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DJentropy Ovaert
The Conference Elite CODE.
810
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Posted - 2014.08.20 06:25:00 -
[31] - Quote
Herzog Wolfhammer wrote:maaaagic missile....
i attack the darkness |
Aiwha
Infinite Point Nulli Secunda
773
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Posted - 2014.08.20 06:34:00 -
[32] - Quote
admiral root wrote:Jenn aSide wrote:The actual buff comes from the decrease from when an incursion is finished and a new one spawns. That's welcome news in a situation where one ticked off group can kill all the high sec incursions for a weekend. A much un-needed buff, IMO. If you don't want someone to kill the mothership kill them, instead.
A wardec takes 24 hours to go into affect. You cannot stop somebody from popping a mom. We're winning the war if it says so on CAOD! -á
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Herzog Wolfhammer
Sigma Special Tactics Group
5342
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Posted - 2014.08.20 06:40:00 -
[33] - Quote
Aiwha wrote:admiral root wrote:Jenn aSide wrote:The actual buff comes from the decrease from when an incursion is finished and a new one spawns. That's welcome news in a situation where one ticked off group can kill all the high sec incursions for a weekend. A much un-needed buff, IMO. If you don't want someone to kill the mothership kill them, instead. A wardec takes 24 hours to go into affect. You cannot stop somebody from popping a mom.
If only the mothership "room" was a free for all deadspace pocket with nullsec aggression/GCC mechanics (or lack thereof). Bring back DEEEEP Space! |
stup idity
71
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Posted - 2014.08.20 06:51:00 -
[34] - Quote
Seraph Essael As for more risk in a hisec incursion through PvP, yes, you are completely right, of course, what was I thinking ... (that's sarcasm in case you were wondering, I don't see your incursion fleet getting rolled onto and dropped on by T3's and HIC's [:lol: wrote: ... ... Yet ... )
Did you just stealth suggest that...mmmh... maybe sec status of an incursion system should be temporarily lowered? Maybe even further for each day that it's running?
I am the Herald of all beings that are me. |
Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1561
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Posted - 2014.08.20 10:24:00 -
[35] - Quote
iob ccuf azu wrote:As a goon from SomethingAwful I hope they do not buff high sec because noobs dont need money, they should go to 0.0 because of risk vs reward
Because on the stagnate bipolar 0.0 of nowadays there is indeed much danger..roughly 1/6th of the deaths per day than high sec ( check dotlan) "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |
Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1561
|
Posted - 2014.08.20 10:26:00 -
[36] - Quote
stup idity wrote:Seraph Essael As for more risk in a hisec incursion through PvP, yes, you are completely right, of course, what was I thinking ... (that's sarcasm in case you were wondering, I don't see your incursion fleet getting rolled onto and dropped on by T3's and HIC's [:lol: wrote: ... ... Yet ... )
Did you just stealth suggest that...mmmh... maybe sec status of an incursion system should be temporarily lowered? Maybe even further for each day that it's running?
That would cause TOOO much issues. And would really cause playhers to elave game. People that just log in and undock intheir msot precious ship to then discover the system is now 0.4. And they have everything they own on that station...
They will simply not play during that weekend... result soon they stop playing the game.
Or imagine niarja becomes a low sec.. splitting high sec in 2... "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |
stup idity
71
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Posted - 2014.08.20 11:01:00 -
[37] - Quote
Kagura Nikon wrote:stup idity wrote:Seraph Essael As for more risk in a hisec incursion through PvP, yes, you are completely right, of course, what was I thinking ... (that's sarcasm in case you were wondering, I don't see your incursion fleet getting rolled onto and dropped on by T3's and HIC's [:lol: wrote: ... ... Yet ... )
Did you just stealth suggest that...mmmh... maybe sec status of an incursion system should be temporarily lowered? Maybe even further for each day that it's running? That would cause TOOO much issues. And would really cause playhers to elave game. People that just log in and undock intheir msot precious ship to then discover the system is now 0.4. And they have everything they own on that station... They will simply not play during that weekend... result soon they stop playing the game. Or imagine niarja becomes a low sec.. splitting high sec in 2...
You're right, of course. Still... it would be interesting, at least I am the Herald of all beings that are me. |
SkyMarshaller
SkyMarshaller Corp
29
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Posted - 2014.08.20 11:23:00 -
[38] - Quote
From a purely selfish perspective I am looking forward to the new scout sites.
As an Aussie there are very few fleets in our TZ, so these low number sites might mean a few fleets for us to get into (without staying up all night). |
Moonlit Raid
State War Academy Caldari State
201
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Posted - 2014.08.20 11:30:00 -
[39] - Quote
iob ccuf azu wrote:As a goon from SomethingAwful I hope they do not buff high sec because noobs dont need money, they should go to 0.0 because of risk vs reward A what from where?
What reward is there in null sec? Not a ******* lot from what I saw. System after system of noone to be seen. I don't wanna fly around a dead galaxy. If brute force isn't working, you're just not using enough. |
Lan Wang
Coreli Corporation Ineluctable.
64
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Posted - 2014.08.20 11:36:00 -
[40] - Quote
I think incursions should spawn in locations all over the map, they should be lowsec and also null, it would create more risk to warrant the high isk involved in incursions and create content while adding a bit more gameplay to low and nullsec, not to mention creating more economy to the market from tge loss of expensive ships and pods EVEALON Creative --áLogo Design | Killboard Banners | -áWeb Design | Website Graphics -á
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Jenn aSide
Smokin Aces.
7711
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Posted - 2014.08.20 12:11:00 -
[41] - Quote
Lan Wang wrote:I think incursions should spawn in locations all over the map, they should be lowsec and also null, it would create more risk to warrant the high isk involved in incursions and create content while adding a bit more gameplay to low and nullsec, not to mention creating more economy to the market from tge loss of expensive ships and pods
Sometimes I read something and can't tell if it's trolling or if the poster is actually that clueless lol.
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Goldiiee
Bureau of Astronomical Anomalies
1172
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Posted - 2014.08.20 12:25:00 -
[42] - Quote
Seraph Essael wrote:Goldiiee wrote: As I made considerably more ISK in less time with less stress in a WH than I do on a normal day running Incursions. If you want a beginner/introductory level WH to make more ISK than a community of 100s of players running Incursion content then you are the one looking for CCP to make you some unbalanced gameplay and not the victim here. This reminds me of the poor father with three daughters, all of them wailing away about how the other daughter got more, bigger, better yada yada yada. When in reality they are all getting the same damn thing.
I figured I am an excellent candidate to speak to the Insufferable Morons that have no clue or no desire to visit the facts about Incursions, ISK, RvR or anything else not directly linked to them getting a buff be it undeserved or not. So find a different chew-doll to grind on, your arguments are hollow and over-discussed in a thousand threads already. It's not easy, it's not risk free, it's not something any moron can do, and it's not breaking the damn game; but these diverting comments in forum threads just might.
If you can make more ISK in a single C1 or C2 hole in a day than in an incursion, then I bow down to your almighty glory because this is something that even the wormhole CSM member corbexx is trying to show to CCP. As for more risk in a hisec incursion through PvP, yes, you are completely right, of course, what was I thinking ... (that's sarcasm in case you were wondering, I don't see your incursion fleet getting rolled onto and dropped on by T3's and HIC's ... ... Yet ... ) The facts and figures talk for themselves in that the most ISK per hour (other than capital escalations is in hisec incursions). And also something CCP Fozzie during the Wormhole townhall meeting said he would def need to look into. (granted that will be soon (tm) but still the case) As I stated beginner/introductory level WH Should not be making as much as organized group content that requires 100's of community members.
You seem to keep jumping to conclusions and basing your argument off incompatible fact, so to make it simple and hard to misunderstand a C-1, 2 or 3 WH won't make as much as a C-4-5-6, and a Scout, Vanguard or Assault will not make as much as an HQ. The numbers needed to accomplish any of this content is in line with the rewards, 7-9 toons in a Cap Esc is far more than enough to cover entries, run probes and handle the spawn, last time I did it we actually only had 4 people but 7 toons making well over a billion each for less than a full nights work. To compare Incursion ISK potential to WH ISK potential you would need to have a comparable strength for the given task, if we go with a 9 man team then VG's would be the common ground, where ISK potential is 100mil an hour, but for your C-1 through C-3 comparison then we are talking about the new Scout sites with 3 to 5 players making up to 25 mil an hour.
Getting 4 to 9 buddies to find and grind a WH is easy by comparison to Incursions, finding a few guy you can trust and making a decision to do X for Y, is about as hard as making your first Tax free corp. Want to try something truly difficult, find a few hundred people, set schedules, test fit survivability, arrange trainings, do trainings, compensate for losses and interview new prospects you have never met to decide if they are griefers or not in a matter of seconds, all just to keep the fleet up and making ISK for your community members.
Most of the community leaders I know spend up to 40 hours a week managing, organizing and providing for their members, most of them no longer make anywhere close to the purported 100mil an hour they make closer to 20 mil an hour as most of their time is spent providing content. I personally haven't made 1 ISK from Incursions in over 6 months.
In my opinion you are overpaid for the amount of work you put into a WH for a Cap Esc, or Sleeper chase. And CCP should certainly do something about that easy ISK your making.
Things that keep me up at night;-á Why do we use a voice communication device to send telegraphs? Moore's Law should state,-áOnce you have paid off the last PC upgrade you will need another. |
Velicitia
Arma Artificer
2499
|
Posted - 2014.08.20 12:28:00 -
[43] - Quote
Jenn aSide wrote:Lan Wang wrote:I think incursions should spawn in locations all over the map, they should be lowsec and also null, it would create more risk to warrant the high isk involved in incursions and create content while adding a bit more gameplay to low and nullsec, not to mention creating more economy to the market from tge loss of expensive ships and pods Sometimes I read something and can't tell if it's trolling or if the poster is actually that clueless lol.
I just assume the latter in all cases. One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia |
RAIN Arthie
The Ascended Fleet Intrepid Crossing
417
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Posted - 2014.08.20 12:32:00 -
[44] - Quote
Incursions are a waste of time. Go to null, partner up and rat. 30-40 mil a site. In a good ship 10-15 minutes. Leave HS behind. |
Goldiiee
Bureau of Astronomical Anomalies
1172
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Posted - 2014.08.20 12:35:00 -
[45] - Quote
Here you go, for the Nul sec groups they will now be able to bring 50% more toons into a site and still get paid the same per toon. Nul sec VG ship limit brought up to 15.
CCP Rise https://forums.eveonline.com/default.aspx?g=posts&m=4931846#post4931846
Things that keep me up at night;-á Why do we use a voice communication device to send telegraphs? Moore's Law should state,-áOnce you have paid off the last PC upgrade you will need another. |
Syn Shi
School of Applied Knowledge Caldari State
0
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Posted - 2014.08.20 12:45:00 -
[46] - Quote
iob ccuf azu wrote:As a goon from SomethingAwful I hope they do not buff high sec because noobs dont need money, they should go to 0.0 because of risk vs reward
Would that be the risk of getting a finger cramp from hitting F1? |
Jenn aSide
Smokin Aces.
7712
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Posted - 2014.08.20 12:48:00 -
[47] - Quote
That's not CCP Rise lol.
And that's just a cosmetic change really, it doesn't really help anything as no one does null sec incursions for isk, they are either left to wither and die in a constellation no one cares about or they are super blitzed (50 man fleets in VGs) to get the damn annoying things out of your space. The randomness is a factor plays a part as well, no one is gonna invade someone else space with even 15 cheapish ships to do some PVE when they can just rat (SOV null) or mission (NPC Null) at home.
CCP should take incursions out of null (they are nothing more than annoyances and navigational hazards) and buff low sec incursions to the point where people want to do them and/or fight over them.
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RAIN Arthie
The Ascended Fleet Intrepid Crossing
418
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Posted - 2014.08.20 12:57:00 -
[48] - Quote
If your running incursions for the isk, your wrong. Wait for a group, accomplish nothing, get paid jack shat. |
Goldiiee
Bureau of Astronomical Anomalies
1172
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Posted - 2014.08.20 13:08:00 -
[49] - Quote
Jenn aSide wrote:That's not CCP Rise lol. And that's just a cosmetic change really, it doesn't really help anything as no one does null sec incursions for isk, they are either left to wither and die in a constellation no one cares about or they are super blitzed (50 man fleets in VGs) to get the damn annoying things out of your space. The randomness is a factor plays a part as well, no one is gonna invade someone else space with even 15 cheapish ships to do some PVE when they can just rat (SOV null) or mission (NPC Null) at home. CCP should take incursions out of null (they are nothing more than annoyances and navigational hazards) and buff low sec incursions to the point where people want to do them and/or fight over them. Fixed it, LOL
Things that keep me up at night;-á Why do we use a voice communication device to send telegraphs? Moore's Law should state,-áOnce you have paid off the last PC upgrade you will need another. |
Seraph Essael
Devils Diciples League of Infamy
804
|
Posted - 2014.08.20 13:28:00 -
[50] - Quote
Goldiiee wrote:You seem to keep jumping to conclusions and basing your argument off incompatible fact.
Really, so the fact that a friend of mine runs nothing but incursions day in and day out, essentially farming them and getting so much ISK it's coming out of his eyeballs, is me jumping to conclusions. Ah okay then my mistake, he must be totally wrong when he looks at his wallet.
Goldiiee wrote:beginner/introductory level WH You mean the lower claas holes where the majority of wormhole PvP takes place right? Or are you going to harp on about how a wormhole is 100% safe?
I won't argue with you anymore, I get more sense out of an orange. Good day. Quoted from Doc Fury: "Concerned citizens: Doc seldom plays EVE on the weekends during spring and summer, so you will always be on your own for a couple days a week. Doc spends that time collecting kittens for the on-going sacrifices, engaging in reckless outdoor activities, and speaking in the 3rd person." |
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GreenSeed
1122
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Posted - 2014.08.20 14:44:00 -
[51] - Quote
Goldiiee wrote:Having tried these on SISI, I can't imagine anyone thinking these are a lucrative ISK faucet, took nearly 15 minutes to run a scout site for a 3.5mil pay-out with a full-on shiny 5 ship fleet.
Edit; Oh, First! (Following the crowds example) why would you run then with a shiny ship? those belong in HQs, and are already debatable on Vgs. the shiny mentality is a cancer and the sooner we get rid of it, the better.
anyway...
Scouts are open pockets, so a fleet warping to 100km and flying away can clear the site in about 6 minutes. you do need a heavy tackler and a lot of flying around, but its doable. that should leave about 20 - 25m isk/h accounting for warps, contests and downtime.
medium rail platforms work great that is, Feroxes and Eagles, the problem with eagles is their lack of drones and a utility high. feroxes can do them fine and can tinkertank with one logi (they have the spare high and 25mb for lights). Oracles can also do the scouts the same way they do anom chaining in null, but with no logi, drones or RR things can go bad really fast. (also the 140km cruiser can be a ***** if he escapes blap)
i didn't try using 200km tach with a cloaky warp-in, not sure if that works on hsec, only pulse scorch and tach @100km, 200km blaps could potentially be the most effective way to do the sites and could justify battleship hulls.
Moas/sacs/zealots/mallers and specially Ashimmus can easily fill the tackle slot with a mwd + web. and this is overlooking the huggin/rapiers due to their high SP reqs. i have tried using a shield huggin filling the role of a shield logi and tackler with medium A type RR, and it works fantastic, too bad the SP req is so steep for newbs. it has to be paired with a ship that can cap link with it, and you need egress rigs and armor is screwed off this due to PG reqs on the armor reps.
as far as whats the best time with the crappiest fleet, i found meta fitted beam Mallers (ab prop/2xtc) + ashimmu linked to an augoror to be the best hobo fleet that can run them. TTC was about 10 minutes, could be lower but i had to run the dps and the augoror while testing since i couldn't find a logi pilot in sisi at the time.
and as far as SP expensive brawler fleet goes, vagabonds tinkertanking a 4xlink scimitar can give you extremely fast sites. tinkertanking a logiHuggin getting cap/shield fed with small Atypes also works, but haven't done too much testing on it. (not sure about the speed of the huggin keeping up with the vagas.)
battleships are complete garbage, not only due to :400 signature guns: but also due to warp speed, align speed, etc, etc. also one of the sites has a bomber in it, a real one not a Tama. that thing can put a dent on any BS, and will scare the **** outta any noobfleet running them.
as far as ive tested them, a good 20 - 30 hrs in sisi, spider RR in anything but T3 is not a good idea at all. and for obvious reasons i didn't test T3. (i doubt noobs will be fielding those)
btw, all my testing was done under OGB with a gnosis and t1 links to simulate noobness. mindlinked t2 sensor infolinks can allow changes on fitting thanks to the extra lockrange. and as far as resists goes, 30kbuffer with 100 sig and 10mnAB means missiles do crap damage, and turrets are easily tanked after webs are off the field.
anyway, that's about all the testing i have done so far, hopefully not too many people will wander in the scout sites with their lvl4 boat... that could mean a lot of lapsed subs.
and about profitability, its less than high SP lvl4s, way more than low SP lvl4s. nothing to complain here, they are intended for new players and they work fine. |
Goldiiee
Bureau of Astronomical Anomalies
1172
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Posted - 2014.08.20 15:03:00 -
[52] - Quote
No Greenseed, I started out with a 5 Ishtar setup, with assigned drones to get around the jamming, then I went to command ships (Eos) then to a mixed fleet of BS/Cruisers and Logi, then finally a shiny Machs and Nightmares fleet.
The spider Ishtar and Eos setups worked pretty good but the rats moved off to 100-140km pretty quick making us have to relocate and reset a couple times.
The mixed fleet left the cruiser at a disadvantage, as the few targets that he could maintain range on were dead quick and left him with nothing to do till the next spawn.
The Shiny BS fleet. blapped away through each wave but at a loss of one ship at (For the most part) all times due to permajam.
Things that keep me up at night;-á Why do we use a voice communication device to send telegraphs? Moore's Law should state,-áOnce you have paid off the last PC upgrade you will need another. |
Goldiiee
Bureau of Astronomical Anomalies
1172
|
Posted - 2014.08.20 15:10:00 -
[53] - Quote
Seraph Essael wrote:Goldiiee wrote:You seem to keep jumping to conclusions and basing your argument off incompatible fact.
Really, so the fact that a friend of mine runs nothing but incursions day in and day out, essentially farming them and getting so much ISK it's coming out of his eyeballs, is me jumping to conclusions. Ah okay then my mistake, he must be totally wrong when he looks at his wallet. Goldiiee wrote:beginner/introductory level WH You mean the lower claas holes where the majority of wormhole PvP takes place right? Or are you going to harp on about how a wormhole is 100% safe? I won't argue with you anymore, I get more sense out of an orange. Good day. So since your friend is ridding the coattails of everyone that set it up, keeps it going and manages all the behind the scene stuff, you are now an expert in Incursion ISK and Incursion Logistics. Yeah keep talking to your orange, at least with it you have a similar IQ to converse with.
And yes you want to shut down a WH and keep it safe for farming it can be done, it is done with teams of less than the minimum required for a VG fleet. If you applied the same amount of effort and thought to a WH roam/farm operation as we do to an Incursion operation you could have relative safety and unlimited ISK. But you lack the foresight, the willingness to put forth the effort, and after this conversation I am left without a doubt that you lack the intelligence.
You are comparing apples and oranges, and angry none of them taste like an avocado, get a grip.
Things that keep me up at night;-á Why do we use a voice communication device to send telegraphs? Moore's Law should state,-áOnce you have paid off the last PC upgrade you will need another. |
Seraph Essael
Devils Diciples League of Infamy
805
|
Posted - 2014.08.20 16:17:00 -
[54] - Quote
Goldiiee wrote:So since your friend is ridding the coattails of everyone that set it up, keeps it going and manages all the behind the scene stuff, you are now an expert in Incursion ISK and Incursion Logistics. Yeah keep talking to your orange, at least with it you have a similar IQ to converse with.
And yes you want to shut down a WH and keep it safe for farming it can be done, it is done with teams of less than the minimum required for a VG fleet. If you applied the same amount of effort and thought to a WH roam/farm operation as we do to an Incursion operation you could have relative safety and unlimited ISK. But you lack the foresight, the willingness to put forth the effort, and after this conversation I am left without a doubt that you lack the intelligence.
You are comparing apples and oranges, and angry none of them taste like an avocado, get a grip. Ah see now you're starting to make sense. At least in regard to the Incursion side of things. So I will give you a serious reply to that.
I see what the problem you have is. You're sour than you set up these incursions and see none of the ISK. Well let me tell you something, the masses that run the incursions aren't the people who set it up are they? Oh that's right, no they aren't and the issue here is the amount of ISK people who just randomly hop into fleet to run an incursion for a day, can make. That is the issue here, not the people who set up the incursion fleets. The people who run incursion as a means of an income make more than anywhere else in the game pretty much and in relative safety at that. If the ISK per hour was crap for people, they wouldn't be the "elite of EvEs PvE" would they? You can deny this all you want, hell you can make up bullshit about how wormholes are safe or whatever you want to try to make it look like you're correct, but everyone knows that incursion ISK is pretty much the best in the game for relative safety.
As for your wormhole comment. Yes, I happen to, you know, live in them. I didn't realise that every wormhole in Eve has an unlimited number of sites that never de-spawn or happen to not be really easy to spot on the scanner should someone roll into you. You spout all this nonsense about logistics and setting stuff up. What you think wormholers just close the holes using only the power of their minds? Or you think that some of the cost doesn't go onto running your POS or whatever you use to live in a hole? Or you think that people don't randomly roll into you when you're mid sites and it turn into a massive free for all between you and them?
Please contract me the bookmarks to this magically closed off hole with an unlimited number of sites that isn't someones static. Quoted from Doc Fury: "Concerned citizens: Doc seldom plays EVE on the weekends during spring and summer, so you will always be on your own for a couple days a week. Doc spends that time collecting kittens for the on-going sacrifices, engaging in reckless outdoor activities, and speaking in the 3rd person." |
Goldiiee
Bureau of Astronomical Anomalies
1172
|
Posted - 2014.08.20 16:36:00 -
[55] - Quote
Seraph Essael wrote:... I can tell you were born yesterday, but I didn't know it was last night. repeating it over and over doesn't seem to get through.
Apples Oranges
And here's your Bookmark
Have a nice day,
Things that keep me up at night;-á Why do we use a voice communication device to send telegraphs? Moore's Law should state,-áOnce you have paid off the last PC upgrade you will need another. |
Carmen Electra
SniggWaffe WAFFLES.
1604
|
Posted - 2014.08.20 16:44:00 -
[56] - Quote
Falin Whalen wrote:You are not supposed to farm them you douche nozzle. I'm confused eve is dying |
Seraph Essael
Devils Diciples League of Infamy
807
|
Posted - 2014.08.20 17:09:00 -
[57] - Quote
Goldiiee wrote:Seraph Essael wrote:... I can tell you were born yesterday, but I didn't know it was last night. repeating it over and over doesn't seem to get through. Apples OrangesAnd here's your Bookmark Have a nice day, Nice to know you can't field a proper counter argument. Point proven.
---
Carmen Electra wrote:Falin Whalen wrote:You are not supposed to farm them you douche nozzle. I'm confused Gotta admit douchenozzle is pretty good... Quoted from Doc Fury: "Concerned citizens: Doc seldom plays EVE on the weekends during spring and summer, so you will always be on your own for a couple days a week. Doc spends that time collecting kittens for the on-going sacrifices, engaging in reckless outdoor activities, and speaking in the 3rd person." |
Nolak Ataru
Incursion Osprey Replacement Fund LLC
148
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Posted - 2014.08.20 19:31:00 -
[58] - Quote
Seraph Essael wrote:Goldiiee wrote:Seraph Essael wrote:... I can tell you were born yesterday, but I didn't know it was last night. repeating it over and over doesn't seem to get through. Apples OrangesAnd here's your Bookmark Have a nice day, Nice to know you can't field a proper counter argument. Point proven. Also, Apples and Oranges do have similarities y'know. They are both fruit and both grown on trees. (In case you didn't know). --- Carmen Electra wrote:Falin Whalen wrote:You are not supposed to farm them you douche nozzle. I'm confused Gotta admit douchenozzle is pretty good...
I'll try to make an analogy that wont break your fuzzy little mind.
The people who just show up to incursions and get in fleet without doing the logistics of setting up are like your typical new recruit to a wormhole: He doesn't have a dread, blinged out prober, personal POS, carrier, 5b implants, or any of the other things the vets take for granted in the wh. |
Pok Nibin
Filial Pariahs
395
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Posted - 2014.08.20 20:38:00 -
[59] - Quote
What is "buff hi sec"? People say that like it means something. Fortunately the dev notes on the changes are more cogent and stay on point better than this thread did. Dont fight it; Rejoin your Amarrian patriarchs; You know you want to. |
Ab'del Abu
Atlantis Ascendant
81
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Posted - 2014.08.20 22:35:00 -
[60] - Quote
Goldiiee wrote: As I stated beginner/introductory level WH Should not be making as much as organized group content that requires 100's of community members.
There is no beginner/introductory level WH. Wormholes mean -1.0 sec status, no local, cloaky death. C1-C4 wormholes are only different to C5,C6 systems in that they tend to have easier logistics and soloable PVE content. |
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