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Jimmy O'Shanty
The Westies
26
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Posted - 2014.08.10 03:32:00 -
[31] - Quote
Separate each of the four empire factions by a considerable stretch of low sec systems. And spread out entry points into low or routes between them to alleviate choke points.
High sec should be more isolated than low sec. |
Grim Hood
Federal Navy Academy Gallente Federation
72
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Posted - 2014.08.11 11:20:00 -
[32] - Quote
Highsec should remain the same. I think the starting system for new players should be 100% safe, and when they leave the system a message should pop up saying "WARNING: You are not 100% safe in high security space. blahblahblah" |
Tengu Grib
Happy Fun Fun
284
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Posted - 2014.08.11 19:37:00 -
[33] - Quote
Personally I don't think high sec needs to change much. Corporations and their mechanics desperately need to be reworked. Preferably in a manner similar to Industry ( from the ground up and completely overhauled ). High sec is so active right now because Null is so inactive. I mean really, what's happening in null? Nothing. Nothing major anyways. Sovereignty and the surrounding null sec mechanics are in an even worse spot that corporation mechanics. The best way to get people out of high sec would be to make the other areas of space more exciting and enticing. Wormholes are cool, and with the pending changes, I would expect they'll see a new surge of activity. Low sec is starting to look more and more attractive to industrialists due to all the advantages that exist there now, with no change to the risks.
If Null sec gets a major boost that produces a surge in activity, then people will flock out of high sec to participate (myself included). In the meantime I got bored with Null and came to highsec to seek entertainment (and found it).
tl;dr : Don't fix HS, it's not broken, fix everywhere else. Tengu Grib > I agree. The distinct lack of quality spaceships makes RL the worst space sim ever. SolidX > i'm an alt IRL Guilty conscience? Buy a mining permit today. www.minerbumping.com |
Leto Thule
Fleet-Jump Surely You're Joking
1032
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Posted - 2014.08.11 20:03:00 -
[34] - Quote
I think incursions should be removed from hisec. Although if they were, I doubt we would see anyone running them apart from PL or the like. Killboard
https://zkillboard.com/character/90841161/
Ripard Teg sucks. |
Milan Nantucket
New Eden Misfits
141
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Posted - 2014.08.11 23:13:00 -
[35] - Quote
Leto Thule wrote:I think incursions should be removed from hisec. Although if they were, I doubt we would see anyone running them apart from PL or the like.
Incursions should be left alone. How else do I provide ships for my PvPing if I aint making isk. I dont like any of the ideas... maybe leave it alone for a change and stop begging for nerfs.
Think about what your asking with making noob systems pvp free zones. Guess who will be the majority in the system. Wont be the new people rather those that asked for a pvp free area, a safe place to avoid war decs and CODE or whoever is hunting them. |
Leto Thule
Fleet-Jump Surely You're Joking
1033
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Posted - 2014.08.12 00:04:00 -
[36] - Quote
Milan Nantucket wrote:Leto Thule wrote:I think incursions should be removed from hisec. Although if they were, I doubt we would see anyone running them apart from PL or the like. Incursions should be left alone. How else do I provide ships for my PvPing if I aint making isk. I dont like any of the ideas... maybe leave it alone for a change and stop begging for nerfs. Think about what your asking with making noob systems pvp free zones. Guess who will be the majority in the system. Wont be the new people rather those that asked for a pvp free area, a safe place to avoid war decs and CODE or whoever is hunting them.
I never said PvP free areas!
But incursions are way too risk free. IMHO. Killboard
https://zkillboard.com/character/90841161/
Ripard Teg sucks. |
Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
3792
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Posted - 2014.08.12 00:15:00 -
[37] - Quote
I think the npc corps should perpetually be at war with eachother =][= |
Ynot Eyob
Nisroc Angels The Obsidian Front
438
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Posted - 2014.08.12 07:28:00 -
[38] - Quote
I think empire should remain as is, and the new ajustment with ore and ice have already move more people to low sec.
A trade hub in low sec would already be there if there were a need for it. Rember Jita, Amarr, Dodixie, Hek, Rens are not made by CCP, but grown by the people. I can see several areas in low sec, which could be turned into tradehubs by the players, if the willingness are there, the people in those areas are deffenently there, ex. Dal / Sisiede, Old Man Star ect. I belive the only reson for this not really happening, is the ammount of gatecamps preventing more unskilled people to move stuff to this market.
Incursions in empire should stay as is, if you do an incursion in low sec you can still make alot more isk than in empire. Empire is not only a learning area, but also an relaxing area, where if you one night just wana relax your brain and not be to concerned about whats going on, can do a little of everything, and still enjoy the game. Nisroc Angels - The Obsidian Front Nisroc - Angel of Freedom Nisroc is known as "The Great Eagle".
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Leto Thule
Fleet-Jump Surely You're Joking
1042
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Posted - 2014.08.12 19:56:00 -
[39] - Quote
Ynot Eyob wrote:I think empire should remain as is, and the new ajustment with ore and ice have already move more people to low sec.
A trade hub in low sec would already be there if there were a need for it. Rember Jita, Amarr, Dodixie, Hek, Rens are not made by CCP, but grown by the people. I can see several areas in low sec, which could be turned into tradehubs by the players, if the willingness are there, the people in those areas are deffenently there, ex. Dal / Sisiede, Old Man Star ect. I belive the only reson for this not really happening, is the ammount of gatecamps preventing more unskilled people to move stuff to this market.
Incursions in empire should stay as is, if you do an incursion in low sec you can still make alot more isk than in empire. Empire is not only a learning area, but also an relaxing area, where if you one night just wana relax your brain and not be to concerned about whats going on, can do a little of everything, and still enjoy the game.
Any trade hubs in lowsec would require the system owning entity to allow trade ships to pass. Nobody is running past a gate camp in anything other than a blockade runner, and even those are eaten regularly in systems like Old Man Star.
As for highsec, I am going to have to disagree. Nowhere in EVE is "safe" or relaxing. If you are truly relaxing while in hisec, your doing it wrong, and eventually youll get bitten doing it. Empire also shouldnt be considered a learning area.... no more than the rest. Its merely a different set of game mechanics, and youll learn FAR more about the game in other security zones. Killboard
https://zkillboard.com/character/90841161/
Ripard Teg sucks. |
Dalto Bane
V I R I I Ineluctable.
127
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Posted - 2014.08.12 23:33:00 -
[40] - Quote
I like many of the posts I've seen So far. I would personally would like to See a mechanic that I can best describe as a variable security in random systems much like how incursions happen. Just because balle is .5 today does not mean it should be .5 forever. Make the security status dependant on the activity within the system. If a lot of ratting/traffic/trading/mining with little ganking or other shady activities, the higher the security level and the lower the value of the system overtime. On the otherhand, the systems that are on the the other end of the spectrum lose security and become more valuble. This would add a whole new level of meta, not to mention churn the pool and would work as a deterrent for the bot aspirant players. That's basically my idea in its simplist Dalto Bane for CSM10- Getting an early start. -á-My posts are my platform
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Christopher Mabata
Dominion Tenebrarum Reverberation Project
100
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Posted - 2014.08.13 00:35:00 -
[41] - Quote
Yeah i really like so of these ideas as well, theres some good discussion going on here. A lot of new ideas i hadnt heard or thought of before, as im sure many others hadn't either.
I could even see a few of these being implemented, though of course its not up to me lol Is it bad if your friend says "that was a Metaphor" and you say "Meta 4? Get Tech II or faction" ?I love the sound of silent explosions in Space.-á |
Sabriz Adoudel
Mission BLITZ
3380
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Posted - 2014.08.13 01:06:00 -
[42] - Quote
My thoughts:
- Split highsec into rookie systems (change all existing ones to 1.0 security) and normal highsec (0.5-0.9, change all existing 1.0s to 0.9) - Give rookie systems the following identity: "This is where you come to learn the interface, or a place you can retreat to if you lose absolutely everything, to build back up to owning a destroyer or non-rookie frigate." - In rookie systems, disallow all competitive gameplay. This includes competition for resources such as asteroid belts by bringing in your Mackinaw fleet. Remove all resources that are of value to someone that has 10-20 million ISK behind them - so no level 3+ missions (already the case), no wormholes, no good exploration sites (already the case), and so on. While in rookie systems, safety would be treated as though it was on green. - Asteroids in rookie systems should have only 30% of the normal ore quality but should be practically impossible to deplete. Somewhere you can learn the mining interface but not make big ISK at all.
- In normal highsec: - Highsec's identity is 'Safety is not a right. You are safe here if and only if you exercise vigilance, but you can do this alone if you wish, and surprise aggression has consequences' - Reduce highsec incursion spawn rate so that they are special events, not permanently farmable. Aim for 10% of the time there being one highsec incursion with system control making it harder, and a further 5% of the time there being one highsec incursion with no system control penalties. Change incursion mechanics to fit this goal. - Introduce a new category of acceleration gate, a 'danger gate'. These lead into areas CONCORD will not travel - areas safer than present lowsec (because you don't need to travel through well-known chokepoints to get there and need to be scanned down at least once in deadspace), but more dangerous than present high. Entering one would be prevented by green safety. - Unauthorized player aggression beyond a danger gate would be a Crimewatch yellow card offence. - The most desirable PVE content would be hidden behind danger gates. This would include all level 5 missions (which return to highsec), and level 4 missions would have a percentage chance to spawn behind a danger gate. Your mission agent would inform you of this before you made the decision to accept or decline, and rewards would be higher. You would be free to run level 4s with one agent, then decline the first dangerzone mission and find a different agent if you wished. - Declare wardec avoidance by reforming corps an exploit again. In addition, seek to give players incentives to defend their corp in a wardec - perhaps individual members of the defender corp would receive some of the wardec fee if they score kills against the wardec aggressors. (That's a handout to RVB as well, but that's not the end of the world) https://forums.eveonline.com/default.aspx?g=posts&t=346564 - a proposal to overhaul the Logistics skill https://forums.eveonline.com/default.aspx?g=posts&t=238931 - an idea for a new form of hybrid PVE/PVP content. www.minerbumping.com - ganking miners and causing chaos |
Prawo Jazdy
Pator Tech School Minmatar Republic
0
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Posted - 2014.08.13 05:38:00 -
[43] - Quote
I think there's some good ideas here, but I'd be inclined to use a lighter touch, viz:
- CONCORD shouldn't really be active on incursion or mission grids, both for balance and lolRP reasons. Perhaps make unlawful aggression in mission deadspace (towards a runner) prompt a response from the navy of the corp who issued the runner their mission, or (from the runner to a third party) the local faction cops. Incursion grids (or systems/constellations, maybe, I don't know) should just inherit lowsec crimewatch mechanics (aggression = suspect, podding = GCC). Non-incursion PvE content likely needs a rework here such that it can be done more convincingly with a PvP-fit ship (and this work can and should then be applied to anoms as well)
- Conversely, highsec school (starter) systems should probably be reworked such that it's a lot harder to mess with genuinely new players who are learning the interface. Corollary here is that the tute should encourage people to do more than just mine/mission/etc.
- There shouldn't be any contiguous highsec between empires. Systems like Niarja, Uedama, etc should be reclassified as 0.4 and possibly added to FW. This will seriously buff inter-region arbitrage (and is a stealth buff to BRs and competent JF pilots, although distances in LY may need reworking so you can't just cyno onto the in-gate for the destination highsec).
- (Possibly) There should be a maximum dwell time inside NPC corps. Possibly in the order of 2-3 months for starter corps, and 7-10 days for the NPC corps you drop into when you quit/get kicked from a player corp. When this time is exceeded and you haven't joined a player corp, you should end up in the FW corp aligned with the NPC corp you're being kicked out of (ex PTS->Tribal Defence Force, Scope->Fed Defence Union, etc).
I haven't mentioned highsec mining here, because (with the exception of procurers and skiffs), I think highsec mining is pretty balanced. You earn sod-all ISK per hour per character compared to doing something more interesting, and there's plenty of scope for people messing with your day (especially given the NPC corp changes I advocate above.) |
SpaceAlien Fan
State War Academy Caldari State
0
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Posted - 2014.08.13 12:45:00 -
[44] - Quote
Posting in a stealth nerf highsec thread! |
Leto Thule
Fleet-Jump Surely You're Joking
1044
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Posted - 2014.08.13 13:11:00 -
[45] - Quote
SpaceAlien Fan wrote:Posting in a stealth nerf highsec thread!
What is "stealth" about it?
Killboard
https://zkillboard.com/character/90841161/
Ripard Teg sucks. |
Serendipity Lost
Repo Industries
396
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Posted - 2014.08.13 13:17:00 -
[46] - Quote
Leto Thule wrote:SpaceAlien Fan wrote:Posting in a stealth nerf highsec thread! What is "stealth" about it?
He did the best he could. I'm giving him a trophy and a free pass to unicorn land for trying. Everyone should win!
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Leto Thule
Fleet-Jump Surely You're Joking
1044
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Posted - 2014.08.13 13:20:00 -
[47] - Quote
Dalto Bane wrote:I like many of the posts I've seen So far. I would personally would like to See a mechanic that I can best describe as a variable security in random systems much like how incursions happen. Just because balle is .5 today does not mean it should be .5 forever. Make the security status dependant on the activity within the system. If a lot of ratting/traffic/trading/mining with little ganking or other shady activities, the higher the security level and the lower the value of the system overtime. On the otherhand, the systems that are on the the other end of the spectrum lose security and become more valuble. This would add a whole new level of meta, not to mention churn the pool and would work as a deterrent for the bot aspirant players. That's basically my idea in its simplist
It would be great to see dynamic security applied to systems. I see two issues, however:
Capitols are permitted in lowsec, but not in highsec. So if you log offline, and you log back in tomorrow, what happens if your capitol is in hisec?
Crimewatch redcards automatically initiate a response from CONCORD. I would ask for some visual indication on-gate to indicate sec status when jumping from low to high. Killboard
https://zkillboard.com/character/90841161/
Ripard Teg sucks. |
Leto Thule
Fleet-Jump Surely You're Joking
1044
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Posted - 2014.08.13 13:21:00 -
[48] - Quote
Serendipity Lost wrote:Leto Thule wrote:SpaceAlien Fan wrote:Posting in a stealth nerf highsec thread! What is "stealth" about it? He did the best he could. I'm giving him a trophy and a free pass to unicorn land for trying. Everyone should win!
You know what? Your right.
Free cotton candy for ALL forum alts!
YAAAY for being scared to post with your main! Killboard
https://zkillboard.com/character/90841161/
Ripard Teg sucks. |
Martin Corwin
Corwin's Corsairs
2
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Posted - 2014.08.13 13:23:00 -
[49] - Quote
Prawo Jazdy wrote:I think there's some good ideas here, but I'd be inclined to use a lighter touch, viz:
Troll.
Quote:
CONCORD shouldn't really be active on incursion or mission grids, both for balance and lolRP reasons. Perhaps make unlawful aggression in mission deadspace (towards a runner) prompt a response from the navy of the corp who issued the runner their mission, or (from the runner to a third party) the local faction cops. Incursion grids (or systems/constellations, maybe, I don't know) should just inherit lowsec crimewatch mechanics (aggression = suspect, podding = GCC). Non-incursion PvE content likely needs a rework here such that it can be done more convincingly with a PvP-fit ship (and this work can and should then be applied to anoms as well) That's basically a "remove highsec" request, making highsec even more dangerous than lowsec. Citing faction cops/navy as security measure is laughable. Nobody with a sane mind will run missions/incursions in highsec ever again, where you have more than 10 people in any given system. |
SpaceAlien Fan
State War Academy Caldari State
0
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Posted - 2014.08.13 13:23:00 -
[50] - Quote
Serendipity Lost wrote:Leto Thule wrote:SpaceAlien Fan wrote:Posting in a stealth nerf highsec thread! What is "stealth" about it? He did the best he could. I'm giving him a trophy and a free pass to unicorn land for trying. Everyone should win!
Trolled hard friend. I live in null so not like I care and its just a saying. But it is a nerf highsec thread disguised as an opinions thread. |
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SpaceAlien Fan
State War Academy Caldari State
0
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Posted - 2014.08.13 13:29:00 -
[51] - Quote
If you spent more time enjoying the game then worrying about how others play it maybe you would have more fun. Just an idea. Then again most of the posts on this forum are eve fan boy / local trolls. Same old eve sayings same old attitude the entire game is stagnant. From the core game to its player base. |
Leto Thule
Fleet-Jump Surely You're Joking
1044
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Posted - 2014.08.13 13:30:00 -
[52] - Quote
SpaceAlien Fan wrote: I live in null
Oh ****.
Nullsec player.
Oh ****!
I hope he doesnt come after me.
OH ****. A NULL SEC ALT.
HALP. Killboard
https://zkillboard.com/character/90841161/
Ripard Teg sucks. |
SpaceAlien Fan
State War Academy Caldari State
0
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Posted - 2014.08.13 13:45:00 -
[53] - Quote
You need help? Sure ill call a DR for you m8. They are on the way now! Oh and you didn't know almost everyone on the forums is an alt. Opsec afterall |
SpaceAlien Fan
State War Academy Caldari State
0
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Posted - 2014.08.13 13:52:00 -
[54] - Quote
Now I will post my opinions about highsec.
Highsec is fine. Nerf incursion payouts so they are in line with level 4 missions. Other then that and the stagnation of the game there really isn't much else to be done except stop the griefing and improve the new player experience to retain players and maybe shake up null a bit so there is more ships being exploded so minerals are worth more again. |
Serendipity Lost
Repo Industries
396
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Posted - 2014.08.13 14:13:00 -
[55] - Quote
Leto Thule wrote:SpaceAlien Fan wrote: I live in null
Oh ****. Nullsec player. Oh ****! I hope he doesnt come after me. OH ****. A NULL SEC ALT. HALP.
I'm hiding under Mammy Thules skirt untli he leaves. Our only hope is a leet FW FC comes to halp us. |
Serendipity Lost
Repo Industries
396
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Posted - 2014.08.13 14:53:00 -
[56] - Quote
SpaceAlien Fan wrote:Now I will post my opinions about highsec.
Highsec is fine. Nerf incursion payouts so they are in line with level 4 missions. Other then that and the stagnation of the game there really isn't much else to be done except stop the griefing and improve the new player experience to retain players and maybe shake up null a bit so there is more ships being exploded so minerals are worth more again.
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Leto Thule
Fleet-Jump Surely You're Joking
1044
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Posted - 2014.08.13 14:57:00 -
[57] - Quote
SpaceAlien Fan wrote:You need help? Sure ill call a DR for you m8. They are on the way now! Oh and you didn't know almost everyone on the forums is an alt. Opsec afterall
Here in this sub-forum, most of the frequent posters are actually not alts.
Opsec huh? Your opinion on theoretical hisec changes have no bearing on your epic blue doughnut politics.
So, first you troll it up, (no problems with that, im at work and need entertainment) then you say that the only posters are eve-fanboys or trolls (well duh, who else reads the EVE forums??), and THEN you post an idea involving the thread! (A good one, by the way..)
So... are you schizophrenic? Seems like more than one person in there. Killboard
https://zkillboard.com/character/90841161/
Ripard Teg sucks. |
SpaceAlien Fan
State War Academy Caldari State
0
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Posted - 2014.08.13 15:15:00 -
[58] - Quote
Jimmy the troll. Jack the nullbear and johnny the pirate. Maybe a few others hiding in there too. |
SpaceAlien Fan
State War Academy Caldari State
1
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Posted - 2014.08.13 15:31:00 -
[59] - Quote
Yes operation demoralize and confuse highsec and its griefers. Fight amongst yourself makes for good light reading. |
Cidanel Afuran
Nova Wolves Apocalypse Now.
25
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Posted - 2014.08.13 16:30:00 -
[60] - Quote
Christopher Mabata wrote:This forum is designed to pose a simple question to the masses:
How do you think High Sec Should Be in the coming future?
Now hold on a second before you answer that and hear me out.
Ive played eve for nearly 5 years between me and my alt accounts, I have been a newbro, a miner, a mission runner I've been down on my luck ISK wise, Ive been space rich for a time I've been a pirate, a Ganker, A scammer, a Null Block Soldier on the front lines
And thats why im putting this post up. I want to hear from other players like me who have seen more than one side of eve how they think the future of high security space should look.
Please None of these posts we all know about those opinions "105% Safe" "Remove it completely" "Desolate wasteland"
I see the need for high sec so newbros can learn the mechanics of the game, but lets face it the last expansions since crucible have been about our rise to power over empire space. And thats why im putting this here and not Features and Ideas, High sec is about crime and punishment so rather than proposing anything im asking for feedback. I want to know what people really think. and what they think high sec should come to be
I feel like punching someone in the face every time I read the term 'newbro'. Please, please stop using it. |
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