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Charles Muffins
Radon Industrial
3
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Posted - 2014.08.23 00:21:00 -
[1] - Quote
Mobile Warp disruptors are the most overpowered thing in EVE. They guarantee the destruction of any ship that crosses their path, and can't be avoided in any way. I realise that EVE IS a PVP game, and that these great little gadgets have purpose, but CCP needs to restrict how they're used and/or when they can be used. Okay, so what's the issue? Anyone with a ship that can warp is trapped no matter what they have, creating a method of "gate farming" for PVP?ers. It makes it nearly impossible for anyone without a fleet of cruisers at hand to survive. So, I came up with the following list of ways we can fix this while still realizing the use of these devices.
Doing one or move of these will help fix Warp Disruptors
1. Give ships inside the bubble a speed boost, allowing them to leave quickly.
2. Allow warp stabilizers the ability to counter Mobile Warp Disruptors. <--- favorite idea
3. Disallow placement of disruptors near jump gates.
4. Make disruptors use POS fuel.
5. Give HP bonuses to ships inside the bubble, allowing them to have a higher chance of survival.
Warp Disruptors will still have a purpose, (POS blockading, belt freezing, etc.) but won't be the insane PVP farming machines they are today. |
Ssabat Thraxx
Dominion Tenebrarum Reverberation Project
337
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Posted - 2014.08.23 00:26:00 -
[2] - Quote
Obvious troll is obvious. Either the rules apply to everyone, or they don't justly apply to anyone.
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Doc Fury
Furious Enterprises
6078
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Posted - 2014.08.23 00:28:00 -
[3] - Quote
Gû¼Gû¼Gû¦ Features & Ideas Discussion
Gûü Gûé Gûä Gûà Gûå Gûç Gûê 98.+Ñoo - Gäó-çoq-Ä+¦n+ƒ Gûê Gûç Gûå Gûà Gûä Gûé Gûü
The accumulated filth of all their sex and murder will foam up about their waists and all the ho's and politicians will look up and shout 'Save us!' and I'll look down, and whisper 'Hodor'. |
Unezka Turigahl
Det Som Engang Var
273
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Posted - 2014.08.23 00:30:00 -
[4] - Quote
They should just get rid of bubbles honestly. And gatecamps. And boosting ships. And logi. And local. And the overview. Only command ships get the overview. |
TigerXtrm
Black Thorne Corporation Black Thorne Alliance
853
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Posted - 2014.08.23 00:31:00 -
[5] - Quote
Quote:Mobile Warp disruptors are the most overpowered thing in EVE. They guarantee the destruction of any ship that crosses their path, and can't be avoided in any way.
I count three false statements in your first two sentences, the f*ck man?
Just because you don't know how to avoid a bubble, escape one or even lack the basic knowledge to scout a f*cking gate, doesn't mean they're OP. It just means you're a crybaby. My YouTube Channel - EVE Tutorials & other game related things! |
NightmareX
EVE Corporation 987654321-POP The Marmite Collective
511
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Posted - 2014.08.23 00:32:00 -
[6] - Quote
Charles Muffins wrote:Mobile Warp disruptors are the most overpowered thing in EVE. They guarantee the destruction of any ship that crosses their path, and can't be avoided in any way. I realise that EVE IS a PVP game, and that these great little gadgets have purpose, but CCP needs to restrict how they're used and/or when they can be used. Okay, so what's the issue? Anyone with a ship that can warp is trapped no matter what they have, creating a method of "gate farming" for PVP?ers. It makes it nearly impossible for anyone without a fleet of cruisers at hand to survive. So, I came up with the following list of ways we can fix this while still realizing the use of these devices.
Doing one or move of these will help fix Warp Disruptors
1. Give ships inside the bubble a speed boost, allowing them to leave quickly.
2. Allow warp stabilizers the ability to counter Mobile Warp Disruptors. <--- favorite idea
3. Disallow placement of disruptors near jump gates.
4. Make disruptors use POS fuel.
5. Give HP bonuses to ships inside the bubble, allowing them to have a higher chance of survival.
Warp Disruptors will still have a purpose, (POS blockading, belt freezing, etc.) but won't be the insane PVP farming machines they are today. 1. That's what the MWD is for. 2. Yeah, that's not a bad idea. 3. I agree. 4. No. 5. Fit plates or shield extenders. Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945 Rebirth 4: http://tinyurl.com/ktfyalo |
Varesk
Origin. Black Legion.
584
|
Posted - 2014.08.23 00:37:00 -
[7] - Quote
Charles Muffins wrote:Mobile Warp disruptors are the most overpowered thing in EVE. They guarantee the destruction of any ship that crosses their path, and can't be avoided in any way. I realise that EVE IS a PVP game, and that these great little gadgets have purpose, but CCP needs to restrict how they're used and/or when they can be used. Okay, so what's the issue? Anyone with a ship that can warp is trapped no matter what they have, creating a method of "gate farming" for PVP?ers. It makes it nearly impossible for anyone without a fleet of cruisers at hand to survive. So, I came up with the following list of ways we can fix this while still realizing the use of these devices.
Doing one or move of these will help fix Warp Disruptors
1. Give ships inside the bubble a speed boost, allowing them to leave quickly.
2. Allow warp stabilizers the ability to counter Mobile Warp Disruptors. <--- favorite idea
3. Disallow placement of disruptors near jump gates.
4. Make disruptors use POS fuel.
5. Give HP bonuses to ships inside the bubble, allowing them to have a higher chance of survival.
Warp Disruptors will still have a purpose, (POS blockading, belt freezing, etc.) but won't be the insane PVP farming machines they are today.
Or instead of posting a bunch of words about a game mechanic that is fine, you could just ping off a planet. if you are traveling through nullsec a lot, you should have pings. if you dont have pings and travel through null sec a lot, you are doing it wrong and I applaud the people that blew up your space ship and made you come here and rage post.
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James Amril-Kesh
4S Corporation Goonswarm Federation
11313
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Posted - 2014.08.23 00:37:00 -
[8] - Quote
Charles Muffins wrote:1. Give ships inside the bubble a speed boost, allowing them to leave quickly.
2. Allow warp stabilizers the ability to counter Mobile Warp Disruptors. <--- favorite idea
3. Disallow placement of disruptors near jump gates.
4. Make disruptors use POS fuel.
5. Give HP bonuses to ships inside the bubble, allowing them to have a higher chance of survival. 6. Give ships modules they can fit to increase their speed, one which provides a moderate speed boost with moderate cap use and one which provides a large speed boost with large cap use and an increase in signature radius.
7. Give slow ships modules they can fit to transport them 100 km in their direction of travel after a short spool-up time. Enjoying the rain today? ;) |
Gallowmere Rorschach
Enlightened Industries Goonswarm Federation
725
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Posted - 2014.08.23 00:43:00 -
[9] - Quote
Sounds like someone got pipebombed. |
CompleteFailure
DAWGS Corp.
194
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Posted - 2014.08.23 00:44:00 -
[10] - Quote
Show us on the doll where the bad men touched you...
Charles Muffins wrote:Mobile Warp disruptors are the most overpowered thing in EVE.
No, supercapital projection is.
Charles Muffins wrote:They guarantee the destruction of any ship that crosses their path
No, they don't. They only guarantee that any ship without an interdiction nullification bonus can't warp while they are within their radius.
Charles Muffins wrote:and can't be avoided in any way.
lolwut? Learn how to make safes and bounce off of celestials. Just because you haven't figured out how to avoid them doesn't mean it can't be done, it's actually pretty easy if you know what you're doing.
Charles Muffins wrote:CCP needs to restrict how they're used and/or when they can be used.
No, they don't. Bubbles are perfectly fine the way they are. L2EVE. |
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Mai Khumm
595
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Posted - 2014.08.23 00:48:00 -
[11] - Quote
Charles Muffins wrote:They guarantee the destruction of any ship that crosses their path
I think that's the ******* point! *insert witty saying here* |
Athryn Bellee
Ridge Mineral Holdings
21
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Posted - 2014.08.23 00:48:00 -
[12] - Quote
For the Warp Disruptor module there is a little trick called a slingshot, Google it.
For warp bubbles, they can be easily scanned down, so as long as you don't warp to zero on the location you won't be caught in one. If they place it on the gate that you jump into then you're only solution is to just burn out. HTFU |
Gallowmere Rorschach
Enlightened Industries Goonswarm Federation
725
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Posted - 2014.08.23 00:57:00 -
[13] - Quote
Athryn Bellee wrote:If they place it on the gate that you jump into then you're only solution is to just burn out. HTFU Or burn back to gate, which is often the more practical choice. |
Kaarous Aldurald
ROC Deep Space The ROC
9034
|
Posted - 2014.08.23 01:01:00 -
[14] - Quote
I don't know how to say "no", in enough languages.
So I'll let this do it for me. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |
James Amril-Kesh
4S Corporation Goonswarm Federation
11313
|
Posted - 2014.08.23 01:02:00 -
[15] - Quote
Athryn Bellee wrote:For the Warp Disruptor module there is a little trick called a slingshot, Google it.
For warp bubbles, they can be easily scanned down, so as long as you don't warp to zero on the location You can warp to 100, you'll still be dragged in. Enjoying the rain today? ;) |
ShahFluffers
Ice Fire Warriors Late Night Alliance
5964
|
Posted - 2014.08.23 01:05:00 -
[16] - Quote
Charles Muffins wrote:Mobile Warp disruptors are the most overpowered thing in EVE. While I very much dislike bubbles, I disagree that they are the "most overpowered thing in EVE."
Now if you said jump bridges and critical mass capital hotdropping....
Charles Muffins wrote:They guarantee the destruction of any ship that crosses their path No. They simply guarantee that you cannot warp away from inside them. Outside of that... all bets are off.
Charles Muffins wrote:and can't be avoided in any way. - Interceptors. - Tech 3s with the interdiction-nullifier subsystem. - Planetary bouncing (see: warp to a planet that sits perpendicular to the line between you and your intended gate).
You can also get out of one using... - Covert-ops ships + fancy flying. - Stupid fast ships.
Charles Muffins wrote:CCP needs to restrict how they're used and/or when they can be used. I agree... but probably not in the way you envision.
The point of them is create "checkpoints" in space that is claimed by others... a "wall" of sorts so people can better protect their squishier assets behind them. But creating a "wall" on a gate that is composed of 20 something bubbles IS a tad excessive and should be looked into. Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective.
"How did you veterans start?" |
Anal Canal
The Conference Elite CODE.
51
|
Posted - 2014.08.23 01:07:00 -
[17] - Quote
I think they should use fuel! That way it could provide a tasty target during refueling. (Joke of course)
As far as how they are impossible to avoid, aside from the previous mentioned and valid methods, try intel channels. The-áterminal end of the digestive system.-á |
Kaarous Aldurald
ROC Deep Space The ROC
9034
|
Posted - 2014.08.23 01:07:00 -
[18] - Quote
James Amril-Kesh wrote:Athryn Bellee wrote:For the Warp Disruptor module there is a little trick called a slingshot, Google it.
For warp bubbles, they can be easily scanned down, so as long as you don't warp to zero on the location You can warp to 100, you'll still be dragged in.
I imagine he meant that you should warp to a celestial to avoid the drag angle. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |
Alavaria Fera
GoonWaffe
6387
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Posted - 2014.08.23 01:09:00 -
[19] - Quote
ShahFluffers wrote:Charles Muffins wrote:CCP needs to restrict how they're used and/or when they can be used. I agree... but probably not in the way you envision. The point of them is create "checkpoints" in space that is claimed by others... a "wall" of sorts so people can better protect their squishier assets behind them. But creating a "wall" on a gate that is composed of 20 something bubbles IS a tad excessive and should be looked into. Where I live, people don't bother because it slows any help you might get, but not the interceptor gang that is killing you ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |
Eternus8lux8lucis
Journies End
263
|
Posted - 2014.08.23 01:23:00 -
[20] - Quote
As a sabre pilot in null sec no. I catch a fraction of the pilots that come through the gates even now. Theres literally a lot of tricks to make it virtually impossible to get caught even with a large, small, fast gang on the gate and still not get caught.
All your ideas are terrible at best.
I never used to fly dictors but decided to give them a try and its fun, challenging and fun.
Now people that hell camp a gate with a billion bubbles it does suck, but I can say I used to bubble gates in null myself to get a very quiet system, so I cant talk much there. But Id love to see a mechanic in place where excessive bubbles just isnt worth it to have. And the glare from a lot of them really hurts when you jump into them. Strength isnt measured in numbers but in force of will. For if one motived willful individual stands many will fall around him that are weak.
http://tinyurl.com/YarrFace |
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Charles Muffins
Radon Industrial
3
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Posted - 2014.08.23 01:24:00 -
[21] - Quote
People are forgetting that disruptors are usually arranged in a sphere around the gate, so it doesn't matter what angle you warp in. And I can't imagine having to use either an interceptor or t3 every time I go into nullsec.
The only people who won't support this are the people who gank tons of ships every day by using disruptors. |
ShahFluffers
Ice Fire Warriors Late Night Alliance
5964
|
Posted - 2014.08.23 01:39:00 -
[22] - Quote
Charles Muffins wrote:People are forgetting that disruptors are usually arranged in a sphere around the gate, so it doesn't matter what angle you warp in. Actually, it does. You can't put a mobile disruptor directly on the gate. So it will always be a little "off" at certain angles (which requires more bubbles being used)... which can be just enough to burn that last little bit out of the bubble.
On gates that people are commonly inbound to... they won't put a mobile disruptor right on the gate. That won't give anyone enough time to use webs and prevent you from reaching the gate with a MWD. People prefer to use "slingshot" bubbles which are 50-100km away from the gate... which can be avoided using the aforementioned perpendicular celestial. Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective.
"How did you veterans start?" |
Lucrii Dei
Vector Galactic The Big Dirty
26
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Posted - 2014.08.23 01:43:00 -
[23] - Quote
I can't actually tell if you're being serious or not - but here goes.
"They guarantee the destruction of any ship that crosses their path, and can't be avoided in any way." - Completely false. The majority of my ISK comes from exploration trips into Null. There are plenty of ways to avoid them. The only thing close to a guranteed lossmail is a sans-covert ship landing in bubbles that have hostiles active on grid or the same setup using drag bubbles and a couple of containers for dropping covert cloak. All of which can be avoided once you learn how they work and how to use the tools available to you.
"Anyone with a ship that can warp is trapped no matter what they have." - As above, bubbles are easily escapable if you navigate the field correctly. There are also ships that are immune to them.
"Give ships inside the bubble a speed boost, allowing them to leave quickly." - Cloak and MWD. You don't make clear what kind of ships you are flying or for what purpose, but as an example the Astero fit for speed and agility is a hard target to de-cloak before it burns the shortest path out of the bubble.
"Allow warp stabilizers the ability to counter Mobile Warp Disruptors." - A module that allows people to join what is meant to be a PVP based career in EVE and proceed to avoid any kind of PVP whatsoever, is a blight to PVP. As a newer character I used to swear by them for exploration, now I despise them and find that there are far more useful things to fit on a ship for Null and WH exploration. Learn how to use your other tools and you won't need WCS.
"Disallow placement of disruptor's near jump gates." Allow all and sundry a free ride through Nullsec? Look at it from the other side. Low-sec exploration gets boring. That feeling you get when you're trying to avoid being locked with half a billion of relic loot in your paper hull? That's most of the appeal of such an activity. The danger. You can't gimp the ability of people to protect their systems from intruders just because you have an inability to play your hand correctly. GöÇGòó The Explorer I GöÇGòó The Explorer II (Coming Soon!)
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Charles Muffins
Radon Industrial
3
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Posted - 2014.08.23 02:00:00 -
[24] - Quote
I dare anyone to try to fly a t1 frig trough a bubbled gate like the one in P3EN-E. |
Gallowmere Rorschach
Enlightened Industries Goonswarm Federation
725
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Posted - 2014.08.23 02:03:00 -
[25] - Quote
Charles Muffins wrote:I dare anyone to try to fly a t1 frig trough a bubbled gate like the one in P3EN-E. So, what do I get if I make it? |
NEONOVUS
Diabolically Sexy Eureka-Secret Science R Us
908
|
Posted - 2014.08.23 02:05:00 -
[26] - Quote
Gallowmere Rorschach wrote:Charles Muffins wrote:I dare anyone to try to fly a t1 frig trough a bubbled gate like the one in P3EN-E. So, what do I get if I make it? Yes I am with this man in thought |
Charles Muffins
Radon Industrial
3
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Posted - 2014.08.23 02:06:00 -
[27] - Quote
you get to have proof, because right now no one except me has any |
Gallowmere Rorschach
Enlightened Industries Goonswarm Federation
725
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Posted - 2014.08.23 02:18:00 -
[28] - Quote
Charles Muffins wrote:you get to have proof, because right now no one except me has any Proof of what? That I like to use the wrong tool for a job? |
Mallak Azaria
GoonWaffe Goonswarm Federation
5920
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Posted - 2014.08.23 02:31:00 -
[29] - Quote
A newbie dies twice to a mechanic. Instead of learning about it further to bolster his chances of successfully avoiding said mechanics, he bitches incessantly on the forums about it & demands a nerf because he is too lazy to adapt like everyone else. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee & Grammar Gestapo. |
NEONOVUS
Diabolically Sexy Eureka-Secret Science R Us
908
|
Posted - 2014.08.23 02:45:00 -
[30] - Quote
Mallak Azaria wrote:A newbie dies twice to a mechanic. Instead of learning about it further to bolster his chances of successfully avoiding said mechanics, he bitches incessantly on the forums about it & demands a nerf because he is too lazy to adapt like everyone else. Or the noobie uses the most powerful tool at his disposal first on the problem, then formulates alternatives |
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