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Thread Statistics | Show CCP posts - 1 post(s) |
Marcius Decimus
The Dutch Rudder
16
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Posted - 2014.09.01 21:29:00 -
[1] - Quote
Ok, I think mining needs a risk vs. reward mechanic change.
1) High Sec POS's need to be reset to the requirement you need standing to place. Hitting the easy button in this one was just too much.
2) High Sec reprocessors can only be a "basic" model, with 48% base yield.
3) Tax is still on high sec reprocess, set by the space you are in, AND by Concord. Need good standing from each, or each takes some.
4) Change volumes of high sec ores to help rebalance, decreasing M3 pull: Veld +.05 to .15, Scord +.10 to .25, Pyro, +.10 to .35, Omber -.2 to .40, Kernite +1.3 to 2.5.
5) NO named roids show up in in High sec for belts. Special spawns only have named roids for the veld, scord, pyro, omber and kernite. No Herm, Hed, Jaspet in high sec. Maybe consider a soft spawn for .5 systems of non-named jaspet.
6) Keep Herm and Hed and Jaspet the same. They spawn in low-sec, special spawns have named ones and NON-named crokite. Gneiss and Dark ochre also spawn, unnamed in anomlies. Drop their volume -1 for gness it 4.0, and -1 for dark ochre to 5.0
7) Change Null sec ores volume. Crokite -4 to 12.0, Bistot, -6 to 10.0 and Arokonor -8 to 8.0. for lore purposes, Arkonor is just awesome stuff, chock full of good ole minerals worth money.
8) Scannable anamolies in null and WH get only named roids from all levels.
My math might be off in calculations, but the bottom line is pull named roids from high sec, give named roids to low/null/Wh, and make the volume of null/wh ores much lighter to increase yield.
Bottom line, it is absurd that high sec ores beat most Null/WH ores and the risk/reward mechanics need to be rebalanced for this. |
Rowells
Unknown Soldiers Fidelas Constans
1280
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Posted - 2014.09.01 22:44:00 -
[2] - Quote
Why? Seems like it's working fine to me. |
Discomanco
We pooped on your lawn We pooped on your lawn.
42
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Posted - 2014.09.01 22:53:00 -
[3] - Quote
Marcius Decimus wrote:Ok, I think mining needs a risk vs. reward mechanic change.
1) High Sec POS's need to be reset to the requirement you need standing to place. Hitting the easy button in this one was just too much.
2) High Sec reprocessors can only be a "basic" model, with 48% base yield.
3) Tax is still on high sec reprocess, set by the space you are in, AND by Concord. Need good standing from each, or each takes some.
4) Change volumes of high sec ores to help rebalance, decreasing M3 pull: Veld +.05 to .15, Scord +.10 to .25, Pyro, +.10 to .35, Omber -.2 to .40, Kernite +1.3 to 2.5.
5) NO named roids show up in in High sec for belts. Special spawns only have named roids for the veld, scord, pyro, omber and kernite. No Herm, Hed, Jaspet in high sec. Maybe consider a soft spawn for .5 systems of non-named jaspet.
6) Keep Herm and Hed and Jaspet the same. They spawn in low-sec, special spawns have named ones and NON-named crokite. Gneiss and Dark ochre also spawn, unnamed in anomlies. Drop their volume -1 for gness it 4.0, and -1 for dark ochre to 5.0
7) Change Null sec ores volume. Crokite -4 to 12.0, Bistot, -6 to 10.0 and Arokonor -8 to 8.0. for lore purposes, Arkonor is just awesome stuff, chock full of good ole minerals worth money.
8) Scannable anamolies in null and WH get only named roids from all levels.
My math might be off in calculations, but the bottom line is pull named roids from high sec, give named roids to low/null/Wh, and make the volume of null/wh ores much lighter to increase yield.
Bottom line, it is absurd that high sec ores beat most Null/WH ores and the risk/reward mechanics need to be rebalanced for this. 1) No comment 2) Why? If it got to 48%, nobody would ever use it, especially not after the Compression Array got introduced. You already pay POS fuel for 2% better refine and avoiding taxes. 3) Tax is already set by the corp that owns the station, and already takes a good amount of effort to reach the 6.7 standing for 0% tax. Unless you use a POS ofc which might not even pay for itself. 4) This downright nerfs mining across the board to make it lower than it already is, since mining turrets mines in m3/cycle not units/cycle 5) Hem, Hed and Jaspet doesn't really spawn in highsec anyways, apart from occasional belt anomalies, which usually is cleared fast and doesn't have that much ISK in them anyways, I managed to get around 2/3rd of a Small Hem Hed Jas anomaly. There was maybe 10mil from that or so. As for no named asteroids. Why? So we just all mine the same, making it no competition at all to get the best roids in a belt? 6) So all of this is just to promote lowsec mining, which already have been promoted by spawning more nullsec mining anomalies? 7) A huge boost to mining nullsec ores, that will really decrease the price for a lot of things (same reason as #4) 8) No comment
Mining is working fine. The risk vs reward is low risk and low reward. Highsec mining is one (if not the) lowest profitable professions. And depending on where you mine, there is a great risk with CODE+followers around. |
Nevyn Auscent
Broke Sauce
1494
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Posted - 2014.09.01 22:54:00 -
[4] - Quote
Null Sec has better Low ends than high sec does. It's Null Miners own choice to shoot themselves in the foot by overmining High Ends and ignoring low ends. CCP shouldn't fix stupid. |
Komi Toran
Paragon Trust The Bastion
188
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Posted - 2014.09.01 23:50:00 -
[5] - Quote
Marcius Decimus wrote:Bottom line, it is absurd that high sec ores beat most Null/WH ores and the risk/reward mechanics need to be rebalanced for this. Here's your problem; you think there's a clean conversion between Security Status and risk. |
Petrified
Old and Petrified Syndication TOG - The Older Gamers Alliance
158
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Posted - 2014.09.02 00:57:00 -
[6] - Quote
What lack of risk are you trying to compensate for? I missed that. |
Jur Tissant
Unreal Darkness
205
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Posted - 2014.09.02 01:01:00 -
[7] - Quote
Standings requirements for POSes were the worst and it's good they're gone. Mining in high-sec is already yields a meager profit.
I support making null-sec and low-sec mining more profitable but I would not do anything to make high-sec mining any less profitable. |
Sigras
Conglomo
848
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Posted - 2014.09.02 01:07:00 -
[8] - Quote
Guys! I found someone who doesnt understand prices or market forces at all!
You realize that if you reduce the trit production in high sec, the price of trit will just go up keeping the profit the same because everyone needs trit... |
Sentamon
Imperial Academy Amarr Empire
2189
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Posted - 2014.09.02 03:42:00 -
[9] - Quote
Posting in pointless and ugly nerf highsec, buff nullsec thread. ~ Professional Forum Alt -á~ |
Fer'isam K'ahn
None Of One
376
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Posted - 2014.09.02 11:29:00 -
[10] - Quote
100 meter dash to fast, low risk from AK47 and pink socks !
Fixz now!
I haz grait idiaz!
Are you sure your issues aren't elsewhere ?! |
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Rivr Luzade
Coreli Corporation Ineluctable.
689
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Posted - 2014.09.02 11:42:00 -
[11] - Quote
Nevyn Auscent wrote:Null Sec has better Low ends than high sec does. It's Null Miners own choice to shoot themselves in the foot by overmining High Ends and ignoring low ends. CCP shouldn't fix stupid.
That's something CCP can't fix. Unfortunately. |
Dargen Heluene
University of Caille Gallente Federation
1
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Posted - 2014.09.02 12:46:00 -
[12] - Quote
Yet another "Make people move out of High-sec so I can shoot them easier" thread. Nothing to see here, move along folks. |
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ISD Dorrim Barstorlode
ISD Community Communications Liaisons
3364
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Posted - 2014.09.02 17:10:00 -
[13] - Quote
Quote:3. Ranting is prohibited.
A rant is a post that is often filled with angry and counterproductive comments. A free exchange of ideas is essential to building a strong sense of community and is helpful in development of the game and community. Rants are disruptive, and incite flaming and trolling. Please post your thoughts in a concise and clear manner while avoiding going off on rambling tangents. Thread closed. ISD Dorrim Barstorlode Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
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