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debbuz
School of Applied Knowledge Caldari State
0
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Posted - 2014.09.08 11:37:00 -
[1] - Quote
hi, i'm pretty noob and low skilled, and i'm currently using this fit for guristas ratting in null-sec.
[Drake, ratting]
6x Advanced 'Limos' Heavy Missile Bay I (Scourge Heavy Missile)
10MN Afterburner II 2x Large Shield Extender II Thermic Dissipation Field II 2x Kinetic Deflection Amplifier II
4x Ballistic Control System II
5x Hornet I
But i can't take out almost any bs, and if i make it, it takes too much time, desperate overloading to increase the dps, and eventually warp out to reload shields, expecially if the spawn is 3 bs and 3 everythingelse. what could i improve/change? Should i just have to change ship and get into a Raven? thank you very much :) |
Scipio Asanari
The Mjolnir Bloc The Bloc
8
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Posted - 2014.09.08 11:59:00 -
[2] - Quote
You'll have exactly the same problem, but with a more expensive ship that tanks less...
You should focus on your missile support skills and not use heavy missiles, as they're in a pretty bad way currently, i would use HAMs
Also what rigs are you using?
Also Arbelest (Spelling?) type launchers are more expensive, but always better. |
debbuz
School of Applied Knowledge Caldari State
0
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Posted - 2014.09.08 12:13:00 -
[3] - Quote
No rigs at the moment, what should i use?
I'll try a fit with "Prototype 'Arbalest' Heavy Assault Missile Launcher I" then
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Froggy Storm
Paragon Trust The Bastion
295
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Posted - 2014.09.08 13:45:00 -
[4] - Quote
For most any ratting the answer lately has been drones. Train up to sentries and ishtars for best returns at the least efforts.
A hml drake just won't have the punch (as you've seen) so in the medium you could try to MWD ham fit but I'm not sure it would really make much of an improvement. |
Scipio Asanari
The Mjolnir Bloc The Bloc
8
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Posted - 2014.09.08 13:56:00 -
[5] - Quote
yeah, you really need rigs...
if you haven't already - download EFT - this will allow you to build you ship with your current skills to see if have enough PG/CPU etc.
I'd go for something like this (based off of you skills):
6 X Arbalest HAM launchers (get T2 and good support skills)
10MN Experiemtnal AB - this will save some CPU from T2, without gimping the fit - this should always be on and orbit at under optimal 2 X LSE II Kin Deflection Amp II Thermic Dissapation Field II X5 prototype web - this will allow you to apply more damage to smaller/faster ships
3 X BCS II 1 X Damage Control II - boost to shield resistance after dropping the Kin Def Amp
Rigs: Hydraulic Bay Thrusters - this give extra range to missiles - remember that HAMS are short (very short on unbonused hull) ranged Warhead Rigor catalyst - this reduces explosion radius on missiles allowing to apply more DPS Core Defense Field Extender - this adds Shield HP, means you can last longer. |
Serendipity Lost
Repo Industries Chelonaphobia
441
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Posted - 2014.09.08 14:30:00 -
[6] - Quote
Join a corp. It's pretty tough ratting in null w/ no friends and no back up (esp. for a new player). Being in a corp will get you in contact with guys that know stuff AND (important and) are really on your side.
Fill out those support skills. You get a lot better performance as your skills go up.
Rule of thumb: If a skill is worth buying and putting in your head then it's worth training to lvl 3 immediately (bang for the buck thing). If it applies to your main activity it's worth training to lvl 4. If all your other support skills are at lvl 4.... it may be time to start pushing those suckers up to lvl 5.
For new guys, the first part of your eve time is spent training things you need to train. Destroyer to lvl 3 so that you can start training cruisers. You need to do the dessy to 3 to unlock the thoax of your dreams.
The second part of your eve time is spent filling out the support stuff for your favorite activities. (lvl 4 support skils)
The third phase is kind of a crossroads. If you're a max/min guy you push all your current skills to 5 and profess super eliteness. If you're more of a generalist or looking to find your way, then cross training to other races to unlock a lot of ships. (Once you have missile support skills filled out, you'll be competant in any missile boat, you don't have to retrain support skills to go from a drake to the khanid (amarr... ish) missile boats.
Phase 4 - by this time you should pretty much have it figured out, so go nuts here! |
debbuz
School of Applied Knowledge Caldari State
0
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Posted - 2014.09.08 17:59:00 -
[7] - Quote
Scipio Asanari wrote:yeah, you really need rigs...
if you haven't already - download EFT - this will allow you to build you ship with your current skills to see if have enough PG/CPU etc.
I'd go for something like this (based off of you skills):
6 X Arbalest HAM launchers (get T2 and good support skills)
10MN Experiemtnal AB - this will save some CPU from T2, without gimping the fit - this should always be on and orbit at under optimal 2 X LSE II Kin Deflection Amp II Thermic Dissapation Field II X5 prototype web - this will allow you to apply more damage to smaller/faster ships
3 X BCS II 1 X Damage Control II - boost to shield resistance after dropping the Kin Def Amp
Rigs: Hydraulic Bay Thrusters - this give extra range to missiles - remember that HAMS are short (very short on unbonused hull) ranged Warhead Rigor catalyst - this reduces explosion radius on missiles allowing to apply more DPS Core Defense Field Extender - this adds Shield HP, means you can last longer.
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Talia Valta
Valta Industries
14
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Posted - 2014.09.09 11:25:00 -
[8] - Quote
Training your shield compensation skills, kinetic and thermal, will help with your tank as well.
I have a passive tank drake fit on an alt.
I'll post it up later but it does 157hps passive regen, not sure what the dps is but it can take out those pesky bs's.
For me it's not just about the DPS, it's the tank as well.
One time in fountain I was clearing a belt with about 126hps regen on my drake and a Stabber with pvp gank fit, arrived and couldn't break my tank, he was a young character, with poor skills, but it still gave me a buzz.
Joining a corp in null sec is the best thing that you can do, not only for the help but there are added benefits, such as other corp members willing to help you when you get pointed by pesky neuts.
Fly safe and good hunting. |
Fourteen Maken
House of Shire The Ditanian Alliance
139
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Posted - 2014.09.09 22:38:00 -
[9] - Quote
debbuz wrote:Thank you all for the answeres and advices :) Scipio Asanari wrote:yeah, you really need rigs...
if you haven't already - download EFT - this will allow you to build you ship with your current skills to see if have enough PG/CPU etc.
I'd go for something like this (based off of you skills):
6 X Arbalest HAM launchers (get T2 and good support skills)
10MN Experiemtnal AB - this will save some CPU from T2, without gimping the fit - this should always be on and orbit at under optimal 2 X LSE II Kin Deflection Amp II Thermic Dissapation Field II X5 prototype web - this will allow you to apply more damage to smaller/faster ships
3 X BCS II 1 X Damage Control II - boost to shield resistance after dropping the Kin Def Amp
Rigs: Hydraulic Bay Thrusters - this give extra range to missiles - remember that HAMS are short (very short on unbonused hull) ranged Warhead Rigor catalyst - this reduces explosion radius on missiles allowing to apply more DPS Core Defense Field Extender - this adds Shield HP, means you can last longer. Right now I use eveHQ. The problem with your fit is CPU, and switching t2 AB for t1 gives me only 5 PG. Also i can't use both hydraulic bay thrusters and warhead rigor, so i have to choose one and wait for better skills (weapon upgrades and cpu management are on their way) I'm not so sure about the web, every bc below ship is already easy to kill, i should use that mid for a better tank, due to the really close range of ham. so, i cam up with this: [Drake, ratting ham] 6x Prototype 'Arbalest' Heavy Assault Missile Launcher I (Scourge Heavy Assault Missile) Salvager I 10MN Afterburner II 2x Large Shield Extender II Adaptive Invulnerability Field II Kinetic Deflection Field II Kinetic Deflection Amplifier II (i cant put 2 kin field due to cpu. it works just fine, better than a second adaptive inv or thermal) 3x Ballistic Control System II Beta Reactor Control: Diagnostic System I 2x Medium Core Defense Field Extender I Medium Hydraulic Bay Thrusters I 5x Hornet I It gives me: 290 dps instead of 232 234 tank against Guristas instead of 144 Could that work? Thank you very much for the help :)
you could drop the hydraulic bay thruster and put in a third shield extender, it should give you about 15-20% more tank. It also free's up cpu. you have a passive regen tank it works a bit like capacitor, it only works well when your shields are around 30%: from 20% to 50% shield regen is best, but 0% to 15% it is very very slow. the extra buffer will let you thin out more dps before you hit that peak regen, you could think about putting on a medium shield booster to pulse when your shields get down to that level because without one when your shields fall below peak regen your tank is broke, it might be enough to buy you a few extra minutes to take more dps off the field and keep you from having to warp out: but pay attention to cap and shileds... don't boost when your shields are over 50%, and don't boost when your cap is under 30%. |
Kyoko Onzo
State War Academy Caldari State
11
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Posted - 2014.09.09 23:01:00 -
[10] - Quote
debbuz wrote:Thank you all for the answeres and advices :) Scipio Asanari wrote:yeah, you really need rigs...
if you haven't already - download EFT - this will allow you to build you ship with your current skills to see if have enough PG/CPU etc.
I'd go for something like this (based off of you skills):
6 X Arbalest HAM launchers (get T2 and good support skills)
10MN Experiemtnal AB - this will save some CPU from T2, without gimping the fit - this should always be on and orbit at under optimal 2 X LSE II Kin Deflection Amp II Thermic Dissapation Field II X5 prototype web - this will allow you to apply more damage to smaller/faster ships
3 X BCS II 1 X Damage Control II - boost to shield resistance after dropping the Kin Def Amp
Rigs: Hydraulic Bay Thrusters - this give extra range to missiles - remember that HAMS are short (very short on unbonused hull) ranged Warhead Rigor catalyst - this reduces explosion radius on missiles allowing to apply more DPS Core Defense Field Extender - this adds Shield HP, means you can last longer. Right now I use eveHQ. The problem with your fit is CPU, and switching t2 AB for t1 gives me only 5 PG. Also i can't use both hydraulic bay thrusters and warhead rigor, so i have to choose one and wait for better skills (weapon upgrades and cpu management are on their way) I'm not so sure about the web, every bc below ship is already easy to kill, i should use that mid for a better tank, due to the really close range of ham. so, i cam up with this: [Drake, ratting ham] 6x Prototype 'Arbalest' Heavy Assault Missile Launcher I (Scourge Heavy Assault Missile) Salvager I 10MN Afterburner II 2x Large Shield Extender II Adaptive Invulnerability Field II Kinetic Deflection Field II Kinetic Deflection Amplifier II (i cant put 2 kin field due to cpu. it works just fine, better than a second adaptive inv or thermal) 3x Ballistic Control System II Beta Reactor Control: Diagnostic System I 2x Medium Core Defense Field Extender I Medium Hydraulic Bay Thrusters I 5x Hornet I It gives me: 290 dps instead of 232 234 tank against Guristas instead of 144 Could that work? Thank you very much for the help :)
When I put your fit in for myself I've got 119k ehp at 284/s vs Guristas.
I changed AB to MWD 2, took out the adaptive invuln and put in a shield recharger, for rigs it was one extender and 2 purgers. The ehp drops down to 81k but my tank is now 340 vs Guristas. Speed changes from 390 to 970 making the extra 2km range of the missile rig unnecessary.
If you're going to run a passive tank you need some regen mods, otherwise you're just running a buffer tank and for that your dps is too pitiful (seriously I've got an AF that does more than that). |
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Torskelrak
Aliastra Gallente Federation
15
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Posted - 2014.09.10 05:41:00 -
[11] - Quote
Stealth Bombers FTW
Cloak up Warp to belt at range DeCloak Orbit & Keep transversal up Pop the BS's Warp out to next belt or next system Cloak Up
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Rockstede
30plus Greater Western Co-Prosperity Sphere
4
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Posted - 2014.09.10 07:27:00 -
[12] - Quote
The issue here is also that you are trying to force higher DPS out of a platform that has never really had that much DPS to begin with. (Even a Nighthawk which is a T2 Drake is lacklustre in the DPS department.) Drakes have always been famous for their enormous tank.
Given that you already have Caldari Battlecruiser (which tells me you also have Caldari Cruiser to at least 3) you might want to look into getting yourself a Gila.
Gilas' are the Guristas pirate cruiser and they are very VERY forgiving of low skillpoint pilots, they have an excellent tank and because they focus mainly on medium drones it won't take you that long to train for it.
Gila are also (in our area of space) known as the low SP HAC (Heavy Assault Cruiser) of the PVE world.
TL;DR - Gila > Drake |
Caleidascope
Republic Military School Minmatar Republic
552
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Posted - 2014.09.11 23:41:00 -
[13] - Quote
Rockstede wrote: TL;DR - Gila > Drake
Drake: 44 mil Ishtar: 200 mil Gila: 388 mil
And yes, I love my Gila. DPS of BS in a nimble cruiser backage. Life is short and dinner time is chancy Eat dessert first! |
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