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Slipit
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Posted - 2006.07.09 19:34:00 -
[1]
How would one kit a zealot to kill a vaga? Or can it be done??
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Weirda
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Posted - 2006.07.09 19:35:00 -
[2]
kit it the same as you would to kill anything else.
but with a good tank.
/w __ Weirda Join QOTSA Now |
Slipit
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Posted - 2006.07.09 19:40:00 -
[3]
hvy pulse II/ nos ab II/webber/recharge repper II/thermic hard II/ adaptive nano II/ heat sink IIx3/cpr ....is my current load.
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Andrea Jaruwalski
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Posted - 2006.07.09 19:41:00 -
[4]
Originally by: Slipit hvy pulse II/ nos ab II/webber/recharge repper II/thermic hard II/ adaptive nano II/ heat sink IIx3/cpr ....is my current load.
Nice npc setup.
Fit a Officer scrambler. Cough, cough. Yea, I know.
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Locke Ateid
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Posted - 2006.07.09 19:43:00 -
[5]
Originally by: Slipit How would one kit a zealot to kill a vaga? Or can it be done??
Almost every ship can be fitted to specificly destroy another ship, just exploit it's weakness/weaknesses. It's coming up with universal set-ups that's hard.
And the Zealot is no exception :p
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Slipit
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Posted - 2006.07.09 19:45:00 -
[6]
Originally by: Locke Ateid
Originally by: Slipit How would one kit a zealot to kill a vaga? Or can it be done??
Almost every ship can be fitted to specificly destroy another ship, just exploit it's weakness/weaknesses. It's coming up with universal set-ups that's hard.
And the Zealot is no exception :p
.....good point.
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Horza Otho
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Posted - 2006.07.09 19:59:00 -
[7]
the question is... how do i setup to fight off a vaga, not kill, cuz any smart vaga wont allow himself to die to a zealot :)
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vyperpit
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Posted - 2006.07.09 20:07:00 -
[8]
Originally by: Locke Ateid
Originally by: Slipit How would one kit a zealot to kill a vaga? Or can it be done??
Almost every ship can be fitted to specificly destroy another ship, just exploit it's weakness/weaknesses. It's coming up with universal set-ups that's hard.
And the Zealot is no exception :p
the problem is, i cant kit up my ship in space to change setup as i meet various targets, so you have no choice but to fit a general setup, there are exceptions to this if u know what you are fighting before hand but this is rare!
so a general setup zealot vs general setup vaga, well there are many many many reasons why u cant win!
fagas tend to have 2 wcs you will probably only be able to get a max of 2 points using a zealot!! if you dont have a webber, a****a will get close and use its extra tracking to orbit at a speed it can hit, yet one where u miss! Faga does more damage, on top of that it has drones! and on top of that, its guns dont use cap!! A****a can orbit you at 15km, forcing you to downgrade from multifreq/conflag to scorch which does 80% EM and 20% therm, and its got great resistace to EM!!! then if you get through its shields, your still doing mostly EM and its got over 90% EM resistace!
ect
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vyperpit
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Posted - 2006.07.09 20:10:00 -
[9]
Originally by: Horza Otho the question is... how do i setup to fight off a vaga, not kill, cuz any smart vaga wont allow himself to die to a zealot :)
if u can spare a mid slot, fit 1x Ladar jammer and u will have 85% chance of jamming him within 20seconds, thus hopefully if u have jamed him, u can warp out
if u need all mids, 2wcs should save u from****abonds
but i dont think you can "fight off" a decent****abond, if he knows amarr and orbits at 15 then you will have a hard time breaking his tank and armor before you pop!!
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Horza Otho
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Posted - 2006.07.09 20:35:00 -
[10]
To kill a zealot w/ a vaga would be easy tbh... any smart vaga pilot would kill the zealot. 5x ac's, mwd web scramb amarr jammer, light em+therm armor tank and gyros. The zealot won't have a chance if the vaga uses PP ammo.
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sakana
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Posted - 2006.07.10 17:58:00 -
[11]
if u know ur up against a vaga, fit ur ship so u can slow him down. i.e faction webber, or webbing drones. if u don't slow him down at the start of the fight, theres not a lot u can do.
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Shadowsword
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Posted - 2006.07.10 18:02:00 -
[12]
Originally by: sakana if u know ur up against a vaga, fit ur ship so u can slow him down. i.e faction webber, or webbing drones. if u don't slow him down at the start of the fight, theres not a lot u can do.
The Zealot doesn't have a drone bay, and with webs, the vaga can usually get out of it's range out of sheer inertia. You MIGHT do the trick with a domination web, but the thing cost almost as much than officer mods. And there's still the problem of scrambling...
------------------------------------------ Don't make War, War is messy. Make love instead, so your kids will do the War part for you. |
Omega Bloodstone
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Posted - 2006.07.10 18:20:00 -
[13]
Edited by: Omega Bloodstone on 10/07/2006 18:20:43 Never know if or how it can be done. Since you cannot predict a foe you cannot be prepared for it. The winner would amount to the scenario. I can tell you this.
You'll need at least 3 points scram, webber, and nos. I dont think the mids can touch that on the Zealot so mabye a couple of drones(not sure of the Zealot's drone capabilities either) can be used to counter the lack of mids slots needed to pwn the vaga.
Good luck though lol...
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Ginaz
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Posted - 2006.07.10 18:29:00 -
[14]
Zealot with Scorch will kill a Vagabond slowly if the Vaga has no Multispec or something fitted.
If you ditch the Web and fit a tracking Disruptor, he won't hit much.
On the other side, a good Vaga pilot will either run or have a multispec fitted. Vagabond vs Zealot can be a pretty even duel...
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Isonkon Serikain
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Posted - 2006.07.10 18:58:00 -
[15]
thats gonna be a tough one... Never did in a zealot, but i killed a few vagas in a sacrilege, back when you could nos them and shut the guns down...
vaga has just too many flight options against you...you'll never be able to kit a zealot to tank, do enough damage AND hold the vaga down... Unless the pilot is extremely stupid, he'll at least be able to escape you. Ison's notches more notches |
Omega Bloodstone
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Posted - 2006.07.10 19:12:00 -
[16]
Actually...comparing the 2 ships, that being the Zealot and the Sacrilage I see the Sacrilage having a much better chance. More firepower, can have drones, and 1 more mid slot. Anyone agree?
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Shadowsword
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Posted - 2006.07.10 19:16:00 -
[17]
Edited by: Shadowsword on 10/07/2006 19:17:11
Originally by: Ginaz Zealot with Scorch will kill a Vagabond slowly if the Vaga has no Multispec or something fitted.
If you ditch the Web and fit a tracking Disruptor, he won't hit much.
On the other side, a good Vaga pilot will either run or have a multispec fitted. Vagabond vs Zealot can be a pretty even duel...
Wrong. I played a little with the tracking simulator (in the tracking guide), and the results are clear: For a Vagabond with dual large extender II (so 7836 shield HP, not counting possible gang bonus, with 75% EM and 60% Therm), moving at 3500m/s and with a 906m sig radius, a Zealot with heavy pulse II and X-ray cristal have at most 31% chance to hit it, and that's at 18km.
With Scorch you do less damage, and your tracking get a 25% penalty...
If the vagabond orbit at 15km, chances to hit it are down to 22-23%.
Did I mention that most of your hits will be scratches and slight hits?
FFS, that Vagabond could almost passive tank the damage the Zealot struggle to do !
------------------------------------------ Don't make War, War is messy. Make love instead, so your kids will do the War part for you. |
ElCoCo
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Posted - 2006.07.10 20:04:00 -
[18]
90% web is a must, domination web even better .
Even then he can make his way out of web range (if you manage to get him within 10-15km to begin with), so your aim would be to kill him before that.
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Deja Thoris
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Posted - 2006.07.10 20:34:00 -
[19]
Originally by: Shadowsword Edited by: Shadowsword on 10/07/2006 19:17:11
Originally by: Ginaz Zealot with Scorch will kill a Vagabond slowly if the Vaga has no Multispec or something fitted.
If you ditch the Web and fit a tracking Disruptor, he won't hit much.
On the other side, a good Vaga pilot will either run or have a multispec fitted. Vagabond vs Zealot can be a pretty even duel...
Wrong. I played a little with the tracking simulator (in the tracking guide), and the results are clear: For a Vagabond with dual large extender II (so 7836 shield HP, not counting possible gang bonus, with 75% EM and 60% Therm), moving at 3500m/s and with a 906m sig radius, a Zealot with heavy pulse II and X-ray cristal have at most 31% chance to hit it, and that's at 18km.
With Scorch you do less damage, and your tracking get a 25% penalty...
If the vagabond orbit at 15km, chances to hit it are down to 22-23%.
Did I mention that most of your hits will be scratches and slight hits?
FFS, that Vagabond could almost passive tank the damage the Zealot struggle to do !
I dont know if a vaga will kill a plated zealot at that range before he runs out of ammo. The zealot pilot can also manoever to keep transversal up or escape scramming range since the vaga does not handle like an inty at speed.
"Running the numbers" isnt always an indication of how a fight will go. I will agree that EW swings the fight MASSIVELY in favour of the vaga (TD / jammer) but without EW a draw is likely.
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Wizie
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Posted - 2006.07.10 21:09:00 -
[20]
Originally by: Shadowsword Edited by: Shadowsword on 10/07/2006 19:17:11
Originally by: Ginaz Zealot with Scorch will kill a Vagabond slowly if the Vaga has no Multispec or something fitted.
If you ditch the Web and fit a tracking Disruptor, he won't hit much.
On the other side, a good Vaga pilot will either run or have a multispec fitted. Vagabond vs Zealot can be a pretty even duel...
Wrong. I played a little with the tracking simulator (in the tracking guide), and the results are clear: For a Vagabond with dual large extender II (so 7836 shield HP, not counting possible gang bonus, with 75% EM and 60% Therm), moving at 3500m/s and with a 906m sig radius, a Zealot with heavy pulse II and X-ray cristal have at most 31% chance to hit it, and that's at 18km.
With Scorch you do less damage, and your tracking get a 25% penalty...
If the vagabond orbit at 15km, chances to hit it are down to 22-23%.
Did I mention that most of your hits will be scratches and slight hits?
FFS, that Vagabond could almost passive tank the damage the Zealot struggle to do !
Try running a Vaga with mwd at 3500m/s in an orbit. Let me know how long your cap lasts and how well 220s hit while orbiting at 18K at 3500m/s
----------------- Sig removed by some noob |
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Imperial Coercion
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Posted - 2006.07.10 21:13:00 -
[21]
God I hate....Vagabonds.
Stabbed vaga = most annoying ship ever.
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fkingfurious
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Posted - 2006.07.10 21:24:00 -
[22]
A Vaga using Barrage ammo is doing, what, 85% exp damage?
Whats the explosive resist on a Zealot with an EANM2 fitted?
About 85%
So both ships are going to be doing pathetic damage. And the last time i checked pulse lasers had better tracking than AC's, on account of Ac's having THE WORST TRACKING of any close range turret.
Sounds like its gonna be a bit of a stalemate to me.
And if a vaga pilot wants to waste 2 lows on core stabs let him. Just makes him easier to scare off.
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Scythus Aratan
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Posted - 2006.07.10 21:33:00 -
[23]
The issue with zealot vs vaga is resistances.
The vaga has the perfect resists against the zealot so lasers will do minimal lasers. However the zealot has resistsnces to explosive and kinetic. As the vaga can change its damage types, it does not have to worry about these as it can just use thermal damaging ammo and rip the zealot apart.
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Ras Blumin
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Posted - 2006.07.10 21:37:00 -
[24]
Originally by: Scythus Aratan The issue with zealot vs vaga is resistances.
The vaga has the perfect resists against the zealot so lasers will do minimal lasers. However the zealot has resistsnces to explosive and kinetic. As the vaga can change its damage types, it does not have to worry about these as it can just use thermal damaging ammo and rip the zealot apart.
I wonder where people get the room for pp. I need all the m3 I can get for loot and proper ammo ;s ..
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fkingfurious
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Posted - 2006.07.10 21:38:00 -
[25]
Yes, a vaga can load EMP/Phased plasma.
But as the big problem everyone has with them is the use of Barrage ammo to orbit at 15-20km and still hit perfectly, loading EMP and orbiting at 5km should be playing into the zealots hands.
And no matter what ammo u load, AT LEAST 50% is still exp/kin. Even the EM and Thermal ammos only do at most 50% EM or Thermal.
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Wizie
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Posted - 2006.07.10 21:39:00 -
[26]
A vaga (dual extender, single extender shield booster setups)without uber faction mods or a load of power diags (means crappy dmg) will never be able to run its mwd forever, not even close.
ALSO, pulses DO NOT track better than autocannons.
Fighting against a properly kitted Zealot (plate, eanm II, thermic hardner med rep, nos and cap relay), a Vaga will have a hard time breaking its tank.
Having tested, a dual extender vaga will run out of passively tanked shields around the same time the Zealot is running out of cap.
The Vaga will die, if it gets in web range (dumb move).
The Vagabond has a dronebay, small as it is. With the way ew works, small jamming drones can turn the tide in an instant, same for most any ew drone (aside from painters).
----------------- Sig removed by some noob |
Stamm
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Posted - 2006.07.10 21:49:00 -
[27]
Originally by: Scythus Aratan The issue with zealot vs vaga is resistances.
The vaga has the perfect resists against the zealot so lasers will do minimal lasers. However the zealot has resistsnces to explosive and kinetic. As the vaga can change its damage types, it does not have to worry about these as it can just use thermal damaging ammo and rip the zealot apart.
I wouldn't say I was unhappy with the resists on my Zealot. 60% across the boards, and 80% for explosive, assuming I fit the standard thermal resist module. Really the only advantage anyone has over me is with lasers, since they chop through the small buffer that is my shields.
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Zarks
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Posted - 2006.07.11 00:52:00 -
[28]
1. quad beam 2. 1600 plate 3. resistance 4. cap recharge 5. WEB
You will not gank a vagabond no matter how hard you try so dont try any fancy 3 heatsink build. Use lots of cap recharge and armor and let his tanking cap die. __________________________________________________ |
Dark Shikari
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Posted - 2006.07.11 02:06:00 -
[29]
Only reasonable way I can think of is to use the rare/event-only explosive Blaze M crystals
--Proud member of the [23]--
-WTB Platinum Technite, WTS Nanotransistors, Heavy Electron II, 100mn AB II- |
OrangeAfroMan
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Posted - 2006.07.11 02:32:00 -
[30]
Originally by: Ras Blumin
Originally by: Scythus Aratan The issue with zealot vs vaga is resistances.
The vaga has the perfect resists against the zealot so lasers will do minimal lasers. However the zealot has resistsnces to explosive and kinetic. As the vaga can change its damage types, it does not have to worry about these as it can just use thermal damaging ammo and rip the zealot apart.
I wonder where people get the room for pp. I need all the m3 I can get for loot and proper ammo ;s ..
Phased Plasma is one of the 3-4 ammos I always carry; It actually has the same DoT as EMP. Maybe better, cant remember.
Gronsak is Tux's angry alt. |
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