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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Chainsaw Plankton
FaDoyToy
2601
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Posted - 2017.02.25 23:18:08 -
[1381] - Quote
the dragonflies do mostly therm and some exp, might be a little kineitc in there but it is pretty minor.
the bombers do EM, but the torps have very bad explosion velocity so you can reduce most damage just by moving in a cruiser hull. Just having base armor resists + an EM rig made it doable.
and mission offers are still RNG so you can get streaks of either, 8 burners in a row sounds great to me.
@ChainsawPlankto
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Arthur Aihaken
CODE.d
5779
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Posted - 2017.02.26 03:25:40 -
[1382] - Quote
They should change the Guristas Base Burner to the new Chimera. Lugh Crow-Slave loves the new redesign and would be absolutely stoked.
I am currently away, traveling through time and will be returning last week.
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Garrett Osinov
State War Academy Caldari State
1
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Posted - 2017.02.26 16:11:42 -
[1383] - Quote
Did Guristas base today with Vigilant + Basilisk.
[Vigilant, Anterro shield]
Damage Control II Tracking Enhancer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II
True Sansha Stasis Webifier Stasis Webifier II Adaptive Invulnerability Field II 10MN Afterburner II
Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M
Medium Anti-EM Screen Reinforcer II Medium Anti-Kinetic Screen Reinforcer II Medium Anti-Thermal Screen Reinforcer II
Tried to do with rails, but couldn't hit the fighters at all.
Does anyone know if any of the structures have good loot ? |
Lol Boyan
BotoNublo
0
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Posted - 2017.03.10 20:21:06 -
[1384] - Quote
Del ... |
GinBar
BALKAN EXPRESS Shadow Cartel
12
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Posted - 2017.03.11 16:00:04 -
[1385] - Quote
anyone tried anomic agent missions with more than 1 char ? Anyone tried multiboxing 'em. Any ideas. Team burners are too easy with kitsune + garmur combo. Can it be done with like 3 rr worms ? or what ever. Just wanna start somewhere ... |
Ploing
Blue Republic RvB - BLUE Republic
88
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Posted - 2017.03.11 16:53:32 -
[1386] - Quote
with 3 alts i would use 3 daredevils with the unified fit. |
Fluffy Moe
Royal Amarr Institute Amarr Empire
0
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Posted - 2017.03.12 04:49:27 -
[1387] - Quote
Hi all
I'm a newish, returning player and I'm looking at these burner missions. I have read quite a bit of this gigantic thread and few of the links etc., but most of the stuff here deals with blitzing and very high end fits, many of which I am not skilled for yet and even if I were, can't even remotely afford them.
So my questions are more along the lines of which ones of these missions are easiest to get into and what lowest end fits can they be finished on, not blitz or max LP / ISK, but just be able to finish some of them successfully. Once I can get the basics down I'm sure I'll be able to refine things further on my own. Also, my pilot character for these will be flying solo, no multi boxing or anything like that.
So fit wise I'm looking at T1/T2 stuff, or is that just not possible with these ? As well as some general feedback about starting out on the burners from you vet players.
Thanks
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Ploing
Blue Republic RvB - BLUE Republic
89
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Posted - 2017.03.12 10:46:33 -
[1388] - Quote
Fluffy Moe wrote: So fit wise I'm looking at T1/T2 stuff, or is that just not possible with these ? As well as some general feedback about starting out on the burners from you vet players.
Thanks
welcome back.
for starting i recommand teamburners with the garmur which is able to do all 4 types. its very easy to use and with a cheap fit ~ 100 mill. ROI ia after a few missions.
[Garmur, Polarized Starter] Crosslink Compact Ballistic Control System Crosslink Compact Ballistic Control System Crosslink Compact Ballistic Control System
5MN Quad LiF Restrained Microwarpdrive Astro-Inertial Compact Missile Guidance Computer, Missile Range Script Astro-Inertial Compact Missile Guidance Computer, Missile Range Script Peripheral Compact Target Painter
Polarized Rocket Launcher, Caldari Navy Mjolnir Rocket Polarized Rocket Launcher, Caldari Navy Mjolnir Rocket Polarized Rocket Launcher, Caldari Navy Mjolnir Rocket
Small Hydraulic Bay Thrusters II Small Rocket Fuel Cache Partition II Small Warhead Flare Catalyst I
just make sure you have the relevant skills up to 4-5 especially missile range skills. |
MoonDragn
ZiTek
12
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Posted - 2017.03.13 14:29:00 -
[1389] - Quote
Ploing wrote:Arthur Aihaken wrote:Does anyone have a relatively cheap/cap-stable fit for the Angel Dramiel Burner? Wine is causing unexpected lockups on my Mac since the last update (otherwise I'd use the Daredevil in Anize's guide). Thanks in-advance. [Succubus, burner dramiel capstable] Heat Sink II Heat Sink II Imperial Navy Heat Sink Gistii C-Type 1MN Afterburner Pithi A-Type Small Shield Booster Stasis Webifier II Gistum A-Type Explosive Deflection Amplifier Small Focused Pulse Laser II, Conflagration S Small Focused Pulse Laser II, Conflagration S Small Energy Nosferatu II Small Anti-Explosive Screen Reinforcer II Small Anti-EM Screen Reinforcer II Small Capacitor Control Circuit II needs cpu or genolution too you can change ab if you will but make sure you are faster than 839 m/s under webs
So I tried a fit similar to this one, but I did not have the fast 1MN afterburner. As a result I ended up in my pod because I got webbed and warp disrupted and could not warp away. one mistake and that was it. I couldn't even run far enough away. I did not have my genolution on, so maybe that was part of the problem too.
I tried in a vengeance next and got careless after being deadlocked for a long time trying to slowboat back to the station because I couldn't do enough damage with bare minimum missile skills. Also I'm mainly Amarr and Caldari trained with lasers so I'm terrible at other types of ships.
I tried the universal Daredevil fit and got my butt handed to me within 30 secs. That was not fun at all.
So I'm gonna try this fit again tonight with my main genolution/energy clone and with this exact fit and see if it makes a difference. |
Ploing
Blue Republic RvB - BLUE Republic
89
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Posted - 2017.03.13 14:40:43 -
[1390] - Quote
yeah if u not faster than him you have no change to hit him. dont forget to use a 60% web. just start to fly in any direction u want apply all mods except guns. wait with that a few seconds. if the dram is stabilized behind you start guns. |
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MoonDragn
ZiTek
12
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Posted - 2017.03.13 15:06:58 -
[1391] - Quote
Ploing wrote:yeah if u not faster than him you have no chance to hit him. dont forget to use a 60% web. just start to fly in any direction u want apply all mods except guns. wait with that a few seconds. if the dram is stabilized behind you start guns.
is one web going to be enough? In the Vengeance I hit him with 3 webs and he was still way faster than me. |
Ploing
Blue Republic RvB - BLUE Republic
89
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Posted - 2017.03.13 16:01:03 -
[1392] - Quote
one web is enough because of the afterburnerbonus from the succubus |
MoonDragn
ZiTek
12
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Posted - 2017.03.13 17:49:24 -
[1393] - Quote
how about the shield booster? Is that going to be able to keep up with his damage? Do you need shield rigging shield maxed for this? Or Explosive shield compensation? |
Ploing
Blue Republic RvB - BLUE Republic
91
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Posted - 2017.03.13 18:31:23 -
[1394] - Quote
of course keeps the sb up skillwise you dont need maxed rigging skills. it just reduces the signature. but explosive shield compensation should be at least 4 or 5
normaly its done between 30-45 seconds |
MoonDragn
ZiTek
12
|
Posted - 2017.03.13 18:54:42 -
[1395] - Quote
Ploing wrote:of course keeps the sb up skillwise you dont need maxed rigging skills. it just reduces the signature. but explosive shield compensation should be at least 4 or 5 normaly its done between 30-45 seconds
I thought the rigging skills reduced the drawback? In this case we're using two shield riggings which have 10% drawbacks. Does that mean instead of 30% resist I'm only going to get 20% without any rigging skill? 21% since you need 1 level of shield rigging to install it.
The capacitor control circuit doesn't have drawback. so that's ok.
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Ploing
Blue Republic RvB - BLUE Republic
91
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Posted - 2017.03.13 19:51:15 -
[1396] - Quote
MoonDragn wrote: I thought the rigging skills reduced the drawback? In this case we're using two shield riggings which have 10% drawbacks. Does that mean instead of 30% resist I'm only going to get 20% without any rigging skill? 21% since you need 1 level of shield rigging to install it.
The capacitor control circuit doesn't have drawback. so that's ok.
yes they reduce the drawback. with shield riggin @ 0 you have a sig of 39.5 and @ V you have 36.2. personally i am @ IV
so it doesnt matter that much. but arthur was asking for a capstable version. personally i swap the ccc with a second em rig because over 3 min cap are way enough even if windows crashes.
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MoonDragn
ZiTek
12
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Posted - 2017.03.13 20:35:42 -
[1397] - Quote
Ploing wrote:MoonDragn wrote: I thought the rigging skills reduced the drawback? In this case we're using two shield riggings which have 10% drawbacks. Does that mean instead of 30% resist I'm only going to get 20% without any rigging skill? 21% since you need 1 level of shield rigging to install it.
The capacitor control circuit doesn't have drawback. so that's ok.
yes they reduce the drawback. with shield riggin @ 0 you have a sig of 39.5 and @ V you have 36.2. personally i am @ IV so it doesnt matter that much. but arthur was asking for a capstable version. personally i swap the ccc with a second em rig because over 3 min cap are way enough even if windows crashes.
I rather use the cap stable version. The last fight I had with him in the Vengeance was over an hour and going nowhere. You need cap stable to escape. |
Ploing
Blue Republic RvB - BLUE Republic
91
|
Posted - 2017.03.13 22:14:21 -
[1398] - Quote
lol yeah thats bad
but be a man and try it. someone tried it and was pleased afterwards. tried to find the post but the thread is to huge.
maybe we get an update for the OP from jori in the new feature. |
Jori McKie
Viziam Amarr Empire
292
|
Posted - 2017.03.13 23:48:02 -
[1399] - Quote
Ploing wrote:lol yeah thats bad but be a man and try it. someone tried it and was pleased afterwards. tried to find the post but the thread is to huge. maybe we get an update for the OP from jori in the new feature.
Working on it, on the layout and a new section with more alternatives especially for lower skilled players.
"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."
--áAbrazzar
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MoonDragn
ZiTek
12
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Posted - 2017.03.14 02:00:54 -
[1400] - Quote
Thanks for the advice and fit, took out the Angel Dremiel in less than 30 secs with that fit. |
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Ploing
Blue Republic RvB - BLUE Republic
91
|
Posted - 2017.03.16 22:58:34 -
[1401] - Quote
MoonDragn wrote: Thanks for the advice and fit, took out the Angel Dremiel in less than 30 secs with that fit.
thx for appriciate it. |
Alasdan Helminthauge
HC - Razorback Roadhouse
48
|
Posted - 2017.03.18 04:45:26 -
[1402] - Quote
I would like to know whether these burner missions have been changed recently? or more directly, are some of the fits posted here outdated? |
Chainsaw Plankton
FaDoyToy
2671
|
Posted - 2017.03.18 05:11:40 -
[1403] - Quote
afaik the fits are still valid, you might just need to change between various meta items. the pwnage painter got changed to I think the scoped and you might need a compact version instead for cpu reasons. Also the other main change I've made has been from meta to t2 webs. also if you are going to run ECM for the team burners you will probably want to pick up compact versions.
also check back in the last few pages for the cap battery wolf, pretty much the same performance as the cap boosted version but with no micro required. there is also a good meta fit garmur with polarized rockets, costs ~80m and can run all the team burners.
selling officer BCUs! https://forums.eveonline.com/default.aspx?g=posts&m=6872141
@ChainsawPlankto on twitter
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Alasdan Helminthauge
HC - Razorback Roadhouse
55
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Posted - 2017.03.23 07:37:20 -
[1404] - Quote
just tested the Kitsune fit (3 LMLII, MWD, 4 ECMII, 1 MAPC, 1 BCSII, 2 dmg rigs)for team burners. killed the vengeance in 6-7 minutes, should work similar with the enyo. can barely break the passive regen of the jaguar. haven't tested on the hawk yet, might work because of hawk's low EM resist, but will surely take a long time. tested on all lv4 missile support skills without implants. |
Zekir Shardani
xXxgayputin420xXx
5
|
Posted - 2017.03.23 12:00:13 -
[1405] - Quote
doublepost, sorry. |
Zekir Shardani
xXxgayputin420xXx
5
|
Posted - 2017.03.23 12:01:07 -
[1406] - Quote
I made a completely AFK fit for Burner Succubus. Works pretty well, Succubus dies in 115 seconds after landing on grid without any overheating.
[Cruor, sansha burner battery small]
Heat Sink II Coreli A-Type Small Armor Repairer Core A-Type Armor EM Hardener Dark Blood Armor EM Hardener
Stasis Webifier II Stasis Webifier II Republic Fleet Small Cap Battery
Small Focused Beam Laser II, True Sanshas Gamma S Small Focused Beam Laser II, True Sanshas Gamma S Corpii A-Type Small Energy Nosferatu [Empty High slot]
Small Energy Locus Coordinator I Small Anti-Thermal Pump II Small Energy Locus Coordinator II
Acolyte II x1 |
Alasdan Helminthauge
HC - Razorback Roadhouse
62
|
Posted - 2017.03.25 07:33:00 -
[1407] - Quote
just tested the anti-worm daredevil fit posted in that blitz guide, but with cheaper tank modules. Also works, plus I only have Repair System IV. Haven't timed it, but I don't think that less tank would make it take longer to kill it (as long as your ship can still survive).
[Daredevil, Modified Burner Worm - Daredevil] Small Armor Repairer II Dark Blood Armor Kinetic Hardener Dark Blood Armor Kinetic Hardener Magnetic Field Stabilizer II
Coreli A-Type 5MN Microwarpdrive Small Capacitor Booster II, Navy Cap Booster 400 Warp Scrambler II
Light Neutron Blaster II, Void S [empty high slot] Light Neutron Blaster II, Void S
Small Auxiliary Thrusters II Small Auxiliary Thrusters I Small Ancillary Current Router I
96mil VS 177mil (Evepraisal Jita sell) |
guigui lechat
the no fock given
17
|
Posted - 2017.03.28 07:47:27 -
[1408] - Quote
about the team burners, and the kitting garmur : it looks like even if I orbit the jaguar @26km and my missile range says 24, I still hit him well. So I remove the missile range script of one guidance. This way I deal a little bit more DPs to logis. I use mjolnir jav on the jaguar RR thoug.
I do this for all burners now and it seems to improve my damage a little bit. |
Chainsaw Plankton
FaDoyToy
2715
|
Posted - 2017.03.28 08:09:13 -
[1409] - Quote
the more I think I know about missile range the less it makes sense.
selling officer BCUs! https://forums.eveonline.com/default.aspx?g=posts&m=6872141
@ChainsawPlankto on twitter
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guigui lechat
the no fock given
17
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Posted - 2017.03.28 08:17:34 -
[1410] - Quote
actually no damage difference with/without activating the second (non-scripted) missile guidance vs the enyo and its repers. |
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