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Thread Statistics | Show CCP posts - 12 post(s) |
Caghji
Science and Trade Institute Caldari State
1
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Posted - 2011.11.23 12:47:00 -
[1] - Quote
CCP Guard wrote:CCP Greyscale has been reading your feedback on his recent starbase management blog, and brings you news of changes based on that feedback. Check it out here, and please leave your feedback and thoughts as always. P.s. Oh, and it's now 6 days until Crucible!
What is the m3 of each fuel block please?
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Caghji
Science and Trade Institute Caldari State
1
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Posted - 2011.11.23 13:37:00 -
[2] - Quote
CCP Greyscale wrote:Caghji wrote:CCP Guard wrote:CCP Greyscale has been reading your feedback on his recent starbase management blog, and brings you news of changes based on that feedback. Check it out here, and please leave your feedback and thoughts as always. P.s. Oh, and it's now 6 days until Crucible! What is the m3 of each fuel block please? It... uh... LOOK! A THING! OVER THERE Ok check the blog again it totally lists the size there too.
blog says Quote:Blocks will be 50m3 each. - is this right?
so for one large tower 50*40*24*7= 33600m3 of fuel for one week
Would really love these blocks to be smaller otherwise there is no real change to the time for us haulers |
Caghji
Science and Trade Institute Caldari State
1
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Posted - 2011.11.24 01:27:00 -
[3] - Quote
Quote:As it stands now, the blocks add more work, not less. They're adding an additional step to manage.
The problem with fueling towers is the trips you have to make back and forth to manage them. The cost in jumping this fuel around is also something not factored into the sov bonuses. Making the fuel blocks smaller will make a LOT of people's lives who are slaves to this game easier.
The blocks don't help us unless they're smaller M^3.
+1
Quote:m3 = i do believe several have done the math and the cubes for the same amount of time now compared to ice / pi fuels of an equal time the cubes come out roughly smaller anyway... not by much no but there is no EXTRA hauling here... even for those that manufacture the pellets, you had to haul the fuel in to begin with... so you either haul the ice like you always have or you haul the pellet... no change here really~
I disagree - the extra haulage is taking PI and ICE to factory area - then taking from factory area to POSs
My corp manage 32 POSs - downsizing the pellets would make a lot of difference to our hauling time
With no change to the m3 then its just another level of complexity with no benefit to me - 'professional POS fuel haulers very quickly learn the weekly unit amounts and dropping fuel in each pos is very quick atm. There is no reason to change the fuel to pellets - unless the pellets are significantly smaller
The time refueling is taken up having to go back and forth to the fuel central hanger to refill the freighter or JF
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Caghji
Science and Trade Institute Caldari State
3
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Posted - 2011.11.26 03:22:00 -
[4] - Quote
just like to give a +1 to zabob and his arguments on this topic
every time i read a dev post or someone else's post and go to reply i see zabob has already covered everything i wanted to say on the matter.
I get the impression that the people who don't understand the situation either are not POS 'hauling monkies' (to use a term from earlier on from a very 'understanding CEO') or just operate a max of 2 or 3 POSs.
The people you should be listening to are the 'hauling monkies' who look after 20, 30, 40+ towers a week........
I think the thing that is annoying the hauling monkies is not the change itself its the way CCP are trying to sell it as a change which 'will make hauling monkies life easier' and allow them to get back into more player interaction parts of the game - which is just plain wrong - it does the exact opposite! - this leads us hauling monkies to realise the dev doesn't actually understand fully the product he is 'developing' which tends to make us lose confidence.
If the pitch for the change had been - ..."we are making a change - its going to annoy hauling monkies but we don't care about hauling monkies - stuff 'em ....." then us hauling monkies would shake our fist and go yahh boo hiss CCP - but at least we would know tthat the devs understood what their product change would do
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