution.) 4. legitimate mining profession boons... as one of the few activities in eve that does not generate massive amounts of magic isk into the game, it should be far more rewarding. 5. faction warfare. Want me to shut up?-á Send me ISK and i'll stop giving suggestions to CCP that make sense. Remove content from my post, 15 bil Remove my content from a thread I have started 30bil. |
Ricc Deckard
Trux Germani Ev0ke
6
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Posted - 2012.02.02 07:19:00 -
[150] - Quote
1) Sov Warfare 2) Science and industry (Including t2 BPOS ... let new ones get into the game or delete them all ) 3) Modular Poses 4) Moon minerals (or resources harvesting in general) (Rebalance moongoo or completely new system, weren't there thoughts about comet / planet ring minig as additional source?) 5) Pubs with Game tables and exotc dancers (Like seen at fanfest 08 if I remember correctly) !!! Wanna lose some isk at the Poker table ;)
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