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Thread Statistics | Show CCP posts - 1 post(s) |
Ploing
Blue Republic RvB - BLUE Republic
24
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Posted - 2015.08.01 17:23:25 -
[571] - Quote
wow you quoted a nearly one year old post. |
BlackMarket Goods
Nerd Rage Eleet
0
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Posted - 2015.08.06 01:14:57 -
[572] - Quote
Welp just lost a 177M+ daredevil using the fit posted in here to the angel burner..............the armor rep's weren't enough started going into hull.........................then i had to overheat them and kite away so i would die............then i ended up at 5km+ and stoppped doing damage and then my repper burned out.........wouldn't have mattered much tho because if i would have went back into range the repper would have started failing again, and you can't outkite him so there was no excape. oh and yes i was orbiting
thanks. |
Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
1372
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Posted - 2015.08.06 08:37:04 -
[573] - Quote
unified daredevil worked for me as of reasonably recently. Land at the gate overload a hardener, warp in, overload guns, target dram, keep range 1km, and turn on the rep at half shields. sometimes overload the rep and/or other hardener depending on how the fight goes. Usually the angel burner is dead before I have to use a cap charge. sometimes I'm watching my cap and not the burner and use a cap charge as it is going into hull or even exploding.
@ChainsawPlankto
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Arthur Direction
I Accidentally Basilisks
0
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Posted - 2015.08.06 13:07:47 -
[574] - Quote
Chainsaw Plankton wrote:unified daredevil worked for me as of reasonably recently. Land at the gate overload a hardener, warp in, overload guns, target dram, keep range 1km, and turn on the rep at half shields. sometimes overload the rep and/or other hardener depending on how the fight goes. Usually the angel burner is dead before I have to use a cap charge. sometimes I'm watching my cap and not the burner and use a cap charge as it is going into hull or even exploding.
It got hairy the last time I did the Dramiel burner. I was at 20% armor when he died, but I only used one cap booster.
But yes, overload your crap guys, I can't tell you how many people don't start off overloaded and die. OH does nothing when you are at 50% hull and dying lol |
Ploing
Blue Republic RvB - BLUE Republic
25
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Posted - 2015.08.09 21:03:37 -
[575] - Quote
tried the last days a new rocket garmur version for teamburners.
tought about the new missile guidance moduls and came up with a polarized version.
[Garmur, rocket] Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System
5MN Quad LiF Restrained Microwarpdrive Missile Guidance Computer II, Missile Range Script Phased Weapon Navigation Array Generation Extron BZ-5 Neutralizing Spatial Destabilizer ECM
Polarized Rocket Launcher, Caldari Navy Mjolnir Rocket Polarized Rocket Launcher, Caldari Navy Mjolnir Rocket Polarized Rocket Launcher, Caldari Navy Mjolnir Rocket
Small Hydraulic Bay Thrusters II Small Rocket Fuel Cache Partition II Small Warhead Flare Catalyst I
272dps, 320 OH @ 26.3 km
its possible to run a 2 ecm system when you downgrade the computer. still testing whats the best solution
so far it works like a charm.
edit says orbit @20 |
whoyoulookingat
School of Applied Knowledge Caldari State
12
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Posted - 2015.08.10 14:49:37 -
[576] - Quote
Anyone got any tips on running the Lvl 4 Guristas worm one?
Tried with a Jag and pretty much got my rear end handed to me in a wet paper bag!
Only able to fly Minny Ships so any setups / advice would be greatly appreciated (will be ran solo as well btw)
thanks in advance
o/ |
Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
1380
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Posted - 2015.08.10 21:17:26 -
[577] - Quote
Ploing wrote:tried the last days a new rocket garmur version for teamburners. tought about the new missile guidance moduls and came up with a polarized version. [Garmur, rocket]
looks like you can swap the MWD for an ab, fit the second ECM and straight line kite, which works pretty well except for the burner jag, where it will still usually work. Although with that much dps might make sense to just start jamming one logi and dps the other.
hmm I'd be tempted to try this, mostly due to the 2.2k ehp, and not fitting 3x cn bcus. Still a nice dps boost on the super pimp lml kite garmur (and especially my t2 fit). [Garmur, polar rocket kite cheap] Ballistic Control System II Ballistic Control System II Co-Processor II
5MN Cold-Gas Enduring Microwarpdrive Missile Guidance Computer II, Missile Range Script BZ-5 Neutralizing Spatial Destabilizer ECM BZ-5 Neutralizing Spatial Destabilizer ECM
Polarized Rocket Launcher, Caldari Navy Mjolnir Rocket Polarized Rocket Launcher, Caldari Navy Mjolnir Rocket Polarized Rocket Launcher, Caldari Navy Mjolnir Rocket
Small Hydraulic Bay Thrusters II Small Rocket Fuel Cache Partition II Small Ionic Field Projector I
@ChainsawPlankto
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Ploing
Blue Republic RvB - BLUE Republic
27
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Posted - 2015.08.10 22:01:18 -
[578] - Quote
yeah try this, but the jag burner tends to hit u once per mission for a 1388 dmg wrecking hit. annoying atm cause that never happen on sissy. for this case i carry a shield extender in cargo atm.
dps let the logi no chance to rep even without a emc cycle. |
Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
1380
|
Posted - 2015.08.10 22:42:28 -
[579] - Quote
I've never had it hit me, although lately I've been using a kite harpy for the Jag. I'm probably outside of the hit range, they capped the range of wrecking shots a while back. I guess my other issue is logi range. with orbit they can get out of range, although with straight line part of their orbit tends to be really close.
also hard to compare times straight up, with ECM time to complete has more variation. but yea that setup has enough dps to kill the logi without ecm reasonably quickly.
@ChainsawPlankto
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Ploing
Blue Republic RvB - BLUE Republic
29
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Posted - 2015.08.10 23:01:10 -
[580] - Quote
Chainsaw Plankton wrote:I've never had it hit me, although lately I've been using a kite harpy for the Jag. I'm probably outside of the hit range, they capped the range of wrecking shots a while back. I guess my other issue is logi range. with orbit they can get out of range, although with straight line part of their orbit tends to be really close.
also hard to compare times straight up, with ECM time to complete has more variation. but yea that setup has enough dps to kill the logi without ecm reasonably quickly.
got it 3 times the last 2 days with wrecking hits. logi range can be an issue in the first seconds,. just gave them 10 secs and then go.
got 2 vengances today. first one was with no ecm cycle and done in ~ 2.30 min. second one gave me 3 cycles straight and it was a pleasure to loot a 30 m hardener so fast |
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Estella Osoka
Perkone Caldari State
682
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Posted - 2015.08.11 13:46:28 -
[581] - Quote
Ploing wrote:Chainsaw Plankton wrote:I've never had it hit me, although lately I've been using a kite harpy for the Jag. I'm probably outside of the hit range, they capped the range of wrecking shots a while back. I guess my other issue is logi range. with orbit they can get out of range, although with straight line part of their orbit tends to be really close.
also hard to compare times straight up, with ECM time to complete has more variation. but yea that setup has enough dps to kill the logi without ecm reasonably quickly. got it 3 times the last 2 days with wrecking hits. logi range can be an issue in the first seconds,. just gave them 10 secs and then go. got 2 vengances today. first one was with no ecm cycle and done in ~ 2.30 min. second one gave me 3 cycles straight and it was a pleasure to loot a 30 m hardener so fast
Are you orbiting, or keeping at range? |
Ploing
Blue Republic RvB - BLUE Republic
29
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Posted - 2015.08.11 15:31:30 -
[582] - Quote
orbit @ 20 |
Malice Redeemer
Redeemer Group
159
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Posted - 2015.08.26 09:17:23 -
[583] - Quote
[Wolf, Wolf]
Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Energized Adaptive Nano Membrane II 400mm Rolled Tungsten Compact Plates Small Ancillary Armor Repairer
Small Electrochemical Capacitor Booster I Fleeting Propulsion Inhibitor I
200mm AutoCannon II, Republic Fleet Fusion S 200mm AutoCannon II, Republic Fleet Fusion S 200mm AutoCannon II, Republic Fleet Fusion S 200mm AutoCannon II, Republic Fleet Fusion S
Small Anti-Thermic Pump II Small Projectile Burst Aerator II
Just tried this wolf fit vs cruor burner, was a no go. Guns missing all the time, dealt very little damage. Not sure if it was piloting error or w/e but I just could not get closer or lower angular velocity.
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Jori McKie
Viziam Amarr Empire
271
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Posted - 2015.08.26 09:42:46 -
[584] - Quote
A webbed Cruor should be at ~3.7km range with an angular velocity of 0.7 to 1.2. So if just slow boat straight away you should be able to hit the Cruor just fine. The problem with your fit is the anc rep, as you either have to kill the Cruor before your reload or survive the reload. I don't know if that still works.
The Wolf here https://forums.eveonline.com/default.aspx?g=posts&m=5006759#post5006759 works fine.
"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."
--áAbrazzar
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Ploing
Blue Republic RvB - BLUE Republic
31
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Posted - 2015.08.26 12:46:18 -
[585] - Quote
he can also try to stuck the cruor into the structure. |
Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
1486
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Posted - 2015.08.26 19:49:31 -
[586] - Quote
I've been playing around with the cruor the most as I find it to be the most annoying of the burners. I've tried manual piloting, orbiting structures, straight line, sitting still, structure ramming. Can't even remember what I found to be best, they all kinda seem the sameish. the worst is when you orbit and have a counter orbit so transversal is the highest possible. I think the laziest option I found was to let it settle into its orbit and then trying to orbit it. I feel like whatever I try I almost always end up killing between about the time my rockets run out and my rockets finish reloading.
also I suggest getting it to about half armor then overloading guns, I've burned my guns out because I've gotten bored a few times. That way you usually kill it before the guns burn out. and since it is in low armor/hull I'm more inclined to pay attention.
@ChainsawPlankto
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Hasikan Miallok
Republic University Minmatar Republic
1480
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Posted - 2015.09.06 23:33:33 -
[587] - Quote
Is the current Team Burner thing still a Garmur with pimped LM for all burners? Also could a T2 Garmur handle the easier Teamburners ? |
Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
1609
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Posted - 2015.09.07 01:42:54 -
[588] - Quote
I have a few cheapo team burner setups. Garmur for gallente, harpy for minmatar, retribution for caldari, then not so cheapo: unified daredevil for amarr. I imagine you could cheapen it, but I haven't tried.
I suppose I'll start with the garmur. I usually use this one for the Gallente burner I tried using it on the amarr and caldari recently, but the logi are faster than the burner, so you ECM them, but they seem to catch up. Also ECM seemed very unreliable on the caldari burner the last few days. I think it would work alright on the minmatar burner too, ecm works pretty well on that one. only issue there is minny burner goes about the same speed as you. It might work on caldari/amarr and I just got unlucky.
worse case you ecm one logi and shoot the other, it will complete the mission, but it can take a while doing it that way. Pimping makes it a bit faster, but I don't really like flying a 500m frig. [Garmur, TeamBurner ECM cheap] Co-Processor II Ballistic Control System II Ballistic Control System II
1MN Afterburner II Phased Weapon Navigation Array Generation Extron BZ-5 Neutralizing Spatial Destabilizer ECM BZ-5 Neutralizing Spatial Destabilizer ECM
Light Missile Launcher II, Caldari Navy Inferno Light Missile Light Missile Launcher II, Caldari Navy Inferno Light Missile Light Missile Launcher II, Caldari Navy Inferno Light Missile
Small Warhead Rigor Catalyst II Small Warhead Rigor Catalyst II Small Ionic Field Projector I
this is I think my cheapest set up, mainly use for caldari, has enough dps to kill through reps, but a successful jam speeds it up. I have used it to do the gallente team, but I think I only tried that once or twice. can let the burners get in close just feather away and use high dps ammo. [Retribution, kill it] Heat Sink II Heat Sink II Heat Sink II Overdrive Injector System II Co-Processor II
1MN Y-S8 Compact Afterburner 'Hypnos' Ion Field ECM I
Small Focused Beam Laser II, Imperial Navy Gamma S Small Focused Beam Laser II, Imperial Navy Gamma S [empty high slot] Small Focused Beam Laser II, Imperial Navy Gamma S Small Focused Beam Laser II, Imperial Navy Gamma S
Small Energy Locus Coordinator II Small Energy Locus Coordinator II
and cheap harpy, I think you could go cheaper on the mwd but then would have to pulse it. [Harpy, 150mm ECM] Magnetic Field Stabilizer II Magnetic Field Stabilizer II Co-Processor II
Enfeebling Phase Inversion ECM I Coreli A-Type 5MN Microwarpdrive Cap Recharger II Enfeebling Phase Inversion ECM I
150mm Railgun II, Caldari Navy Antimatter Charge S 150mm Railgun II, Caldari Navy Antimatter Charge S [empty high slot] 150mm Railgun II, Caldari Navy Antimatter Charge S 150mm Railgun II, Caldari Navy Antimatter Charge S
Small Hybrid Locus Coordinator II Small Hybrid Locus Coordinator II
@ChainsawPlankto
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
1611
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Posted - 2015.09.07 03:09:20 -
[589] - Quote
just ran the caldari burner 2x with the garmur fit above, and it dunked it both times. although the second time the logi was funny, the second logi frig more or less kept pace with the burner, but I kept it jammed so it never got reps off after the first jam.
@ChainsawPlankto
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Hasikan Miallok
Republic University Minmatar Republic
1484
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Posted - 2015.09.07 11:22:46 -
[590] - Quote
Thanks, I will give the Gamur build a try first and see how that goes. |
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Ploing
Blue Republic RvB - BLUE Republic
31
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Posted - 2015.09.07 12:47:09 -
[591] - Quote
as we are on the garmur. after a few weeks using the polarized rocket version i-¦ll stick with that atm.
[Garmur, Polarized rocket teamburner] Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System
5MN Quad LiF Restrained Microwarpdrive Missile Guidance Computer II, Missile Range Script Missile Guidance Computer II, Missile Range Script Phased Weapon Navigation Array Generation Extron
Polarized Rocket Launcher, Caldari Navy Mjolnir Rocket Polarized Rocket Launcher, Caldari Navy Mjolnir Rocket Polarized Rocket Launcher, Caldari Navy Mjolnir Rocket
Small Hydraulic Bay Thrusters II Small Rocket Fuel Cache Partition II Small Warhead Flare Catalyst I
range is @29,7 km
orbit @ 20, 25 for the jag.
kill times
hawk (1 logikill) 1:05
enyo (1 logikill) 1:25
vengeance (2 logikills) 2:20
jaguar (2 logikills) 2:00
OH at first logi and burner. |
Anize Oramara
The Arch Dashing Dashers
373
|
Posted - 2015.09.07 13:28:07 -
[592] - Quote
Ploing wrote:as we are on the garmur. after a few weeks using the polarized rocket version i-¦ll stick with that atm.
[Garmur, Polarized rocket teamburner] Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System
5MN Quad LiF Restrained Microwarpdrive Missile Guidance Computer II, Missile Range Script Missile Guidance Computer II, Missile Range Script Phased Weapon Navigation Array Generation Extron
Polarized Rocket Launcher, Caldari Navy Mjolnir Rocket Polarized Rocket Launcher, Caldari Navy Mjolnir Rocket Polarized Rocket Launcher, Caldari Navy Mjolnir Rocket
Small Hydraulic Bay Thrusters II Small Rocket Fuel Cache Partition II Small Warhead Flare Catalyst I
range is @29,7 km
orbit @ 20, 25 for the jag.
kill times
hawk (1 logikill) 1:05
enyo (1 logikill) 1:25
vengeance (2 logikills) 2:20
jaguar (2 logikills) 2:00
OH at first logi and burner. Are the faction BCSs required to break logi tank or simply for speed?
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Ploing
Blue Republic RvB - BLUE Republic
31
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Posted - 2015.09.07 13:33:44 -
[593] - Quote
Anize Oramara wrote: Are the faction BCSs required to break logi tank or simply for speed?
speed. u can easily swap to 2 bcu II and a copro. |
Market McSelling Alt
Bernie Madoff Investment Services LLC
548
|
Posted - 2015.09.07 13:50:45 -
[594] - Quote
Ploing wrote:as we are on the garmur. after a few weeks using the polarized rocket version i-¦ll stick with that atm.
[Garmur, Polarized rocket teamburner] Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System
5MN Quad LiF Restrained Microwarpdrive Missile Guidance Computer II, Missile Range Script Missile Guidance Computer II, Missile Range Script Phased Weapon Navigation Array Generation Extron
Polarized Rocket Launcher, Caldari Navy Mjolnir Rocket Polarized Rocket Launcher, Caldari Navy Mjolnir Rocket Polarized Rocket Launcher, Caldari Navy Mjolnir Rocket
Small Hydraulic Bay Thrusters II Small Rocket Fuel Cache Partition II Small Warhead Flare Catalyst I
range is @29,7 km
orbit @ 20, 25 for the jag.
kill times
hawk (1 logikill) 1:05
enyo (1 logikill) 1:25
vengeance (2 logikills) 2:20
jaguar (2 logikills) 2:00
OH at first logi and burner.
That is pretty close to my fit and will continue until they nerf the Garmur
[Garmur, FaceMelt] Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System
Gistii C-Type 5MN Microwarpdrive Missile Guidance Computer II, Missile Range Script Republic Fleet Target Painter Republic Fleet Target Painter
Polarized Rocket Launcher, Mjolnir Rage Rocket Polarized Rocket Launcher, Mjolnir Rage Rocket Polarized Rocket Launcher, Mjolnir Rage Rocket
Small Hydraulic Bay Thrusters II Small Rocket Fuel Cache Partition I Small Hydraulic Bay Thrusters I
Range is 23, dps is 328 before OH... exp rad is 25, but with two TPs you hit anyways.
Best description of Eve Online and why the community is the way it is
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Ploing
Blue Republic RvB - BLUE Republic
31
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Posted - 2015.09.07 14:12:17 -
[595] - Quote
Market McSelling Alt wrote:
Range is 23, dps is 328 before OH... exp rad is 25, but with two TPs you hit anyways.
and the applied dps are still higher than faction rockets?
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Anize Oramara
The Arch Dashing Dashers
373
|
Posted - 2015.09.07 14:30:30 -
[596] - Quote
Ploing wrote:Anize Oramara wrote: Are the faction BCSs required to break logi tank or simply for speed?
speed. u can easily swap to 2 bcu II and a copro. Awesome, I'm getting T2 missiles and rockets (finally) today and don't feel like doing my first team burners in the 600mill garmur I have fit but have never undocked in :P |
Market McSelling Alt
Bernie Madoff Investment Services LLC
549
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Posted - 2015.09.07 17:40:57 -
[597] - Quote
Ploing wrote:Market McSelling Alt wrote:
Range is 23, dps is 328 before OH... exp rad is 25, but with two TPs you hit anyways.
and the applied dps are still higher than faction rockets?
Yes, it isn't the full 328, but more than the 267 from Cal Navy and a heck of a lot cheaper.
Best description of Eve Online and why the community is the way it is
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Ploing
Blue Republic RvB - BLUE Republic
31
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Posted - 2015.09.07 19:12:09 -
[598] - Quote
Market McSelling Alt wrote:Ploing wrote:Market McSelling Alt wrote:
Range is 23, dps is 328 before OH... exp rad is 25, but with two TPs you hit anyways.
and the applied dps are still higher than faction rockets? Yes, it isn't the full 328, but more than the 267 from Cal Navy and a heck of a lot cheaper. thx |
Hasikan Miallok
Republic University Minmatar Republic
1485
|
Posted - 2015.09.08 01:38:54 -
[599] - Quote
I am currently looking at a T2 LML build due to it being less of a gank magnet in SOE hubs.
The polarized rocket versions seem very fragile and flying very close to the danger zone in terms of taking hits, is their anything specific you need to watch out for when flying this fit. |
Market McSelling Alt
Bernie Madoff Investment Services LLC
552
|
Posted - 2015.09.08 02:21:02 -
[600] - Quote
Hasikan Miallok wrote:I am currently looking at a T2 LML build due to it being less of a gank magnet in SOE hubs.
The polarized rocket versions seem very fragile and flying very close to the danger zone in terms of taking hits, is their anything specific you need to watch out for when flying this fit.
It is a frigate... it aligns in 3.2s
What the heck is going to gank you? Destroyers can't come in your mission hub. And any frigate coming in to gank you would be alpha'd by the Burners.
Just worry about the burners, and don't freaking autopilot.
Best description of Eve Online and why the community is the way it is
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