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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
2474
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Posted - 2014.08.06 10:33:00 -
[61] - Quote
Mallak Azaria wrote:Pubs will flock to Providence as time goes on
I really like how you put yourself above others just because you have illusions about your gameplay being superior to theirs.
When I was a newbie I got really annoyed by vets telling me how I was supposed to do things. I also had superiority complex due to a fact that my ships were shooting with guns instead of mining lazorz but after a while I realized something shocking: people shooting rocks are paying same subs as I do and they should be allowed to use their play time however they want.
Maybe if "vets" would stop being condescending pricks for a moment newbies wouldn't mind stepping outside of "pimp my golem" route.
Eve Online Overview Wizard: Forum thread Homepage
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Remiel Pollard
Aliastra Gallente Federation
4069
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Posted - 2014.08.06 10:40:00 -
[62] - Quote
Schmata Bastanold wrote:Mallak Azaria wrote:Pubs will flock to Providence as time goes on I really like how you put yourself above others just because you have illusions about your gameplay being superior to theirs. When I was a newbie I got really annoyed by vets telling me how I was supposed to do things. I also had superiority complex due to a fact that my ships were shooting with guns instead of mining lazorz but after a while I realized something shocking: people shooting rocks are paying same subs as I do and they should be allowed to use their play time however they want. Maybe if "vets" would stop being condescending pricks for a moment newbies wouldn't mind stepping outside of "pimp my golem" route.
If they're flying a Golem, they're not a newbie. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |
Kaarous Aldurald
ROC Deep Space The ROC
8484
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Posted - 2014.08.06 10:41:00 -
[63] - Quote
Schmata Bastanold wrote:Mallak Azaria wrote:Pubs will flock to Providence as time goes on I really like how you put yourself above others just because you have illusions about your gameplay being superior to theirs. When I was a newbie I got really annoyed by vets telling me how I was supposed to do things. I also had superiority complex due to a fact that my ships were shooting with guns instead of mining lazorz but after a while I realized something shocking: people shooting rocks are paying same subs as I do and they should be allowed to use their play time however they want. Maybe if "vets" would stop being condescending pricks for a moment newbies wouldn't mind stepping outside of "pimp my golem" route.
I suppose I'll let the cat out of the bag on this one.
"Pubbie" is a troll. You're only a pubbie if you get mad at being called one.
Much like the old "If you don't know what a Philistine is, you are one" joke. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |
James Amril-Kesh
4S Corporation Goonswarm Federation
10936
|
Posted - 2014.08.06 10:56:00 -
[64] - Quote
Tippia wrote:James Amril-Kesh wrote:Would you mind elaborating on this? I'd like to see the stats, but I have no idea what to even look for. It's less stats-based and more based on the silly large amounts of Gǣooh, I can now do industry at homeGǥ and even Gǣooh, I'm now going to try industryGǪ hey guys, how does it work?Gǥ posts from nullseccers. With slots gone, the only stat you'd be able to reliably pull are the system indices and see which way they're trending over time. That was my sense of it as well, but I was wondering if you had anything more solid. I suppose only CCP can really tell for sure.
Tippia wrote:Also, I'm suspecting that Sentamon is grossly misrepresenting or misinterpreting the point of the industry changes. They were never really about making waves of new people do industry in null, but about making waves of nullseccers do industry in null. So my rebuttal doesn't entirely match up with Sentamon's thinly veiled whine GÇö I'm looking for the effects in relation to the actual intent, whereas he's suggesting that they've failed to reach a goal they never set up to begin with. Yeah, I did know that the intent of the changes was not to bring new people into null to do industry. No, this isn't it at all. Make it more... psssshhhh. |
baltec1
Bat Country Goonswarm Federation
12609
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Posted - 2014.08.06 11:03:00 -
[65] - Quote
Mallak Azaria wrote:James Amril-Kesh wrote:Tippia wrote:Sentamon wrote:I'm guessing the much wanted "industry in nullsec" changes haven't brought the waves of people that were going to live there By the looks of things, it very definitely has. Would you mind elaborating on this? I'd like to see the stats, but I have no idea what to even look for. I still think we should have taken over Providence & free-ported the region. Pubs will flock to Providence as time goes on & we deserve a slice of the tax pie that CVA is too nice to exploit.
Oh no you dont. I want this game reserve to last, I still miss the IRC kitchen fleets. Join Bat Country today and defend the Glorious Socialist Dictatorship |
Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
2474
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Posted - 2014.08.06 11:06:00 -
[66] - Quote
Remiel Pollard wrote:If they're flying a Golem, they're not a newbie.
According to CCP Rise half of newbies that stay are well on that route so go figure. Entitlement and feeling of superiority because of pixels you are flying is very common and I'm not talking about "you shouldn't fit hybrids on your rifter" kind of things, I'm talking about "I ground sov structures for days so I'm better PERSON than you are". And don't tell me it isn't the case. I'm not saying I'm not guilty of this as well though.
Kaarous Aldurald wrote:I suppose I'll let the cat out of the bag on this one.
"Pubbie" is a troll. You're only a pubbie if you get mad at being called one.
Much like the old "If you don't know what a Philistine is, you are one" joke.
Oh, I didn't know that. So I guess [PBLRD] ticker is just because all others were already taken :) Eve Online Overview Wizard: Forum thread Homepage
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Mallak Azaria
GoonWaffe Goonswarm Federation
5824
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Posted - 2014.08.06 11:06:00 -
[67] - Quote
baltec1 wrote:Mallak Azaria wrote:James Amril-Kesh wrote:Tippia wrote:Sentamon wrote:I'm guessing the much wanted "industry in nullsec" changes haven't brought the waves of people that were going to live there By the looks of things, it very definitely has. Would you mind elaborating on this? I'd like to see the stats, but I have no idea what to even look for. I still think we should have taken over Providence & free-ported the region. Pubs will flock to Providence as time goes on & we deserve a slice of the tax pie that CVA is too nice to exploit. Oh no you dont. I want this game reserve to last, I still miss the IRC kitchen fleets.
I care more about money & tears than somewhere people can go for fights against robe-wearing roleplayers. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |
Good Posting
Posting with my Mind
169
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Posted - 2014.08.06 11:20:00 -
[68] - Quote
I'm fine with the game as it is but i would like to see more new players stay. How? i have some ideas but since i don't work for ccp and i don't know their human and economic resources either, i prefer to remain silent.
If (the lack of) new player retention is a real problem for ccp, it's up to them how to manage it. Or ignore it, because that's what they do. |
Pheusia
Vanishing Point. The Initiative.
161
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Posted - 2014.08.06 11:47:00 -
[69] - Quote
I have no knowledge of how Crius is affecting new players, if at all, but I can confim that the industrialists in my own alliance are enthusiastic about moving their operations to null. |
RoAnnon
Eternity INC. Goonswarm Federation
417
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Posted - 2014.08.06 11:51:00 -
[70] - Quote
I fail to see why or how this continues to even be a concern for players. Is there a correlation between folks posting about EVE retaining old or gaining new players, and the "EVE is dying" meme that seems to never go away? I really am puzzled how this even weighs on someone's mind enough to post a thread about it. Just play the game and have fun. So, you're a bounty hunter. No, that ain't it at all. Then what are you? I'm a bounty hunter. |
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Tam Arai
Garoun Investment Bank Gallente Federation
4
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Posted - 2014.08.06 12:05:00 -
[71] - Quote
noone appears to be happy yet here we all are
hisec carebears complain about being "bullied", want to left alone and cry that null sec keeps getting better/ more profitable/ easier etc. If it is so easy/ profitable/ better- why not move there? If you are being bullied, there are ways to avoid/ minimize it- use them
null sec complain about it being boring these days and not much is going on and sov is broken. To me, the biggest problem is that the meta is broken. Its like that movie A Beautiful Mind- the massive coalitions seem happy with their lot and noone really moves any more. Providence gets picked on because they won't fight each other. Screw the coalitions, go back to smaller alliances and fight everyone. Stop blueing everyone and turn them all red and go shoot them. Don't attack systems to take sov. attack systems to watch them burn- take down the ridiculous rental alliances that want safe, protected areas to mine and rat, burn their systems and ask them to fight if they want the benefits of null life. they spend billions on rent each month- spend it on covering ship losses from fighting.
there are parts of the game i like and parts i don't, so i try to do as much of the bits i do like and try avoid the bits i dont |
Kaarous Aldurald
ROC Deep Space The ROC
8488
|
Posted - 2014.08.06 12:16:00 -
[72] - Quote
Schmata Bastanold wrote: Oh, I didn't know that. So I guess [PBLRD] ticker is just because all others were already taken :)
When dealing with nullsec alliances, I find it best to assume that everything is a troll.
That one is, almost for certain. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |
Jenn aSide
Smokin Aces.
7486
|
Posted - 2014.08.06 12:23:00 -
[73] - Quote
Sentamon wrote:Mr Epeen wrote:James Amril-Kesh wrote:I'm not so sure retaining new players is as much of an issue as is retaining old ones. I'm getting a serious bittervet vibe from your posting of late, James. Mr Epeen I'm guessing the much wanted "industry in nullsec" changes haven't brought the waves of people that were going to live there, and they still can't figure out why.
Exactly who said anything about 'waves of people'? Everyone i see talking about this aren't talking about waves of people, but rather having null sec industrialists unshackled from that open air industy prison called high sec.
So far the signs look good. Some of you might see that were it not for the rampant (and logic bending) prejudice of null sec you seem to have. |
Remiel Pollard
Aliastra Gallente Federation
4073
|
Posted - 2014.08.06 12:45:00 -
[74] - Quote
Schmata Bastanold wrote:Remiel Pollard wrote:If they're flying a Golem, they're not a newbie. According to CCP Rise half of newbies that stay are well on that route so go figure. Entitlement and feeling of superiority because of pixels you are flying is very common and I'm not talking about "you shouldn't fit hybrids on your rifter" kind of things, I'm talking about "I ground sov structures for days so I'm better PERSON than you are". And don't tell me it isn't the case. I'm not saying I'm not guilty of this as well though.
I don't know what the hell you just expatiated, but it has nothing to do with the fact that anyone that's taken the time to skill for a Golem is NOT a newbie. Anyone that has gotten into a Golem without learning how to fly and fit it effectively is creating their own problems. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |
Tippia
Sunshine and Lollipops
23700
|
Posted - 2014.08.06 12:50:00 -
[75] - Quote
James Amril-Kesh wrote:That was my sense of it as well, but I was wondering if you had anything more solid. I suppose only CCP can really tell for sure. I'd say that an index analysis would say quite a lot if properly correlated to player activity numbers, but ugh. :effort:
You could probably infer it reasonably well by looking at market volumes for stuff like moon goo and components (eg. is less being brought to jita because it's processed and built GÇ£at homeGÇ¥?) and things like minerals, including common compression goods, as compared to the new compressed ores.
GǪbut again, :effort: even if it's less than sampling daily data from 7500 systems for a month or two. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |
Agondray
Avenger Mercenaries VOID Intergalactic Forces
119
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Posted - 2014.08.06 12:57:00 -
[76] - Quote
Eve cant retain new players when they dont even get a chance to grow with out being blown smithereens because their mining or their trying to do trading and being a carebear to build wealth and skills to be worth something. I see a number of new people try to come in and leave, even the older players are leaving, many of the people that played with me are gone and thats about 30 accounts of people i personally know, not to mention corpmates ingame. "Sarcasm is the Recourse of a weak mine" -Dr. Smith |
Phoenix Jones
Isogen 5
555
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Posted - 2014.08.06 12:58:00 -
[77] - Quote
Eve has done something most long term mmo's have never done.
Matter after a year.
Eve is a political game. What keeps it going is that players have direct control over what other players do. Its more than a PVP sandbox, its a game on politics. DAOC had it for a little while with the RVR zone and its control over the central dungeon.
But if you were to deal with retention, you have to make the mindless necessities easier for people.
- The default overview is terrible. This needs to be redone without people taking a 1 hour course in how to set it themselves via eve university. The new system of click update overview will be good, but the default needs to be completely redone (so people day 1 can understand it)
- The newbie missions should accomplish a few items to teach people how to fly manually. Yes there should be an obstacle course, a short race course, and a brief discussion about transversal (sig tanking). These should be advanced missions whose rewards are ships for players. (this is a whole redo tutorial complaint though).
- Ingame links to popular Eve websites.
- Ingame paper/billboard to fights (so people can get relevant news)
- populated bookmarks to popular sites. There are a few relevant sites that should autopopulate bookmarks in the eve browser. Allow these sites to bid isk to be auto added to peoples bookmarks (this does not effect veteran players, but this does go miles for the brand new guy who clicks the eve browser. This should matter more with the SSO setup.
- Corporation public calenders. I believe they exist, I just don't see them very much.
Eve's overwhelming. The beginning has to be simplified. Yes maybe a bit cartoonish, yes maybe a bit babyish, but in the beginning people are exactly that.
In addition, I would probably address the issue of scams just a little bit. People come into this game not knowing that this is even possible. Many leave after being scammed. Don't ban scamming (that'd be stupid), but find a better way of informing the "Newbie public" that this is possible. Yaay!!!! |
Jenn aSide
Smokin Aces.
7486
|
Posted - 2014.08.06 13:06:00 -
[78] - Quote
Phoenix Jones wrote:
In addition, I would probably address the issue of scams just a little bit. People come into this game not knowing that this is even possible. Many leave after being scammed. Don't ban scamming (that'd be stupid), but find a better way of informing the "Newbie public" that this is possible.
And yet EVE has survived year after year with scams being as they are. If people come into EVE ONLINE and don't expect scams and other kinds of skullduggery , that's their fault, not the game's (of CCP's). I knew this in 2007 before I clicked that download link.
The kinds of people who stay in EVE are the kinds who do their homework before embarking on a new game. The kinds of people who would come into EVE (or any game) blind and then leave because they got had (because they came in blind) aren't the kinds of people who would stay this kind of game under any circumstance.
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Tippia
Sunshine and Lollipops
23703
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Posted - 2014.08.06 13:18:00 -
[79] - Quote
Agondray wrote:Eve cant retain new players when they dont even get a chance to grow with out being blown smithereens because their mining or their trying to do trading and being a carebear to build wealth and skills to be worth something. The good news is that new players stand a very good chance to grow without being blown to smithereens. Ganking isn't all that common these days, after all, and ganking of newbies is particularly uncommon since there's no point in doing so GÇö they don't own anything worth taking, after all, and you might even have the GMs come after you.
So by that logic, EVE should have no problems retaining new players.
Then again, maybe the real problem is the same old one that we've known about for many many years: that new players aren't really taught how the play the game; that the newbie corps are a particularly bad environment since they have a tendency to anti-teach people about how the game works; and that social connections GÇö by far the biggest stickiness factor GÇö are difficult to create mechanistically. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |
Maekchu
Black Rebel Rifter Club The Devil's Tattoo
55
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Posted - 2014.08.06 13:23:00 -
[80] - Quote
Just accept the fact, that EVE will never have as big a player base as WoW, and you are golden.
The sandbox, is EVEs blessing and curse at the same time (in terms of attracting new players). It's not for everyone, but those who fall for the sandbox, will never leave because there is no real alternative out there.
Not everyone wants to invest time or effort in their games. Therefore, EVE is just not a game for everyone. |
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Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
2478
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Posted - 2014.08.06 13:26:00 -
[81] - Quote
Remiel Pollard wrote:I don't know what the hell you just expatiated, but it has nothing to do with the fact that anyone that's taken the time to skill for a Golem is NOT a newbie. Anyone that has gotten into a Golem without learning how to fly and fit it effectively is creating their own problems.
My English might not be perfect but I doubt it's so messed up you couldn't understand what I was writing about. But that's ok, CCP wallet and successful business is none of my concern so I won't even pretend to care about new players retention. Eve Online Overview Wizard: Forum thread Homepage
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De'Veldrin
Black Fox Marauders Repeat 0ffenders
2747
|
Posted - 2014.08.06 13:31:00 -
[82] - Quote
Sentamon wrote: CCP needs to find a way to separate new players for whom ISK is a issue from old players who have insane amounts of disposable ISK and power at their beck and call.
So where do the players like myself who have been around a while but have neither swimming pools full of iSK nor insane power over thousands of minions end up in that scheme?
Xuixien wrote: Except WoW has no appreciable death penalty.
When I told my wife that Eve will let you kill people and take their stuff, she almost decided to try it. But she's not a fan of spaceships.
Prince Kobol wrote:I also believe they are going to struggle to retain existing members soon.
I have that feeling myself, if they don't make some serious changes. De'Veldrin's Corallary (to Malcanis' Law): Any idea that seeks to limit the ability of a large nullsec bloc to do something in the name of allowing more small groups into sov null will inevitably make it that much harder for small groups to enter sov null. |
Icarus Able
The Scope Gallente Federation
432
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Posted - 2014.08.06 13:33:00 -
[83] - Quote
Eve can retain players by destroying NPC corps. I dropped corp to do some hauling during wartime and there are so many whiny bitches in there advising and encouraging people to not join corps. If thats some of the first things newbies see and maybe join 1 bad corp then they'll just stay there being bored.
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De'Veldrin
Black Fox Marauders Repeat 0ffenders
2749
|
Posted - 2014.08.06 13:39:00 -
[84] - Quote
Mallak Azaria wrote:James Amril-Kesh wrote:Tippia wrote:Sentamon wrote:I'm guessing the much wanted "industry in nullsec" changes haven't brought the waves of people that were going to live there By the looks of things, it very definitely has. Would you mind elaborating on this? I'd like to see the stats, but I have no idea what to even look for. I still think we should have taken over Providence & free-ported the region. Pubs will flock to Providence as time goes on & we deserve a slice of the tax pie that CVA is too nice to exploit.
The problem then becomes that the kind of people attracted to that sort of region are the sort of people you'd have to babysit because they don't really want to PvP themselves.
Goonswarm shepherd of the lost souls of New Eden does have an interesting kind of ring to it though. De'Veldrin's Corallary (to Malcanis' Law): Any idea that seeks to limit the ability of a large nullsec bloc to do something in the name of allowing more small groups into sov null will inevitably make it that much harder for small groups to enter sov null. |
Jenn aSide
Smokin Aces.
7491
|
Posted - 2014.08.06 13:40:00 -
[85] - Quote
Icarus Able wrote:Eve can retain players by destroying NPC corps. I dropped corp to do some hauling during wartime and there are so many whiny bitches in there advising and encouraging people to not join corps. If thats some of the first things newbies see and maybe join 1 bad corp then they'll just stay there being bored.
I dropped a character out of corp to an npc corp (Imperial Shipment) because I was considering selling it (i didn't). I was SHOCKED to read corp chat lol, it seem to me that membership in an NPC corp should come with a few prescription for anti-depressant meds lol, because I've never seen such naysaying before.
Dropped another toon out of corp to move it to an indy corp belonging to a buddy of mine and caught an hour long glimpse of Brutor Tribe corp chat, same deal, it was horrible.
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De'Veldrin
Black Fox Marauders Repeat 0ffenders
2749
|
Posted - 2014.08.06 13:44:00 -
[86] - Quote
Jenn aSide wrote:Icarus Able wrote:Eve can retain players by destroying NPC corps. I dropped corp to do some hauling during wartime and there are so many whiny bitches in there advising and encouraging people to not join corps. If thats some of the first things newbies see and maybe join 1 bad corp then they'll just stay there being bored.
I dropped a character out of corp to an npc corp (Imperial Shipment) because I was considering selling it (i didn't). I was SHOCKED to read corp chat lol, it seem to me that membership in an NPC corp should come with a few prescription for anti-depressant meds lol, because I've never seen such naysaying before. Dropped another toon out of corp to move it to an indy corp belonging to a buddy of mine and caught an hour long glimpse of Brutor Tribe corp chat, same deal, it was horrible.
I have an alt in an NPC corp for highsec market purchasing, and when I'm on that alt I rarely, if ever bother to check corp chat when it blinks. Everytime I do, I feel like I should start cutting myself to relieve the depression. De'Veldrin's Corallary (to Malcanis' Law): Any idea that seeks to limit the ability of a large nullsec bloc to do something in the name of allowing more small groups into sov null will inevitably make it that much harder for small groups to enter sov null. |
Xtreem
PERPIDE Ineluctable.
196
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Posted - 2014.08.06 13:46:00 -
[87] - Quote
I don't want to comment on the vastness of this topic, simply there are things that will help new players that will annoy the old and the other way round, there are many ways you can't compare eve and wow, just 2 different types of MMORPG but wow has managed to appeal to a greater market as warcraft as a concept has alot of other followers.
The one thing i would agree with is the tutorial for eve is pretty bad, alot better than it was in 03 but not by enough, it should be fully comprehensive and cover alot of topics have start missions, hell i would be happy for the tutorial to happen in a special wormhole or system that they leave as the ending of their tutorial so they can, if they choose, spend time getting to know core concepts rather than dropping into the deep end.
The one thing i would add rather than just agree with is: marketing, if CCP spend the money on adverts, tv, film with their trailers etc that they piled into DUST and Vampires I suspect there would have been a huge influx of new players, WoW had such a huge add campaign with celebs and well known characters and it worked, i bet the ads more than paid for themselves. Need to spend a penny to make a pound! I work in IT and feel i still could do a better job of marketing, drop me a line CCP :) |
Dirk Axelrod
Sebiestor Tribe Minmatar Republic
0
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Posted - 2014.08.06 13:47:00 -
[88] - Quote
I'm noob, < 2 mil SP.
This game takes work to understand how everything works, like hours of reading third party websites and can feel like a job when your supposed to be playing a game that's supposed to distract you from IRL for a few hours. I personally like that the game is deep like that, but I feel most prospective new players won't.
Add in that so many ppl are out to cheat you/ scam you and it makes the community seem off putting. The whole community seems hostile at times as well, like i'm playing LoL.
Another thing that has turned my friends off from playing is that it takes so long to accomplish what you want to do because of the whole SP thing. For instance in WoW, I can lvl from 1 - 90 in a a week, chug some mountain dew and grind. In a few weeks and w/ some moderate luck I'd be geared enough to do entry level raids. In eve there isn't really a way around the SP mountain, at least I haven't found one. For example: when I started playing I thought "wow covert ops looks fun I want to try that," so I set up a skill plan and then noticed the time: I wouldn't even be able to enter the ship for another month, and add on another few weeks to fly it at a decent level. I'm about halfway there now, but sometimes when I get home from work, I don't really have a desire to log in, not because I'm bored but rather because right now at my skill levels and wallet amount, I gain just as much from NOT logging on as I do from logging in. I'm not saying the SP system is bad, its just off putting to new players. Only noobs with tons of patience or noobs who keep there subs active only to train skills will be sticking around, and I personally feel that's not a high percentage.
Sorry for rambling, just my 2c
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Unezka Turigahl
Det Som Engang Var
265
|
Posted - 2014.08.06 13:51:00 -
[89] - Quote
Xtreem wrote: WoW had such a huge add campaign with celebs and well known characters and it worked, i bet the ads more than paid for themselves.
CCP should have done a TV ad with Samuel L. Jackson. Something to do with snakes on a Crane maybe.
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Velicitia
Arma Artificer
2474
|
Posted - 2014.08.06 13:53:00 -
[90] - Quote
Dirk Axelrod wrote:I'm noob, < 2 mil SP.
This game takes work to understand how everything works, like hours of reading third party websites and can feel like a job when your supposed to be playing a game that's supposed to distract you from IRL for a few hours. I personally like that the game is deep like that, but I feel most prospective new players won't.
Add in that so many ppl are out to cheat you/ scam you and it makes the community seem off putting. The whole community seems hostile at times as well, like i'm playing LoL.
Another thing that has turned my friends off from playing is that it takes so long to accomplish what you want to do because of the whole SP thing. For instance in WoW, I can lvl from 1 - 90 in a a week, chug some mountain dew and grind. In a few weeks and w/ some moderate luck I'd be geared enough to do entry level raids. In eve there isn't really a way around the SP mountain, at least I haven't found one. For example: when I started playing I thought "wow covert ops looks fun I want to try that," so I set up a skill plan and then noticed the time: I wouldn't even be able to enter the ship for another month, and add on another few weeks to fly it at a decent level. I'm about halfway there now, but sometimes when I get home from work, I don't really have a desire to log in, not because I'm bored but rather because right now at my skill levels and wallet amount, I gain just as much from NOT logging on as I do from logging in. I'm not saying the SP system is bad, its just off putting to new players. Only noobs with tons of patience or noobs who keep there subs active only to train skills will be sticking around, and I personally feel that's not a high percentage.
Sorry for rambling, just my 2c
You're doing EVE wrong.
EVE is not about getting to "endgame" content (not that there is an "endgame" in a sandbox) in a week -- it's about doing what you can with what you have. One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia |
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