Pages: 1 [2] 3 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Hal Morsh
404 Ship Not Found Violent Declaration
120
|
Posted - 2014.07.22 11:35:00 -
[31] - Quote
Scorsigaar wrote:Multicolor Disco Laserboat Lightshow in Space. Cmon now...party like Amarr
I have a rainbow coercer. But I thought it was gallente who partied, the amarr don't even like normal clothing, it's too revealing. They wear robes. I enjoy a good session of mining. |
Solecist Project
Mew Age Outpaws
3419
|
Posted - 2014.07.22 11:54:00 -
[32] - Quote
Damen Apol wrote:Extreme tracking with amazing damage projection.
What more is there to love?
Projectile weapons are complete and total ass so they're out. Hybrids can be p. good, blasters are the hands-down best ganking thing for catalysts and stuff, and railrax/raildeimos is p. dope too, but dat tracking and projection on lasers m8.
light missile launchers are p. dope too.
I'm speaking from the perspective of pvp btw I never used lasers except once for trying, so I have to give a pass on that.
Artillery is the best to use when ganking solo or in groups of two or three, under sentry fire.
Blasters are better to be used when not under sentry fire, or when there are enough catalysts in a big enough group.
Missiles ... uhm ... I never use missiles. They suck.
Glad I was of help. http://residentoutlaw.tumblr.com - Sniping groups of small NPCs and gankers effectively. |
Danny John-Peter
Snuff Box
454
|
Posted - 2014.07.22 12:35:00 -
[33] - Quote
Lasers are basically amazing because of Scorch, which gives short range weapons (Pulse) so much flexibility compared to Blasters or ACs.
Amarr BS for example can do near blaster damage at close range with decent tracking while dealing good damage at 60-70 (or 90 if its an Napoc). |
Bohneik Itohn
Universal Freelance CONSORTIUM UNIVERSALIS
573
|
Posted - 2014.07.22 14:38:00 -
[34] - Quote
How has this not been posted yet? Wait, CCP kills kittens now too?!-á - Freyya
Are you a forum alt? Have you ever wondered why your experience on the forums is always so frustrating and unrewarding? This may help. |
Nose' Feliciano
195
|
Posted - 2014.07.22 14:48:00 -
[35] - Quote
lazers are purdy Ladies, you know what they say about guys with big noses right? Heh-heh!! That's right, it means they are either Jewish or Italian.
:P |
Bronson Hughes
The Knights of the Blessed Mother of Acceleration
159
|
Posted - 2014.07.22 14:49:00 -
[36] - Quote
Kagura Nikon wrote:They have BAD tracking. Pulses are the worse tracking of the short range weapons. Load up a T2 Pulse Laser with Scorch and compare it's tracking to any long range turret system that will engage at comparable ranges with short range ammo. That's what people mean when they say lasers have excellent tracking. Of course they don't have blaster or autocannon tracking, but if you're using pulses at ranges short enough that it matters you're probably doing it wrong. Reading Comprehension: a skill so important it deserves it's own skillbook.
I want to create content, not become content. |
Stitcher
Alexylva Paradox Low-Class
3859
|
Posted - 2014.07.22 15:42:00 -
[37] - Quote
Armour doctrine is riding high in the meta right now, Amarrian ships are excellent armour ships and Amarr ships use lasers. Seemples. An in-character blog and a video: http://verinsjournal.blogspot.com http://www.youtube.com/watch?v=tu1mbsgo738
|
Gorinia Sanford
Big n Large
67
|
Posted - 2014.07.22 15:47:00 -
[38] - Quote
Ryuu Novak wrote:Not to mention you don't have to carry so much ammo
That's what I love about my Harbringer, don't have to carry ammo.
Although I've got to say, I do really like missiles. I guess it stems from all those model rockets I shot off as a kid. Then I discovered high powered rocketry.... |
Feyd Rautha Harkonnen
Lords.Of.Midnight The Devil's Warrior Alliance
1181
|
Posted - 2014.07.22 16:12:00 -
[39] - Quote
Gorinia Sanford wrote: ... Although I've got to say, I do really like missiles. I guess it stems from all those model rockets I shot off as a kid. Then I discovered high powered rocketry....
+1, love me my HAM's.
Missles don't miss. They can't be tracking disrupted. You can select your damage type to meet any resist hole. Most downsides can be mitigated by smart ammo selection (i.e. faction vs T2).
F
Would you like to know more? |
Phaade
Perimeter Defense Systems Templis CALSF
216
|
Posted - 2014.07.22 16:21:00 -
[40] - Quote
Damen Apol wrote:Extreme tracking with amazing damage projection.
What more is there to love?
Projectile weapons are complete and total ass so they're out. Hybrids can be p. good, blasters are the hands-down best ganking thing for catalysts and stuff, and railrax/raildeimos is p. dope too, but dat tracking and projection on lasers m8.
light missile launchers are p. dope too.
I'm speaking from the perspective of pvp btw
Lol, I don't think you ever PvP.
Lasers are okay, honestly underpowered IMO (compared to their cap use). Pulse are pretty good, beam are generally just terrible.
They project damage very well, sure, but their damage type and tracking are worst of the three. |
|
RoAnnon
Eternity INC. Goonswarm Federation
394
|
Posted - 2014.07.22 16:23:00 -
[41] - Quote
Tau Cabalander wrote:One word: Scorch.
Upon first reading, I thought that said Scotch So, you're a bounty hunter. No, that ain't it at all. Then what are you? I'm a bounty hunter. |
Phaade
Perimeter Defense Systems Templis CALSF
216
|
Posted - 2014.07.22 16:25:00 -
[42] - Quote
GreenSeed wrote:the weapon system is not good, its full of problems. starting with scorch.
on medium energy guns scorch is so good it still outshines Beams even after a recent 25% percent damage buff.... that's not really a sign of Scorch being good, its a sign of how poorly thought through the whole weapon system is. it also brings some light on the T2 ammo problems, and the wall that they are to new players.
medium pulses are too easy to fit as expected, and deal a really nice damage, but with such a crap projection that you cant really use them unless you have the option of Scorch, so forget about meta guns, and forget about being competitive if you are new on the game. (and by crap projection im taking into account the speed of your average amarr ship along with their over reliance on overloading to keep point, keep webs, and keep range.) medium beams are too hard to fit with too crappy of a projection on its medium and small sizes, turning things around on the tachs... so much in fact that people rarely care for pulses at the large size. -.-'
the whole weapon system is a mess... does it work? yeah... but there are no fitting choices really. "up until large make sure that whatever you are shooting with can load scorch." that's how far the thought process goes. the only people that care to switch crystals are incursion runners, and half the time, why bother? when the fleet alpha is so ******** you could be shooting T1 ammo.
as far as weapon system being desirable? its simple a matter of being able to keep tracking on the edge of optimal, something that rails have a problem doing, even at .5 falloff :/ not so much once you hit large rails/tachs. that and great fleet hulls. that is, hulls that synergize well with Logis. high resists + low signatures. (Mallers, Zealots, Napocs) that's really all there is. ask anyone on PL or other null alliances (or npc null dwellers) that field amarr hulls and they will never talk about guns, they will always start with the resists and signature. the napoc is the smallest battleship outside of the minnie hulls (which on null doctrines CANNOT be used with anything but Artys... whose role on today's 2k+ fleet brawls is down to "we do explosive damage guyz!") that 370 sig paired with links, drugs and even LG halos is enough to screw up rails. add to that signature radius six lowslots for tank and you get a pretty nasty battleship. its pretty impressive, but really expensive.
lasers aren't really desirable, if we could fit rails and keep the bonusses on Zealots or Navy apocs, then people would ditch energy guns all together. because even when rails have terrible tracking, they aren't as reliant on cap, project the same, track the same (considering the ranges at which null engagements heppen), and once Neuting bombs land, rails wreck fleets with their therm/kin, while energy still hits the natural peak resist.
bleh, im ranting... i love lazors, i just wish the medium/small ones didn't suck as much.
You sir, are 100% accurate.
The laser fanboys are noobs. |
Phaade
Perimeter Defense Systems Templis CALSF
216
|
Posted - 2014.07.22 16:28:00 -
[43] - Quote
Nalelmir Ahashion wrote:Out of curiosity I tested this week the dual heavy beam lasers on BS doing some L4s for kicks. and that weapon system hits pretty well up to 80-90 km range no problem at all insta popping frigs and melting BS like nothing. Then put it on Navy Geddon for RoF bonus to fire a volley every 3.5 sec +-
Using normal beams on medium hull (harbinger) at L3s and DED 4 sites just melt stuff so fast it's scary. Also there was one particular mission which even though was marked as L3 had inside like 8 BS many cruisers and such and some BS had NOS (Blood Raiders) and the Harbinger with beams pretty much rap*d them.
Bottom line Lasers are great if you can manage cap cause no cap = no guns. I like them pretty much cause I don't need ammo, used to fly some hybrid turret hulls and missile hulls and filling the load of inventory with ammo was annoying.
Also let's say you get a mission somewhere 4 jumps from your main station and there are like 3-5 rooms in there (dread pirate scarlet I look at you there) and bang ammo depleted. Jump back and get some more. With lasers you just keep some normal crystals just in case you navy\t2 ones got pop'd.
We're talking about balance and you bring up level 3 and 4 missions......................................
PvP. |
Bronson Hughes
The Knights of the Blessed Mother of Acceleration
161
|
Posted - 2014.07.22 16:28:00 -
[44] - Quote
RoAnnon wrote:Tau Cabalander wrote:One word: Scorch. Upon first reading, I thought that said Scotch
Every weapon is better with scotch. Reading Comprehension: a skill so important it deserves it's own skillbook.
I want to create content, not become content. |
Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
3118
|
Posted - 2014.07.22 16:45:00 -
[45] - Quote
Loool "Confirming EVE is hot, batshit crazy, and puts out." -Omar Alharazaad "CAKE CANNOT HOLD UP TO BEING A CHARACTER DAMNIT." --áUnsuccessful At Everything |
Damen Apol
Dayman Industries
44
|
Posted - 2014.07.22 16:45:00 -
[46] - Quote
Phaade wrote:Damen Apol wrote:Extreme tracking with amazing damage projection.
What more is there to love?
Projectile weapons are complete and total ass so they're out. Hybrids can be p. good, blasters are the hands-down best ganking thing for catalysts and stuff, and railrax/raildeimos is p. dope too, but dat tracking and projection on lasers m8.
light missile launchers are p. dope too.
I'm speaking from the perspective of pvp btw Lol, I don't think you ever PvP. Lasers are okay, honestly underpowered IMO (compared to their cap use). Pulse are pretty good, beam are generally just terrible. They project damage very well, sure, but their damage type and tracking are worst of the three.
If you can't project your damage out to me, and you can't catch me, I don't care if I'm doing 1dps over what you can tank. I'm going to kill you.
Not only that, if I catch your entire fleet unable to project damage as far as I can, or be as fast as laser ships are (Nomen is pretty goddamn fast for a cruiser) then I can force your entire fleet to quit the field or die to my terrible damage type. |
admiral root
Red Galaxy
1449
|
Posted - 2014.07.22 16:47:00 -
[47] - Quote
Kuroi Aurgnet wrote:Basically- what do lasers have that set them apart from other guns, and make them so desirable?
For those who grew up watching things like Star Wars (no, not the bloody prequels!), I would guess the fact that laser guns are cool might be a factor. No, your rights end in optimal+2*falloff |
Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
3118
|
Posted - 2014.07.22 16:51:00 -
[48] - Quote
admiral root wrote:Kuroi Aurgnet wrote:Basically- what do lasers have that set them apart from other guns, and make them so desirable? For those who grew up watching things like Star Wars (no, not the bloody prequels!), I would guess the fact that laser guns are cool might be a factor. Rather ****ing cool I'll add. "Confirming EVE is hot, batshit crazy, and puts out." -Omar Alharazaad "CAKE CANNOT HOLD UP TO BEING A CHARACTER DAMNIT." --áUnsuccessful At Everything |
Bohneik Itohn
Universal Freelance CONSORTIUM UNIVERSALIS
574
|
Posted - 2014.07.22 16:57:00 -
[49] - Quote
Lasers need a rebalance so that people have a reason to use something other than scorch and IN Multi's in PvP, which might then open up the option to actually be effective in PvP before you get T2 guns, but otherwise the weapons system itself is pretty functional.
The ammo is a dream for PvE and structure bashing, decent projection isn't the whole story because it's the fact that that damage gets applied that makes the deal so sweet, and if you happen to catch somebody shield tanking you get to wriggle all up in their resistance holes and give them a good pokin'.
It's the fact that you can't tackle people from the optimal distances you want to engage from that really hurts Amarr ships, and thus lasers. Without the ability to effectively control the range of the engagement all of the benefits of lasers can be easily mitigated.
The concept is good, but the ammo, the guns and how they interact need a serious going over. Wait, CCP kills kittens now too?!-á - Freyya
Are you a forum alt? Have you ever wondered why your experience on the forums is always so frustrating and unrewarding? This may help. |
Danny John-Peter
Snuff Box
455
|
Posted - 2014.07.22 16:59:00 -
[50] - Quote
Phaade wrote:Damen Apol wrote:Extreme tracking with amazing damage projection.
What more is there to love?
Projectile weapons are complete and total ass so they're out. Hybrids can be p. good, blasters are the hands-down best ganking thing for catalysts and stuff, and railrax/raildeimos is p. dope too, but dat tracking and projection on lasers m8.
light missile launchers are p. dope too.
I'm speaking from the perspective of pvp btw Lol, I don't think you ever PvP. Lasers are okay, honestly underpowered IMO (compared to their cap use). Pulse are pretty good, beam are generally just terrible. They project damage very well, sure, but their damage type and tracking are worst of the three.
Mate.
Have you used Medium ACs.
Now thats a **** weapon system.
Lasers are amazing. |
|
RoAnnon
Eternity INC. Goonswarm Federation
394
|
Posted - 2014.07.22 17:36:00 -
[51] - Quote
admiral root wrote:For those who grew up watching things like Star Wars (no, not the bloody prequels!), I would guess the fact that laser guns are cool might be a factor.
Remember what the bartender in the cantina yelled as the lightsaber came out:
"No Blasters! No Blasters!!"
So, you're a bounty hunter. No, that ain't it at all. Then what are you? I'm a bounty hunter. |
Astarelle Mor
Starstuff Industrial Rim Worlds Protectorate
0
|
Posted - 2014.07.22 17:38:00 -
[52] - Quote
When I first started looking into EVE, I didn't know anything about the numbers behind the ships or weapons. I just thought Amarr ships looked the best and lasers were cool, so I made an Amarr character and flew Amarr ships and skilled up on Amarr weapon systems so I'm pretty well locked into lasers. I enjoy them, and haven't ever looked into switching, since they get the (PvE) job done for me. My Alliance flies condors and caracals for small pvp roams so I've started skilling up missiles but I haven't learned nearly as much about Caldari weapon systems as I have in my (relatively short) time spent fitting energy turrets. |
Zimmy Zeta
Lisa Needs Braces.
43076
|
Posted - 2014.07.22 19:14:00 -
[53] - Quote
Bohneik Itohn wrote:
It's the fact that you can't tackle people from the optimal distances you want to engage from that really hurts Amarr ships, and thus lasers. Without the ability to effectively control the range of the engagement all of the benefits of lasers can be easily mitigated.
The concept is good, but the ammo, the guns and how they interact need a serious going over.
Yes and no. The huge benefit of lasers is the instant ammo swap that allows them to perform well at almost any range. PVP is a lot about range control: you try to control the range in a way that you fight at your optimal weapon distance while your enemy has to fight at distance where his weapons do less damage (either because of range or tracking). Now most Amarr ships aren't really known for their ludicrous speed, but with lazors you can adapt to almost any engagement-range that the enemy is trying to force upon you.
Oh, and lasers are handy in other situations as well.
I'd like to apologize for the poor quality of the post above and sincerely hope you didn't waste your time reading it. Yes, I do feel bad about it.
|
Bohneik Itohn
Universal Freelance CONSORTIUM UNIVERSALIS
579
|
Posted - 2014.07.22 19:30:00 -
[54] - Quote
Zimmy Zeta wrote:Bohneik Itohn wrote:
It's the fact that you can't tackle people from the optimal distances you want to engage from that really hurts Amarr ships, and thus lasers. Without the ability to effectively control the range of the engagement all of the benefits of lasers can be easily mitigated.
The concept is good, but the ammo, the guns and how they interact need a serious going over.
Yes and no. The huge benefit of lasers is the instant ammo swap that allows them to perform well at almost any range. PVP is a lot about range control: you try to control the range in a way that you fight at your optimal weapon distance while your enemy has to fight at distance where his weapons do less damage (either because of range or tracking). Now most Amarr ships aren't really known for their ludicrous speed, but with lazors you can adapt to almost any engagement-range that the enemy is trying to force upon you. Oh, and lasers are handy in other situations as well.
Quite true. I guess the issue goes a bit further in that once a target has you reeled in or pushed out to where they want you, it's hard for you to get your tubby armor-tanked ass back where it needs to be. Something I've known but the discussion rarely gets that far, so it goes unmentioned.
Insta-swapping ammo helps a lot, but once you are out of your comfort zone and the enemy is within theirs it usually isn't enough to save you unless they're just bad... But there are a lot of bad pilots out there so Meh.
I should also mention that I refer to tackle and range control as a single entity most of the time also. If you can't keep point on the target they have the option to leave or reset the range, and if you can't web them in an Amarr ship chances are they're going to be outrunning you at a swift pace. If you can't web them and they can web you, well.... Better swap those crystals fast and pray. Wait, CCP kills kittens now too?!-á - Freyya
Are you a forum alt? Have you ever wondered why your experience on the forums is always so frustrating and unrewarding? This may help. |
Kuroi Aurgnet
Celestial Phoenix Industries
23
|
Posted - 2014.07.22 19:51:00 -
[55] - Quote
So I actually broke down and tested lasers. Laser legion, of course. (usually I use HAM legion)
wasnt too bad. It feels a little underwhelming but, its not as bad as I remembered
Just that hint of cynicism the world needs now and then. |
Bohneik Itohn
Universal Freelance CONSORTIUM UNIVERSALIS
579
|
Posted - 2014.07.22 20:00:00 -
[56] - Quote
Kuroi Aurgnet wrote:So I actually broke down and tested lasers. Laser legion, of course. (usually I use HAM legion)
wasnt too bad. It feels a little underwhelming but, its not as bad as I remembered
If you have a buddy who flies a HAM Legion try it out on that and see what you think. Last time I fought a HAM Legion in a full PvP Pulse Legion, against a pilot with better skills, everything was in my favor until he popped back through the WH and the fight stopped with him at 50% buffer and myself at 74% buffer respectively.
The Legion is it's own best counter. Wait, CCP kills kittens now too?!-á - Freyya
Are you a forum alt? Have you ever wondered why your experience on the forums is always so frustrating and unrewarding? This may help. |
Kuroi Aurgnet
Celestial Phoenix Industries
23
|
Posted - 2014.07.22 20:35:00 -
[57] - Quote
Oh, I personally always fly HAM legion. Its really freaking scary. Higher DPS (just harder to apply), and more cap life which lets you have a stronger tank. HAM legion hurts.
but it all depends on who can apply the damage better
Just that hint of cynicism the world needs now and then. |
Zimmy Zeta
Lisa Needs Braces.
43080
|
Posted - 2014.07.22 20:36:00 -
[58] - Quote
Bohneik Itohn wrote:.... Better swap those crystals fast and pray.
This might be the most appropriate description of Amarrian culture and warfare I have ever seen.
By the way, what happened with all those Amarrian nano fits that were so popular years ago, when people used the many low slots for speed + agility upgrades only? It's probably been years since I last saw a nano-Puni. I'd like to apologize for the poor quality of the post above and sincerely hope you didn't waste your time reading it. Yes, I do feel bad about it.
|
Hal Morsh
404 Ship Not Found Violent Declaration
120
|
Posted - 2014.07.22 21:09:00 -
[59] - Quote
I got payed 1 mill by a random while doing a lazer lightshow. I enjoy a good session of mining. |
Phoenix Jones
Isogen 5
508
|
Posted - 2014.07.22 21:22:00 -
[60] - Quote
Kuroi Aurgnet wrote:Can someone enlighten me as to why lasers? Tons of people use lasers- and amarr ships are extremely popular. why? Basically- what do lasers have that set them apart from other guns, and make them so desirable?
They have two unique factors about them.
1) Their applied damage is high vs most other ships. 2) There ammo requires next to no thought.
It is a well balanced weapon system. Good range, decent damage, you'll hit pretty consistently. No worries about being 5km to 25km from the target (you should hit it), no ammo worries.
It is the weapon system nobody talks about, because it works.
PVP? Lasers, PVE? Lasers. Exploration, Lasers, DED, Lasers. It is just a good system. Yaay!!!! |
|
|
|
|
Pages: 1 [2] 3 :: one page |
First page | Previous page | Next page | Last page |