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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Anna Finster
Thundercats The Initiative.
10
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Posted - 2014.11.23 09:15:49 -
[91] - Quote
Love EveHQ, thanks for keeping it alive!
PS: HQF keeps telling me there's a mis-match of roles for the vagabond and I should report that to you (: |
Drailen
New Eden Technology Services
75
|
Posted - 2014.11.23 18:18:46 -
[92] - Quote
Anna Finster wrote:Love EveHQ, thanks for keeping it alive!
PS: HQF keeps telling me there's a mis-match of roles for the vagabond and I should report that to you (: Thanks for reporting it
Could you post an example fit that you get this error on please? I don't think it's anything wrong with the ship skills so it could possibly be a module that's the problem.
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Lily Marloon
Federal Navy Academy Gallente Federation
0
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Posted - 2014.11.23 19:01:02 -
[93] - Quote
You are my hero. Seriously... |
Reem Amatin
The Scope Gallente Federation
2
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Posted - 2014.11.26 06:23:22 -
[94] - Quote
Thanks for bringing EVEHQ back. I love it.
Here is a bug report for ya. Unable to create new character by template from pilots tab in settings.
*EveHQ Error Report*
EveHQ Version: 2.14.1.4810 Date: 26/11/2014 00:19:29 Error: Object reference not set to an instance of an object. ---- \\{panel:title=StackTrace|borderStyle=dashed|bordercolor=#ccc|titleBGColor=#eee|bgColor=#eee}*****START Exception Details***** Message: Object reference not set to an instance of an object. Source: EveHQ.Core StackTrace: at EveHQ.Core.PilotParseFunctions.ParsePilotXml(EveHQPilot& cPilot, EveServiceResponse`1 data) in D:\EveHQ\EveHQ.Core\PilotParseFunctions.vb:line 520 at EveHQ.Core.PilotParseFunctions.ImportPilotFromXml(EveServiceResponse`1 pilotData, EveServiceResponse`1 trainingData) in D:\EveHQ\EveHQ.Core\PilotParseFunctions.vb:line 832 at EveHQ.Forms.FrmCharCreate.btnAddPilot_Click(Object sender, EventArgs e) in D:\EveHQ\EveHQ\Forms\frmCharCreate.vb:line 270 at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Button.OnClick(EventArgs e) at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ButtonBase.WndProc(Message& m) at System.Windows.Forms.Button.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) *****END Exception Details*****
========== Plug-ins ==========
EveHQ.HQF.dll (2.14.1.4810) EveHQ.KillMailViewer.dll (2.14.1.4810) EveHQ.Prism.dll (2.14.1.4810) EveHQ.Void.dll (2.14.1.4810)
========= System Info =========
Operating System: Microsoft Windows NT 6.1.7601 Service Pack 1 .Net Framework Version: 4.0.30319.18444 EveHQ Location: C:\Program Files (x86)\EveHQ EveHQ Cache Locations: C:\Users\Wyatt Ciomperlik\AppData\Roaming\EveHQ \\{panel}
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Drailen
New Eden Technology Services
76
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Posted - 2014.11.26 12:33:12 -
[95] - Quote
Thanks for that, now fixed for the next update.
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Reem Amatin
The Scope Gallente Federation
3
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Posted - 2014.11.26 13:51:36 -
[96] - Quote
Drailen wrote:Thanks for that, now fixed for the next update.
No problem, I love this so I am going to keep cranking out reports!
Help > Version history - Links to an outdated page. http://evehq.net/wiki/doku.php?id=guide:history
Another stack trace. Prism > Assets > Select asset > Right click > Recycling profitability > Current item
*EveHQ Error Report*
EveHQ Version: 2.14.1.4810 Date: 26/11/2014 07:47:18 Error: Object reference not set to an instance of an object. ---- \\{panel:title=StackTrace|borderStyle=dashed|bordercolor=#ccc|titleBGColor=#eee|bgColor=#eee}*****START Exception Details***** Message: Object reference not set to an instance of an object. Source: EveHQ.Prism StackTrace: at EveHQ.Prism.Forms.FrmPrism.RecycleInfoFromAssets() in D:\EveHQ\EveHQ.Prism\Forms\frmPrism.vb:line 3188 at EveHQ.Prism.Classes.PrismEvents.RecyclingInfoAvailableEventHandler.Invoke() at EveHQ.Prism.Classes.PrismEvents.StartRecyclingInfoAvailable() in D:\EveHQ\EveHQ.Prism\Classes\PrismEvents.vb:line 64 at EveHQ.Prism.Controls.PrismAssetsControl.mnuRecycleItem_Click(Object sender, EventArgs e) in D:\EveHQ\EveHQ.Prism\Controls\PrismAssetsControl.vb:line 2481 at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e) at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e) at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e) at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e) at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met) at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met) at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea) at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ScrollableControl.WndProc(Message& m) at System.Windows.Forms.ToolStrip.WndProc(Message& m) at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) *****END Exception Details*****
========== Plug-ins ==========
EveHQ.HQF.dll (2.14.1.4810) EveHQ.KillMailViewer.dll (2.14.1.4810) EveHQ.Prism.dll (2.14.1.4810) EveHQ.Void.dll (2.14.1.4810)
========= System Info =========
Operating System: Microsoft Windows NT 6.1.7601 Service Pack 1 .Net Framework Version: 4.0.30319.18444 EveHQ Location: C:\Program Files (x86)\EveHQ EveHQ Cache Locations: C:\Users\Wyatt Ciomperlik\AppData\Roaming\EveHQ \\{panel}
On another note, I noticed that Prism Assets updates prices on refresh (let me know if im wrong); Can we have the option of setting how long this data caches? It seems to get fresh price information almost every time I refresh, when I maybe only need updated market information every 24 hours.
Have a nice day!! |
Drailen
New Eden Technology Services
76
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Posted - 2014.11.26 14:12:42 -
[97] - Quote
The Version History page was fixed a few days ago so that too will be in the next update.
You're not wrong about the price refresh - I haven't managed to work out exactly how the thing operates but it's a variation on some custom cache value. The whole pricing and market system is getting re-written, and I made a forum post only yesterday about it. One of the reinstated features will be allow users to determine when prices are updated but I'm sure there's a lot more that needs to be done too!
Thanks for the error reports - I will look into them.
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Reem Amatin
The Scope Gallente Federation
3
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Posted - 2014.11.26 14:39:19 -
[98] - Quote
Is the region/system selection still working OK along with the transaction type and price metric? If so, whenever you figure out what the cache value is, I think the majority of us would be okay with just a simple dropdown with selectable time amounts. Maybe a cache clear button.
Have a nice day!
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Reem Amatin
The Scope Gallente Federation
3
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Posted - 2014.11.26 14:52:23 -
[99] - Quote
Found another exception for ya!
Prism > Prism Reports > Select Income report
Default date range, Select owner (1 of 5 pilots show up) , leave journal category blank.
*EveHQ Error Report*
EveHQ Version: 2.14.1.4810 Date: 26/11/2014 08:50:47 Error: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index ---- \\{panel:title=StackTrace|borderStyle=dashed|bordercolor=#ccc|titleBGColor=#eee|bgColor=#eee}*****START Exception Details***** Message: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index Source: mscorlib StackTrace: at System.Collections.CollectionBase.System.Collections.IList.get_Item(Int32 index) at DevComponents.AdvTree.CellCollection.get_Item(Int32 index) at EveHQ.Prism.Forms.FrmPrism.UpdateIndustryJobTimes() in D:\EveHQ\EveHQ.Prism\Forms\frmPrism.vb:line 3021 at EveHQ.Prism.Forms.FrmPrism.tmrUpdateInfo_Tick(Object sender, EventArgs e) in D:\EveHQ\EveHQ.Prism\Forms\frmPrism.vb:line 5984 at System.Windows.Forms.Timer.OnTick(EventArgs e) at System.Windows.Forms.Timer.TimerNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) *****END Exception Details*****
========== Plug-ins ==========
EveHQ.HQF.dll (2.14.1.4810) EveHQ.KillMailViewer.dll (2.14.1.4810) EveHQ.Prism.dll (2.14.1.4810) EveHQ.Void.dll (2.14.1.4810)
========= System Info =========
Operating System: Microsoft Windows NT 6.1.7601 Service Pack 1 .Net Framework Version: 4.0.30319.18444 EveHQ Location: C:\Program Files (x86)\EveHQ EveHQ Cache Locations: C:\Users\Wyatt Ciomperlik\AppData\Roaming\EveHQ \\{panel}
Does not occur for the combined income and expenditure report. Identical error on the Transaction Purchases Report |
Jubei Tsuki
C.O.R.D.
1
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Posted - 2014.11.27 06:11:44 -
[100] - Quote
Thank you so very much for bringing this program back! |
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Skytaker Yury
CLUB-42
27
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Posted - 2014.11.27 15:27:21 -
[101] - Quote
Thank you for your work Drailen. EveHQ the best. |
Chris Sabre Archon
Dark Remnants
1
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Posted - 2014.11.29 21:33:09 -
[102] - Quote
eve hq is the greatest tool i have found one thing with the introduction of the import from clipboard could you make a secondary copy to clipboard for eve where each instance of a module is listed rather than 5x Heavy Modulated Pulse Energy Beam I for example and ignore any loaded ammo so it just copy's the module
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Drailen
New Eden Technology Services
77
|
Posted - 2014.11.30 10:51:17 -
[103] - Quote
The "Export in EFT format" option should work fine for that, or even just click the main Export Fitting button, which defaults to the EFT format. |
Daniel Jackson
Liandri Sanctuary Corps Liandri Covenant
57
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Posted - 2014.12.01 01:12:24 -
[104] - Quote
the Exclude BP Value doesn't work :/ so its seeing all of my bpcs as bpos in the asset viewer (not the bp manager)
the bp manager seems to correctly sort them but the asset manager does not so its showing i got 50+ bil in assets cause its showing the bpo price for every bpc
and clicking exclude bp value isn't doing anything
I Vote YES! for Downloadable HI-RES Textures!!!!
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Maxx Run
Maxx Run Blueprint Services
26
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Posted - 2014.12.02 12:21:35 -
[105] - Quote
Good afternoon all o/
I thought i would try this program again as i used to use it a lot until the project was discarded.
It all seems to be working really well until i try and cost some jobs up; all the prices are borked
Everything is much cheaper than it should be, even with historical prices considered - i am not sure what is happening?! For example the 'BPC Calc' says a Golem costs 340m to make and 350m to sell - i am certain Marauders were never that cheap!
The 'Market Prices' tab within the core program pulls prices up perfectly, it is just within 'Prism' that i am noticing the problem.
No one else seems to be suffering these problems so it must be one of my settings, anyone know which one it could be? I can't find it!
We sell high ME - Sub-Cap Ship, Mod, Rig and Ammo BPC's - All at great prices!
The best in the game, we were genetically engineered for this work!!
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Drailen
New Eden Technology Services
77
|
Posted - 2014.12.02 19:01:25 -
[106] - Quote
Daniel Jackson wrote:the Exclude BP Value doesn't work :/ so its seeing all of my bpcs as bpos in the asset viewer (not the bp manager)
the bp manager seems to correctly sort them but the asset manager does not so its showing i got 50+ bil in assets cause its showing the bpo price for every bpc
and clicking exclude bp value isn't doing anything I've looked into this and the blueprints that I own are being correctly separated within assets into BPOs and BPCs, with prices only allocated to BPOs. So, I'm not really sure at the moment why it's not working for you.
What does it say next to each blueprint within the asset viewer? Is it stating original or copy as appropriate?
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Drailen
New Eden Technology Services
77
|
Posted - 2014.12.02 19:03:31 -
[107] - Quote
Maxx Run wrote:Good afternoon all o/ I thought i would try this program again as i used to use it a lot until the project was discarded. It all seems to be working really well until i try and cost some jobs up; all the prices are borked Everything is much cheaper than it should be, even with historical prices considered - i am not sure what is happening?! For example the 'BPC Calc' says a Golem costs 340m to make and 350m to sell - i am certain Marauders were never that cheap! The 'Market Prices' tab within the core program pulls prices up perfectly, it is just within 'Prism' that i am noticing the problem. No one else seems to be suffering these problems so it must be one of my settings, anyone know which one it could be? I can't find it! How do you know what the market prices are without going into Prism? I haven't been able to figure out how to view them
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Maxx Run
Maxx Run Blueprint Services
26
|
Posted - 2014.12.03 00:08:21 -
[108] - Quote
Hello Drailen!
Thank you for your prompt reply :)
I was actually hoping someone else could answer it, save your time and keyboard :)
I was checking Golem prices using the default entry screen, the 'Market Prices' screen within the 'View' toolbar. I just typed in item in 'Choose Item' and clicked 'Get Market Orders'.
I know that was a suck eggs paragraph, i apologise, just wasn't sure what else you meant :p
I had my 'Market Settings' set to - EvEHQ Bulk, Minimum, with Jita as the system - no overrides.
Thanks again! Maxx
We sell high ME - Sub-Cap Ship, Mod, Rig and Ammo BPC's - All at great prices!
The best in the game, we were genetically engineered for this work!!
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Reem Amatin
The Scope Gallente Federation
3
|
Posted - 2014.12.03 03:46:11 -
[109] - Quote
Got another bug for ya!
Prism > BP Calculator > Override Skills > Adjust any skill
*EveHQ Error Report*
EveHQ Version: 2.14.1.4810 Date: 02/12/2014 21:45:27 Error: Arithmetic operation resulted in an overflow. ---- \\{panel:title=StackTrace|borderStyle=dashed|bordercolor=#ccc|titleBGColor=#eee|bgColor=#eee}*****START Exception Details***** Message: Arithmetic operation resulted in an overflow. Source: EveHQ.Core StackTrace: at EveHQ.Core.SkillFunctions.TimeToString(Double sTime, Boolean skillTime, String completedText) in D:\EveHQ\EveHQ.Core\SkillFunctions.vb:line 116 at EveHQ.Prism.Forms.FrmBPCalculator.DisplayProductionInformation() in D:\EveHQ\EveHQ.Prism\Forms\frmBPCalculator.vb:line 1182 at EveHQ.Prism.Forms.FrmBPCalculator.UpdateBlueprintInformation() in D:\EveHQ\EveHQ.Prism\Forms\frmBPCalculator.vb:line 888 at EveHQ.Prism.Forms.FrmBPCalculator.cboResearchSkill_SelectedIndexChanged(Object sender, EventArgs e) in D:\EveHQ\EveHQ.Prism\Forms\frmBPCalculator.vb:line 1092 at System.Windows.Forms.ComboBox.OnSelectedIndexChanged(EventArgs e) at DevComponents.DotNetBar.Controls.ComboBoxEx.OnSelectedIndexChanged(EventArgs e) at System.Windows.Forms.ComboBox.WmReflectCommand(Message& m) at System.Windows.Forms.ComboBox.WndProc(Message& m) at DevComponents.DotNetBar.Controls.ComboBoxEx.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) *****END Exception Details*****
========== Plug-ins ==========
EveHQ.HQF.dll (2.14.1.4810) EveHQ.KillMailViewer.dll (2.14.1.4810) EveHQ.Prism.dll (2.14.1.4810) EveHQ.Void.dll (2.14.1.4810)
========= System Info =========
Operating System: Microsoft Windows NT 6.1.7601 Service Pack 1 .Net Framework Version: 4.0.30319.18444 EveHQ Location: C:\Program Files (x86)\EveHQ EveHQ Cache Locations: C:\Users\Wyatt Ciomperlik\AppData\Roaming\EveHQ \\{panel}
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Siliya
Dirty Old Bastards Nulli Secunda
5
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Posted - 2014.12.09 13:27:21 -
[110] - Quote
so as of today eveHQ is completely borked ... went to update API and it went completely blank |
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MlOwNz Blackmane
Omega Belt Bandits
0
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Posted - 2014.12.09 18:44:46 -
[111] - Quote
Siliya wrote:so as of today eveHQ is completely borked ... went to update API and it went completely blank
saved skill que's are Reading as "Training complete" with no skills listed
no character data is able to be retrieved
Yeah same here hopefully this gets fixed soon?
*EDIT* I dunno what happened....but its working again. |
Drailen
New Eden Technology Services
77
|
Posted - 2014.12.09 20:12:49 -
[112] - Quote
Working fine here aside from the redundant clone notification, which will be fixed in the next update.
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Agent Known
Perkone Caldari State
19
|
Posted - 2014.12.09 20:17:36 -
[113] - Quote
MlOwNz Blackmane wrote:Siliya wrote:so as of today eveHQ is completely borked ... went to update API and it went completely blank
saved skill que's are Reading as "Training complete" with no skills listed
no character data is able to be retrieved Yeah same here hopefully this gets fixed soon? *EDIT* I dunno what happened....but its working again.
It was probably because the API was down over downtime while they modified it for Rhea. |
Senyu Takashi
NGC research and development Imperium of Rising Luna
5
|
Posted - 2014.12.09 21:53:30 -
[114] - Quote
Sam issue here. After pressing "update API" all my character info was wiped clean but it doesnt show any error message. Not sure what is happening. |
Drailen
New Eden Technology Services
77
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Posted - 2014.12.09 23:24:11 -
[115] - Quote
Those people having issues with the blank character data, have you trained any of the 2 new skills released today?
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Drailen
New Eden Technology Services
77
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Posted - 2014.12.09 23:56:49 -
[116] - Quote
After some research, it seems the blank skills issue arises when you are currently training one of the 2 new skills released today: Amarr Tactical Destroyer or ORE Freighter.
As EveHQ isn't updated yet, it does not know about these skills so pulls details from the API. Unfortunately, I've inherited a poorly tested API parser and it silently crashes during the parsing of the skills API, resulting in a list of blank skills for any character currently training the new skills.
Once training reverts to a pre-Rhea skill, the skills should return, albeit with the new skills omitted from the skill list.
This shouldn't be an issue once I can get an update out but I'm still working on it and ideally, I'd like to fix this other issue if I can to prevent the same happening in the future.
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Siliya
Dirty Old Bastards Nulli Secunda
5
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Posted - 2014.12.09 23:58:53 -
[117] - Quote
nope ... training neither of them
Skills in training are as follows
Rapid Launch IV Missile Projection IV Shield Upgrades V Capital Ships IV Advanced Drone Interfacing I Advanced Drone Interfacing II Advanced Drone Interfacing III Advanced Drone Interfacing IV Drone Navigation IV Drone Navigation V Fighters I Fighters II Fighters III Fighters IV Jump Drive Calibration IV Jump Drive Calibration V Capacitor Emission Systems IV Capacitor Emission Systems V Shield Emission Systems IV Shield Emission Systems V |
Kathamar
Deadly Harmony Fidelas Constans
25
|
Posted - 2014.12.10 06:54:47 -
[118] - Quote
Not training any of the new skills either. Error is as follows
*EveHQ Error Report*
EveHQ Version: 2.14.1.4810 Date: 09/12/2014 22:52:22 Error: Positive number required. Parameter name: culture
\\{panel:title=StackTrace|borderStyle=dashed|bordercolor=#ccc|titleBGColor=#eee|bgColor=#eee} at System.Globalization.CultureInfo.GetCultureInfo(Int32 culture) at System.Globalization.TextInfo.OnDeserialized() at System.Globalization.TextInfo.OnDeserialized(StreamingContext ctx) at System.Runtime.Serialization.SerializationEvents.InvokeOnDeserialized(Object obj, StreamingContext context) at System.Runtime.Serialization.ObjectManager.RaiseOnDeserializedEvent(Object obj) at System.Runtime.Serialization.ObjectManager.RegisterObject(Object obj, Int64 objectID, SerializationInfo info, Int64 idOfContainingObj, MemberInfo member, Int32[] arrayIndex) at System.Runtime.Serialization.Formatters.Binary.ObjectReader.RegisterObject(Object obj, ParseRecord pr, ParseRecord objectPr, Boolean bIsString) at System.Runtime.Serialization.Formatters.Binary.ObjectReader.ParseObjectEnd(ParseRecord pr) at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Parse(ParseRecord pr) at System.Runtime.Serialization.Formatters.Binary.__BinaryParser.Run() at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize(HeaderHandler handler, __BinaryParser serParser, Boolean fCheck, Boolean isCrossAppDomain, IMethodCallMessage methodCallMessage) at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize(Stream serializationStream, HeaderHandler handler, Boolean fCheck, Boolean isCrossAppDomain, IMethodCallMessage methodCallMessage) at EveHQ.Forms.FrmSplash.ConvertSettings(Boolean useLocalSwitch, String settingsFolder) in D:\EveHQ\EveHQ\Forms\frmSplash.vb:line 448 at EveHQ.Forms.FrmSplash.frmSplash_Load(Object sender, EventArgs e) in D:\EveHQ\EveHQ\Forms\frmSplash.vb:line 268 at System.EventHandler.Invoke(Object sender, EventArgs e) at System.Windows.Forms.Form.OnLoad(EventArgs e) at System.Windows.Forms.Form.OnCreateControl() at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible) at System.Windows.Forms.Control.CreateControl() at System.Windows.Forms.Control.WmShowWindow(Message& m) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ScrollableControl.WndProc(Message& m) at System.Windows.Forms.Form.WmShowWindow(Message& m) at System.Windows.Forms.Form.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
========== Plug-ins ==========
========= System Info =========
Operating System: Microsoft Windows NT 6.1.7601 Service Pack 1 .Net Framework Version: 4.0.30319.1026 EveHQ Location: C:\Users\Cherry Pin-up\Desktop\EVE HQ EveHQ Cache Locations: C:\Users\Cherry Pin-up\AppData\Roaming\EveHQ \\{panel}
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Drailen
New Eden Technology Services
77
|
Posted - 2014.12.10 09:04:20 -
[119] - Quote
Siliya wrote:sent uyou an ingame mail with a URL to a screen shot Tried to look at the image but get nothing other than a repeating loading circle.
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Drailen
New Eden Technology Services
77
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Posted - 2014.12.10 09:19:34 -
[120] - Quote
Kathamar wrote:Not training any of the new skills either. Error is as follows
*EveHQ Error Report*
EveHQ Version: 2.14.1.4810 Date: 09/12/2014 22:52:22 Error: Positive number required. Parameter name: culture Did you last use EveHQ over a year ago? That error was fixed back in (at a guess) September 2013. If you've skipped a few versions, you'll either need to find a 2.12.2 version to run first or delete or settings and start again.
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