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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
dR PaNouKLa
Perkone Caldari State
2
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Posted - 2014.09.12 17:47:00 -
[61] - Quote
Balancing of Interceptors and Interdictors !
So how many patches you need to balance them? When you boosted them to hell, especially with this epic warp acceleration system and bubble immunity, you didnt see any problem... in what exactly is a bubble useful today anyway? I sense by this 'balancing' you mean NERF this time. |
Ranamar
Valkyries of Night Of Sound Mind
69
|
Posted - 2014.09.12 17:50:00 -
[62] - Quote
Orin Zhu wrote:Will the French version of EVE be available on SiSi for testing ? https://forums.eveonline.com/default.aspx?g=posts&t=371691&find=unread :) |
Mhari Dson
Lazy Brothers Inc
119
|
Posted - 2014.09.12 18:15:00 -
[63] - Quote
CCP Phantom wrote:CP Seagull comes with exciting news and a high level overview of the Oceanus release which is going to be published on September 30th:
- EVE Online in French
- New cloaking effect
- Improved wormhole nebula
- Improved wormhole visuals
- Additional burner missions (including logistics)
- Balancing of Interceptors and Interdictors
- A new notification system (optional)
- Lots of smaller improvements
Check out the Oceanus overview and read CCP Seagull's latest dev blog Coming in Oceanus on September 30th.
WTB T3/Recon/BLOPS rebalance, interceptors and interdictors have had a pass already. |
Skyler Hawk
The Scope Gallente Federation
18
|
Posted - 2014.09.12 18:27:00 -
[64] - Quote
Glad to see you're continiuing to expand on burner missions but baffled as to why you're revisiting inties and dictors before working on rebalancing recons and strategic cruisers at the very least. |
Maria Elena
ZigZag Wanderers Beacon Light Alliance
0
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Posted - 2014.09.12 18:33:00 -
[65] - Quote
more fashion choices for the ladies would be nice
- too bad we can't create & sell our own designs in the markets. |
DaReaper
Net 7 The Last Brigade
942
|
Posted - 2014.09.12 18:37:00 -
[66] - Quote
Skyler Hawk wrote:Glad to see you're continiuing to expand on burner missions but baffled as to why you're revisiting inties and dictors before working on rebalancing recons and strategic cruisers at the very least.
My guess is the other ships tweeks are not ready yet. So its not shipped. And they see something in there metrics hat is a glaring imbalance or under performing tweek they made, so its easier to tweek a tweek then to do a full realign. Which is why its prolly taking a bit for recons and the like. OMG Comet Mining idea!!! https://forums.eveonline.com/default.aspx?g=posts&t=331766 |
DaReaper
Net 7 The Last Brigade
942
|
Posted - 2014.09.12 18:42:00 -
[67] - Quote
Tsukinosuke wrote:Obil Que wrote:AmyLee Seridana wrote:So basically this update is, for the most part, useless. So sad that you people waste your time on things that the consumers care nothing about. Thanks CCP! It's not rocket science. Old model: 2 releases per year, 6 months of development time between releases. Features were generally either 1) crammed in to fit a 6 month deadline or 2) finished long before the deadline and included when the release hit. Perhaps some very large changes took a year to develop and spanned a full release. New model: Roughly 10 releases per year, 5 weeks of time between releases. Features that are ready release as soon as they are done. Features that take 6 months (or a year) could see *five* or more releases go by before they hit. Nothing changes about how long it takes to develop large scale changes. The difference now is you don't have to wait 6 months for a feature that is finished just after a 2 cycle release hits, you get it 5 weeks later. And now in the five or so releases between major features, you get a multitude of little things that before would have waited for the next major release. Congratulations for diminishing the contributions of the graphical developers and sound engineers and UI experts at CCP who work to bring these "useless" things to EVE to keep it fresh. I, for one, am appreciative of the fact that their work gets to us faster and more often making the everyday experience of EVE richer while other teams work on the expansive features that take much longer to see the light of day. 10 mini expansions per year is not for you dude, it is for DEV, to tweak often things where they screwd.. like ceptors re-balance, again.. i hate things are tweaked so often.. TL;DR: new system for clumsy and inexperienced developers, so it will give them time till they get enough experience like who left from core team in years..
Greetins young one, and by young you are a baby in eve terms (based on your employment history) As was said already, the dev work is not changed, just how often stuff is released. You were not around through a lot of the garbase releases we had, which mostly consisted of 'Hey we have this great thing coming and it does this 5 thing... no wait, no time does these 4.. no 3... no 2... no this one thing! but it will be amazing and we will come back and finish the other 4 things we had to strip due to time contraints soon(tm) but enjoy this new thing... OH SHINEY! Hey guys, this next new thing will have 5.. no 4.. etc"
Now its:
We have this thing we are working it, it will have these 5 features, and will be released in a year. Stay tuned.
In theory they can finish stuff to completion, and any smaller things can go in right now, and not wait for 6 months and go 'oh.. that won't work with this other small change that was done a month ago, yea sorry kill that'
Anyway not a bad expansion, and it leaves room for some nice announcements at eve vegas. OMG Comet Mining idea!!! https://forums.eveonline.com/default.aspx?g=posts&t=331766 |
Ssabat Thraxx
Dominion Tenebrarum Reverberation Project
485
|
Posted - 2014.09.12 18:44:00 -
[68] - Quote
Mashie Saldana wrote:Even harder burner missions sounds fun. Now can we have agents added that only do burner missions?
Yeah, where's the love for recons that was mentioned at fanfest?
Either the rules apply to everyone, or they don't justly apply to anyone.
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Lugia3
Intentionally Dense Easily Excited
1269
|
Posted - 2014.09.12 19:21:00 -
[69] - Quote
Antihrist Pripravnik wrote:Nice features On the other hand I really hope that major ship balancing will stop in the near future with just small tweaks introduced every now and then.
Noooooooooooooooooooooooooooooo. Fix game please. "CCP Dolan is full of ****." - CCP Bettik
Remove Sov! |
DaReaper
Net 7 The Last Brigade
942
|
Posted - 2014.09.12 19:29:00 -
[70] - Quote
Ssabat Thraxx wrote:Mashie Saldana wrote:Even harder burner missions sounds fun. Now can we have agents added that only do burner missions? Yeah, where's the love for recons that was mentioned at fanfest?
The year is not up yet, so i'm going with soon(tm) OMG Comet Mining idea!!! https://forums.eveonline.com/default.aspx?g=posts&t=331766 |
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Indahmawar Fazmarai
2890
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Posted - 2014.09.12 19:44:00 -
[71] - Quote
Maria Elena wrote:more fashion choices for the ladies would be nice
- too bad we can't create & sell our own designs in the markets.
Player made designs raise legitimate TTP concerns all around industry. The Greater Fool Bar-áis now open for business, 24/7. Come and have drinks and fun somewhere between RL and New Eden!-áIngame chat channel: The Greater Fool Bar |
Arec Bardwin
1511
|
Posted - 2014.09.12 19:52:00 -
[72] - Quote
Quote:Named Module updates
In the first set of changes to a long term initiative to make sure rare and advanced modules are useful and GÇ£make senseGÇ¥, Oceanus will bring updates to Capacitor Flux Coils, Survey Scanners, Cargo Scanners, Ship Scanners, Reactor Controls, Co-Processors and Micro Auxiliary Power Cores. The whole initiative, similar to the long running ship balancing project, will be presented in an upcoming dev blog. Finally! I've been looking forward to this! This could potentially shake up fitting options a lot. |
BugraT WarheaD
123
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Posted - 2014.09.12 20:00:00 -
[73] - Quote
CCP Phantom wrote:CP Seagull comes with exciting news and a high level overview of the Oceanus release which is going to be published on September 30th:
Bon Fromage !
Well it seems that we can preserve Ships and modules to be affected by the translation which is a very good news :) |
Talvorian Dex
Repercussus RAZOR Alliance
30
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Posted - 2014.09.12 20:02:00 -
[74] - Quote
I want to welcome the impending surge of French users to the game, but I also really want to make some jokes about French localization already being on "Sisi".
Or is the best welcome to troll them mercilessly already, in true Eve fashion?
I really do like additional language support... it can only help the game grow. Writer of Target Caller, an Eve Online PvP blog, at http://targetcaller.blogspot.com |
Seolfor
Caldari Provisions Caldari State
70
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Posted - 2014.09.12 20:23:00 -
[75] - Quote
With 6 weeks gaps, i get that each 'expansion' will be a small content patch, but this is seriously a joke.
I question what someone like RISE does on a regular basis. Since the pirate ship rebalance, what has he been working on? Day to day, what precisely is he spending his 'development' time on? As one of the key people attached to Ship balance/Tiericide, its very disconcerting to see the trickle of tweaks in the past 2-3 months.
As many here have already posted, whats happened to Recon and T3 rebalance, Blops rebalance?
And seriously, enough with Game of Drones. Who disagrees that droneboats are dominating the meta?
- Why arent they talking about Autocannons. - Why arent they talking about the near extinct Battlecruiser class. - How mega trash HMLs are. - How useless majority of Caldari ships are, across the board .. - Vexor vs all T1 Cruisers. VNI s all Navy Cruisers. Ishtar vs all HACs. Please, stahp this crap. |
Maria Elena
ZigZag Wanderers Beacon Light Alliance
0
|
Posted - 2014.09.12 20:27:00 -
[76] - Quote
Indahmawar Fazmarai wrote:Maria Elena wrote:more fashion choices for the ladies would be nice
- too bad we can't create & sell our own designs in the markets. Player made designs raise legitimate TTP concerns all around industry.
Sorry, but what is "TTP"?
even if we can't have our own designs, they need to put out better designs.. - we need evening gowns, frilly lace blouses, full skirts, scarves and boas. |
Draahk Chimera
0ne Percent. Odin's Call
23
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Posted - 2014.09.12 20:44:00 -
[77] - Quote
Darkblad wrote:Rek Seven wrote:Necharo Rackham wrote:Will the visual effects on wormholes that indicate size of ship that can pass through be overlaid on top of the existing visual effect that shows what class of space is on the other side?
Answer this man please. Capturing a WH leading vom K to C1, this was the case. The new effect just got added.
Thank you sir. 404 - Image not found |
Alexa Machavela
Duragon Pioneer Group Goonswarm Federation
2
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Posted - 2014.09.12 20:52:00 -
[78] - Quote
Quote:Previews in the New Eden Store
The New Eden Store gets 3D previews of the items on sale, including the ability to see apparel on your own characters.
Personally, I'd prefer they open the store first. While the background, store logo, and font has changed, the 'Store currently unavailable' bit has gotten a bit old. Seriously, the store has been unavailable for over a year...maybe CCP should consider, oh, i dunno, opening it?
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Sara Tosa
School of Applied Knowledge Caldari State
93
|
Posted - 2014.09.12 21:03:00 -
[79] - Quote
Skyler Hawk wrote:Glad to see you're continiuing to expand on burner missions but baffled as to why you're revisiting inties and dictors before working on rebalancing recons and strategic cruisers at the very least. maybe because they need just some trivial tweak to balance between them while recons need a lot of love (thus work) and t3 are a nightmare to balance. |
Sara Tosa
School of Applied Knowledge Caldari State
93
|
Posted - 2014.09.12 21:09:00 -
[80] - Quote
Seolfor wrote:With 6 weeks gaps, i get that each 'expansion' will be a small content patch, but this is seriously a joke.
after all the times it has been repeated, you still dont get how this work, right? well, I'll try to explain it with really simple sentencies and small words: 6 weeks releases, long time projects. if something is ready, they release. if something need more time, they will release later. they still do long projects that require more than 6 weeks, not everything that is worked on need to be released at the end of 6 week cycle. |
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Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
2727
|
Posted - 2014.09.12 21:13:00 -
[81] - Quote
Maria Elena wrote:Sorry, but what is "TTP"?
Time To *****.
I guess Hilmar or somebody else used this phrase at one Fanfest or sth like that. Basically it means that if they would allow us to draw anything for Eve sooner than later somebody would draw a *****.
As for blog: full of nothing but promises of incoming dev blogs and threads about changes that nobody cares about. Seriously, nothing worth any attention will get released on September 30th. Invalid signature format |
Immortal Chrono Pimpin
Big Rifters Inc.
111
|
Posted - 2014.09.12 21:20:00 -
[82] - Quote
Typical ccp so useless, Instead of messing with intys again after they already had there pass and were nerfed,
How about you rebalence blops and reduce fuel cost for them? |
James Amril-Kesh
4S Corporation Goonswarm Federation
11485
|
Posted - 2014.09.12 21:23:00 -
[83] - Quote
Yeah go ahead and tweak your numbers on interceptors and interdictors. It's not as if you've neglected heavy interdiction cruisers, logistics, recon ships, strategic cruisers, black ops, or capital ships for the past several expansions. Enjoying the rain today? ;) |
Spiezor
Angry Hobos
2
|
Posted - 2014.09.12 22:14:00 -
[84] - Quote
Did anyone consider:
A) more people fly inty's? B) they possibly are working on the T2/3 cruisers but it's taking longer than expected to get it right.
At the end of the day there are always going to be those who whinge and whine over every release, "oh, my ship used to pwn everyone now it's nerfed so it only kills 75%" or "oh I use to make trillions now I only make hundreds of billions". The updates aren't to everyones taste, especially the older account holders who think they have devine right to have the game their way. |
DeMichael Crimson
Republic University Minmatar Republic
29064
|
Posted - 2014.09.12 23:18:00 -
[85] - Quote
For the past couple of years majority of expansions / releases are mostly Bug Fixes and Window Dressing mixed with a little bit of content. Basically a lot of Icing being placed on very little Cake. Too much Eye-Candy is making this game very top heavy pertaining to PC requirements. Almost everyday the Launcher is updating the game with another unknown patch.
Take for example Tool-Tips. Those are great but it's getting to the point where just moving the mouse causes various Tool-Tips to pop up which constantly block the view.
Quote:Named Module updates
In the first set of changes to a long term initiative to make sure rare and advanced modules are useful and GÇ£make senseGÇ¥, Oceanus will bring updates to Capacitor Flux Coils, Survey Scanners, Cargo Scanners, Ship Scanners, Reactor Controls, Co-Processors and Micro Auxiliary Power Cores. The whole initiative, similar to the long running ship balancing project, will be presented in an upcoming dev blog.
This is great but how about finishing up ships before jumping on this.
I agree that rare and advanced modules need to be updated. However nowhere did I see any mention of what class of modules. When I see the phrase 'Rare & Advanced' I immediately think of Storyline and Officer modules. If those are the class of modules getting reworked then it's definitely long overdue, especially for the Storyline Modules.
While you're at it, Storyline BPC's need to be reworked as well. The minimal amount of runs available on a Storyline BPC should be at least 5 runs with a maximum of 10 runs. These BPC's are only available from Cosmos Agents which can only be completed once in the life of the character. Also the amount of materials needed to produce the Storyline modules needs to be lowered. Also those required items need to spawn more often.
Lastly how about including Storyline Modules in the loot table of Storyline Agents.
DMC Faction Standing Repair Plan | California Eve Players | (Proposal) Bring Back 'The Endless Battle' Missions |
Escpage
Astral Resource Collection Operations 2
0
|
Posted - 2014.09.13 00:09:00 -
[86] - Quote
I look forward to the additional effects, ship balancing etc, now the game screen clutter should be examined . |
Michael Ruckert
SECURE TRANSPORTS
194
|
Posted - 2014.09.13 00:13:00 -
[87] - Quote
Quote:CIDER upgrade for the EVE Mac client
The underpinnings of the EVE Mac client gets a big update with Oceanus that addresses several issues.
Doing the Happy Dance!
"No matter how well you perform there's always somebody of intelligent opinion who thinks it's lousy." - Laurence Olivier |
I Love Boobies
All Hail Boobies
1215
|
Posted - 2014.09.13 00:33:00 -
[88] - Quote
The new cloaking sequence is pretty cool. The rest of the stuff is pretty bleh from my perspective. |
Maker Atavuli
Core Intel Silent Requiem
15
|
Posted - 2014.09.13 00:52:00 -
[89] - Quote
Since you added frig only holes why not add some frig only sites to W space to draw in some pew pew? |
Sphincterus
Tacks E Vaderz
0
|
Posted - 2014.09.13 01:06:00 -
[90] - Quote
CCP Phantom wrote:CP Seagull comes with exciting news and a high level overview of the Oceanus release which is going to be published on September 30th:
EVE Online in French
Excellent, now they can surrender in their native tongue. |
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