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Author |
Thread Statistics | Show CCP posts - 142 post(s) |
Dinsdale Pirannha
Pirannha Corp
3352
|
Posted - 2014.07.31 18:02:00 -
[1021] - Quote
Given the mess that Crius is, I strongly suggest anyone with skin in the industrial game petition CCP and beg them to back off, I mean WAY off, any changes they had planned for the R&D release they had planned for the autumn.
If the R&D overhaul is even half as much a mess as this was, imagine the chaos that invention will be. CCP, ditch the idea of 6 week releases until you have fixed all the bugs with this massive overhaul. Then start up your 6 week cycle if you have to. And push back any R&D release so it it not Crius II.
Your player base will far more appreciate getting these bugs sorted before yet another release is dumped on them, as opposed to god knows what else comes out in 5 weeks, |
Krystyn
Serenity Rising LLC Ishuk-Raata Enforcement Directive
181
|
Posted - 2014.07.31 18:03:00 -
[1022] - Quote
Wolfensrevenge wrote:Veinnail wrote:Wolfensrevenge wrote: Agreed now when we get rid of T2 BPO's all these account plexing rmting soabs will be gone and the EvE pyramid will be transformed in to eve capitalism for the betterment of the universe.
By that you mean the plex pyramid? someone has to buy plex, CCP makes more money from plex subscriptions than traditional credit card subs, big money industrialists (no I am not one) account for a slim margin of the plex market. Getting rid of those bpos will only divert their invested production funds to another project. I am a cheap skate and my time is more valuable to just pay the majority of my accounts with RLcash. I am curious to see how expensive those t2 cruisers finally settle out at. Both BOM and market value. For the Arcade players, plex will not go as far as it once did (reshipping) and there is CCPs motive. imo Its makes sense to me im guessing it will turn the arcade players in to active industrialists/pvpers I think that's the plan anyway. But yeah the days of logging in once a month to do marketing i hope will be over soon. now if we could only get rid of marketing bots all would be roses and lollypops. I expect them to get quite expensive as a lot of the producers of those items will be forced out by the buffs null outposts got to production. There are a lot of people sitting on the sidelines due to the massive number of changes that impact industry, repro nerf, teams, POS changes(high sec research POSes are mostly dead, BPC copy times. I could be wrong and things may get better, but I doubt it. I just don't understand why CCP can't fix a few things at a time instead of everything all at once. Its kinda hard to adjust to everything all at once. Thus lots of people sitting on the sidelines for a bit to see where everything will go. |
Krystyn
Serenity Rising LLC Ishuk-Raata Enforcement Directive
181
|
Posted - 2014.07.31 18:08:00 -
[1023] - Quote
Dinsdale Pirannha wrote:Given the mess that Crius is, I strongly suggest anyone with skin in the industrial game petition CCP and beg them to back off, I mean WAY off, any changes they had planned for the R&D release they had planned for the autumn.
If the R&D overhaul is even half as much a mess as this was, imagine the chaos that invention will be. CCP, ditch the idea of 6 week releases until you have fixed all the bugs with this massive overhaul. Then start up your 6 week cycle if you have to. And push back any R&D release so it it not Crius II.
Your player base will far more appreciate getting these bugs sorted before yet another release is dumped on them, as opposed to god knows what else comes out in 5 weeks,
Well I'm scared to think too hard on this, but with the changes taken from the point of view of catering to a few particular groups...NULL SOV holders...it makes a lot more sense. However, whacking the snot out of high sec people at the same time doesn't quite make any sense since they are the majority of the players...
No I'm not a high sec dweller who is complaining btw although I do pop into high sec once in awhile. Less now since my research POS is pointless and I took it down I haven't had a reason to go back since then
I'm also concerned with the upcoming changes to invention. I think the SOV overlords are going to control most aspects of everything in EVE before too long... |
Zena Daydream
Homestar Runners Inc. Indecisive Certainty
0
|
Posted - 2014.07.31 18:28:00 -
[1024] - Quote
I still cannot install a Light Ion Blaster II Blueprint copy for manufacturing .. I have the skills and all mats are in place .. the BPC just fails to install with no explanation. I have already submitted a bug report. |
Wolfensrevenge
Black Aces Against ALL Authorities
2
|
Posted - 2014.07.31 18:30:00 -
[1025] - Quote
Krystyn wrote:Wolfensrevenge wrote:Veinnail wrote:Wolfensrevenge wrote: Agreed now when we get rid of T2 BPO's all these account plexing rmting soabs will be gone and the EvE pyramid will be transformed in to eve capitalism for the betterment of the universe.
By that you mean the plex pyramid? someone has to buy plex, CCP makes more money from plex subscriptions than traditional credit card subs, big money industrialists (no I am not one) account for a slim margin of the plex market. Getting rid of those bpos will only divert their invested production funds to another project. I am a cheap skate and my time is more valuable to just pay the majority of my accounts with RLcash. I am curious to see how expensive those t2 cruisers finally settle out at. Both BOM and market value. For the Arcade players, plex will not go as far as it once did (reshipping) and there is CCPs motive. imo Its makes sense to me im guessing it will turn the arcade players in to active industrialists/pvpers I think that's the plan anyway. But yeah the days of logging in once a month to do marketing i hope will be over soon. now if we could only get rid of marketing bots all would be roses and lollypops. I expect them to get quite expensive as a lot of the producers of those items will be forced out by the buffs null outposts got to production. There are a lot of people sitting on the sidelines due to the massive number of changes that impact industry, repro nerf, teams, POS changes(high sec research POSes are mostly dead, BPC copy times. I could be wrong and things may get better, but I doubt it. I just don't understand why CCP can't fix a few things at a time instead of everything all at once. Its kinda hard to adjust to everything all at once. Thus lots of people sitting on the sidelines for a bit to see where everything will go. If they get expensive i have my BPCs ready and the JF on standby to jump the mats out supply and demand is king and in the end most players can do these things themselves but with how effective t1 cruisers are atm its almost impractical to use hacs in small gangs I know I would love to be able to build a few myself and make more money for my time compared to just rating / incursions. Have you Ever read the posts by (James 315) I agree with just about everything this guys has to say in fact the only reason ive been playing all these years is because I was can flipped in highsec and killed. At the time I was more than a little upset but it added great content and gave me great motivation to try and advance in the game. I still have him as a contact to this day waiting for my revenge. His posts are here on eve forums but also on Mittani Here is a link in case anyone wants to know what is realy going on. Risk Free High-Sec |
Wolfensrevenge
Black Aces Against ALL Authorities
2
|
Posted - 2014.07.31 18:48:00 -
[1026] - Quote
Krystyn wrote:Dinsdale Pirannha wrote:Given the mess that Crius is, I strongly suggest anyone with skin in the industrial game petition CCP and beg them to back off, I mean WAY off, any changes they had planned for the R&D release they had planned for the autumn.
If the R&D overhaul is even half as much a mess as this was, imagine the chaos that invention will be. CCP, ditch the idea of 6 week releases until you have fixed all the bugs with this massive overhaul. Then start up your 6 week cycle if you have to. And push back any R&D release so it it not Crius II.
Your player base will far more appreciate getting these bugs sorted before yet another release is dumped on them, as opposed to god knows what else comes out in 5 weeks, Well I'm scared to think too hard on this, but with the changes taken from the point of view of catering to a few particular groups...NULL SOV holders...it makes a lot more sense. However, whacking the snot out of high sec people at the same time doesn't quite make any sense since they are the majority of the players... No I'm not a high sec dweller who is complaining btw although I do pop into high sec once in awhile. Less now since my research POS is pointless and I took it down I haven't had a reason to go back since then I'm also concerned with the upcoming changes to invention. I think the SOV overlords are going to control most aspects of everything in EVE before too long... You need to read this! This movement is way bigger than just a few groups in null the plan is to re-balance the roles for all eve players and make the risk vs reward system make for entertaining game-play as a whole not just in null. And these changes apply to NPC null as well and that is an open market for anyone with guts to exploit. Risk Free High-sec |
Retar Aveymone
GoonWaffe Goonswarm Federation
646
|
Posted - 2014.07.31 19:00:00 -
[1027] - Quote
Krystyn wrote: I expect them to get quite expensive as a lot of the producers of those items will be forced out by the buffs null outposts got to production. There are a lot of people sitting on the sidelines due to the massive number of changes that impact industry, repro nerf, teams, POS changes(high sec research POSes are mostly dead, BPC copy times. I could be wrong and things may get better, but I doubt it. I just don't understand why CCP can't fix a few things at a time instead of everything all at once. Its kinda hard to adjust to everything all at once. Thus lots of people sitting on the sidelines for a bit to see where everything will go.
you can't argue an item will get more expensive because higher-cost manufacturers are forced out by lower-cost manufacturers: that happens by lower-cost manufacturers selling at lower prices than the higher-cost manufacturers can support
come on man think before you post |
KIller Wabbit
The Scope Gallente Federation
674
|
Posted - 2014.07.31 19:09:00 -
[1028] - Quote
Zena Daydream wrote:I still cannot install a Light Ion Blaster II Blueprint copy for manufacturing .. I have the skills and all mats are in place .. the BPC just fails to install with no explanation. I have already submitted a bug report.
Even if the Start is red - try hitting the button anyways. CCP broke it.
CCP .. always first with the wrong stuff CSM .. CCP Shills with a vacation plan
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KIller Wabbit
The Scope Gallente Federation
674
|
Posted - 2014.07.31 19:13:00 -
[1029] - Quote
Retar Aveymone wrote:Krystyn wrote: I expect them to get quite expensive as a lot of the producers of those items will be forced out by the buffs null outposts got to production. There are a lot of people sitting on the sidelines due to the massive number of changes that impact industry, repro nerf, teams, POS changes(high sec research POSes are mostly dead, BPC copy times. I could be wrong and things may get better, but I doubt it. I just don't understand why CCP can't fix a few things at a time instead of everything all at once. Its kinda hard to adjust to everything all at once. Thus lots of people sitting on the sidelines for a bit to see where everything will go.
you can't argue an item will get more expensive because higher-cost manufacturers are forced out by lower-cost manufacturers: that happens by lower-cost manufacturers selling at lower prices than the higher-cost manufacturers can support come on man think before you post
You mean you should think more longer term. Once the higher-cost manufactures are gone (unsub) then the lower-cost manufactures get to name their price (supply-demand).
CCP .. always first with the wrong stuff CSM .. CCP Shills with a vacation plan
|
Retar Aveymone
GoonWaffe Goonswarm Federation
647
|
Posted - 2014.07.31 19:54:00 -
[1030] - Quote
KIller Wabbit wrote: You mean you should think more longer term. Once the higher-cost manufactures are gone (unsub) then the lower-cost manufactures get to name their price (supply-demand).
only if we're in a cartel, which is highly unlikely given the incredible logistical problems of organizing everyone, and the miniscule gains you'd get in comparison to the effort
so nope, you're still wrong |
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Krystyn
Serenity Rising LLC Ishuk-Raata Enforcement Directive
182
|
Posted - 2014.07.31 19:59:00 -
[1031] - Quote
Retar Aveymone wrote:KIller Wabbit wrote: You mean you should think more longer term. Once the higher-cost manufactures are gone (unsub) then the lower-cost manufactures get to name their price (supply-demand).
only if we're in a cartel, which is highly unlikely given the incredible logistical problems of organizing everyone, and the miniscule gains you'd get in comparison to the effort so nope, you're still wrong
the goons are a big cartel and the have admitted it before with tech moon goo
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Retar Aveymone
GoonWaffe Goonswarm Federation
647
|
Posted - 2014.07.31 20:08:00 -
[1032] - Quote
Krystyn wrote:Retar Aveymone wrote:KIller Wabbit wrote: You mean you should think more longer term. Once the higher-cost manufactures are gone (unsub) then the lower-cost manufactures get to name their price (supply-demand).
only if we're in a cartel, which is highly unlikely given the incredible logistical problems of organizing everyone, and the miniscule gains you'd get in comparison to the effort so nope, you're still wrong the goons are a big cartel and the have admitted it before with tech moon goo we carteled a limited resource we controlled at an alliance level not ordered everyone in nullsec to keep a specific margin on their ishtar sales |
Kenneth Feld
Habitual Euthanasia Pandemic Legion
97
|
Posted - 2014.07.31 20:44:00 -
[1033] - Quote
OK, this is NOT the red start butane thingy
I installed a Basic lab upgrade on a minnie station. Copy was a red start butane, but pressing it made the jobs start
Invention however doesn't show up at all, anywhere. It isn't in the list of available options. It was clear in the description for the upgrade, but it is like that part of the upgrade failed or something. |
Dinsdale Pirannha
Pirannha Corp
3353
|
Posted - 2014.07.31 21:11:00 -
[1034] - Quote
Retar Aveymone wrote:Krystyn wrote:Retar Aveymone wrote:KIller Wabbit wrote: You mean you should think more longer term. Once the higher-cost manufactures are gone (unsub) then the lower-cost manufactures get to name their price (supply-demand).
only if we're in a cartel, which is highly unlikely given the incredible logistical problems of organizing everyone, and the miniscule gains you'd get in comparison to the effort so nope, you're still wrong the goons are a big cartel and the have admitted it before with tech moon goo we carteled a limited resource we controlled at an alliance level not ordered everyone in nullsec to keep a specific margin on their ishtar sales
It becomes a very easy thing to dictate to your members regarding who can bid on teams, and where they can bid on them, and threaten all that do not toe the line with expulsion. |
Pheusia
Vanishing Point. The Initiative.
144
|
Posted - 2014.07.31 21:13:00 -
[1035] - Quote
Dinsdale Pirannha wrote:Retar Aveymone wrote:Krystyn wrote:Retar Aveymone wrote:KIller Wabbit wrote: You mean you should think more longer term. Once the higher-cost manufactures are gone (unsub) then the lower-cost manufactures get to name their price (supply-demand).
only if we're in a cartel, which is highly unlikely given the incredible logistical problems of organizing everyone, and the miniscule gains you'd get in comparison to the effort so nope, you're still wrong the goons are a big cartel and the have admitted it before with tech moon goo we carteled a limited resource we controlled at an alliance level not ordered everyone in nullsec to keep a specific margin on their ishtar sales It becomes a very easy thing to dictate to your members regarding who can bid on teams, and where they can bid on them, and threaten all that do not toe the line with expulsion.
Alts don't exist so this is true |
KIller Wabbit
The Scope Gallente Federation
675
|
Posted - 2014.07.31 21:49:00 -
[1036] - Quote
Retar Aveymone wrote:KIller Wabbit wrote: You mean you should think more longer term. Once the higher-cost manufactures are gone (unsub) then the lower-cost manufactures get to name their price (supply-demand).
only if we're in a cartel, which is highly unlikely given the incredible logistical problems of organizing everyone, and the miniscule gains you'd get in comparison to the effort so nope, you're still wrong
Has nothing to do with cartel. Just natural supply-demand at that point. Feel fine to be wrong. CCP .. always first with the wrong stuff CSM .. CCP Shills with a vacation plan
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Scaugh
Blue Republic RvB - BLUE Republic
64
|
Posted - 2014.07.31 22:29:00 -
[1037] - Quote
Coyote Laughing wrote:Known issues. (0) About 50 pages or so of posts to check before mentioning an issue - not going to bother, so sor-rey. (1) Doesn't display a full list of facilties, even in the same region - you have to try each station individually. (2) Jobs become clustered due to the small range of existing facilities listed - driving prices exponentially higher. (3) No public facilitity found at last time of checking was under 2 x unity for time, 8 x for material, and 80+ million per month for copying PER SLOT. (4) "Magic 8 ball interface" obscures 75% of screen size and cannot be minimized to a one line summary to list what facilities are on your short list.
So, in summary, once all current jobs are completed and delivered to customers, no further research will be conducted.
CRIUS IS THAT BAD !
Magic 8 ball UI........ now that's just plain funny.
it shall ever be known as the magic 8 ball UI.
Edit: Ohh and you are correct in your analysis. |
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CCP Nullarbor
C C P C C P Alliance
811
|
Posted - 2014.07.31 23:01:00 -
[1038] - Quote
Not to be a spoil sport, because I do love the discussion about the release both positive and negative (everyone is allowed an opinion, even Dinsdale). However this is the Crius Issues thread which we're watching in order to file bug reports.
If you want to chat about the release design in general please do it in the [img]Crius Feedback[/img] thread so we can promptly ignore it implement all of your ideas immediately
https://forums.eveonline.com/default.aspx?g=posts&t=360021
Thanks guys. CCP Nullarbor //-áExotic Dancer-á// DEVGIFS |
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CCP Nullarbor
C C P C C P Alliance
811
|
Posted - 2014.07.31 23:04:00 -
[1039] - Quote
Kenneth Feld wrote:OK, this is NOT the red start butane thingy
I installed a Basic lab upgrade on a minnie station. Copy was a red start butane, but pressing it made the jobs start
Invention however doesn't show up at all, anywhere. It isn't in the list of available options. It was clear in the description for the upgrade, but it is like that part of the upgrade failed or something.
Can you tell me which station and when the upgrade was installed? EVE mail me details if you want and I'll take a look. CCP Nullarbor //-áExotic Dancer-á// DEVGIFS |
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Kusum Fawn
State Protectorate Caldari State
510
|
Posted - 2014.07.31 23:17:00 -
[1040] - Quote
CCP Nullarbor wrote:Not to be a spoil sport, because I do love the discussion about the release both positive and negative (everyone is allowed an opinion, even Dinsdale). However this is the Crius Issues thread which we're watching in order to file bug reports. If you want to chat about the release design in general please do it in the Crius Feedback thread so we can promptly ignore it implement all of your ideas immediately https://forums.eveonline.com/default.aspx?g=posts&t=360021Thanks guys.
That would be slightly funny if it weren't completely true that you ignore most of the negative feedback and release broken "features" every cycle.
Its not possible to please all the people all the time, but it sure as hell is possible to Displease all the people, most of the time.
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Theng Hofses
Blackwater USA Inc. Pandemic Legion
70
|
Posted - 2014.07.31 23:38:00 -
[1041] - Quote
Can we have a filter in Industry>Jobs that lets you display just a given region/constellation/system like it was before Crius? That way you can do a "deliver all" for just that subset. |
darkezero
Knight Templar. Northern Associates.
2
|
Posted - 2014.07.31 23:42:00 -
[1042] - Quote
Adrie Atticus wrote:darkezero wrote:Encounter Surveillance Systems not increasing the payout %. Hasn't gone up since Crius was released. That's a display bug, at least ours works just fine, the "Reduced" text goes away quite fast.
If it's a display bug, it's also not changing/showing in the attributes tab when selecting "show info" |
Jon Lucien
GoonWaffe Goonswarm Federation
49
|
Posted - 2014.08.01 01:02:00 -
[1043] - Quote
Can someone from CCP explain how 0.2 + 0.15 = 0.347?
http://i.imgur.com/kX5VqRo.png?1
Getting -34.7% time reduction from skills instead of 35%. |
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CCP Nullarbor
C C P C C P Alliance
812
|
Posted - 2014.08.01 01:15:00 -
[1044] - Quote
All skills in EVE multiply together when the skills are different but give the same bonus. The addition only happens per level. CCP Nullarbor //-áExotic Dancer-á// DEVGIFS |
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CCP Nullarbor
C C P C C P Alliance
812
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Posted - 2014.08.01 01:23:00 -
[1045] - Quote
Kusum Fawn wrote:CCP Nullarbor wrote:Not to be a spoil sport, because I do love the discussion about the release both positive and negative (everyone is allowed an opinion, even Dinsdale). However this is the Crius Issues thread which we're watching in order to file bug reports. If you want to chat about the release design in general please do it in the Crius Feedback thread so we can promptly ignore it implement all of your ideas immediately https://forums.eveonline.com/default.aspx?g=posts&t=360021Thanks guys. That would be slightly funny if it weren't completely true that you ignore most of the negative feedback and release broken "features" every cycle.
We've made plenty of changes based on feedback, before Crius was released and after (I'm still working on some like wallet selection for example).
You'll notice my bad attempt at humour also covers the fact that we don't just verbatim implement everything that gets suggested for reasons that may not always align with your particular goals or be understood by some players. We are also ok with taking the flak for it, if things don't work out as planned. CCP Nullarbor //-áExotic Dancer-á// DEVGIFS |
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Jon Lucien
GoonWaffe Goonswarm Federation
49
|
Posted - 2014.08.01 01:30:00 -
[1046] - Quote
Your math still doesn't multiply out correctly then. 0.8 * 0.85 = 0.68. That should be a -32% to time instead of -34.7%. |
Jon Lucien
GoonWaffe Goonswarm Federation
49
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Posted - 2014.08.01 01:34:00 -
[1047] - Quote
Also the R.A.M.- Starship Tech requirement of t3 hulls hasn't been multiplied by 100 yet, even though you multipled our inventory of that item by 100. |
Nina Smirnoff
Air Traffic Control
10
|
Posted - 2014.08.01 02:28:00 -
[1048] - Quote
Issues regarding cost index (i was revisiting dev blogs) 1) station cost modifier DevBlog says "Clonning" facilities has 0.7 cost mofifier, but that should be 0.8 (check 68FT-6 cost index) DevBlog says "Warehouse" has 0.97 bonus but it should be 0.98 (check Ealur cost index) Could you add on sde the cost modifier for each type of station?
2) factional warfare modifier DevBlog says Factional Warfare has an impact in cost but no details about it... Any hint? :)
3) square root DevBlog says "We're taking its square root to create a bigger spread between more and less active systems", Square-root generate bigger numbers (because we are working on numbers between 0-1) but not a bigger spread, it the opposite, the spread is smaller (https://forums.eveonline.com/default.aspx?g=posts&m=4858861#post4858861). |
Khori Renalard
Those Once Loyal
17
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Posted - 2014.08.01 03:46:00 -
[1049] - Quote
Two issues:
1) Grey blueprints. Namely 1-run BPCs used for invention still show up under blue prints. No visible way to filter them out or sort them out of the way of things I can actually do something useful with.
2) UI lag. Even with a modest selection of 200 BPCs the UI lags significantly.
3) The blueprint selection in the list jumps around quite a bit after hitting 'start' on an invention job followed by the down arrow to get to the next BPC. This, combined with the UI lag and grey BPCs getting in the way is becoming quite aggravating. |
Anathema Device
State War Academy Caldari State
7
|
Posted - 2014.08.01 04:09:00 -
[1050] - Quote
Unable to start a copy job due to start button reporting facility can't start copy jobs. Facility info says it can run copy jobs. I have submitted a bug report. May not be a bug as I've never tried to copy this type of blueprint before.
I actually like most of the industry changes. |
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