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12100
Caldari Provisions Caldari State
5
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Posted - 2014.09.06 02:22:00 -
[1] - Quote
Ok when it comes to do security missions I think it's best to do the missions that allow you to make ammo by production and lp store right?
For example I'm doing space land lvl 4 missions. They drop loot to refine into Minerals, I can use the mins to make t1 ammo then use lp to make them into faction ammo, then I can keep some for me and sell the rest as profit since I did not waste any isk with the missiles (Except the 2m isk to make 5000 t1 into faction)
So am I right? |
Zhilia Mann
Tide Way Out Productions
2164
|
Posted - 2014.09.06 02:50:00 -
[2] - Quote
No, not really. If you can get a better LP to isk conversion rate for an item you can post on market then it ends up being cheaper to sell the item and buy ammo. Likewise, minerals you get from reprocessing are better off either sold directly or made into something with a higher margin than ammunition.
The whole theory rests in the common fallacy (usually referred to around here as Minerals I Mine are Free or MIMAF) that the economic value of an item is null until it hits the market. This clearly isn't the case; everything has the potential to be sold and so has inherent value. Actions that increase the value of said items are more profitable than simply using said items to avoid market transactions in the first place. |
DeMichael Crimson
Republic University Minmatar Republic
29037
|
Posted - 2014.09.06 09:48:00 -
[3] - Quote
In my viewpoint missions are done for the ISK reward, the Bonus pay, the Loyalty Points and the standing gain. The Bounties and loot drops gained from completing missions is all extra free stuff.
Reprocessing those loot drops into minerals to produce T1 Ammo, then combining it with LP's for upgrade to Faction ammo is a very good option. In fact, the Bounties gained from the mission basically pays for the upgrade costs.
Now I haven't done the math to know for sure but with that viewpoint it's basically free despite what others say. Just have to subtract all costs associated with Production and LP Store from the Bounties gained and hopefully you're in the green.
Now if you decide to keep it and use it yourself, then in my book that's a win - win situation. Depending on skills and equipment fitted, after a while you might be able to build up a stockpile. Then you can place that on the Market if desired.
Now placing the Faction Ammo on the Market might make some profit since it's a commodity that's always in demand. However, you'll also have to add in Market costs with Production and LP costs that was subtracted from the ISK made on Bounties. If it still comes out in the green, then it's pure profit but if it cuts into the ISK gained from Mission reward and Bonus pay, then it's no longer a profit.
Course that's just my opinion.
DMC Faction Standing Repair Plan | California Eve Players | (Proposal) Bring Back 'The Endless Battle' Missions |
Bastion Arzi
Ministry of War Amarr Empire
129
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Posted - 2014.09.06 11:02:00 -
[4] - Quote
agree. as long as ur willing to loot all that as u go along its essentially free isk.
and everybody uses faction ammo for pvp. the profit margin for your time spent might be lower but the resale value is much higher. |
12100
Caldari Provisions Caldari State
6
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Posted - 2014.09.06 12:23:00 -
[5] - Quote
DeMichael Crimson wrote:In my viewpoint missions are done for the ISK reward, the Bonus pay, the Loyalty Points and the standing gain. The Bounties and loot drops gained from completing missions is all extra free stuff.
Reprocessing those loot drops into minerals to produce T1 Ammo, then combining it with LP's for upgrade to Faction ammo is a very good option. In fact, the Bounties gained from the mission basically pays for the upgrade costs.
Now I haven't done the math to know for sure but with that viewpoint it's basically free despite what others say. Just have to subtract all costs associated with Production and LP Store from the Bounties gained and hopefully you're in the green.
Now if you decide to keep it and use it yourself, then in my book that's a win - win situation. Depending on skills and equipment fitted, after a while you might be able to build up a stockpile. Then you can place that on the Market if desired.
Now placing the Faction Ammo on the Market might make some profit since it's a commodity that's always in demand. However, you'll also have to add in Market costs with Production and LP costs that was subtracted from the ISK made on Bounties. If it still comes out in the green, then it's pure profit but if it cuts into the ISK gained from Mission reward and Bonus pay, then it's no longer a profit.
Course that's just my opinion.
DMC I agree but to convert t1 ammo to faction is 4k lo and 2m isk, to make 5000t1 ammonto faction ammo, so like 10k faction missiles cost like 18m isk-4 Minsk I'm making 14m isk profit right? Now I might keep some for myself but the numbers won't change by much
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DeMichael Crimson
Republic University Minmatar Republic
29038
|
Posted - 2014.09.06 13:35:00 -
[6] - Quote
OK, you need 2 mill ISK and 5000 regular Missiles which you build with Minerals gained from reprocessing loot drops. That means the Manufacturing cost needed to build those 5000 regular Missiles has to be added with the LP cost.
Hopefully you get enough Minerals from reprocessing the loot to build those 5000 regular Missiles. If not, then you have to also add in the cost of any missing minerals needed to manufacture those 5000 regular missiles.
After you've manufactured and exchanged those 5000 regular missiles for Faction Missiles, you then have to add in any Broker Fees, Taxes, etc that's associated with selling those Faction Missiles.
Hopefully the total amount of ISK cost is equal to or less than the amount of ISK gained from Bounties. Next subtract that amount from the average Market price and you'll have a good idea of the profit amount.
Anyway, I think I covered everything. Good luck to you.
DMC Faction Standing Repair Plan | California Eve Players | (Proposal) Bring Back 'The Endless Battle' Missions |
12100
Caldari Provisions Caldari State
6
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Posted - 2014.09.06 13:55:00 -
[7] - Quote
Yes and thank you |
Caleidascope
Republic Military School Minmatar Republic
551
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Posted - 2014.09.06 15:08:00 -
[8] - Quote
I will respectfully disagree about the bounties and looting.
Bounties. I run a mission, I perform the tasks that pay mission reward, the mission bonus, mission lp and I get paid the bounties. Meaning that I do not perform any extra actions to receive bounties, I do not spend any additional time to perform some tasks that give me bounties. Therefore the mission reward and mission bonus and mission lp and bounties are all given to me for the same tasks that I performed and for the same amount of time that spent performing those tasks. Bounties are not extra, they are integral part of the reward that I receive for doing mission. Additionally bounties are far larger than mission reward+mission bonus, I actually run missions for the bounties, the dinky mission rewards and bunuses are not even important to me.
Looting. Looting takes time. Time is money! So loot is not free and therefore the minerals that you get from loot are not free either. 15-30 minutes you spent looting is one l4 mission that you did not run. Take something simple like l4 Gone Berserk, it takes about 10-15 minutes to run, it pays about 10 mil (maybe 8-9 mil after tax). Does the loot that you collected worth 8 mil? Probably not. So you spent 15 minutes collecting loot that is worth 2-3 mil instead of running l4 mission that pays 8 mil. Oh, and to make things even more interesting, Gone Berserk has nice loot too! It is one of those rare (today) missions where every wreck has loot. Life is short and dinner time is chancy Eat dessert first! |
12100
Caldari Provisions Caldari State
6
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Posted - 2014.09.06 15:45:00 -
[9] - Quote
Yesterday I got 10m isk in loot in gone berserk |
Lugalzagezi666
236
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Posted - 2014.09.06 15:58:00 -
[10] - Quote
Caleidascope wrote:So you spent 15 minutes collecting loot Use marauder and loot while you are shooting rats you need to complete the mission. By the time last eom death lord dies in gone berserk, I have most bs wrecks looted (and salvaged). |
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Caleidascope
Republic Military School Minmatar Republic
551
|
Posted - 2014.09.06 15:59:00 -
[11] - Quote
12100 wrote:Yesterday I got 10m isk in loot in gone berserk Good. But what mission did you do before you did Gone Berserk? Did that mission have a lot of loot? How much time did you spend collecting that loot? How much isk did that loot bring?
Let us say that the mission that you did before Gone Berserk took you 15 minutes to salvage and loot. And let us say that you got 3 mil isk for that loot. So you spent 15 minutes for 3 mil isk. Instead of you could have skipped looting and gone straight to Gone Berserk and collected 10 mil isk in bounties plus 10 mil isk more for the Gone Berserk loot, rough total of 20 mil. The point is that often enough it is waste of time to loot missions. Obviously there are some exceptions, like Gone Berserk. And obviously there is no way for us, the players, to know what our next mission will be, so some take it nice and slow and loot every mission, others skip looting alltogether and just do straight up mission after mission.
Me. I loot some missions, particularly the ones with implants, and ignore loot and salvage in other missions. Sometimes I loot just to have a little break, I don't really care what loot I will get, it is just something for my mtu to do while I am afk.
Life is short and dinner time is chancy Eat dessert first! |
Caleidascope
Republic Military School Minmatar Republic
551
|
Posted - 2014.09.06 16:02:00 -
[12] - Quote
Lugalzagezi666 wrote:Caleidascope wrote:So you spent 15 minutes collecting loot Use marauder and loot while you are shooting rats you need to complete the mission. By the time last eom death lord dies in gone berserk, I have most bs wrecks looted (and salvaged). A valid point, you will hear no argument from me. However. In my specific case, I am lazy. The "playing piano" with the f keys is just not appealing to me. I did that with noctis so I do have experience with it.
Life is short and dinner time is chancy Eat dessert first! |
12100
Caldari Provisions Caldari State
6
|
Posted - 2014.09.06 16:11:00 -
[13] - Quote
Caleidascope wrote:12100 wrote:Yesterday I got 10m isk in loot in gone berserk Good. But what mission did you do before you did Gone Berserk? Did that mission have a lot of loot? How much time did you spend collecting that loot? How much isk did that loot bring? Let us say that the mission that you did before Gone Berserk took you 15 minutes to salvage and loot. And let us say that you got 3 mil isk for that loot. So you spent 15 minutes for 3 mil isk. Instead of you could have skipped looting and gone straight to Gone Berserk and collected 10 mil isk in bounties plus 10 mil isk more for the Gone Berserk loot, rough total of 20 mil. The point is that often enough it is waste of time to loot missions. Obviously there are some exceptions, like Gone Berserk. And obviously there is no way for us, the players, to know what our next mission will be, so some take it nice and slow and loot every mission, others skip looting alltogether and just do straight up mission after mission. Me. I loot some missions, particularly the ones with implants, and ignore loot and salvage in other missions. Sometimes I loot just to have a little break, I don't really care what loot I will get, it is just something for my mtu to do while I am afk. I use my noctis so I loot in 5 or 4 minutes |
Caleidascope
Republic Military School Minmatar Republic
551
|
Posted - 2014.09.06 16:30:00 -
[14] - Quote
12100 wrote:Caleidascope wrote:12100 wrote:Yesterday I got 10m isk in loot in gone berserk Good. But what mission did you do before you did Gone Berserk? Did that mission have a lot of loot? How much time did you spend collecting that loot? How much isk did that loot bring? Let us say that the mission that you did before Gone Berserk took you 15 minutes to salvage and loot. And let us say that you got 3 mil isk for that loot. So you spent 15 minutes for 3 mil isk. Instead of you could have skipped looting and gone straight to Gone Berserk and collected 10 mil isk in bounties plus 10 mil isk more for the Gone Berserk loot, rough total of 20 mil. The point is that often enough it is waste of time to loot missions. Obviously there are some exceptions, like Gone Berserk. And obviously there is no way for us, the players, to know what our next mission will be, so some take it nice and slow and loot every mission, others skip looting alltogether and just do straight up mission after mission. Me. I loot some missions, particularly the ones with implants, and ignore loot and salvage in other missions. Sometimes I loot just to have a little break, I don't really care what loot I will get, it is just something for my mtu to do while I am afk. I use my noctis so I loot in 5 or 4 minutes Don't forget to add time that spend on bringing noctis to the mission and taking it back to the station.
Do you loot mission pockets and use mission gates to get from pocket to pocket or do you turn mission in and use mission bookmarks to warp directly to your wrecks?
Do you take noctis to loot missions that are one or more jumps away too?
I had a faction mission the other day, against caldari, I had to make 11 jumps to get to the mission location. I did it for the tags since I want to get some galente gear from lp store. Now imagine doing 11 jumps to get there in bs, then jumping 11 jumps back, then switch to noctis, do another 11 jump in noctis to get there, loot and salvage, then do 11 jumps back to the station. Ouch! Since I only need tags, I went there in my raven, deployed mtu, killed the rats, waited for mtu to finish, collected tags, jumped 11 jumps back to the station, turn in the mission. This is sort of special case. The only reason I bothered is the tags.
Life is short and dinner time is chancy Eat dessert first! |
Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
1197
|
Posted - 2014.09.06 19:17:00 -
[15] - Quote
12100 wrote:Ok when it comes to do security missions I think it's best to do the missions that allow you to make ammo by production and lp store right?
For example I'm doing space land lvl 4 missions. They drop loot to refine into Minerals, I can use the mins to make t1 ammo then use lp to make them into faction ammo, then I can keep some for me and sell the rest as profit since I did not waste any isk with the missiles (Except the 2m isk to make 5000 t1 into faction)
So am I right?
Pretty much, heres why;
The corporations that offer the most missions have the low LP conversions. The high LP conversion agents (and there's more than just the SOE) will net you more isk per LP, but you will have a smaller pool of missions to choose from. After the recent rebalancing, there are quite a few missions that don't drop very much mineral loot at all.
If you are dedicated to rushing missions for LP then you should just buy the ammo and convert the LP. If you are salvaging at all you should cherry pick the best missions for overall worth. Accounts may not be used for business purposes. Access to the System and playing EVE is intended for your personal entertainment, enjoyment and recreation, and not for corporate, business, commercial or income-seeking activities.-á |
12100
Caldari Provisions Caldari State
6
|
Posted - 2014.09.06 20:19:00 -
[16] - Quote
Cipher Jones wrote:12100 wrote:Ok when it comes to do security missions I think it's best to do the missions that allow you to make ammo by production and lp store right?
For example I'm doing space land lvl 4 missions. They drop loot to refine into Minerals, I can use the mins to make t1 ammo then use lp to make them into faction ammo, then I can keep some for me and sell the rest as profit since I did not waste any isk with the missiles (Except the 2m isk to make 5000 t1 into faction)
So am I right? Pretty much, heres why; The corporations that offer the most missions have the low LP conversions. The high LP conversion agents (and there's more than just the SOE) will net you more isk per LP, but you will have a smaller pool of missions to choose from. After the recent rebalancing, there are quite a few missions that don't drop very much mineral loot at all. If you are dedicated to rushing missions for LP then you should just buy the ammo and convert the LP. If you are salvaging at all you should cherry pick the best missions for overall worth. Ok I see, like not waste time on missions that ably drop loot, and salvage missions lie worlds collide |
DeMichael Crimson
Republic University Minmatar Republic
29039
|
Posted - 2014.09.06 22:57:00 -
[17] - Quote
Despite what others may say, bounties and loot is all extra, it's not included in the mission description nor is it a requirement to complete the mission. It's all profit.
Not to mention some missions don't even have any loot or bounties available.
As for time spent collecting it all up verses doing another mission, that's not relevant to the topic. If you're worried about time spent, then you're actually looking to blitz missions thus only destroying what's needed to quickly complete the mission objective. That means you're also passing up bounties that could be collected as well as loot drops which can be reprocessed into minerals to build the missiles.
If you do that, then you're actually spending your mission reward and bonus pay to buy the missiles or minerals from the market, thus reducing your profit margin.
DMC Faction Standing Repair Plan | California Eve Players | (Proposal) Bring Back 'The Endless Battle' Missions |
12100
Caldari Provisions Caldari State
10
|
Posted - 2014.09.07 00:58:00 -
[18] - Quote
But I'll be building my own missiles by reprocessing the loot, how would I be spending isk on buying missiles?
Also I'm kind of undecided if I should mission with space lane or Soe... |
DeMichael Crimson
Republic University Minmatar Republic
29040
|
Posted - 2014.09.07 04:38:00 -
[19] - Quote
Sorry, guess I didn't completely finish the statement.
Anyway, it doesn't really matter since you plan on collecting and reprocessing all the loot to manufacture the missiles.
Good luck to you, hope you have lot's of success.
DMC Faction Standing Repair Plan | California Eve Players | (Proposal) Bring Back 'The Endless Battle' Missions |
Abominare
The Hatchery Team Liquid
19
|
Posted - 2014.09.07 09:04:00 -
[20] - Quote
So, all you should really care about is lp/hour when doing missions.
Avoid things that are like here take 30 mins and get 7k lp, do take things that are make 5k lp in 2 mins.
Amusingly the best missions are the ones where you have to fire the least, ideally avoiding everything and killing either one npc or just one spawn group.
From there focus on finding items with the highest isk/lp ratio.
Profit.
Salvage and bounties are over rated. |
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Lugalzagezi666
238
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Posted - 2014.09.07 12:57:00 -
[21] - Quote
All you should really care is having fun. If you enjoy making your own missiles from your own loot, do that. |
Kyoko Onzo
State War Academy Caldari State
9
|
Posted - 2014.09.07 14:00:00 -
[22] - Quote
Lugalzagezi666 wrote:All you should really care is having fun. If you enjoy making your own missiles from your own loot, do that.
I can't "like" this post enough. Eve is a game so treat it as such and do whatever it is that makes you satisfied/happy with the time you spent playing. |
Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
1197
|
Posted - 2014.09.07 20:02:00 -
[23] - Quote
Abominare wrote:So, all you should really care about is lp/hour when doing missions.
Avoid things that are like here take 30 mins and get 7k lp, do take things that are make 5k lp in 2 mins.
Amusingly the best missions are the ones where you have to fire the least, ideally avoiding everything and killing either one npc or just one spawn group.
From there focus on finding items with the highest isk/lp ratio.
Profit.
Salvage and bounties are over rated.
All you should really care about is having fun. If you wanted to achieve maximum efficiency It would simply be purchase GTC's and sell the PLEX. You need to sustain 373 million an hour (per account) in game to generate ISK faster than minimum wage.
Not doing that from missions ever. Accounts may not be used for business purposes. Access to the System and playing EVE is intended for your personal entertainment, enjoyment and recreation, and not for corporate, business, commercial or income-seeking activities.-á |
Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
625
|
Posted - 2014.09.08 01:19:00 -
[24] - Quote
get lp sell thingies buy ammo. or get lp and get ammo, if it is the same ammo you use it is pretty dang convenient, although probably not 100% optimal. Ammo is a pretty easy trade so many people do it and the market is overly competitive for my tastes. You can trust me, I have a monocole |
Abominare
The Hatchery Team Liquid
19
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Posted - 2014.09.08 06:59:00 -
[25] - Quote
Chainsaw Plankton wrote:get lp sell thingies buy ammo. or get lp and get ammo, if it is the same ammo you use it is pretty dang convenient, although probably not 100% optimal. Ammo is a pretty easy trade so many people do it and the market is overly competitive for my tastes.
And ammo is about the worse thing you can make that isnt at least isk negative.
I get people do certain thigns certain ways for fun, but honestly I've ran missions enough to know theres not a single ounce of enjoyment left for me in running the same missions anymore. The only enjoyment left for me is to just make the wallet go up the most.
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Tolkaz Khamsi
Empire Reclamation Services
28
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Posted - 2014.09.08 12:55:00 -
[26] - Quote
To me, this whole discussion is a good reason why CCP needs to revamp mission-running. It's basically "gun mining" right now -- a not-fun resource gathering expedition to make ISK. There's very little surprise or challenge to it (especially since Marauders were introduced). The only time it gets even moderately sporty is when you accidentally aggro the whole room, and with a Marauder in Bastion mode even that's no longer that big a deal.
The MTU has even made looting far easier than it used to be (a change I wholly endorse, by the way - looting and salvaging L2/L3 missions is finally worth it whereas before they often weren't).
I'd like to see missions become more of a challenge. I heard one of the CCP devs say during the AT XII broadcast that they're looking at making missions more procedurally-generated, which would at least generate some element of the unknown into the process. Missions should also be the main mechanism to transmit in-game lore, but they suck at that as well -- you get the same basic missions regardless of faction, and you quickly find yourself running the same 10 missions over and over and over (and over and over) (and over and over and over and over). It becomes assembly-line work where there is no challenge or excitement at all; it's just a grind to get as much ISK with as little effort as possible.
Sigh. I don't know why I'm even bringing it up - after ten years, if CCP were going to do something about missions, they'd have done it by now. I can't see any major changes to the mechanic at this point.
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DeMichael Crimson
Republic University Minmatar Republic
29042
|
Posted - 2014.09.08 21:04:00 -
[27] - Quote
Tolkaz Khamsi wrote:To me, this whole discussion is a good reason why CCP needs to revamp mission-running. It's basically "gun mining" right now -- a not-fun resource gathering expedition to make ISK. There's very little surprise or challenge to it (especially since Marauders were introduced). The only time it gets even moderately sporty is when you accidentally aggro the whole room, and with a Marauder in Bastion mode even that's no longer that big a deal.
The MTU has even made looting far easier than it used to be (a change I wholly endorse, by the way - looting and salvaging L2/L3 missions is finally worth it whereas before they often weren't).
There's nothing wrong with reprocessing loot drops to get minerals. It's basically recycling. The only reason you say it's a not-fun resource gathering expedition to make ISK is because it doesn't create 'Soft Targets' for you to gank. Reprocessing loot into minerals is a hell of a lot more fun than sitting in a Red Bullseye Target mining asteroids for hours and hours on end.
By the way, the term 'Gun Mining' was introduced by Soundwave & Co in an attempt to sway player opinion with their smoke and mirror act of revitalizing the Mining Profession, of which the actual intent and purpose was to create more 'Soft Targets' for ganking.
DMC Faction Standing Repair Plan | California Eve Players | (Proposal) Bring Back 'The Endless Battle' Missions |
Antillie Sa'Kan
Forging Industries Silent Infinity
644
|
Posted - 2014.09.08 21:26:00 -
[28] - Quote
DeMichael Crimson wrote:By the way, the term 'Gun Mining' was introduced by Soundwave & Co in an attempt to sway player opinion with their smoke and mirror act of revitalizing the Mining Profession, of which the actual intent and purpose was to create more 'Soft Targets' for ganking. Dev troll best troll. ;) |
Abominare
The Hatchery Team Liquid
19
|
Posted - 2014.09.08 23:46:00 -
[29] - Quote
DeMichael Crimson wrote:Tolkaz Khamsi wrote:To me, this whole discussion is a good reason why CCP needs to revamp mission-running. It's basically "gun mining" right now -- a not-fun resource gathering expedition to make ISK. There's very little surprise or challenge to it (especially since Marauders were introduced). The only time it gets even moderately sporty is when you accidentally aggro the whole room, and with a Marauder in Bastion mode even that's no longer that big a deal.
The MTU has even made looting far easier than it used to be (a change I wholly endorse, by the way - looting and salvaging L2/L3 missions is finally worth it whereas before they often weren't).
There's nothing wrong with reprocessing loot drops to get minerals. It's basically recycling. The only reason you say it's a not-fun resource gathering expedition to make ISK is because it doesn't create 'Soft Targets' for you to gank. Reprocessing loot into minerals is a hell of a lot more fun than sitting in a Red Bullseye Target mining asteroids for hours and hours on end. By the way, the term 'Gun Mining' was introduced by Soundwave & Co in an attempt to sway player opinion with their smoke and mirror act of revitalizing the Mining Profession, of which the actual intent and purpose was to create more 'Soft Targets' for ganking. DMC
The mining revitalization left miners with massively better options to mine with far more ehp to increase the cost of actually being able to suicide gank. I'm not sure what crack you're smoking. Suicide ganking hulks used to actually be an isk positive venture. Now its suiciding miners is mostly for the lulz situation.
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DeMichael Crimson
Republic University Minmatar Republic
29043
|
Posted - 2014.09.09 02:35:00 -
[30] - Quote
Abominare wrote:DeMichael Crimson wrote:Tolkaz Khamsi wrote:To me, this whole discussion is a good reason why CCP needs to revamp mission-running. It's basically "gun mining" right now -- a not-fun resource gathering expedition to make ISK. There's very little surprise or challenge to it (especially since Marauders were introduced). The only time it gets even moderately sporty is when you accidentally aggro the whole room, and with a Marauder in Bastion mode even that's no longer that big a deal.
The MTU has even made looting far easier than it used to be (a change I wholly endorse, by the way - looting and salvaging L2/L3 missions is finally worth it whereas before they often weren't).
There's nothing wrong with reprocessing loot drops to get minerals. It's basically recycling. The only reason you say it's a not-fun resource gathering expedition to make ISK is because it doesn't create 'Soft Targets' for you to gank. Reprocessing loot into minerals is a hell of a lot more fun than sitting in a Red Bullseye Target mining asteroids for hours and hours on end. By the way, the term 'Gun Mining' was introduced by Soundwave & Co in an attempt to sway player opinion with their smoke and mirror act of revitalizing the Mining Profession, of which the actual intent and purpose was to create more 'Soft Targets' for ganking. DMC The mining revitalization left miners with massively better options to mine with far more ehp to increase the cost of actually being able to suicide gank. I'm not sure what crack you're smoking. Suicide ganking hulks used to actually be an isk positive venture. Now its suiciding miners is mostly for the lulz situation. First of all, I don't do drugs and I definitely don't like the implication. Next time you post a remark referencing me with drugs, you'll be reported. If you wanna troll someone, go do it in General Discussion sub-forum.
Obviously you believe the Mining Ship re-balance was a buff and Suicide Ganking has been nerfed hard.
In my opinion it's the other way around. However I'm not gonna derail this thread by going off topic and debating that issue with you. There's plenty of other threads available for that.
DMC Faction Standing Repair Plan | California Eve Players | (Proposal) Bring Back 'The Endless Battle' Missions |
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