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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
General Guardian
The Guardian Knights
109
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Posted - 2014.09.04 09:41:00 -
[1] - Quote
Would be nice if we can see the shield/armor/structure of drones that are in the drone bay so we can recall and then launch undamaged ones without too much fuss |
Rockstede
30plus Greater Western Co-Prosperity Sphere
3
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Posted - 2014.09.04 09:55:00 -
[2] - Quote
Would also be nice if the drone bay was able to repair drones that were docked inside. Not necessarily instantly but it wouldn't be entirely unreasonable to have equipment in your "drone bay" that repaired the drones over time. |
Voxinian
37
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Posted - 2014.09.04 09:56:00 -
[3] - Quote
I agree. Once they are scooped back you can't see which ones are damaged anymore and have to launch them all again just to scoop the damaged ones back to the bay again. Also would be nice if nanite would work on drones so you can repair them without docking. |
Voxinian
37
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Posted - 2014.09.04 09:57:00 -
[4] - Quote
Rockstede wrote:Would also be nice if the drone bay was able to repair drones that were docked inside. Not necessarily instantly but it wouldn't be entirely unreasonable to have equipment in your "drone bay" that repaired the drones over time.
We had the same thought.
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General Guardian
The Guardian Knights
110
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Posted - 2014.09.04 10:09:00 -
[5] - Quote
Rockstede wrote:Would also be nice if the drone bay was able to repair drones that were docked inside. Not necessarily instantly but it wouldn't be entirely unreasonable to have equipment in your "drone bay" that repaired the drones over time.
This is already one of my previous suggestions from a while back. |
Fer'isam K'ahn
None Of One
379
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Posted - 2014.09.04 12:36:00 -
[6] - Quote
Thank you for reposting and linking to your reposts: Top notch quality use of the forum.
https://forums.eveonline.com/default.aspx?g=posts&m=4941832#post4941832 https://forums.eveonline.com/default.aspx?g=posts&m=4948686#post4948686 https://forums.eveonline.com/default.aspx?g=posts&m=4921522#post4921522 https://forums.eveonline.com/default.aspx?g=posts&m=4810077#post4810077 https://forums.eveonline.com/default.aspx?g=posts&m=4644928#post4644928 https://forums.eveonline.com/default.aspx?g=posts&m=4711604#post4711604 https://forums.eveonline.com/default.aspx?g=posts&m=4667929#post4667929https://forums.eveonline.com/default.aspx?g=posts&m=4391416#post4391416
Tell me if you need more or feel the need to open another thread, maybe I can act as your personal 'search function typer' or 'previous thread checker' Are you sure your issues aren't elsewhere ?! |
Corraidhin Farsaidh
Farsaidh's Freeborn
664
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Posted - 2014.09.04 13:38:00 -
[7] - Quote
Human freeware...are you Amarrian???
And the problem with free 'software'...it always seems to mangle the last result returned :D |
Celthric Kanerian
Ascendance Of New Eden Workers Trade Federation
83
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Posted - 2014.09.04 15:22:00 -
[8] - Quote
Redunant post, but good to see an idea where you actually thought about it General Guardian... Eventhough you didn't use the search tool. |
Kitty Bear
Disturbed Friends Of Diazepam Disturbed Acquaintance
1402
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Posted - 2014.09.04 15:45:00 -
[9] - Quote
I have a clunky work-around on the knowing which drone is damaged thing.
When recalling a damaged drone, I move it to a "repair" group
it's not ideal, it creates micro-management problems and additional clicking but it does work. |
Corraidhin Farsaidh
Farsaidh's Freeborn
665
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Posted - 2014.09.04 16:21:00 -
[10] - Quote
Kitty Bear wrote:I have a clunky work-around on the knowing which drone is damaged thing.
When recalling a damaged drone, I move it to a "repair" group
it's not ideal, it creates micro-management problems and additional clicking but it does work.
I've suggested the exact same thing in one of the previous threads, works well enough even if a bit clunky and means you know not to relaunch the damaged drones unless they are all damaged :D |
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Rockstede
30plus Greater Western Co-Prosperity Sphere
4
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Posted - 2014.09.04 16:31:00 -
[11] - Quote
Corraidhin Farsaidh wrote:Kitty Bear wrote:I have a clunky work-around on the knowing which drone is damaged thing.
When recalling a damaged drone, I move it to a "repair" group
it's not ideal, it creates micro-management problems and additional clicking but it does work. I've suggested the exact same thing in one of the previous threads, works well enough even if a bit clunky and means you know not to relaunch the damaged drones unless they are all damaged :D
That's a brilliant idea actually, bit ashamed for not thinking of that myself lol.
I'm going to shamelessly steal that btw..
Just sayin..
^^
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General Guardian
The Guardian Knights
111
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Posted - 2014.09.05 10:31:00 -
[12] - Quote
My Post is the Repost? Think you better check the dates buddy. Also that was a different idea, but close enough right?
Also I used the search tool once and didn't find what I was looking for so I posted. I don't sit and search 50 different phrases because I actually prefer to get back to the playing the game, and am not a hard core forum warrior like yourself.
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Fer'isam K'ahn
None Of One
380
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Posted - 2014.09.05 11:45:00 -
[13] - Quote
LoL, did you ? cause the first of my links is already 6 days older then your odlest, the rest much older.
And it took me about 2 minutes to find those and maybe another 90 sec to link em - with the ingame SF, didn't even have to use google.
Check berfore dumping assertions on the forum. - But that's nothing new either. Are you sure your issues aren't elsewhere ?! |
Voxinian
39
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Posted - 2014.09.05 13:36:00 -
[14] - Quote
Fer'isam K'ahn wrote:LoL, did you ? cause the first of my links is already 6 days older then your odlest, the rest much older.
And it took me about 2 minutes to find those and maybe another 90 sec to link em - with the ingame SF, didn't even have to use google.
Check berfore dumping assertions on the forum. - But that's nothing new either.
Derailing a topic is just as annoying.
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Fer'isam K'ahn
None Of One
381
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Posted - 2014.09.05 14:17:00 -
[15] - Quote
Voxinian wrote:Derailing a topic is just as annoying. Derailing a topic to point out its redundancy, my pleasure. Though it's not really derailing - Cheers.
Are you sure your issues aren't elsewhere ?! |
Frostys Virpio
The Mjolnir Bloc The Bloc
1234
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Posted - 2014.09.05 15:57:00 -
[16] - Quote
Fer'isam K'ahn wrote:Voxinian wrote:Derailing a topic is just as annoying. Derailing a topic to point out its redundancy, my pleasure. Though it's not really derailing - Cheers.
Backseat modding is also annoying as hell. |
Ix Method
Brutor Tribe Minmatar Republic
152
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Posted - 2014.09.05 16:15:00 -
[17] - Quote
Frostys Virpio wrote:Fer'isam K'ahn wrote:Voxinian wrote:Derailing a topic is just as annoying. Derailing a topic to point out its redundancy, my pleasure. Though it's not really derailing - Cheers.
Backseat modding is also annoying as hell. This is F&I. Its what they do Travelling at the speed of love. |
Fer'isam K'ahn
None Of One
384
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Posted - 2014.09.05 19:25:00 -
[18] - Quote
Now, since its now officially derailed...
1.) Reporting it can lead to a lock and to neither the OP nor the participants being able to continue the discussion.
2.) Reporting and linking still open and related threads will give both the opportunity to continue there in case the threads gets locked.
Don-Št really see why option 2 is considered worse ? And I link and you assume I reported, but you do note hate or attack all teh ones that just reported and neither said anything nor linked anything. If I have to look like the bad guy to actually further the forum, so be it, let me be the dark kni.... Are you sure your issues aren't elsewhere ?! |
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ISD Ezwal
ISD Community Communications Liaisons
2101
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Posted - 2014.09.06 01:32:00 -
[19] - Quote
Thread locked.
The Rules: 16. Redundant and re-posted threads will be locked.
As a courtesy to other forum users, please search to see if there is a thread already open on the topic you wish to discuss. If so, please place your comments there instead. Multiple threads on the same subject clutter up the forums needlessly, causing good feedback and ideas to be lost. Please keep discussions regarding a topic to a single thread.
ISD Ezwal Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
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