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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
Brutus Crendraven
Stryker Industries Ocularis Inferno
4
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Posted - 2014.07.22 15:08:00 -
[1] - Quote
Hi,
I was pleased to see an overhaul of the manufacturing but shocked to see one significant change that affects wormhole life.
How could there be a cost to running jobs in Wormhole space? Concord etc do not provide any protection in lawless unknown space. They contribute nothing and therefore should attract nothing.
So imagine my suprise when a copy job costs ISK! It doesn't directly say Tax, therefore how do I attribute the cost?
WH is a tax haven with additional risks, WH space is lawless and lastly, is WH space being marginalised out of the game. I say this due to the ever decreasing active players due to mechanic changes.
No jump gates no beacons no police no cost |
Armitrage Outamon
School of Applied Knowledge Caldari State
0
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Posted - 2014.07.22 15:29:00 -
[2] - Quote
Brutus Crendraven wrote:Hi,
I was pleased to see an overhaul of the manufacturing but shocked to see one significant change that affects wormhole life.
How could there be a cost to running jobs in Wormhole space? Concord etc do not provide any protection in lawless unknown space. They contribute nothing and therefore should attract nothing.
So imagine my suprise when a copy job costs ISK! It doesn't directly say Tax, therefore how do I attribute the cost?
WH is a tax haven with additional risks, WH space is lawless and lastly, is WH space being marginalised out of the game. I say this due to the ever decreasing active players due to mechanic changes.
No jump gates no beacons no police no cost
Sign, and the next thing is why are the installation costs for jobs substracted from the corps research account and not from your personal? |
Brutus Crendraven
Stryker Industries Ocularis Inferno
4
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Posted - 2014.07.22 15:31:00 -
[3] - Quote
I didn't spot in the patch notes. But there is a significant change in respect of where you can do copy jobs.
The advanced facilities as were no longer allow copying.
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Shilalasar
Dead Sky Inc.
47
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Posted - 2014.07.22 16:32:00 -
[4] - Quote
Better question, how come I can see teams working in j-space? I asked about it long ago because that would be the evil free intel and the answer was "no free intel". But there it is in the list, J104253. It-¦s funny because of which hole it is. |
Alundil
Garoun Investment Bank Gallente Federation
594
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Posted - 2014.07.22 17:09:00 -
[5] - Quote
Good point on the taxation and the "teams" API info. If there's no kill data in the API for w-space there shouldn't be any publicly available industry/teams information for w-space in the API either.
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Serendipity Lost
Repo Industries
297
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Posted - 2014.07.22 17:16:00 -
[6] - Quote
Oh dear. I think something may have gotten messed up here. I'll look into it for you guys. This may take a couple of days to fix. |
CivilWars
Into the Ether
98
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Posted - 2014.07.22 17:19:00 -
[7] - Quote
In good news I know everyone was worried that this new 6 week patch schedule would have a negative impact on CCP operations, but I am pleased to report that all patches still include the unexpected negative consequences to w-space. Come PEW with us! |
Brutus Crendraven
Stryker Industries Ocularis Inferno
7
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Posted - 2014.07.22 17:23:00 -
[8] - Quote
CivilWars wrote:In good news I know everyone was worried that this new 6 week patch schedule would have a negative impact on CCP operations, but I am pleased to report that all patches still include the unexpected negative consequences to w-space.
So many Wormholes and interesting space to fly in and the nerfs keep coming. |
Andrew Jester
Origin. Black Legion.
494
|
Posted - 2014.07.22 17:24:00 -
[9] - Quote
Serendipity Lost wrote:Oh dear. I think something may have gotten messed up here. I'll look into it for you guys. This may take a couple of years to fix.
Probably the right answer.. If thuggin' was a category I'd win a Grammy |
Brutus Crendraven
Stryker Industries Ocularis Inferno
7
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Posted - 2014.07.22 17:28:00 -
[10] - Quote
Andrew Jester wrote:Serendipity Lost wrote:Oh dear. I think something may have gotten messed up here. I'll look into it for you guys. This may take a couple of years to fix. Probably the right answer..
Please be patient while we review the issue, if you could check after downtime to see if the issue has been resolved please.
Oh downtime didn't fix it. Please wait while we screw around with the flux omi drive. Thanks the problem will be fixed in the next couple of years.
Thanks for playing. Your isk is welcome. |
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Kynric
Sky Fighters
121
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Posted - 2014.07.22 17:37:00 -
[11] - Quote
Quote: Sign, and the next thing is why are the installation costs for jobs substracted from the corps research account and not from your personal?
Is it taking from the corp wallet division which you have set as active or from somewhere else?
What is the fee based on? Is it constant, proportional to time required for the job, value of materials or something else? |
Jezza McWaffle
Pandora Sphere Disavowed.
131
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Posted - 2014.07.22 17:48:00 -
[12] - Quote
CCP is better than comedy central on a friday night C6 Wormhole blog http://holelotofwaffle.wordpress.com/ |
ExookiZ
The Dark Space Initiative Scary Wormhole People
256
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Posted - 2014.07.22 18:32:00 -
[13] - Quote
It isnt a tax, it is wages being paid to the workers. Why would WH space be magically able to do industry without people? The Wormhole Kid |
Leto Thule
Narwhals Ate My Duck. Narwhals Ate My Duck
893
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Posted - 2014.07.22 19:10:00 -
[14] - Quote
Serendipity Lost wrote:Oh dear. I think something may have gotten messed up here. I'll look into it for you guys. This may take a couple of days to fix.
Serendipity was recently arrested for peeping at a local nursing and rehabilitation center. It will take a few days indeed. Killboard
https://zkillboard.com/character/90841161/
If you didnt vote Psychotic Monk, you voted for Hello Kitty in space |
Alundil
Garoun Investment Bank Gallente Federation
594
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Posted - 2014.07.22 19:41:00 -
[15] - Quote
Kynric wrote:Quote: Sign, and the next thing is why are the installation costs for jobs substracted from the corps research account and not from your personal?
Is it taking from the corp wallet division which you have set as active or from somewhere else? What is the fee based on? Is it constant, proportional to time required for the job, value of materials or something else? No idea. CCP, as per usual, has released another patch while ignoring many of the big issues brought up in the test server threads. Additionally, they have released massive changes to the way industry works with literally zero guide on how the system should be used and 'what does what' (ie. Taxes). Grayscale 'believes' a certain thing about taxes. But doesn't KNOW. Comments and questions about costs have basically ignored thus far. Oh and you'll need to give pilots access to the corp wallet in order to allow them to start jobs at a pos. Coupled with the absolutely stellar corp roles and permissions system I can see nothing going badly based on this.
IncarCrius
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Lloyd Roses
Artificial Memories Vertical.
666
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Posted - 2014.07.22 20:10:00 -
[16] - Quote
Early access is the new way. "I honestly thought I was in lowsec"
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scotayne hawkins
Merchants Trade Consortium Disavowed.
32
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Posted - 2014.07.22 20:17:00 -
[17] - Quote
according to the new patch notes if i remember rightly the new additional fee's was in connection with paying workers however the workers in empire provide production bonuses.
i just started the normal 1000 feul block runs as i expect most of us do and noticed its going to take 4 days + now. so not only do have to pay 4.6mill to run a job i'm paying over 120mill a week to host, i now get a time penatly too.
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Andrew Jester
Origin. Black Legion.
494
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Posted - 2014.07.22 20:17:00 -
[18] - Quote
Lloyd Roses wrote:Early access is the new way.
People pay to play alpha games all the time. Look at CCP being all current and ~*relevant*~ If thuggin' was a category I'd win a Grammy |
Longinius Spear
Semper Ubi Sub Ubi
272
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Posted - 2014.07.22 20:29:00 -
[19] - Quote
Fun experiment.
find a Paladin BPC on the contracts market while you are in W-space. Show info-- Click on "View In Industrial mode"
Check the cost to run that BPC in wormhole space.
CCP, ya dun gooffed.
Read more of my ramblings on my blog www.invadingyourhole.blogspot.com |
Kynric
Sky Fighters
121
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Posted - 2014.07.22 21:17:00 -
[20] - Quote
Alundil wrote:Kynric wrote:Quote: Sign, and the next thing is why are the installation costs for jobs substracted from the corps research account and not from your personal?
Is it taking from the corp wallet division which you have set as active or from somewhere else? What is the fee based on? Is it constant, proportional to time required for the job, value of materials or something else? No idea. CCP, as per usual, has released another patch while ignoring many of the big issues brought up in the test server threads. Additionally, they have released massive changes to the way industry works with literally zero guide on how the system should be used and 'what does what' (ie. Taxes). Grayscale 'believes' a certain thing about taxes. But doesn't KNOW. Comments and questions about costs have basically ignored thus far. Oh and you'll need to give pilots access to the corp wallet in order to allow them to start jobs at a pos. Coupled with the absolutely stellar corp roles and permissions system I can see nothing going badly based on this. IncarCrius
In the past it was necessary to give my industrially minded pilots access to a division of the corp wallet. So we have a "petty cash" division which has never had any money in it, but was available as a place to take the zero isk fees from and thus allow the industrial activities. It sounds like the pilots will now have to deposit money so that it is there for their process. It sounds like more trouble than the old rather bad interface. Hopefully that process of granting the masses an empty wallet division will continue to work.
While we are on the subject of the rather bad roles system I should mention that if the junior accountant role is given out the recipient can Awox the corp wallet by insuring ships for corp. |
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Kalel Nimrott
1108
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Posted - 2014.07.23 01:26:00 -
[21] - Quote
ExookiZ wrote:It isnt a tax, it is wages being paid to the workers. Why would WH space be magically able to do industry without people?
Since when do we pay the slaves a salary? Brasil, decime qu+¬ se siente / tener en casa a tu pap+í / Te juro, que aunque pasen los a+¦os / nunca nos vamos a olvidar / Que el Diego te gambete+¦ / que Cani te vacun+¦ / que est+ís llorando desde Italia hasta hoy |
Andrew Jester
Origin. Black Legion.
496
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Posted - 2014.07.23 02:02:00 -
[22] - Quote
The Amarr POS makes so much sense now... If thuggin' was a category I'd win a Grammy |
Meytal
School of Applied Knowledge Caldari State
480
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Posted - 2014.07.23 03:31:00 -
[23] - Quote
Kalel Nimrott wrote:ExookiZ wrote:It isnt a tax, it is wages being paid to the workers. Why would WH space be magically able to do industry without people? Since when do we pay the slaves a salary? We could always pay them a salary and then turn around and charge them for food and housing. If CCP can be creative, so can we :)
And yeah, the job install costs that come from corp wallet when using POS facilities is the same thing that exists in stations that comes from player/installer wallets. Since these jobs are technically corp-owned, as is everything in the POS, it comes out of corp wallet.
Those who have access to perform industry at a POS have access to at least one wallet division, usually one that is perpetually empty and marked as insecure, etc. If a job installer has no other permissions to other corp wallet divisions, his or her default corp wallet division is the one used for industry. A Director or Accountant would have access to the rest of the corp wallet, and might have a different default corp wallet division.
The job install costs are taken from your default corp wallet division, or you receive an error if no funds are available.
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Kireitsugu Secheh
Les chips electriques
7
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Posted - 2014.07.23 06:04:00 -
[24] - Quote
Brutus Crendraven wrote:Hi,
I was pleased to see an overhaul of the manufacturing but shocked to see one significant change that affects wormhole life.
How could there be a cost to running jobs in Wormhole space? Concord etc do not provide any protection in lawless unknown space. They contribute nothing and therefore should attract nothing.
So imagine my suprise when a copy job costs ISK! It doesn't directly say Tax, therefore how do I attribute the cost?
WH is a tax haven with additional risks, WH space is lawless and lastly, is WH space being marginalised out of the game. I say this due to the ever decreasing active players due to mechanic changes.
No jump gates no beacons no police no cost
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Habla Habalu
Royal Amarr Institute Amarr Empire
0
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Posted - 2014.07.23 08:11:00 -
[25] - Quote
Kireitsugu Secheh wrote:Brutus Crendraven wrote:Hi,
I was pleased to see an overhaul of the manufacturing but shocked to see one significant change that affects wormhole life.
How could there be a cost to running jobs in Wormhole space? Concord etc do not provide any protection in lawless unknown space. They contribute nothing and therefore should attract nothing.
So imagine my suprise when a copy job costs ISK! It doesn't directly say Tax, therefore how do I attribute the cost?
WH is a tax haven with additional risks, WH space is lawless and lastly, is WH space being marginalised out of the game. I say this due to the ever decreasing active players due to mechanic changes.
No jump gates no beacons no police no cost Dude. Taxes are meant to replace extra materials. I like this. Extra material have a big hauling cost in them ( in null also for moon goo but ...meh). Paying isk makes wh life easier. Who are you paying your taxes to ? To Bob!
I understod that the extra materials are just added to the "base" materials
"Extra Materials have been removed from the game. This mainly affects Tech I and Tech II manufacturing and research
All Extra Materials have been moved as regular Materials instead"
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Owen Levanth
Federated Deep Space Explorations
212
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Posted - 2014.07.23 09:21:00 -
[26] - Quote
Kalel Nimrott wrote:ExookiZ wrote:It isnt a tax, it is wages being paid to the workers. Why would WH space be magically able to do industry without people? Since when do we pay the slaves a salary?
You either pay them minimum wages, or pay for feeding, clothing, training.
Oh you wanted robots instead? Well, then you pay for maintenance, ressources, replacements...
Take your pick. |
Ya Huei
Imperial Collective Unsettled.
167
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Posted - 2014.07.23 09:54:00 -
[27] - Quote
Having done no industry evar aside from making blocks for our towers, I don't care that we now have this fictional cost for labor/upkeep/whatever, as long as the cost balance is like this
HS starbase > LS Starbase > NS Starbase > Tower
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CCP Fozzie
C C P C C P Alliance
10757
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Posted - 2014.07.24 02:16:00 -
[28] - Quote
It's not actually a tax, the workers in your Starbase just unionized. Game Designer | Team Five-0 https://twitter.com/CCP_Fozzie http://www.twitch.tv/ccp_fozzie/ |
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Patient Zero1
DEEP-SPACE CO-OP LTD Exit Strategy..
27
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Posted - 2014.07.24 02:23:00 -
[29] - Quote
CCP Fozzie wrote:It's not actually a tax, the workers in your Starbase just unionized.
I uhh.......well I uhmmm..
Wow...just WOW.
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Andrew Jester
Origin. Black Legion.
499
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Posted - 2014.07.24 02:23:00 -
[30] - Quote
CCP Fozzie wrote:It's not actually a tax, the workers in your Starbase just unionized.
Is there a way to bust this union? Jettison a few into space to send a message to the others..? If thuggin' was a category I'd win a Grammy |
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