Pages: 1 [2] 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 .. 44 :: one page |
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Author |
Thread Statistics | Show CCP posts - 142 post(s) |
Lex Striker
Eldron Enterprises
21
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Posted - 2014.07.22 12:11:00 -
[31] - Quote
This is cosmetic, but I have an issue with the way BP's are displayed in the Industry BP Inventory. In the old version, one could chose to sort by 'Group'. Now Group Category is no longer shown in the Industry BP list. Being able to sort by 'Group' will help organize my BP's so as to better access them. I would appreciate it if the Group Category was returned to the Industry BP List. Thank you.
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KIller Wabbit
The Scope Gallente Federation
649
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Posted - 2014.07.22 12:12:00 -
[32] - Quote
Customs Office dialog dies when a transfer from launchpad executed.
CCP .. always first with the wrong stuff CSM .. CCP Shills with a vacation plan
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KIller Wabbit
The Scope Gallente Federation
649
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Posted - 2014.07.22 12:14:00 -
[33] - Quote
Salpun wrote:So all the issues in the Sisi issues thread got fixed? LOLOLOLOLOLOLOLOLOLOL Why would they start now?
CCP .. always first with the wrong stuff CSM .. CCP Shills with a vacation plan
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Theng Hofses
Blackwater USA Inc. Pandemic Legion
67
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Posted - 2014.07.22 12:14:00 -
[34] - Quote
Moon mining in 0.4 systems does not work (yet) |
Arindel Heideran
Ad Perpetuam Memoriam Heideran VII Silent Infinity
4
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Posted - 2014.07.22 12:15:00 -
[35] - Quote
I've got an inconsistent issue. Haven't figured out what caused this to happen on one of my POS's, not the 3 others I'm changing today.
I anchored a moon harvesting array in a 0.4 system, and while the POS UI as well as the bracket both show it to be anchored, any time I try to do anything with any module in that POS, i get an error message saying the Moon Harvesting Array is anchoring.
It's been over an hour. I have relogged the character originally involved with anchoring, left system with him, brought in a different character in my corp to try to fix, attempted to unanchor the moon harvesting array (same issue as changing any other module) have assigned and unassigned the moongoo selected, have reloaded the process tab on the POS ui, and am out of ideas for how to fix it. Support ticket has been opened by the character that originally anchored it.
And in the meantime I'm eating the fuel cost on this POS and not getting the moongoo so a fix would be nice. |
Theodora T
Space Gypsies
0
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Posted - 2014.07.22 12:16:00 -
[36] - Quote
i have no idea if this is correct or not, but to take a simple t1 frigate bpo (merlin) from TE 0% to TE -10% is approx 14 hours and 1.7m isk. However to take it from TE -10% to TE -20% is another 43.5 days and 261m isk. Are these numbers acting as planned? |
Ovia Dextems
Northen Tactical Academy
0
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Posted - 2014.07.22 12:16:00 -
[37] - Quote
Delievering research job doesn't release slot - still have 10/10, while only 9 jobs are in list and 1 job in 'history' |
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CCP Contra
C C P C C P Alliance
5
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Posted - 2014.07.22 12:17:00 -
[38] - Quote
Mhari Dson wrote:CCP Contra wrote:Mhari Dson wrote:First time I opened the industry UI it flipped out and was showing me all blueprints in all locations regardless of what I set it to for inventory, close/reopen seemed to fix this.
Then i delivered 10 invention jobs, 2/10 were succesful and it listed them as delivered, 1 nighthawk, 1 vulture. However these blueprints are not in the corp hangar or in the inventory of the posting character. Was the blueprint in a station and the job on a POS? was done on location at an NPC station, installed and delivered in station from the corp hangar. No POS involved
During a quick check I can see those two blueprints in your corp.
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DeODokktor
Dark Templars The Fonz Presidium
41
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Posted - 2014.07.22 12:17:00 -
[39] - Quote
Servanda wrote:Invention jobs that had been running seem to be missing the decryptor me / pe bonus
I installed a 600 run breacher bpc prior to patch, its output is showing wrong too. Hoping it doesnt pop out as a "new style" bpc,, what a waste of a 600 run tech1 ship :( ...
Also, where are the teams? |
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CCP Contra
C C P C C P Alliance
5
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Posted - 2014.07.22 12:19:00 -
[40] - Quote
Ovia Dextems wrote:Delievering research job doesn't release slot - still have 10/10, while only 9 jobs are in list and 1 job in 'history' Close and open window, if this persists, send us a bug report with a screenshot please |
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Mhari Dson
Lazy Brothers Inc
111
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Posted - 2014.07.22 12:20:00 -
[41] - Quote
CCP Contra wrote:Mhari Dson wrote:CCP Contra wrote:Mhari Dson wrote:First time I opened the industry UI it flipped out and was showing me all blueprints in all locations regardless of what I set it to for inventory, close/reopen seemed to fix this.
Then i delivered 10 invention jobs, 2/10 were succesful and it listed them as delivered, 1 nighthawk, 1 vulture. However these blueprints are not in the corp hangar or in the inventory of the posting character. Was the blueprint in a station and the job on a POS? was done on location at an NPC station, installed and delivered in station from the corp hangar. No POS involved During a quick check I can see those two blueprints in your corp.
mind evemailing me where the heck they got delivered to? didn't wind up where the BPC's that finished and had runs left did that's for sure. |
Celor Ma'fer
Jouhinen Inc
3
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Posted - 2014.07.22 12:21:00 -
[42] - Quote
Ovia Dextems wrote:Delievering research job doesn't release slot - still have 10/10, while only 9 jobs are in list and 1 job in 'history'
Have you tried closing and re-opening the UI interface? It appears to be having trouble refreshing today |
Hexatron Ormand
Aperture Deep Space Sanctuary Pact
80
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Posted - 2014.07.22 12:25:00 -
[43] - Quote
Many other POS arrays still show their old values in the Info screen, instead of the new updated bigger m-¦ capabilities.
So it appears that the Corporate Hangar Array is not the only one that was somehow missed?
For example the Ammunition Assembly Array still shows 150k m-¦ in the info window instead of the 1million m-¦ it should have now. |
Kaija Asanari
Powder and Ball Alchemists Union The Predictables
3
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Posted - 2014.07.22 12:27:00 -
[44] - Quote
Noticing that after submitting multiple invention jobs, the "Science Jobs" counter does not increase. Submitted a bug report with screenshot for this.
Even after closing and reopening the Industry UI, my Science Jobs are still reporting as 5/9, despite having all of my job slots filled. |
Mackenzie Nolen
XYJAX
8
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Posted - 2014.07.22 12:27:00 -
[45] - Quote
CCP Contra wrote:Retar Aveymone wrote:taxes set on outposts are not applying
various outposts have...highly unlikely...job cost scaling (we have an amarr factory, 2r-, that believes it is in the red on ME research) It may take a while to update taxes. It is fixed internally and it is in the known issue list.
Yeah this looks to be true for many high sec systems as well. Uchat (in the middle of nowhere) has a maxed out mfg system cost index bar. This despite the CREST data showing an index of 0.024 vs Jita's 0.084. Honestly even the 0.024 number seems surprisingly high considering how often mfg lines in that system sit unused, but regardless, at a quarter of Jita's index I wouldn't expect the bar to be completely filled. |
Rylos Hawkins
GeoCorp. Curatores Veritatis Alliance
0
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Posted - 2014.07.22 12:30:00 -
[46] - Quote
I had installed a build job prior to the patch from a corp hangar. It was deliverable after patch. When I tried to deliver it I got this:
You can't add the Sentinel as there simply isn't enough room for it to fit. It takes up 280999.98 units of volume, and there are only 119.99 left.
I then completely emptied the hangar and tried again. The job then was deliverable.
Was it trying to deliver to a can??? |
Rennseslear X
The 3 Roids Enterprises The 3 Roids Enterprises Alliance
36
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Posted - 2014.07.22 12:31:00 -
[47] - Quote
so last night i had enough materials to manu some pos fuel blocks, this morning i log on to start the job and im suddenly hundreds and thousands of units short. no bueno EWE OAR SOFA KING WE TALL DID |
Aluka 7th
171
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Posted - 2014.07.22 12:32:00 -
[48] - Quote
BPO material problem for RIGS, even new perfect is not the same as old perfect:
1) This BPO - Medium Rocket Fuel Cache Partition I Blueprint with ME4 (old system) was "perfect" (11/20/20 of salvage). I had 2 BPOs, got one just in case to ME5 and one to ME10. ME5 became ME-9% and now requires 11/21/21 ME10 became ME-10% and now requires 11/20/20 From what was told that inital ME4 was supposed to be perfect in new system but now even better print (ME5) isnt perfect.
2) Even more puzzling case is Medium Energy Burst Aerator I Blueprint Perfect ME in old system is also ME4 which meant salvage material need of 16/18/23. I have 2 prints ME-9% and ME-10% ME-9% requires 17/19/24 ME-10% requires 17/18/24 ?!
Is it "behaving like it was planed" to have max researched print ME-10% demand more material today then it required when it was partially researched ME4 in old system?! |
Avalon Ranger
Caldari Provisions Caldari State
6
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Posted - 2014.07.22 12:34:00 -
[49] - Quote
Aluka 7th wrote:BPO material problem for RIGS, even new perfect is not the same as old perfect:
1) This BPO - Medium Rocket Fuel Cache Partition I Blueprint with ME4 (old system) was "perfect" (11/20/20 of salvage). I had 2 BPOs, got one just in case to ME5 and one to ME10. ME5 became ME-9% and now requires 11/21/21 ME10 became ME-10% and now requires 11/20/20 From what was told that inital ME4 was supposed to be perfect in new system but now even better print (ME5) isnt perfect.
2) Even more puzzling case is Medium Energy Burst Aerator I Blueprint Perfect ME in old system is also ME4 which meant salvage material need of 16/18/23. I have 2 prints ME-9% and ME-10% ME-9% requires 17/19/24 ME-10% requires 17/18/24 ?!
Is it "behaving like it was planed" to have max researched print ME-10% demand more material today then it required when it was partially researched ME4 in old system, for RIG BPOs?! Isn't this part of the rounding mechanism changes when working with such small numbers of resources? |
kruelty
Wicked City Excavations
0
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Posted - 2014.07.22 12:37:00 -
[50] - Quote
Where does the gas go when you reprocess it in the pos. ? It just disappears. |
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Servanda
Liga Freier Terraner Northern Coalition.
7
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Posted - 2014.07.22 12:37:00 -
[51] - Quote
So had some Invention jobs during the patchday.
Evrything invented before has now me-9% pe-18%
The delivered inventiosn after the patch hafe me -5 pe -10 and new jobs are shown with the some outocme
Both had been invented with the same decryptorrs. Is this intended or a Bug? |
Pricie ITFN
Weyland Mulgrew Corporation Dominatus Atrum Mortis
3
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Posted - 2014.07.22 12:38:00 -
[52] - Quote
Not sure if this is an issue or I just haven't located where I need to go on the new interface etc.... But how on earth do you access the list of planets that your running PI on so that you can change, update, reset cycles etc without clicking on each individual planet and going to 'view in planet mode'
The button (which has now been renamed Industry) used to have a tab for PI facilities, it now seems to not be there? Has it been relocated to another button, if so, which one?
Thanks
Pricie |
Mhari Dson
Lazy Brothers Inc
111
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Posted - 2014.07.22 12:41:00 -
[53] - Quote
Servanda wrote:So had some Invention jobs during the patchday.
Evrything invented before has now me-9% pe-18%
The delivered inventiosn after the patch hafe me -5 pe -10 and new jobs are shown with the some outocme
Both had been invented with the same decryptorrs. Is this intended or a Bug?
alredy completed BPC's got a 1 time boost to me/pe, new jobs delivered after the patch go to proper values. |
Rennseslear X
The 3 Roids Enterprises The 3 Roids Enterprises Alliance
36
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Posted - 2014.07.22 12:42:00 -
[54] - Quote
so now, just because other people are making the same stuff i do, i have to pay millions more isk to manu it than i did yesterday thats pretty effing stupid system cost index can suck my big toe. EWE OAR SOFA KING WE TALL DID |
Steijn
Quay Industries
542
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Posted - 2014.07.22 12:43:00 -
[55] - Quote
Theodora T wrote:i have no idea if this is correct or not, but to take a simple t1 frigate bpo (merlin) from TE 0% to TE -10% is approx 14 hours and 1.7m isk. However to take it from TE -10% to TE -20% is another 43.5 days and 261m isk. Are these numbers acting as planned?
ive just been quoted 275d for sticking 1 level of ME on a part researched freighter BPO so i would say its 'working as intended'. |
Celor Ma'fer
Jouhinen Inc
3
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Posted - 2014.07.22 12:43:00 -
[56] - Quote
Pricie ITFN wrote:Not sure if this is an issue or I just haven't located where I need to go on the new interface etc.... But how on earth do you access the list of planets that your running PI on so that you can change, update, reset cycles etc without clicking on each individual planet and going to 'view in planet mode'
The button (which has now been renamed Industry) used to have a tab for PI facilities, it now seems to not be there? Has it been relocated to another button, if so, which one?
Thanks
Pricie
It's been moved out of there onto it's own. Goto the E > Business > Planetary Colonies |
Steijn
Quay Industries
542
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Posted - 2014.07.22 12:43:00 -
[57] - Quote
Pricie ITFN wrote:Not sure if this is an issue or I just haven't located where I need to go on the new interface etc.... But how on earth do you access the list of planets that your running PI on so that you can change, update, reset cycles etc without clicking on each individual planet and going to 'view in planet mode'
The button (which has now been renamed Industry) used to have a tab for PI facilities, it now seems to not be there? Has it been relocated to another button, if so, which one?
Thanks
Pricie
the top left E then business. |
Mhari Dson
Lazy Brothers Inc
111
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Posted - 2014.07.22 12:45:00 -
[58] - Quote
Pricie ITFN wrote:Not sure if this is an issue or I just haven't located where I need to go on the new interface etc.... But how on earth do you access the list of planets that your running PI on so that you can change, update, reset cycles etc without clicking on each individual planet and going to 'view in planet mode'
The button (which has now been renamed Industry) used to have a tab for PI facilities, it now seems to not be there? Has it been relocated to another button, if so, which one?
Thanks
Pricie
Business--planetary
courtesy the somer blink channel ^.^ |
Ovia Dextems
Northen Tactical Academy
0
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Posted - 2014.07.22 12:45:00 -
[59] - Quote
CCP Contra wrote:Ovia Dextems wrote:Delievering research job doesn't release slot - still have 10/10, while only 9 jobs are in list and 1 job in 'history' Close and open window, if this persists, send us a bug report with a screenshot please Reopen window doesn't work, It is not just 'refresh bug' - I can't set new job. Restarting game resolved problem, but there is a new one: I install new job but no UI update (reopen window still not working). BR is sent.
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Mhari Dson
Lazy Brothers Inc
111
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Posted - 2014.07.22 12:47:00 -
[60] - Quote
Can't start new invention jobs, the interface says no materials present, but the data interface, datacores, blueprint and decrypters are all in the same corp hangar division, reads all materials as 0. |
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