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Thread Statistics | Show CCP posts - 6 post(s) |
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CCP Fozzie
C C P C C P Alliance
11010
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Posted - 2014.08.11 16:43:00 -
[1] - Quote
Hey everyone. We have another set of balance changes to talk about today. We've been keeping a close eye on the Nestor battleship and we're planning to make a few small but significant changes to it in the Hyperion release.
The most significant change by far is that we are increasing the drop rate of the Drone Nexus chips that can be converted to Sisters of EVE ship BPCs quite dramatically. These should now drop much more often from all types of "Sentient" drone commander NPCs, especially from the Sentient Alvus battleships. This should go a long way to helping bring the price of the Nestor down from its current levels.
Secondly, we are adding a new function to the Nestor that fits well with its role as a group support vessel. We are giving the Nestor a 5000m3 Ship Maintenance Bay that will allow friendly ships to refit when they are nearby.
And finally, we are reducing the Nestor's signature radius a bit from the current 465m to 420m.
We know that some of you will be unsatisfied with the fact that we're not adding covert cloak or jump drive capabilities or some other completely new role to the Nestor with this pass. We won't rule out the possibility of future changes but we are first going to observe the results of these adjustments in Hyperion.
As always, we welcome your feedback in this thread.
Thanks -Fozzie Game Designer | Team Five-0 https://twitter.com/CCP_Fozzie http://www.twitch.tv/ccp_fozzie/ |
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Jenn aSide
Smokin Aces.
7610
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Posted - 2014.08.11 16:46:00 -
[2] - Quote
first finally! |
Swiftstrike1
Swiftstrike Incorporated
750
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Posted - 2014.08.11 16:46:00 -
[3] - Quote
+1 for cheaper Nestors Targeting, Sensors and ECM Overhaul |
Thom Mangum
Blue-Fire
20
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Posted - 2014.08.11 16:46:00 -
[4] - Quote
420m sig
BLAZE IT
Good change; I like the refitting uniqueness. We'll see if it actually gets used if the price comes down |
Harvey James
The Sengoku Legacy
874
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Posted - 2014.08.11 16:47:00 -
[5] - Quote
interesting adding some genuine uniqueness .. what it also tells us is that Rise is far too conservative with changes .. since every change he does needs further changes later on down the line ... please give him a kick up the arse for us please Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name.. remove drone assist mechanic. Nerf web strength ..... module tiercide FTW role based instead of tiers please. |
Mindo Junde
Bunnie Slayers Redrum Fleet
23
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Posted - 2014.08.11 16:47:00 -
[6] - Quote
First? Nope - DAMN!
The Nestor isn't common because people don't want to fly it. It doesn't matter how common you make the nexus chips drop.
I'm curious about one thing though why give it a ship maintenance bay? Items like the depot don't have it and ships can still refit at them. As I say just curious about the mechanics of the ship refitting fucntion |
Savnire Jacitu
Jinxed.
285
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Posted - 2014.08.11 16:47:00 -
[7] - Quote
I give this a neat/10 <corrupt> |
Jenn aSide
Smokin Aces.
7610
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Posted - 2014.08.11 16:48:00 -
[8] - Quote
Harvey James wrote:interesting adding some genuine uniqueness .. what it also tells us is that Rise is far too conservative with changes .. since every change he does needs further changes later on down the line ... please give him a kick up the arse for us please
This is actually the best way to do things, better to make small changes to get to a good place than to over buff something and have people suffer in game for weeks or months before CCP can come back around and fix it.
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Harvey James
The Sengoku Legacy
874
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Posted - 2014.08.11 16:50:00 -
[9] - Quote
Jenn aSide wrote:Harvey James wrote:interesting adding some genuine uniqueness .. what it also tells us is that Rise is far too conservative with changes .. since every change he does needs further changes later on down the line ... please give him a kick up the arse for us please This is actually the best way to do things, better to make small changes to get to a good place than to over buff something and have people suffer in game for weeks or months before CCP can come back around and fix it.
or we have too wait for months for any meaningful changes .. in the meantime we are stuck waiting for those said changes too actually occur Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name.. remove drone assist mechanic. Nerf web strength ..... module tiercide FTW role based instead of tiers please. |
Querns
GBS Logistics and Fives Support Goonswarm Federation
762
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Posted - 2014.08.11 16:52:00 -
[10] - Quote
Glad to see y'all are keeping tabs on this. This post was crafted by a member of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay. |
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Two step
Aperture Harmonics No Holes Barred
4736
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Posted - 2014.08.11 16:54:00 -
[11] - Quote
Fun suggestion: Reduce the Nestor's mass, but add a ship "bonus" that increases the mass when running a prop mod so it won't be super fast . Then they might see more use in w-space. CSM 7 Secretary CSM 6 Alternate Delegate @two_step_eve on Twitter My Blog
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CCP Fozzie
C C P C C P Alliance
11011
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Posted - 2014.08.11 16:56:00 -
[12] - Quote
Two step wrote:Fun suggestion: Reduce the Nestor's mass, but add a ship "bonus" that increases the mass when running a prop mod so it won't be super fast . Then they might see more use in w-space.
The Nestor already has approximately half the mass of other battleships. Game Designer | Team Five-0 https://twitter.com/CCP_Fozzie http://www.twitch.tv/ccp_fozzie/ |
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TheMercenaryKing
StarFleet Enterprises Intrepid Crossing
260
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Posted - 2014.08.11 16:57:00 -
[13] - Quote
So I am not sure how often the nestor is used for the hacking stuff. In my opinion a battleships is not really suited for that type of operation, nor do I know how effective the +10 Virus bonus is. I would recommend making all battleship classes focused onto Combat type usage, not utility like hacking. That being said I would look into removing the +10 virus thing and give it a Cap usage reductions for armor repairers or energy turrets. I would keep the scan probe bonus for its amazing combat usage. |
Sir HappyPants
Aperture Harmonics No Holes Barred
87
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Posted - 2014.08.11 17:00:00 -
[14] - Quote
CCP Fozzie wrote:Two step wrote:Fun suggestion: Reduce the Nestor's mass, but add a ship "bonus" that increases the mass when running a prop mod so it won't be super fast . Then they might see more use in w-space. The Nestor already has approximately half the mass of other battleships.
Go further! Make it a quarter mass with prop-mod fitted, but double mass when prop mod is active!
Or something.
I'm terrible at this. Member of the #TweetFleet@thisurlnotfound |
Harvey James
The Sengoku Legacy
874
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Posted - 2014.08.11 17:00:00 -
[15] - Quote
so this ship maintenance .. does the ship have too be static too access it or just orbit super close ?? also if the ship is being shot at how does that ineract? Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name.. remove drone assist mechanic. Nerf web strength ..... module tiercide FTW role based instead of tiers please. |
Two step
Aperture Harmonics No Holes Barred
4736
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Posted - 2014.08.11 17:00:00 -
[16] - Quote
CCP Fozzie wrote:Two step wrote:Fun suggestion: Reduce the Nestor's mass, but add a ship "bonus" that increases the mass when running a prop mod so it won't be super fast . Then they might see more use in w-space. The Nestor already has approximately half the mass of other battleships.
Yeah, it is still too fat for w-space use though. While on the subject, how about fixing blackops BS's mass to be more normal? :P CSM 7 Secretary CSM 6 Alternate Delegate @two_step_eve on Twitter My Blog
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Harvey James
The Sengoku Legacy
874
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Posted - 2014.08.11 17:01:00 -
[17] - Quote
Sir HappyPants wrote:CCP Fozzie wrote:Two step wrote:Fun suggestion: Reduce the Nestor's mass, but add a ship "bonus" that increases the mass when running a prop mod so it won't be super fast . Then they might see more use in w-space. The Nestor already has approximately half the mass of other battleships. Go further! Make it a quarter mass with prop-mod fitted, but double mass when prop mod is active! Or something. I'm terrible at this.
indeed you are ... i think the disparity between the nestor mass and the rest of the battleships is too much .. i would propose that other battleships should be brought down closer .. at least the attack battleships anyway.. Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name.. remove drone assist mechanic. Nerf web strength ..... module tiercide FTW role based instead of tiers please. |
Arthur Aihaken
Halas Hooligans
3752
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Posted - 2014.08.11 17:05:00 -
[18] - Quote
CCP Fozzie wrote:As always, we welcome your feedback in this thread. Great! Now can we get the 8th launcher added back onto the Barghest as well? I am currently away, traveling through time and will be returning last week. |
Querns
GBS Logistics and Fives Support Goonswarm Federation
762
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Posted - 2014.08.11 17:09:00 -
[19] - Quote
Thinking about this, the virus strength of the Nestor has always seemed like a weird carrot to me. Currently, it's as strong as the Astero and Stratios. This means, given the low strength of the rats (if any indeed exist) and otherwise low danger of these sites, there is little reason to risk such an expensive and (relatively speaking) slow ship doing these sites. Have you considered raising the virus strength to 15 for the Nestor? I'm not sure if this would be a meaningful increase, but it would at least cause people to have to decide if the increase in hacking power would be worth the risk. This post was crafted by a member of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay. |
Hakaari Inkuran
State War Academy Caldari State
173
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Posted - 2014.08.11 17:13:00 -
[20] - Quote
Underwhelming.
So its still a crappy hacker/scanner
And a crappy repper
And a crappy shooter
And a crappy j-space explorer
And a crappy droner
And now its a crappy refitter
Everything it does is still done much better by other ships. Ships of smaller classes or larger classes. |
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Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
3647
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Posted - 2014.08.11 17:13:00 -
[21] - Quote
Reasoning for the 5000 m3 bay? Well, the art does have a shuttle bay on it Woo! CSM 9! http://fuzzwork.enterprises/ Twitter: @fuzzysteve on Twitter |
Arthur Aihaken
Halas Hooligans
3752
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Posted - 2014.08.11 17:17:00 -
[22] - Quote
Steve Ronuken wrote:Reasoning for the 5000 m3 bay? Well, the art does have a shuttle bay on it Yes, so do we get a bonus SoE shuttle now as well? :D I am currently away, traveling through time and will be returning last week. |
Sphit Ker
Dreddit Test Alliance Please Ignore
203
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Posted - 2014.08.11 17:19:00 -
[23] - Quote
That's nice but what in the world can I do with a 5k SMA ? Put a shuttle in it? What else? |
Arthur Aihaken
Halas Hooligans
3752
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Posted - 2014.08.11 17:20:00 -
[24] - Quote
Sphit Ker wrote:That's nice but what in the world can I do with a 5k SMA ? Put a shuttle in it? What else? Leopard for the win! I am currently away, traveling through time and will be returning last week. |
AtomYcX
Hard Knocks Inc.
79
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Posted - 2014.08.11 17:31:00 -
[25] - Quote
Is Ship Maintenance Bay a typo for Fleet Hangar? A 5000m3 SMB makes no sense as you can't fit any ships in it (well, a single shuttle). |
Xuixien
The Dark Space Initiative Scary Wormhole People
1417
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Posted - 2014.08.11 17:33:00 -
[26] - Quote
Harvey James wrote:interesting adding some genuine uniqueness .. what it also tells us is that Rise is far too conservative with changes .. since every change he does needs further changes later on down the line ... please give him a kick up the arse for us please
As opposed to adding something completely imbalanced and then having to wait an entire release cycle to fix it? Epic Space Cat |
Theory Bore
Ozkavosh Elite Space Guild.
2
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Posted - 2014.08.11 17:34:00 -
[27] - Quote
Xuixien wrote:Harvey James wrote:interesting adding some genuine uniqueness .. what it also tells us is that Rise is far too conservative with changes .. since every change he does needs further changes later on down the line ... please give him a kick up the arse for us please As opposed to adding something completely imbalanced and then having to wait an entire release cycle to fix it?
*cough* senty drones and ishtar/dominix *cough*
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Rowells
Unknown Soldiers Fidelas Constans
1163
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Posted - 2014.08.11 17:36:00 -
[28] - Quote
Would a fleet hangar be better than an SMA since the SMA is too small for most things? Pushes it even closer to the support role. |
Conjaq
Mid-Grade Mercenaries Courageous Cowards
9
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Posted - 2014.08.11 17:37:00 -
[29] - Quote
I _really_ want to be able, to use the Nestor but even with these changes i'm not sure for what it excels at.
The refitting in space would be awesome if we didn't have a mobile depot. - (U)nfortunaly we do, so this does not warrant the price tag, nor det limited use.
Other than that, it does not excel in anything in particular. It's to expensive for pvp, and there are other alternatives for doing pve.
(Dominix, Rattlesnake just to name a few.. all way cheaper)
The only thing that could make this ship usefull, is its RR platform. However it's still way cheaper just to use a logistic.
Giving it a covert cloak would definitely be to overpowered, though extremely cool(and might give it some use for exploration) If it had jump capabilities, it would instantly become very usefull and actually worth the price tag(It gives it relativel safety)
+ for giving it a jump capability.
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Abrazzar
Vardaugas Family
4256
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Posted - 2014.08.11 17:38:00 -
[30] - Quote
Well, it's a small step towards giving it the role of a exploration support ship.
The full step would be a 16.5k m-¦ SMA, around 1k fleet hangar and, to make it (somewhat) covert like the other ships in the line, a role bonus reducing the scan resolution penalty of cloaking devices, preferably by 100%. Sovereignty and Population New Mining Mechanics |
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