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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Denize
Echoes Infinitum
8
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Posted - 2014.07.26 12:48:00 -
[1] - Quote
So, i trained production efficiency back then to use less materials, and now it ended up being a time reducing skill which is utter useless to me.
Why do we not get a refund of points, since you totally destroyed the skill and replaced it with something completely different?
i have no need whatsoever for the skill you gave me as replacement.
- Denize
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baltec1
Bat Country Goonswarm Federation
12498
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Posted - 2014.07.26 12:50:00 -
[2] - Quote
Denize wrote: So, i trained production efficiency back then to use less materials, and now it ended up being a time reducing skill which is utter useless to me.
Why do we not get a refund of points, since you totally destroyed the skill and replaced it with something completely different?
i have no need whatsoever for the skill you gave me as replacement.
- Denize
Faster production means more runs in less time which means more isk in less time. The skill is still good to have, no refund for you. Join Bat Country today and defend the Glorious Socialist Dictatorship |
Gallowmere Rorschach
Enlightened Industries Goonswarm Federation
508
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Posted - 2014.07.26 12:51:00 -
[3] - Quote
They've already specifically stated in another thread that there will be no refunds for the old ME skill. |
Denize
Echoes Infinitum
8
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Posted - 2014.07.26 12:52:00 -
[4] - Quote
if you're not selling all your stuff instantly and making huge amounts of stuff production speed matters very little.
point being, they killed my skill and replaced it with another >I< do not need. |
Derrick Miles
EVENumbers
23
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Posted - 2014.07.26 12:52:00 -
[5] - Quote
baltec1 wrote: Faster production means more runs in less time which means more isk in less time. The skill is still good to have, no refund for you.
Regardless of whether it's useful or not I can see the logic of refunding a skill that no longer does what you trained for. |
Gallowmere Rorschach
Enlightened Industries Goonswarm Federation
508
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Posted - 2014.07.26 12:54:00 -
[6] - Quote
Denize wrote:if you're not selling all your stuff instantly and making huge amounts of stuff production speed matters very little.
point being, they killed my skill and replaced it with another >I< do not need. You mean your stuff doesn't sell instantly? You may need to find a new market to dabble in. |
Denize
Echoes Infinitum
8
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Posted - 2014.07.26 12:59:00 -
[7] - Quote
that's actually the whole issue for me, i build things really slow, and every few months or so i actually move my lazy behind, and go sell the things, they could make prodution time 10x and it really wouldnt bother me... |
Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
1623
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Posted - 2014.07.26 12:59:00 -
[8] - Quote
Lazy dude question: weren't they considering changing it further? Any less lazy dude have an update?
EDIT: oh sorry, forgot about you OP *hugs OP and pats her back* 'it's gonna be ok, I promise' EVE Online: Death-o-meter |
Tippia
Sunshine and Lollipops
23364
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Posted - 2014.07.26 13:00:00 -
[9] - Quote
Denize wrote:if you're not selling all your stuff instantly and making huge amounts of stuff production speed matters very little.
point being, they killed my skill and replaced it with another >I< do not need. GǪbut which you benefit from fully and which helps you reduce your production costs (to say nothing of your production agility). GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |
Denize
Echoes Infinitum
8
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Posted - 2014.07.26 13:04:00 -
[10] - Quote
Derrick Miles got the point i was trying to make. |
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baltec1
Bat Country Goonswarm Federation
12499
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Posted - 2014.07.26 13:11:00 -
[11] - Quote
Denize wrote:Derrick Miles got the point i was trying to make.
Still won't get SP back. The skill still gives you an advantage even if you chose to not take advantage of it. Join Bat Country today and defend the Glorious Socialist Dictatorship |
Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
1623
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Posted - 2014.07.26 13:11:00 -
[12] - Quote
Hey, I'm not so lazy, after all!
Next week the old ME should give -3% time reduction/level to all jobs, instead of -1%/level just for manufacturing.
If that doesn't make you happy, OP, nothing will!
But since Greyscale is such a nice dude, you can post here anything more you'd want that skill to do in the future.
I asked for 10 tons of bacon, an Aeon, and the keys to ED's heart. EVE Online: Death-o-meter |
Chic Botany
Pator Tech School Minmatar Republic
85
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Posted - 2014.07.26 14:39:00 -
[13] - Quote
Denize wrote: So, i trained production efficiency back then to use less materials, and now it ended up being a time reducing skill which is utter useless to me.
Why do we not get a refund of points, since you totally destroyed the skill and replaced it with something completely different?
i have no need whatsoever for the skill you gave me as replacement.
- Denize
So you've had the benefit of lower production costs since you trained pe, now ccp changed something and you want a "refund" on something you've already had the benefit from.
I agree that there should have been a skill point reimbursement but only for people who have never built anything after training the production efficiency skill. |
Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
3882
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Posted - 2014.07.26 14:39:00 -
[14] - Quote
Denize wrote:that's actually the whole issue for me, i build things really slow, and every few months or so i actually move my lazy behind, and go sell the things, they could make prodution time 10x and it really wouldnt bother me... Just so you know, you still save 5% of the production line cost by having that skill. But yeah, it's not getting refunded, so either live with it or quit, either choice is acceptable. Before you ask, scientific networking isn't getting refunded either, even though that's pretty useless now too. The Indecisive Noob - EVE fan blog. Wholesale Trading - The new bulk trading mailing list. Chrysus Industries - Savings made simple!
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Shederov Blood
Deadly Viper Kitten Mitten Sewing Company
1275
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Posted - 2014.07.26 16:33:00 -
[15] - Quote
It's not the same skill though. Different name, different bonus and certainly not the skill the OP bought and trained. What's so difficult about refunding the skillpoints and letting her put them into a skill she actually wants? |
Antihrist Pripravnik
T-AFK and counting
558
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Posted - 2014.07.26 16:40:00 -
[16] - Quote
Denize wrote: So, i trained production efficiency back then to use less materials, and now it ended up being a time reducing skill which is utter useless to me.
Why do we not get a refund of points, since you totally destroyed the skill and replaced it with something completely different?
i have no need whatsoever for the skill you gave me as replacement.
- Denize
Read all about it here (dev feedback and involvement in discussion included): https://forums.eveonline.com/default.aspx?g=posts&t=360465&find=unread o.0 |
Mario Putzo
Welping and Dunking.
939
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Posted - 2014.07.26 16:46:00 -
[17] - Quote
Should give people the SP back and if they want Time reduction than they can put the SP back into it. Its an entirely new skill, and not even remotely the same as it was.
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Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
1625
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Posted - 2014.07.26 17:44:00 -
[18] - Quote
Lucas Kell wrote:Denize wrote:that's actually the whole issue for me, i build things really slow, and every few months or so i actually move my lazy behind, and go sell the things, they could make prodution time 10x and it really wouldnt bother me... Just so you know, you still save 5% of the production line cost by having that skill. But yeah, it's not getting refunded, so either live with it or quit, either choice is acceptable. Before you ask, scientific networking isn't getting refunded either, even though that's pretty useless now too. Actually next week it's going to be -15% time on ALL jobs: manufacturing, copying, invention, time efficiency research, material efficiency research. As the dev said in the appropriate thread.
So, not so bad.
And why do you say Scientific Networking is useless? It's handy if you're using NPC stations. It also seems to even work cross-region, not sure if it's a temporary bug though. EVE Online: Death-o-meter |
Altirius Saldiaro
Royal Amarr Institute Amarr Empire
40
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Posted - 2014.07.26 19:42:00 -
[19] - Quote
Denize wrote: So, i trained production efficiency back then to use less materials, and now it ended up being a time reducing skill which is utter useless to me.
Why do we not get a refund of points, since you totally destroyed the skill and replaced it with something completely different?
i have no need whatsoever for the skill you gave me as replacement.
- Denize
Welcome to EVE Online, brought to you by CCP. Where you should always expect them to change anything and everything they want, and rarely in the way we want.
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Ten Bulls
Sons of Olsagard
282
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Posted - 2014.07.26 20:06:00 -
[20] - Quote
CCP has only ever given refunds of combat related skill, the skills in question are industry. |
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Glathull
Blue Republic RvB - BLUE Republic
484
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Posted - 2014.07.26 20:14:00 -
[21] - Quote
Choices are important, and so are consequences. But when you choose something intentionally after weighing the consequences and it ceases to mean what you chose, that's a problem.
I'm in favor of a refund here. Turrents |
Slicr
10
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Posted - 2014.07.26 20:30:00 -
[22] - Quote
CCP should refund all SP for Industry as they have changed the game big time with Crius. As training is real time and the game is subscription based - I find it frustrating that no refund is given as CCP has changed the game mechanics immensely. I believe in being Pro-Active as Opposed to Reactive. Reactive tends to be more costly in time and money.
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Slicr
10
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Posted - 2014.07.26 20:31:00 -
[23] - Quote
dp I believe in being Pro-Active as Opposed to Reactive. Reactive tends to be more costly in time and money.
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NEONOVUS
Diabolically Sexy Eureka-Secret Science R Us
871
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Posted - 2014.07.26 20:44:00 -
[24] - Quote
I thought ME5 was a prereq for building capitals? |
GreenSeed
1084
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Posted - 2014.07.26 20:50:00 -
[25] - Quote
"i read someone else make a sound argument on favor of not refunding SP on another discussion that totally sounds like this one, so im just going to repeat it here, even though everything indicates this is not he same situation." - everyone else on this thread.
this has been discussed already while this patch was on SiSi, the skill did one thing, now does another one completely different. the skill should have been refunded. it wasn't. how many random players who have NO interest in industry had that skill trained at least to IV? even if you never made one hull, you still made ammo to turn it into faction, fuel blocks, etc, etc. now when you go make a batch of ammo its done faster! isk/h goes up!. no it doesn't, it was a crap job that you did once a month and usually would sit there for days before you had time to go deliver it and trade it for faction. the only reason why you invested 6 days of training in it was to get the waste down under market sell price. you deserve your SP back.
so whats left is to think why it wasn't refunded. it's not because it didn't fit the accepted requirements for a refund, but because CCP decided they didn't want to refund it. now, next time they change a skill, one that invalidates weeks or months of training on gunnery, or Spaceship Control, don't come crying when CCP doesn't refund you ****.
again, in case its not clear. saying "no you wont get refunded because the skills didn't meet the criteria xxxx" is just ********, because even if it did meet that criteria in an even more obvious way than it does now, CCP still wont refund it. refunds are over. and that's a load of garbage.
Ten Bulls wrote:CCP has only ever given refunds of combat related skill, the skills in question are industry.
wrong.
it case you still need more clarification, its the refunds that are over, trying to fabricate a reasoning around why this specific skill wasn't refunded is just pointless.
this will lead to the already classical human drama of a change in policy not effecting you and people like you not caring , until it irrevocably ends up affecting you and then you'll find that we wont have any sympathy for you. |
Tzar Sinak
Mythic Heights
111
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Posted - 2014.07.26 20:56:00 -
[26] - Quote
Explorers asked for a skill refund due to changes with Odyssey. Did not happen them, will not happen now. |
Ryuu Towryk
Reiuji Heavy Industries
24
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Posted - 2014.07.26 21:08:00 -
[27] - Quote
I would like CCP to change Surgical Strikes to give a 1% bonus to falloff. Rename the skill to Long Range Strikes. No refunds.
Watch the tears.
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Alavaria Fera
GoonWaffe
6287
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Posted - 2014.07.26 21:21:00 -
[28] - Quote
Long range strikes, huh ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |
Lothras Andastar
Associated North American Lovers of Dolphins
26
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Posted - 2014.07.26 21:45:00 -
[29] - Quote
Things change. Suck it up. If you don't like it, don't play.
They recently nerfed sentries to ****, I don't whine asking for a refund. |
James Amril-Kesh
4S Corporation Goonswarm Federation
10813
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Posted - 2014.07.26 21:48:00 -
[30] - Quote
Ten Bulls wrote:CCP has only ever given refunds of combat related skill, the skills in question are industry. Yes learning skills were definitely combat related. No, this isn't it at all. Make it more... psssshhhh. |
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